Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / immersive-web/layers issues and pull requests
#99 - clarify setting of space attribute on equirect and cubelayer
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#98 - Define how spaces are handled for equirect layers
Issue -
State: closed - Opened by cabanier over 4 years ago
- 5 comments
#97 - Define how spaces are handled for cube layers
Issue -
State: closed - Opened by cabanier over 4 years ago
- 5 comments
#96 - Clarify that textures from layers are [most likely] immutable
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 4 comments
#95 - Added xrspace to the init dictionary
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#94 - What should be the default space?
Issue -
State: closed - Opened by cabanier over 4 years ago
- 2 comments
#93 - What should be the default attributes of all the layers?
Issue -
State: closed - Opened by cabanier over 4 years ago
- 4 comments
#92 - switch from degrees to radians
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#91 - Added cubemap-texture type + switched to DOMPointReadOnly
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#90 - Clarify that `layers` feature can't be enabled mid-session
Issue -
State: closed - Opened by cabanier over 4 years ago
- 4 comments
#89 - Clarify cube layer
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 6 comments
#88 - Refactor XRLayers
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#87 - Fixed usage of XRWebGLRenderingContext
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#86 - Fix incorrect usage of WebGL2RenderingContext
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#85 - Meaning of pixelWidth / Height when stereo is set to left-right or top-bottom
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 12 comments
#84 - Added XRSpace validation
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#83 - Should layer's init structure have all the attributes?
Issue -
State: closed - Opened by cabanier over 4 years ago
- 14 comments
#82 - Should each layer's referenceSpace just be space?
Issue -
State: closed - Opened by thetuvix over 4 years ago
- 1 comment
#81 - Move from XRReferenceSpace to XRSpace
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#80 - Remove transform
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#79 - Video layer transport controls?
Issue -
State: closed - Opened by thetuvix over 4 years ago
- 6 comments
#78 - Layers shouldn't have a `transform`
Issue -
State: closed - Opened by Manishearth over 4 years ago
- 12 comments
#77 - Define default values for all layers' properties
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 2 comments
#76 - Add init objects for all layers? Or put all possible props to XRLayerInit?
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 2 comments
#75 - Define behavior when no reference space is passed
Issue -
State: closed - Opened by cabanier over 4 years ago
- 20 comments
#74 - Allow getViewSubImage for mono layers
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#73 - Define default for layers + decide to use radians or degrees
Issue -
State: closed - Opened by cabanier over 4 years ago
- 16 comments
#72 - What does "a session with layers enabled" mean?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 3 comments
#71 - Added language for GL layer creation functions
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#70 - initial changes to updateRenderState
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#69 - Texture array note
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#68 - How should layers behave on devices that have only 1 screen
Issue -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#67 - Fix for determining texture layout
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#66 - more cleanup of getViewSubImage and getSubImage
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#65 - Issues with "determine the layout attribute"?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 7 comments
#64 - Setting the layers array causes baseLayer to report null
Pull Request -
State: closed - Opened by asajeffrey over 4 years ago
- 3 comments
#63 - cleaned up getViewSubImage and getSubImage text + fixed some bikeshed warnings
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#62 - Why are `getViewSubImage` and `getSubImage` different methods?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 11 comments
#61 - WebIDL for changes to XRRenderState and XRRenderStateInit
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 5 comments
#60 - WebIDL for treating `XRWebGLLayer` as an `XRLayer`
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 3 comments
#59 - API allows creating more than one projection layer
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 9 comments
#58 - Some remaining references to promises in README
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 1 comment
#57 - Is createProjectionLayer sync or async?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 3 comments
#56 - In WebIDL, make all layer initializations optional
Pull Request -
State: closed - Opened by asajeffrey over 4 years ago
- 3 comments
#55 - added XRTextureType + enhanced layer creation steps
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#54 - removed promises from XRWebGLLayerFactory and XRMediaLayerFactory
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 2 comments
#53 - rename XRWebGLLayerFactory to XRWebGLBinding
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#52 - "stereo-left-right" and "stereo-top-bottom" must be rejected for cube maps
Issue -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#51 - Added XRTextureType and updated algorithm + clean up of subimage creation
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#50 - proposal to add XRLayerLayout
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 6 comments
#49 - Hint 'static' for static layers?
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 11 comments
Labels: enhancement
#48 - Need to provide bias / scale for both eyes for stereo Equirect, Quad, Cylinder layers
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 9 comments
Labels: enhancement
#47 - Added notes to clarify XRWebGLLayerFactory and XRMediaLayerFactory behavior
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
#46 - Add 'layout' hint for quad, cylinder, equirect stereo layers
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 12 comments
#45 - Added support for scalefactor
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 4 comments
#44 - Question on the high level goals of immersive web layers
Issue -
State: closed - Opened by hammerandtongs over 4 years ago
- 4 comments
#43 - Content in immersive session should need not be search around
Issue -
State: closed - Opened by idrisshah over 4 years ago
- 1 comment
#42 - Added additional check to getSubImage/getViewSubImage
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#41 - Set up Travis to auto-generate spec from bikeshed files upon commit to master
Issue -
State: closed - Opened by toji over 4 years ago
- 2 comments
#40 - Depthstencil is now created by the UA if possible
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#39 - Why does requestQuadLayer and requestProjection layer require a GL target?
