Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / hydrocharged/ludumdare51 issues and pull requests
#35 - Center dot now shows reloading time
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#34 - better sounds
Pull Request -
State: closed - Opened by jycor over 2 years ago
#33 - Projectile improvements
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#33 - Projectile improvements
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#32 - start of dynamic crosshair
Pull Request -
State: closed - Opened by jycor over 2 years ago
#32 - start of dynamic crosshair
Pull Request -
State: closed - Opened by jycor over 2 years ago
#31 - adding sounds
Pull Request -
State: closed - Opened by jycor over 2 years ago
#31 - adding sounds
Pull Request -
State: closed - Opened by jycor over 2 years ago
#30 - Namespace fixes
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#29 - Added UI
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#29 - Added UI
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#28 - crates despawn, vampires don't get stuck
Pull Request -
State: closed - Opened by jycor over 2 years ago
#27 - enemies shoot projectiles
Pull Request -
State: closed - Opened by jycor over 2 years ago
#27 - enemies shoot projectiles
Pull Request -
State: closed - Opened by jycor over 2 years ago
#26 - Added shadows
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#26 - Added shadows
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#25 - new models, gun cooldown, health and ammo counting
Pull Request -
State: closed - Opened by jycor over 2 years ago
#24 - Fixed slowdown on shooting, GUI child alignment, weapon visibility, and shotgun spread
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#24 - Fixed slowdown on shooting, GUI child alignment, weapon visibility, and shotgun spread
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#23 - Crates now vertically oscillate
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#22 - aligning level colliders
Pull Request -
State: closed - Opened by jycor over 2 years ago
#21 - Adds crates
Pull Request -
State: closed - Opened by jycor over 2 years ago
#21 - Adds crates
Pull Request -
State: closed - Opened by jycor over 2 years ago
#20 - Enemies now rotate toward their target
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#20 - Enemies now rotate toward their target
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#19 - adds projectiles, but they cause lag
Pull Request -
State: closed - Opened by jycor over 2 years ago
#19 - adds projectiles, but they cause lag
Pull Request -
State: closed - Opened by jycor over 2 years ago
#18 - Refactored levels, enemies, models, etc.
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#18 - Refactored levels, enemies, models, etc.
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#17 - Added gravity and collision processing
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#17 - Added gravity and collision processing
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#16 - fixing skull object
Pull Request -
State: closed - Opened by jycor over 2 years ago
#16 - fixing skull object
Pull Request -
State: closed - Opened by jycor over 2 years ago
#15 - weapon switching
Pull Request -
State: closed - Opened by jycor over 2 years ago
#15 - weapon switching
Pull Request -
State: closed - Opened by jycor over 2 years ago
#14 - Added physics-based player movement
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#14 - Added physics-based player movement
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#13 - Adding first level
Pull Request -
State: closed - Opened by jycor over 2 years ago
#13 - Adding first level
Pull Request -
State: closed - Opened by jycor over 2 years ago
#12 - Added collision detection and rendering of primitives
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#12 - Added collision detection and rendering of primitives
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#11 - Initial physics implementation
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#11 - Initial physics implementation
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#10 - Model Loading
Pull Request -
State: closed - Opened by jycor over 2 years ago
#9 - models for skull, turret, and vampire
Pull Request -
State: closed - Opened by jycor over 2 years ago
#8 - Added Turret and Vampire enemies
Pull Request -
State: closed - Opened by jycor over 2 years ago
#7 - Added Button, DynamicLabel, and ProgressBar
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#6 - Adding SKULL enemy
Pull Request -
State: closed - Opened by jycor over 2 years ago
#5 - Labels properly size themselves
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#4 - Added a Label
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#3 - Improved character handling
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#2 - Proper UI Panels
Pull Request -
State: closed - Opened by Hydrocharged over 2 years ago
#1 - adding player; just has camera
Pull Request -
State: closed - Opened by jycor over 2 years ago