Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / horde3d/Horde3D issues and pull requests

#219 - ColladaConv.exe not processing normal maps

Issue - State: closed - Opened by gwald about 1 year ago - 2 comments

#218 - Failed to build on MSYS2 MINGW64

Issue - State: closed - Opened by ghost over 1 year ago - 1 comment

#217 - Porting editor to Qt6

Issue - State: open - Opened by algts over 1 year ago - 8 comments

#216 - building the scene editor on windows.

Issue - State: open - Opened by gwald over 1 year ago - 8 comments

#215 - C Language bindings

Pull Request - State: closed - Opened by gwald over 1 year ago - 2 comments

#214 - C Language binding

Issue - State: closed - Opened by gwald over 1 year ago - 2 comments

#213 - Incorrect GL2 support?

Issue - State: closed - Opened by gwald over 1 year ago - 5 comments

#212 - Relicensed to a permissive license

Issue - State: closed - Opened by hoacom over 1 year ago - 3 comments

#211 - Emscripten issues

Issue - State: open - Opened by gwald over 1 year ago - 5 comments

#210 - fixed init not fully falling back to GL2 #209

Pull Request - State: closed - Opened by gwald almost 2 years ago

#209 - sample app init not fully falling back to GL2

Issue - State: closed - Opened by gwald almost 2 years ago - 7 comments

#208 - Binary shader support

Pull Request - State: closed - Opened by algts almost 2 years ago

#207 - Include math.h in utPlatform.h for `_atof_l`.

Pull Request - State: closed - Opened by iSLC about 2 years ago - 1 comment

#206 - mingw support

Issue - State: closed - Opened by gwald about 2 years ago - 7 comments

#204 - Fix incorrect build paths for glfw under new cmake versions

Pull Request - State: closed - Opened by algts over 2 years ago

#203 - Won't build on Void Linux

Issue - State: closed - Opened by niansa over 2 years ago - 6 comments

#202 - Incorrect casting from H3DFormats to TextureFormats

Issue - State: closed - Opened by Axodoss over 2 years ago - 3 comments

#201 - Procedural animation

Issue - State: closed - Opened by creutzerb over 2 years ago - 12 comments

#200 - Render view behavior change and optimization

Pull Request - State: closed - Opened by algts over 2 years ago

#199 - camera movement vs culling

Issue - State: closed - Opened by creutzerb over 2 years ago - 7 comments

#198 - Patch release 2.0.1

Pull Request - State: closed - Opened by algts over 2 years ago

#197 - Merge from master and shadow fix

Pull Request - State: closed - Opened by algts over 2 years ago

#196 - shadow dissappear

Issue - State: closed - Opened by creutzerb over 2 years ago - 9 comments

#195 - Easy Building for Android

Issue - State: open - Opened by mickeymgk almost 3 years ago - 2 comments

#194 - ColladaConv : `-useMaterialId` let use `id=` for `.material.xml`

Pull Request - State: closed - Opened by SuperUserNameMan almost 3 years ago

#192 - makes it compile with MinGW 64

Pull Request - State: closed - Opened by SuperUserNameMan almost 3 years ago

#191 - Terrain respect `HORDE3D_BUILD_EXAMPLES=OFF`

Pull Request - State: closed - Opened by SuperUserNameMan almost 3 years ago

#190 - IOS side, not using SDL library methods?

Issue - State: closed - Opened by cwwng about 3 years ago - 2 comments

#189 - Fix compiling under Linux and gcc 10.

Pull Request - State: closed - Opened by algts about 3 years ago

#188 - Fix compiling under Linux and gcc 10.

Pull Request - State: closed - Opened by algts about 3 years ago

#187 - lots and lots of errors on compilation

Issue - State: closed - Opened by ghoomy about 3 years ago - 1 comment

#186 - compiler error (2.0.0)

Issue - State: closed - Opened by ghoomy about 3 years ago - 6 comments

#185 - compiler error about the source code (1.0.0)

Issue - State: closed - Opened by ghoomy about 3 years ago - 1 comment

#184 - How can we run the sample after compiling

Issue - State: open - Opened by WilliamWangPeng over 3 years ago - 2 comments

#183 - FBX and GLTF support

Issue - State: open - Opened by algts over 3 years ago - 2 comments

#182 - PBR support

Issue - State: open - Opened by algts over 3 years ago

#181 - Latest fixes from develop

Pull Request - State: closed - Opened by algts over 3 years ago

#180 - unexpected depth

Issue - State: closed - Opened by creutzerb over 3 years ago - 6 comments

#179 - fix shadow disappearing

Pull Request - State: closed - Opened by creutzerb over 3 years ago

#178 - shadow disappears

Issue - State: closed - Opened by creutzerb over 3 years ago - 4 comments

#177 - Fix fallback path from gl4 render backend to gl2 backend

Pull Request - State: closed - Opened by algts over 3 years ago

#176 - fix compiling with emscripten

Pull Request - State: closed - Opened by bosoni over 3 years ago

#175 - fix compiling with emscripten

Pull Request - State: closed - Opened by bosoni over 3 years ago

#174 - fix compiling issue with emscripten

Pull Request - State: closed - Opened by bosoni over 3 years ago

#173 - Fix gl4 and gl2 problems (the same pull request as develop)

