Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / iiyo/WebStory-Engine issues and pull requests
#31 - Add contribution guide to documentation
Issue -
State: closed - Opened by jsteinbeck over 7 years ago
Labels: documentation
#30 - Implement node.js-based CLI
Issue -
State: closed - Opened by jsteinbeck over 7 years ago
Labels: feature
#29 - "shake" command makes the engine crash
Issue -
State: closed - Opened by Kozelek over 7 years ago
- 1 comment
Labels: bug, confirmed
#28 - Italic text with <i> not working in line command
Issue -
State: closed - Opened by jsteinbeck over 7 years ago
- 1 comment
Labels: bug, confirmed
#27 - Allow custom dataSources
Issue -
State: closed - Opened by jsteinbeck over 7 years ago
Labels: enhancement
#26 - Replace MO5.Animation by an extended transform-js.
Issue -
State: closed - Opened by jsteinbeck almost 8 years ago
- 1 comment
Labels: enhancement, todo
#25 - Add a Gitter chat badge to README.md
Pull Request -
State: closed - Opened by gitter-badger about 8 years ago
#24 - Many instances of music is started simultaniously if game is <restart/>'ed
Issue -
State: closed - Opened by lolbot-iichan almost 10 years ago
Labels: bug, fixed
#23 - Music is turned off in some cases.
Issue -
State: closed - Opened by lolbot-iichan almost 10 years ago
Labels: bug, fixed
#22 - tried to fix problem with <stop fadeout>...<play>
Pull Request -
State: closed - Opened by lolbot-iichan almost 10 years ago
#21 - bugfix & code cleaning
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
#20 - Develop
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
#19 - Develop
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
- 1 comment
#18 - Here I go again
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
#17 - <shake> command is added, based on move
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
- 1 comment
#16 - <shake> command is added, based on move
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
#15 - <shake> command is added, based on move
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
#14 - better fade support for audio asset
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
- 1 comment
#13 - 0.3 pull
Pull Request -
State: closed - Opened by lolbot-iichan about 10 years ago
- 2 comments
#12 - support for <goto scene="{$lbl}"/> and <sub scene="{$lbl}"/>
Pull Request -
State: closed - Opened by lolbot-iichan almost 11 years ago
#11 - extended <var/> to support more operations
Pull Request -
State: closed - Opened by lolbot-iichan almost 11 years ago
#10 - Attributes ifvar and ifvalue don't work on var inside of choice commands
Issue -
State: closed - Opened by jsteinbeck about 11 years ago
- 1 comment
Labels: bug, confirmed, fixed
#9 - Loading a savegame fails when asset's restore method throws an Error
Issue -
State: closed - Opened by jsteinbeck about 11 years ago
- 1 comment
Labels: bug, confirmed, fixed
#8 - 0.5
Pull Request -
State: closed - Opened by phantomics about 11 years ago
- 4 comments
#7 - 0.4
Pull Request -
State: closed - Opened by phantomics over 11 years ago
- 1 comment
#6 - 0.3
Pull Request -
State: closed - Opened by jsteinbeck over 11 years ago
#5 - Textbox typewriter effect doesn't ignore multiple spaces in a row
Issue -
State: closed - Opened by jsteinbeck over 11 years ago
- 1 comment
Labels: bug, confirmed
#4 - Changing the order of assets invalidates older savegames
Issue -
State: closed - Opened by jsteinbeck over 11 years ago
- 1 comment
Labels: bug, confirmed
#3 - When will you be merging 0.3 to master?
Issue -
State: closed - Opened by triptych about 12 years ago
- 4 comments
Labels: question
#2 - No text on UI dialog buttons in Opera
Issue -
State: closed - Opened by jsteinbeck about 12 years ago
- 1 comment
Labels: bug, confirmed, fixed
#1 - Wait command ignored when triggering next too fast
Issue -
State: closed - Opened by jsteinbeck about 12 years ago
- 1 comment
Labels: bug, confirmed, fixed