Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ianmackenzie/elm-3d-scene issues and pull requests
#104 - Skybox feature
Pull Request -
State: open - Opened by ivan-jukic almost 3 years ago
#103 - Try computing tangent basis from UV derivatives
Issue -
State: open - Opened by ianmackenzie about 3 years ago
#102 - Allow creating meshes with per-vertex colors?
Issue -
State: open - Opened by ianmackenzie about 3 years ago
#101 - Try out the 'Enterprise PBR Shading Model'?
Issue -
State: open - Opened by ianmackenzie about 3 years ago
#100 - Transparency support
Pull Request -
State: closed - Opened by w0rm about 3 years ago
- 9 comments
#99 - Support textures with and without premultiplied alpha
Issue -
State: open - Opened by ianmackenzie about 3 years ago
#98 - Use full-screen quad for background instead of CSS
Issue -
State: open - Opened by ianmackenzie over 3 years ago
#97 - Material is not exposing NormalMap
Issue -
State: open - Opened by PixelPartner over 3 years ago
- 3 comments
#96 - Implement frustum culling
Issue -
State: open - Opened by ianmackenzie over 3 years ago
#95 - Add ability to set ID on WebGL canvas element
Issue -
State: open - Opened by ianmackenzie over 3 years ago
- 1 comment
#94 - Try out different depth buffer options for better precision
Issue -
State: open - Opened by ianmackenzie over 3 years ago
#93 - Shadow issue
Pull Request -
State: open - Opened by w0rm over 3 years ago
#92 - Add physics example
Issue -
State: open - Opened by ianmackenzie over 3 years ago
#91 - Support indexed meshes with more than 65536 vertices
Issue -
State: open - Opened by ianmackenzie over 3 years ago
#90 - Rename clipDepth to nearClipDepth or similar?
Issue -
State: open - Opened by ianmackenzie almost 4 years ago
- 2 comments
Labels: breaking change
#89 - Add support for texture atlases
Issue -
State: open - Opened by ianmackenzie almost 4 years ago
#88 - add WebXR support?
Issue -
State: open - Opened by mathiajusth almost 4 years ago
- 11 comments
#87 - Microsoft Edge behaves strange on start
Issue -
State: closed - Opened by PixelPartner almost 4 years ago
- 11 comments
#86 - Option to flip face normals
Issue -
State: closed - Opened by Libbum almost 4 years ago
- 4 comments
#85 - Test against ray tracers for accuracy
Issue -
State: open - Opened by ianmackenzie almost 4 years ago
#84 - Add Scene3d.plane
Issue -
State: open - Opened by ianmackenzie about 4 years ago
#83 - Introduce cone primitive
Pull Request -
State: closed - Opened by w0rm about 4 years ago
- 6 comments
#82 - Add triangle primitive
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
- 1 comment
#81 - Add cone primitive
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
- 2 comments
#80 - Support shadows from non-watertight meshes
Issue -
State: open - Opened by ianmackenzie about 4 years ago
#79 - Add ability to set cutoff distance for point lights
Issue -
State: open - Opened by ianmackenzie about 4 years ago
#78 - Add Scene3d.shadowIf
Issue -
State: open - Opened by ianmackenzie about 4 years ago
#77 - Refactor mesh constructor names?
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
#76 - Merge Material.Channel module into Material
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
#75 - Multiple shadowing lights
Pull Request -
State: closed - Opened by ianmackenzie about 4 years ago
#74 - Support 'precision mediump float' in fragment shaders
Issue -
State: open - Opened by ianmackenzie about 4 years ago
- 1 comment
#73 - Add support for polygons and extrusions
Issue -
State: open - Opened by pzingg about 4 years ago
- 2 comments
#72 - Shadows have some artifacts on iOS hardware
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
- 1 comment
#71 - Shadows are sometimes weirdly light-coloured in Chrome on Android
Issue -
State: open - Opened by ianmackenzie about 4 years ago
#70 - Add units type parameter to LinearRgb?
