Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / insertish/ppa-cw3 issues and pull requests
#42 - feat(ui): clickable buttons
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement
#41 - feat(gl): add a skybox
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#40 - feat(ui): custom cursor
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement
#39 - feat(entities): add models for kelp and fish
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: improvement
#38 - feat(gl): add level of detail scaling
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug, OpenGL, improvement
#37 - feat(entity / ui): colour code the entities
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement
#36 - feat(camera): add right-click pan or keyboard controls for this
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#35 - feat(ui): add help menu toggle
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: enhancement
#34 - fix(gl): conditionally disable SSBOs on OpenGL 4.1
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug, OpenGL
#33 - feat(gl): add shadow render pass
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#32 - feat(ui): add event pipeline
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#31 - feat(layers): add entity layers
Pull Request -
State: closed - Opened by williambl almost 3 years ago
- 1 comment
#30 - feat(gl): load obj models
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#29 - fix(mesh): windings are wrong on plane mesh
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug, OpenGL
#28 - feat(hunger): add hunger
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#28 - feat(hunger): add hunger
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#27 - feat: merge new renderer into master
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#27 - feat: merge new renderer into master
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#26 - idea: sound scapes?
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: enhancement
#25 - feat(ui): add ui rendering
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: OpenGL
#24 - feat(gl): add skybox
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: OpenGL
#23 - feat: day-night and season cycle
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#23 - feat: day-night and season cycle
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#22 - feat(entities): add Entity Attributes
Pull Request -
State: closed - Opened by williambl almost 3 years ago
#22 - feat(entities): add Entity Attributes
Pull Request -
State: closed - Opened by williambl almost 3 years ago
#21 - feat: calculate delta time in the render loop
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#20 - Hide Among Us in World
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug, help wanted, good first issue, OpenGL
#19 - Build a particle system (?)
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: OpenGL
#18 - Render cloud data / precipitation
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#17 - Render biome map on heightmap data
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#16 - Render entities in World
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#15 - feat: generate mesh for given heightmap data
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: enhancement, OpenGL
#14 - feat: create Model class which controls Mesh, Shader and Transformation
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: OpenGL, improvement
#13 - feat: implement uniforms
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#13 - feat: implement uniforms
Pull Request -
State: closed - Opened by insertish almost 3 years ago
#12 - feat: expand entities
Pull Request -
State: closed - Opened by williambl almost 3 years ago
- 1 comment
#12 - feat: expand entities
Pull Request -
State: closed - Opened by williambl almost 3 years ago
- 1 comment
#11 - feat: brains and behaviours
Pull Request -
State: closed - Opened by williambl almost 3 years ago
- 4 comments
#11 - feat: brains and behaviours
Pull Request -
State: closed - Opened by williambl almost 3 years ago
- 4 comments
#10 - feat: materials
Pull Request -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
#10 - feat: materials
Pull Request -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
#9 - fix(shader program): handle failure on link
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug
#9 - fix(shader program): handle failure on link
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: bug
#8 - chore(doc): write javadoc and class headers
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: documentation
#7 - feat(challenge): simulate disease
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: challenge task
#6 - feat(challenge): simulate weather
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: challenge task
#5 - feat(challenge): simulate plants
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: challenge task
#4 - feat(base): day / night cycle
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: base task
#3 - feat(base): distinguish male and female individuals
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: base task
#2 - feat(base): at least two predators should compete for the same food source
Issue -
State: closed - Opened by insertish almost 3 years ago
Labels: base task
#1 - feat(base): simulation should have at least 5 different kinds of acting species
Issue -
State: closed - Opened by insertish almost 3 years ago
- 1 comment
Labels: base task