Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / hxhb/HotPatcher issues and pull requests
#108 - c2440 ue5.32 这个怎么修复
Issue -
State: open - Opened by GGGHoliday about 1 month ago
#107 - UE5.2.1,HotPatcher 82.0,在ByPatch下单独打包一个Niagara文件报警告
Issue -
State: open - Opened by iDearie about 1 month ago
- 1 comment
#106 - fix compile error on UE5.4
Pull Request -
State: closed - Opened by DudeRenderer about 2 months ago
#105 - HotChunker是否继续维护
Issue -
State: closed - Opened by hayate0106 about 2 months ago
- 1 comment
#104 - Fix compile for UE5.4
Pull Request -
State: open - Opened by TroutZhang 3 months ago
- 3 comments
#103 - UE5.3.2 Unlua热更新失效
Issue -
State: open - Opened by 1134451886 3 months ago
#102 - Fix Linux DS build for "Plugins\HotPatcher\Source\HotPatcherRuntime\Private\FlibPakHelper.cpp(6,10): error: non-portable path to file '"HAL/PlatformFileManager.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path]"
Pull Request -
State: closed - Opened by TroutZhang 4 months ago
- 7 comments
#101 - 5.2 报错, 未添加默认值
Issue -
State: open - Opened by EncodedStar 4 months ago
#100 - 私有submodule怎么获得?
Issue -
State: open - Opened by yhyu13 5 months ago
#99 - 发布的时候有进度吗?这样转圈也不知道什么进度了
Issue -
State: open - Opened by yingnierxiao 5 months ago
#98 - 5.3.2,当只修改一个蓝图,打patch运行后会崩溃。发现的解决方案是:将引用该AssetItem的上层文件和引用上层文件的Map也加入到打包列表中,可以正常运行
Issue -
State: closed - Opened by wuchunpeng777 5 months ago
- 5 comments
#97 - 能否对UE5.2做下支持?
Issue -
State: open - Opened by wanwanyahoo 9 months ago
#96 - Fix FPackageTracker crashing
Pull Request -
State: open - Opened by stlnkm 11 months ago
#95 - Fix potential crash
Pull Request -
State: open - Opened by stlnkm 11 months ago
#94 - Fix compile error
Pull Request -
State: open - Opened by stlnkm 11 months ago
#93 - 修正各Chunk资源互相包含
Pull Request -
State: open - Opened by stlnkm 12 months ago
#92 - By Patch 打包遇到“__ExternalActors__”资源修改的情况不成功
Issue -
State: open - Opened by yaoyutian about 1 year ago
#91 - Mac上打Patch时HotPatcherCommandlet执行完之后UE无法自动退出
Issue -
State: open - Opened by Aesma about 1 year ago
#88 - UE5.3这几天就要发布了,支持一下吧,编译很多错误。
Issue -
State: open - Opened by scriptkitz about 1 year ago
- 3 comments
#87 - v81 使用UE5.0.3 不能编译
Issue -
State: closed - Opened by yaoyutian about 1 year ago
- 3 comments
#86 - call ProcessAsyncTasks instead of pure wait using Sleep
Pull Request -
State: closed - Opened by TroutZhang about 1 year ago
- 2 comments
#85 - 其他插件没有被打包进去
Issue -
State: closed - Opened by DZTZ over 1 year ago
- 4 comments
#84 - v81.0
Pull Request -
State: closed - Opened by hxhb over 1 year ago
#83 - 修正按Pak导出失败
Pull Request -
State: closed - Opened by stlnkm over 1 year ago
#82 - 加载Pak包中的材质提示:Texture stream in request failed due to IO error
Issue -
State: open - Opened by BPXXX over 1 year ago
- 1 comment
#81 - 打Patch时候,多个 Chunk 的输出目录不对
Issue -
State: open - Opened by Muxczf over 1 year ago
#80 - 最新版本的不支持UE5 Nanite和World Partion,请大佬及时解决啊
Issue -
State: open - Opened by kouyong over 1 year ago
- 3 comments
#79 - 新版支持了worldpartition相关的吗?
Issue -
State: open - Opened by cyhishere over 1 year ago
#78 - 多语言补丁不生效
Issue -
State: open - Opened by Jushua-bin over 1 year ago
- 3 comments
#77 - v80.1
Pull Request -
State: closed - Opened by hxhb over 1 year ago
- 1 comment
#76 - 请问二进制补丁方案和 Pak 的运行时重组方案,有没有在正式项目中应用呢?
Issue -
State: open - Opened by GotGimhong over 1 year ago
#75 - 模型nanite后,hotpatcher-80版本打包pak,加载报错
Issue -
State: closed - Opened by fengdays over 1 year ago
- 2 comments
#74 - Mods repositories are empty.
