Ecosyste.ms: Issues
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GitHub / icculus/mojozork issues and pull requests
#26 - MojoZork Does Not Pass "CZECH - Comprehensive Z-machine Emulation CHecker"
Issue -
State: open - Opened by sduensin 10 months ago
- 4 comments
#25 - Similar issue with "text buffer is too small for reading"
Issue -
State: open - Opened by fletcher 11 months ago
#24 - ERROR: parse buffer is too small for reading (mojozork.c)
Issue -
State: closed - Opened by fletcher 11 months ago
- 2 comments
#23 - Unkillable troll (Zork 1)
Issue -
State: closed - Opened by stephendcofer over 1 year ago
- 9 comments
#22 - [Feature request] Text color selection
Issue -
State: open - Opened by vanfanel almost 2 years ago
- 1 comment
#21 - [Libretro] mojozork doesn't accept any input
Issue -
State: open - Opened by vanfanel almost 2 years ago
- 4 comments
#20 - info: Allow scanning Zork into a playlist
Pull Request -
State: closed - Opened by RobLoach almost 2 years ago
- 2 comments
#19 - RLogin Support
Issue -
State: open - Opened by tracker1 about 3 years ago
#18 - Limited light source mitigation options...
Issue -
State: open - Opened by icculus over 3 years ago
#17 - Disconnected players should drop all items.
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#16 - Crashed games shouldn't let users rejoin.
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#15 - Server is letting people join games in progress...
Issue -
State: closed - Opened by icculus over 3 years ago
#14 - Write a blog post...
Issue -
State: closed - Opened by icculus over 3 years ago
#13 - Sprinkle around some URLs...
Issue -
State: closed - Opened by icculus over 3 years ago
#12 - `again` command reruns the last input, regardless of player.
Issue -
State: open - Opened by icculus over 3 years ago
- 1 comment
#11 - Stone Barrow is accessible upon startup...
Issue -
State: closed - Opened by icculus over 3 years ago
- 4 comments
#10 - Parser is confused...
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#9 - Compress the database blobs...
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#8 - Don't transcribe quit inputs...
Issue -
State: closed - Opened by icculus over 3 years ago
#7 - Object table is confused...?
Issue -
State: closed - Opened by icculus over 3 years ago
- 2 comments
#6 - Darkness is dictated by a global variable
Issue -
State: closed - Opened by icculus over 3 years ago
- 2 comments
#5 - Room descriptions only shown first time _any_ player arrives.
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#4 - Parser issue?
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#3 - Write web interface for transcript archives...
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#2 - Rehydrating an instance ruins the game.
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment
#1 - Pressing CTRL-C in the telnet client stops all output.
Issue -
State: closed - Opened by icculus over 3 years ago
- 1 comment