Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / icculus/dirksimple issues and pull requests
#30 - Merge Multiple M2V files and OGG.... problably found a good way to do....
Issue -
State: open - Opened by DjDiabolik 2 months ago
#30 - Merge Multiple M2V files and OGG.... problably found a good way to do....
Issue -
State: open - Opened by DjDiabolik 2 months ago
#28 - video codec options
Issue -
State: closed - Opened by ckeisc about 1 year ago
- 1 comment
#28 - video codec options
Issue -
State: closed - Opened by ckeisc about 1 year ago
- 1 comment
#27 - Dragon's lair starts with Dirk having already successfully defeated the tentacle monster below the draw bridge
Issue -
State: open - Opened by triggerthehorizon over 1 year ago
- 3 comments
#27 - Dragon's lair starts with Dirk having already successfully defeated the tentacle monster below the draw bridge
Issue -
State: open - Opened by triggerthehorizon over 1 year ago
- 3 comments
#26 - Add option to display hints in Dragon's Lair
Pull Request -
State: open - Opened by madebr over 1 year ago
#26 - Add option to display hints in Dragon's Lair
Pull Request -
State: open - Opened by madebr over 1 year ago
#25 - Got "table index is nil" error in the 'enter_room' sequence
Issue -
State: closed - Opened by madebr over 1 year ago
#25 - Got "table index is nil" error in the 'enter_room' sequence
Issue -
State: closed - Opened by madebr over 1 year ago
#24 - OpenGL in libretro core
Issue -
State: open - Opened by icculus over 1 year ago
#24 - OpenGL in libretro core
Issue -
State: open - Opened by icculus over 1 year ago
#23 - NEON-based YUV->RGB conversion
Issue -
State: open - Opened by icculus over 1 year ago
- 12 comments
#23 - NEON-based YUV->RGB conversion
Issue -
State: open - Opened by icculus over 1 year ago
- 12 comments
#22 - Hook up cvars at the engine level.
Issue -
State: open - Opened by icculus over 1 year ago
#22 - Hook up cvars at the engine level.
Issue -
State: open - Opened by icculus over 1 year ago
#21 - lair: robot_knight scene goes too long.
Issue -
State: open - Opened by icculus over 1 year ago
#21 - lair: robot_knight scene goes too long.
Issue -
State: open - Opened by icculus over 1 year ago
#20 - Dragon's Lair Enhancement support
Issue -
State: open - Opened by icculus over 1 year ago
#20 - Dragon's Lair Enhancement support
Issue -
State: open - Opened by icculus over 1 year ago
#19 - I got a red SCREEN after I update the core
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 4 comments
#19 - I got a red SCREEN after I update the core
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 4 comments
#18 - Direction key input of the Dragon's Lair is Sensitive. The Bleep are the Bloop ??
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 2 comments
#18 - Direction key input of the Dragon's Lair is Sensitive. The Bleep are the Bloop ??
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 2 comments
#17 - LUA is too slow for Pi4
Issue -
State: open - Opened by vanfanel over 1 year ago
- 14 comments
#17 - LUA is too slow for Pi4
Issue -
State: open - Opened by vanfanel over 1 year ago
- 14 comments
#16 - can game.lua can add wav sound ? or locate the wav sound ?
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 1 comment
#16 - can game.lua can add wav sound ? or locate the wav sound ?
Issue -
State: closed - Opened by OldGamers over 1 year ago
- 1 comment
#15 - Game-generated audio
Issue -
State: closed - Opened by icculus over 1 year ago
- 1 comment
#15 - Game-generated audio
Issue -
State: closed - Opened by icculus over 1 year ago
- 1 comment
#14 - add input descriptors
Pull Request -
State: closed - Opened by hunterk over 1 year ago
- 3 comments
#14 - add input descriptors
Pull Request -
State: closed - Opened by hunterk over 1 year ago
- 3 comments
#13 - Higher Resolution Audio/Video desync
Issue -
State: closed - Opened by zach-morris over 1 year ago
- 1 comment
#13 - Higher Resolution Audio/Video desync
Issue -
State: closed - Opened by zach-morris over 1 year ago
- 1 comment
#12 - Saving long-term state
Issue -
State: open - Opened by icculus over 1 year ago
#12 - Saving long-term state
Issue -
State: open - Opened by icculus over 1 year ago
#11 - Add interface for game options...
Issue -
State: closed - Opened by icculus almost 2 years ago
#10 - Subtitles
Issue -
State: open - Opened by icculus almost 2 years ago
#9 - Merge theoraplay improvements upstream
Issue -
State: open - Opened by icculus almost 2 years ago
- 1 comment
#8 - Audio artifacts when seeking
Issue -
State: closed - Opened by icculus almost 2 years ago
- 1 comment
#7 - Make separate subdirs for each game that contain more than just lua code
Issue -
State: closed - Opened by icculus almost 2 years ago
#6 - Cliff Hanger
Issue -
State: closed - Opened by icculus almost 2 years ago
- 6 comments
#5 - cmake fixes for libretro only build
Pull Request -
State: closed - Opened by ToKe79 almost 2 years ago
#4 - Add touch/mouse support
Issue -
State: open - Opened by icculus almost 2 years ago
- 1 comment
#3 - Added pthread link dependency
Pull Request -
State: closed - Opened by frigierim almost 2 years ago
- 1 comment
#2 - TheoraPlay needs a custom allocator.
Issue -
State: closed - Opened by icculus almost 2 years ago
- 1 comment
#1 - Shipping checklist...
Issue -
State: closed - Opened by icculus almost 2 years ago
- 1 comment