Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / hydrocharged/ludumdare51 issues and pull requests

#35 - Center dot now shows reloading time

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#34 - better sounds

Pull Request - State: closed - Opened by jycor over 2 years ago

#33 - Projectile improvements

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#33 - Projectile improvements

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#32 - start of dynamic crosshair

Pull Request - State: closed - Opened by jycor over 2 years ago

#32 - start of dynamic crosshair

Pull Request - State: closed - Opened by jycor over 2 years ago

#31 - adding sounds

Pull Request - State: closed - Opened by jycor over 2 years ago

#31 - adding sounds

Pull Request - State: closed - Opened by jycor over 2 years ago

#30 - Namespace fixes

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#29 - Added UI

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#29 - Added UI

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#28 - crates despawn, vampires don't get stuck

Pull Request - State: closed - Opened by jycor over 2 years ago

#27 - enemies shoot projectiles

Pull Request - State: closed - Opened by jycor over 2 years ago

#27 - enemies shoot projectiles

Pull Request - State: closed - Opened by jycor over 2 years ago

#26 - Added shadows

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#26 - Added shadows

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#25 - new models, gun cooldown, health and ammo counting

Pull Request - State: closed - Opened by jycor over 2 years ago

#23 - Crates now vertically oscillate

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#22 - aligning level colliders

Pull Request - State: closed - Opened by jycor over 2 years ago

#21 - Adds crates

Pull Request - State: closed - Opened by jycor over 2 years ago

#21 - Adds crates

Pull Request - State: closed - Opened by jycor over 2 years ago

#20 - Enemies now rotate toward their target

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#20 - Enemies now rotate toward their target

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#19 - adds projectiles, but they cause lag

Pull Request - State: closed - Opened by jycor over 2 years ago

#19 - adds projectiles, but they cause lag

Pull Request - State: closed - Opened by jycor over 2 years ago

#18 - Refactored levels, enemies, models, etc.

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#18 - Refactored levels, enemies, models, etc.

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#17 - Added gravity and collision processing

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#17 - Added gravity and collision processing

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#16 - fixing skull object

Pull Request - State: closed - Opened by jycor over 2 years ago

#16 - fixing skull object

Pull Request - State: closed - Opened by jycor over 2 years ago

#15 - weapon switching

Pull Request - State: closed - Opened by jycor over 2 years ago

#15 - weapon switching

Pull Request - State: closed - Opened by jycor over 2 years ago

#14 - Added physics-based player movement

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#14 - Added physics-based player movement

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#13 - Adding first level

Pull Request - State: closed - Opened by jycor over 2 years ago

#13 - Adding first level

Pull Request - State: closed - Opened by jycor over 2 years ago

#12 - Added collision detection and rendering of primitives

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#12 - Added collision detection and rendering of primitives

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#11 - Initial physics implementation

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#11 - Initial physics implementation

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#10 - Model Loading

Pull Request - State: closed - Opened by jycor over 2 years ago

#9 - models for skull, turret, and vampire

Pull Request - State: closed - Opened by jycor over 2 years ago

#8 - Added Turret and Vampire enemies

Pull Request - State: closed - Opened by jycor over 2 years ago

#7 - Added Button, DynamicLabel, and ProgressBar

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#6 - Adding SKULL enemy

Pull Request - State: closed - Opened by jycor over 2 years ago

#5 - Labels properly size themselves

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#4 - Added a Label

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#3 - Improved character handling

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#2 - Proper UI Panels

Pull Request - State: closed - Opened by Hydrocharged over 2 years ago

#1 - adding player; just has camera

Pull Request - State: closed - Opened by jycor over 2 years ago