Ecosyste.ms: Issues

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GitHub / icculus/mojozork issues and pull requests

#26 - MojoZork Does Not Pass "CZECH - Comprehensive Z-machine Emulation CHecker"

Issue - State: open - Opened by sduensin 10 months ago - 4 comments

#24 - ERROR: parse buffer is too small for reading (mojozork.c)

Issue - State: closed - Opened by fletcher 11 months ago - 2 comments

#23 - Unkillable troll (Zork 1)

Issue - State: closed - Opened by stephendcofer over 1 year ago - 9 comments

#22 - [Feature request] Text color selection

Issue - State: open - Opened by vanfanel almost 2 years ago - 1 comment

#21 - [Libretro] mojozork doesn't accept any input

Issue - State: open - Opened by vanfanel almost 2 years ago - 4 comments

#20 - info: Allow scanning Zork into a playlist

Pull Request - State: closed - Opened by RobLoach almost 2 years ago - 2 comments

#19 - RLogin Support

Issue - State: open - Opened by tracker1 about 3 years ago

#18 - Limited light source mitigation options...

Issue - State: open - Opened by icculus over 3 years ago

#17 - Disconnected players should drop all items.

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#16 - Crashed games shouldn't let users rejoin.

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#15 - Server is letting people join games in progress...

Issue - State: closed - Opened by icculus over 3 years ago

#14 - Write a blog post...

Issue - State: closed - Opened by icculus over 3 years ago

#13 - Sprinkle around some URLs...

Issue - State: closed - Opened by icculus over 3 years ago

#12 - `again` command reruns the last input, regardless of player.

Issue - State: open - Opened by icculus over 3 years ago - 1 comment

#11 - Stone Barrow is accessible upon startup...

Issue - State: closed - Opened by icculus over 3 years ago - 4 comments

#10 - Parser is confused...

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#9 - Compress the database blobs...

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#8 - Don't transcribe quit inputs...

Issue - State: closed - Opened by icculus over 3 years ago

#7 - Object table is confused...?

Issue - State: closed - Opened by icculus over 3 years ago - 2 comments

#6 - Darkness is dictated by a global variable

Issue - State: closed - Opened by icculus over 3 years ago - 2 comments

#5 - Room descriptions only shown first time _any_ player arrives.

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#4 - Parser issue?

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#3 - Write web interface for transcript archives...

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#2 - Rehydrating an instance ruins the game.

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment

#1 - Pressing CTRL-C in the telnet client stops all output.

Issue - State: closed - Opened by icculus over 3 years ago - 1 comment