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
- 1 comment
#69 - Add support for Bezier curves
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#68 - Add ToneMapping type?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#67 - Allow creating unlit scenes using non-physical units?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#66 - Set up automated test suite
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#65 - Update elm-physics to 5.0.0
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#64 - Demo for testing lights and materials
Pull Request -
State: closed - Opened by w0rm over 4 years ago
- 4 comments
#63 - Fix rendering of back faces when shown
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#62 - Rename toWebGLEntities -> toWebGL?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#61 - Pass aspect ratio instead of width/height to toWebGLEntities
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#60 - Pass width and height as tuple instead of separate arguments
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#59 - Add Option type
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#58 - Add supersampling option
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#57 - Make "fast soft lighting" the default?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#56 - Add ability to enable/disable antialiasing
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#55 - Add simpler versions of Scene3d.toHtml
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#54 - Add support for non-uniform scaling
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#53 - Add support for texture-based backgrounds
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#52 - Add support for automatic texture mapping
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#51 - Optimize/minify shaders during code generations step
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#50 - Switch to separate color and float texture types?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#49 - Add support for normal maps
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#48 - Use MikkTSpace standard for normal map computation
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#47 - Add support for ambient occlusion maps
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#46 - Switch to opaque Background type
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#45 - Add support for HDR
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#44 - Switch to accepting material as first argument
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#43 - Allow mirroring shadows
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
Labels: bug
#42 - Fix list of examples
Pull Request -
State: closed - Opened by declension over 4 years ago
- 1 comment
#41 - Support polygonal lights
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#40 - Consider Namespacing library dependencies
Issue -
State: closed - Opened by ChristophP over 4 years ago
- 5 comments
#39 - Examples don't compile
Issue -
State: closed - Opened by ChristophP over 4 years ago
- 5 comments
#38 - Create demo scenes for material/light picking
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#37 - Add support for MSDF text
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#36 - Allow for dynamic background color
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#35 - Improve shadow implementation
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
- 1 comment
#34 - Add the lack example and update elm-physics version
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#33 - Implement optimized sphere mesh
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#32 - Improve line rendering
Issue -
State: open - Opened by ianmackenzie over 4 years ago
#31 - Update Physics example
Pull Request -
State: closed - Opened by w0rm over 4 years ago
- 1 comment
#30 - Add model loading support?
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 7 comments
#29 - Reference: Add texture support
Pull Request -
State: closed - Opened by Zinggi over 4 years ago
- 10 comments
#28 - Clarify relationship with elm-units etc.
Issue -
State: closed - Opened by ianmackenzie almost 5 years ago
- 2 comments
#27 - Simplify the physics demo
Pull Request -
State: closed - Opened by w0rm almost 5 years ago
- 1 comment
#26 - Add support for silhouette edges
Issue -
State: open - Opened by ianmackenzie almost 5 years ago
- 2 comments
#25 - Switch to correct sRGB gamma correction
Issue -
State: closed - Opened by ianmackenzie almost 5 years ago
- 1 comment
#24 - Allow specifying lights by temperature
Issue -
State: closed - Opened by ianmackenzie almost 5 years ago
- 1 comment
#23 - Add level of detail handling
Issue -
State: open - Opened by ianmackenzie almost 5 years ago
#22 - Support Perlin or similar noise for procedural textures
Issue -
State: open - Opened by ianmackenzie almost 5 years ago
- 2 comments
#21 - Implement debug rendering mode
Issue -
State: open - Opened by ianmackenzie about 5 years ago
#20 - Add Scene3d.Cache type for WebGL rendering
Issue -
State: open - Opened by ianmackenzie about 5 years ago
- 1 comment
#19 - Support server-based rendering via streaming video?
Issue -
State: open - Opened by ianmackenzie over 5 years ago
- 1 comment
#18 - Set up public ray tracing service?
Issue -
State: open - Opened by ianmackenzie almost 6 years ago
- 1 comment
#17 - Use translateZ for improved performance?
Issue -
State: open - Opened by ianmackenzie almost 6 years ago
#16 - Add support for CIE standard reference light sources
Issue -
State: open - Opened by ianmackenzie almost 6 years ago
#15 - Add overlay support
Issue -
State: open - Opened by ianmackenzie almost 6 years ago
#14 - Move texture generation code into its own repository
Issue -
State: closed - Opened by ianmackenzie over 6 years ago
- 2 comments
#13 - Add drawable packing
Issue -
State: open - Opened by ianmackenzie over 6 years ago
- 2 comments
Labels: enhancement
#12 - Allow efficient dynamic coloring
Issue -
State: closed - Opened by ianmackenzie over 6 years ago
- 1 comment
Labels: enhancement
#10 - Add edge highlighting
Issue -
State: open - Opened by ianmackenzie over 6 years ago
- 1 comment
Labels: enhancement
#9 - Add ability to export to ray tracing file formats
Issue -
State: open - Opened by ianmackenzie over 6 years ago
- 1 comment
Labels: enhancement
#7 - Support cylindrical lights
Issue -
State: open - Opened by ianmackenzie over 6 years ago
Labels: enhancement, aspirational
#5 - Add more material types
Issue -
State: open - Opened by ianmackenzie over 6 years ago
Labels: enhancement
#4 - Support transparency
Issue -
State: open - Opened by ianmackenzie over 6 years ago
- 2 comments
Labels: enhancement, aspirational
#3 - Support shadowing
Issue -
State: closed - Opened by ianmackenzie over 6 years ago
- 4 comments
Labels: enhancement, aspirational
#2 - Support textured objects
Issue -
State: closed - Opened by ianmackenzie over 6 years ago
- 7 comments
Labels: enhancement