Issue -
State: closed - Opened by RafaelCintron over 4 years ago
- 15 comments
#38 - Can the XR___LayerFactory names be more general purpose?
Issue -
State: closed - Opened by toji over 4 years ago
- 21 comments
#37 - Added XRFame to getSubImage + updated steps for getSubImage/getViewSu…
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#36 - Should `getSubImage()` take an XRFrame?
Issue -
State: closed - Opened by toji over 4 years ago
- 9 comments
#35 - Should the depth stencil buffer be optional
Issue -
State: closed - Opened by cabanier over 4 years ago
- 9 comments
#34 - First pass at an editor's draft for WebXR layers
Pull Request -
State: closed - Opened by cabanier over 4 years ago
- 4 comments
#33 - Can webxr layers be used with WebGL1?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 4 comments
#32 - Should the requestxxx APIs use promises?
Issue -
State: closed - Opened by cabanier over 4 years ago
- 4 comments
#31 - Must all layers use the same WebGL context?
Issue -
State: closed - Opened by Artyom17 over 4 years ago
- 5 comments
#30 - Extra blit required on XR devices with one framebuffer per eye?
Issue -
State: closed - Opened by asajeffrey over 4 years ago
- 15 comments
#29 - A proposal for video layers.
Pull Request -
State: closed - Opened by toji over 4 years ago
- 1 comment
#28 - Test Issue Please Ignore
Issue -
State: closed - Opened by AdaRoseCannon over 4 years ago
#27 - Behavior of getSubImage() with non-mono layers?
Issue -
State: closed - Opened by toji over 4 years ago
- 3 comments
#26 - Fix WebGL1 example
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#25 - Inline sessions with layers
Issue -
State: closed - Opened by cabanier over 4 years ago
- 6 comments
#24 - new interface for `updateRenderState'
Issue -
State: closed - Opened by cabanier over 4 years ago
- 26 comments
#23 - Small idl fixes
Pull Request -
State: closed - Opened by cabanier over 4 years ago
#22 - Provide native support for video layers
Issue -
State: closed - Opened by cabanier over 4 years ago
- 1 comment
Labels: fixed by pending PR
#21 - Define how input is handled
Issue -
State: open - Opened by cabanier over 4 years ago
- 32 comments
Labels: Future enhancement
#20 - How to mark layers as dirty?
Issue -
State: closed - Opened by cabanier over 4 years ago
- 13 comments
#19 - Fixed some IDL nits
Pull Request -
State: closed - Opened by cabanier almost 5 years ago
- 1 comment
#18 - Removed the concept of the framebuffer layer factory
Pull Request -
State: closed - Opened by toji almost 5 years ago
- 1 comment
#17 - Are WebGLFramebuffers needed for layer types other than projection?
Issue -
State: closed - Opened by toji almost 5 years ago
- 4 comments
Labels: fixed by pending PR
#16 - Should layer support be requested at session creation time?
Issue -
State: closed - Opened by cabanier almost 5 years ago
- 9 comments
#15 - Misc cleanups/additions to the IDL
Pull Request -
State: closed - Opened by toji almost 5 years ago
#14 - Moved GPU accessors to subImage
Pull Request -
State: closed - Opened by cabanier almost 5 years ago
- 8 comments
#13 - Sketching out the F2F proposal in explainer form.
Pull Request -
State: closed - Opened by toji almost 5 years ago
- 4 comments
#12 - Is there some overlap with DOM Overlays here ?
Issue -
State: closed - Opened by raviramachandra almost 5 years ago
- 3 comments
#11 - Define XRProjectionLayer as a replacement for XRWebGLLayer
Issue -
State: closed - Opened by Artyom17 about 5 years ago
- 1 comment
#10 - Create a concept of "image source" for layers
Issue -
State: closed - Opened by Artyom17 about 5 years ago
- 2 comments
#9 - Replace isLayerSupported by more sophisticated approach
Issue -
State: closed - Opened by Artyom17 about 5 years ago
- 2 comments
#8 - Use Texture Arrays directly with WebGL 2
Issue -
State: closed - Opened by toji almost 7 years ago
- 18 comments
#7 - Determine the shape of Multiview support
Issue -
State: closed - Opened by toji about 6 years ago
- 4 comments
#6 - First approach to modularized layers
Pull Request -
State: closed - Opened by Artyom17 over 5 years ago
#5 - Consider adding a layer creation factory to XRSession
Issue -
State: closed - Opened by ddorwin over 5 years ago
- 2 comments
#4 - Update README.md
Pull Request -
State: closed - Opened by AdaRoseCannon over 5 years ago
#3 - Addressing Nell's feedback
Pull Request -
State: closed - Opened by Artyom17 over 5 years ago
- 1 comment
#2 - More general layer quality hints. (AKA: Enabling Oculus Go-style fixed foveation)
Issue -
State: closed - Opened by toji over 6 years ago
- 14 comments
Labels: enhancement
#1 - VRLayer.type, VRLayer.srcBlend / dstBlend, VRLayer.flags in 2.0?
Issue -
State: closed - Opened by Artyom17 over 7 years ago
- 2 comments