Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / iiyo/WebStory-Engine issues and pull requests

#31 - Add contribution guide to documentation

Issue - State: closed - Opened by jsteinbeck over 7 years ago
Labels: documentation

#30 - Implement node.js-based CLI

Issue - State: closed - Opened by jsteinbeck over 7 years ago
Labels: feature

#29 - "shake" command makes the engine crash

Issue - State: closed - Opened by Kozelek over 7 years ago - 1 comment
Labels: bug, confirmed

#28 - Italic text with <i> not working in line command

Issue - State: closed - Opened by jsteinbeck over 7 years ago - 1 comment
Labels: bug, confirmed

#27 - Allow custom dataSources

Issue - State: closed - Opened by jsteinbeck over 7 years ago
Labels: enhancement

#26 - Replace MO5.Animation by an extended transform-js.

Issue - State: closed - Opened by jsteinbeck almost 8 years ago - 1 comment
Labels: enhancement, todo

#25 - Add a Gitter chat badge to README.md

Pull Request - State: closed - Opened by gitter-badger about 8 years ago

#24 - Many instances of music is started simultaniously if game is &lt;restart/&gt;'ed

Issue - State: closed - Opened by lolbot-iichan almost 10 years ago
Labels: bug, fixed

#23 - Music is turned off in some cases.

Issue - State: closed - Opened by lolbot-iichan almost 10 years ago
Labels: bug, fixed

#22 - tried to fix problem with <stop fadeout>...<play>

Pull Request - State: closed - Opened by lolbot-iichan almost 10 years ago

#21 - bugfix & code cleaning

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago

#20 - Develop

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago

#19 - Develop

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago - 1 comment

#18 - Here I go again

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago

#17 - <shake> command is added, based on move

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago - 1 comment

#16 - <shake> command is added, based on move

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago

#15 - <shake> command is added, based on move

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago

#14 - better fade support for audio asset

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago - 1 comment

#13 - 0.3 pull

Pull Request - State: closed - Opened by lolbot-iichan about 10 years ago - 2 comments

#12 - support for <goto scene="{$lbl}"/> and <sub scene="{$lbl}"/>

Pull Request - State: closed - Opened by lolbot-iichan almost 11 years ago

#11 - extended <var/> to support more operations

Pull Request - State: closed - Opened by lolbot-iichan almost 11 years ago

#10 - Attributes ifvar and ifvalue don't work on var inside of choice commands

Issue - State: closed - Opened by jsteinbeck about 11 years ago - 1 comment
Labels: bug, confirmed, fixed

#9 - Loading a savegame fails when asset's restore method throws an Error

Issue - State: closed - Opened by jsteinbeck about 11 years ago - 1 comment
Labels: bug, confirmed, fixed

#8 - 0.5

Pull Request - State: closed - Opened by phantomics about 11 years ago - 4 comments

#7 - 0.4

Pull Request - State: closed - Opened by phantomics over 11 years ago - 1 comment

#6 - 0.3

Pull Request - State: closed - Opened by jsteinbeck over 11 years ago

#5 - Textbox typewriter effect doesn't ignore multiple spaces in a row

Issue - State: closed - Opened by jsteinbeck over 11 years ago - 1 comment
Labels: bug, confirmed

#4 - Changing the order of assets invalidates older savegames

Issue - State: closed - Opened by jsteinbeck over 11 years ago - 1 comment
Labels: bug, confirmed

#3 - When will you be merging 0.3 to master?

Issue - State: closed - Opened by triptych about 12 years ago - 4 comments
Labels: question

#2 - No text on UI dialog buttons in Opera

Issue - State: closed - Opened by jsteinbeck about 12 years ago - 1 comment
Labels: bug, confirmed, fixed

#1 - Wait command ignored when triggering next too fast

Issue - State: closed - Opened by jsteinbeck about 12 years ago - 1 comment
Labels: bug, confirmed, fixed