Issue -
State: closed - Opened by jihwanahn over 1 year ago
- 1 comment
#73 - Create c-cpp.yml
Pull Request -
State: closed - Opened by baikety over 1 year ago
#72 - v80.0 HotPatcher Modular
Pull Request -
State: closed - Opened by hxhb over 1 year ago
#71 - Release v79.0
Pull Request -
State: closed - Opened by hxhb over 1 year ago
#70 - UE5.0.2 Version v77.0 热更新上去的pak使用软引用路径找不到资源
Issue -
State: closed - Opened by agchaowanhui almost 2 years ago
- 1 comment
#69 - shipping 编译报错 V77.0 UE5.0.3
Issue -
State: closed - Opened by yajunjiao almost 2 years ago
- 1 comment
#68 - UE5.0.3默认的第三人称模板,打包关卡出错
Issue -
State: closed - Opened by livingyang almost 2 years ago
- 7 comments
#67 - UE5 pak普通地图,挂载正常,但是挂载大世界,打开之后崩溃
Issue -
State: closed - Opened by VegetableWithChicken almost 2 years ago
- 2 comments
#66 - Mods 下内容看不到
Issue -
State: closed - Opened by yajunjiao almost 2 years ago
- 1 comment
#65 - Feature/chunk priority
Pull Request -
State: closed - Opened by stlnkm almost 2 years ago
#64 - Feature/chunk priority
Pull Request -
State: closed - Opened by stlnkm almost 2 years ago
- 2 comments
#63 - 76.3 ue5.0.3 打包报错
Issue -
State: closed - Opened by yajunjiao almost 2 years ago
- 2 comments
#62 - add ue5 wp test project
Pull Request -
State: closed - Opened by ctwfei almost 2 years ago
#61 - 76.3版本支持WP场景打包吗?
Issue -
State: open - Opened by ctwfei almost 2 years ago
- 5 comments
#60 - 发布基础版本会一直循环,发布补丁会无法生成release.json文件
Issue -
State: closed - Opened by gameiw about 2 years ago
- 6 comments
#59 - 76.2 UE5编译报错
Issue -
State: closed - Opened by 9000miles about 2 years ago
- 1 comment
#58 - Ue5.0.3
Pull Request -
State: closed - Opened by crazyshader about 2 years ago
- 1 comment
#57 - 4.21版本by release打包会报错,4.26版本正常。使用hot patcher版本75.2&76.1
Issue -
State: closed - Opened by ojo909023661 about 2 years ago
- 1 comment
#56 - 预览Patch的时候会一些没有修改的文件Type和Release记录的类型不一样
Issue -
State: open - Opened by 909185693 about 2 years ago
#55 - 修复编译错误
Pull Request -
State: closed - Opened by 909185693 about 2 years ago
#54 - 什么时候支持UE5 正式版
Issue -
State: closed - Opened by guaishou-com about 2 years ago
- 2 comments
#53 - FReleasePakParser 似乎没计算 hash?
Pull Request -
State: closed - Opened by FutaAlice about 2 years ago
- 9 comments
#53 - FReleasePakParser 似乎没计算 hash?
Pull Request -
State: closed - Opened by FutaAlice about 2 years ago
- 9 comments
#52 - 对于UE5正式版本还会支持吗
Issue -
State: closed - Opened by SKZXstudio about 2 years ago
- 3 comments
#51 - Cook Content 报错
Issue -
State: closed - Opened by FutaAlice about 2 years ago
- 3 comments
#50 - fix typo
Pull Request -
State: closed - Opened by FutaAlice about 2 years ago
- 1 comment
#49 - 如何在IOS平台使用HotPatcher
Issue -
State: closed - Opened by Hanming0209 about 2 years ago
- 1 comment
#48 - Merge pull request #1 from hxhb/master
Pull Request -
State: closed - Opened by OscarGame about 2 years ago
- 1 comment
#47 - v0.76 import按钮没有事件
Issue -
State: closed - Opened by 111304037 about 2 years ago
- 1 comment
#46 - 能够更新正在使用的资源吗
Issue -
State: closed - Opened by Jushua-bin about 2 years ago
- 1 comment
#45 - Do you have any support for Mac Users
Issue -
State: closed - Opened by anand3132 over 2 years ago
- 1 comment
#44 - Add dummy category specifier to be compatiable as an engine module
Pull Request -
State: open - Opened by yhyu13 over 2 years ago
#43 - An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
Issue -
State: open - Opened by yhyu13 over 2 years ago
- 1 comment
#42 - UE5 Linux Case Sensitive File System Build Error
Issue -
State: closed - Opened by deathlyrage over 2 years ago
- 1 comment
#41 - fix: adapt older version pak json
Pull Request -
State: closed - Opened by IQEQSQ over 2 years ago
- 1 comment
#40 - fix: chunk ignore and force skip is invalid
Pull Request -
State: closed - Opened by IQEQSQ over 2 years ago
#39 - fix: chunk ignore and force skip is invalid
Pull Request -
State: closed - Opened by IQEQSQ over 2 years ago
#38 - UE4.27 cook content 时候会直接崩溃
Issue -
State: closed - Opened by houmy110 over 2 years ago
- 1 comment
#37 - UE4.26, HotPatcher版本75.0, 执行打Patch操作,配置多chunk打包 有些差分出的资源不会进任何pak
Issue -
State: open - Opened by waxnssg over 2 years ago
#36 - I plan to use it in ue5 preview 2. I try to compile this plug-in in ue5c + + new project, but the incidence is wrong ~ ~ can you help me solve it
Issue -
State: open - Opened by fistpan over 2 years ago
- 1 comment
#35 - fix compiler error
Pull Request -
State: closed - Opened by hxhb over 2 years ago
#34 - release v76.0
Pull Request -
State: closed - Opened by hxhb over 2 years ago
#33 - 开启CUSTOM_ASSET_GUID后编译错误。
Issue -
State: closed - Opened by scriptkitz over 2 years ago
- 1 comment
#32 - 4.23.1版本插件FMemory::Memcpy()函数报错
Issue -
State: closed - Opened by HSHSir over 2 years ago
- 1 comment
#31 - Fix memory leak & issue #26
Pull Request -
State: closed - Opened by stlnkm over 2 years ago
#30 - Fix memory leak & issue #26
Pull Request -
State: closed - Opened by stlnkm over 2 years ago
#29 - ConvertToFullSandboxPath 返回永远是Empty
Issue -
State: closed - Opened by a770931435 over 2 years ago
- 4 comments
#28 - fix UECmdBinary Path
Pull Request -
State: closed - Opened by crazytuzi over 2 years ago
#27 - fix UECmdBinary Path
Pull Request -
State: closed - Opened by crazytuzi over 2 years ago
#26 - v74版本打补丁包断言失败
Issue -
State: closed - Opened by stlnkm over 2 years ago
- 5 comments
#25 - json导出失败,byRelease在commandlet下崩溃,在非standalone下触发断言,但是可以continue过去
Issue -
State: closed - Opened by sarkura over 2 years ago
- 16 comments
#24 - 关于RecursiveWidgetTree字段的问题
Issue -
State: closed - Opened by a770931435 over 2 years ago
- 16 comments
#23 - UE 4.27.1改动userwidget后打补丁没有成功打进去。
Issue -
State: closed - Opened by aimercat over 2 years ago
- 3 comments
#22 - 4.24版本在IOS平台进行加载含有动画序列的pak时,程序闪退。求大佬帮助一下。谢谢。
Issue -
State: closed - Opened by mki2301 almost 3 years ago
- 11 comments
#21 - [Crash] MacOS 4.26.2 版本点击 crash
Issue -
State: closed - Opened by zyfu0000 almost 3 years ago
- 1 comment
#20 - optimize,support serialize assetregistry
Pull Request -
State: closed - Opened by hxhb almost 3 years ago
#19 - Error when using encryption on patch
Issue -
State: closed - Opened by vinkumdev almost 3 years ago
- 1 comment
#18 - 打包出错
Issue -
State: closed - Opened by xiaojiafei520 almost 3 years ago
- 1 comment
#17 - Fixed: Compile issues on macOS and Linux
Pull Request -
State: closed - Opened by deathlyrage almost 3 years ago
#16 - Warnings / Errors for uninit variables
Issue -
State: closed - Opened by deathlyrage almost 3 years ago
- 1 comment
#15 - 解析命令行参数时移除外层引号
Pull Request -
State: closed - Opened by stlnkm about 3 years ago
#14 - Fix compile error
Pull Request -
State: closed - Opened by 909185693 about 3 years ago
- 1 comment
#13 - 4.26.2 生成patch 的时候最后会出现一个崩溃窗口
Issue -
State: closed - Opened by machinesouls over 3 years ago
- 3 comments
#12 - 请教下patch的时候勾选了shader相关的参数,mount后模型动画都正常唯独没有贴图是什么原因
Issue -
State: closed - Opened by mingxxming over 3 years ago
- 9 comments
#11 - FPakFile 方法调用参数个数不正确的
Issue -
State: closed - Opened by Mainstayz over 3 years ago
- 1 comment
#10 - Update FlibPatchParserHelper.cpp
Pull Request -
State: closed - Opened by Mainstayz over 3 years ago
- 5 comments
#8 - 新Patcher的Release.json文件内包含了资源改径前后的路径(存在2份)
Issue -
State: closed - Opened by hbdjzwl almost 4 years ago
- 1 comment
#7 - fix compile error in BuildSettingsVersion.V2
Pull Request -
State: closed - Opened by hxhb almost 4 years ago