Pull Request - State: closed - Opened by algts over 3 years ago

#172 - Fix GL4 on AMD and GL2 on all cards

Pull Request - State: closed - Opened by algts over 3 years ago

#171 - GL2 and GL4 problem on AMD card

Issue - State: closed - Opened by bosoni over 3 years ago - 11 comments

#170 - Make develop branch equal to master

Pull Request - State: closed - Opened by algts over 3 years ago

#169 - Release 2.0 merged to master

Pull Request - State: closed - Opened by algts over 3 years ago

#168 - Release 2.0

Pull Request - State: closed - Opened by algts over 3 years ago

#167 - Fix particle vortex and tessellation samples on Android

Pull Request - State: closed - Opened by algts over 3 years ago

#166 - How do I unpack a data.xpk file?

Issue - State: closed - Opened by umustbeloggedintododat almost 4 years ago - 2 comments

#165 - There is no cmake-gui file

Issue - State: closed - Opened by umustbeloggedintododat almost 4 years ago - 3 comments

#164 - Fix terrain engine/sample on Android and iOS

Pull Request - State: closed - Opened by algts about 4 years ago

#163 - IOS support

Pull Request - State: closed - Opened by algts about 4 years ago

#162 - [h3d-err] Failed to compile default shaders

Issue - State: closed - Opened by pmorerio about 4 years ago - 5 comments

#161 - 2.0 release

Issue - State: closed - Opened by algts over 4 years ago - 4 comments

#160 - Improved culling performance

Pull Request - State: closed - Opened by algts over 4 years ago

#159 - H3dutShowText and h3dutShowInfoBox show exceptions

Issue - State: open - Opened by 1372704087 over 4 years ago - 3 comments

#158 - Building for Android on Linux

Pull Request - State: closed - Opened by algts over 4 years ago

#157 - Multitouch

Pull Request - State: closed - Opened by algts over 4 years ago - 3 comments

#156 - Android support

Pull Request - State: closed - Opened by algts over 4 years ago - 1 comment

#155 - Don't call `uploadTextureData` with null pointer for pixel data

Pull Request - State: closed - Opened by jcmonnin over 4 years ago

#153 - Renderable texture with depth buffer, partial mip map and xml error handling

Pull Request - State: closed - Opened by jcmonnin over 4 years ago - 1 comment

#152 - Renderable texture with depth buffer and partial mip map

Pull Request - State: closed - Opened by jcmonnin over 4 years ago - 3 comments

#151 - Fix engine initialization on some OpenGL implementations

Pull Request - State: closed - Opened by algts over 4 years ago

#150 - Failed to load

Issue - State: closed - Opened by Xarvie over 4 years ago - 4 comments

#149 - glDrawBuffers is a global state function, used incorrectly

Issue - State: open - Opened by JSandusky about 5 years ago - 2 comments

#148 - Vulkan

Issue - State: open - Opened by JSandusky about 5 years ago - 7 comments

#147 - Add ability to manually update model node and its children.

Pull Request - State: closed - Opened by algts about 5 years ago

#146 - Sdl

Pull Request - State: closed - Opened by algts about 5 years ago

#145 - Sdl

Pull Request - State: closed - Opened by algts about 5 years ago

#144 - Added double precision math types

Pull Request - State: closed - Opened by kterhorst over 5 years ago - 3 comments

#142 - [Question] C++11 requirement

Issue - State: closed - Opened by jcmonnin over 5 years ago - 2 comments

#141 - Small fixes

Pull Request - State: closed - Opened by jcmonnin over 5 years ago

#140 - Various fixes and improvments

Pull Request - State: closed - Opened by jcmonnin over 5 years ago - 1 comment

#139 - Support meshes with line list primitive type

Pull Request - State: closed - Opened by jcmonnin over 5 years ago

#138 - Support meshes with line list primitive type

Pull Request - State: closed - Opened by jcmonnin over 5 years ago

#137 - Support meshes with line list primitive type

Pull Request - State: closed - Opened by jcmonnin over 5 years ago - 3 comments

#136 - Small fixes and additions

Pull Request - State: closed - Opened by jcmonnin over 5 years ago

#135 - Fix strncpy_s usage on non-windows platforms

Pull Request - State: closed - Opened by jcmonnin over 5 years ago

#134 - Sample framework for multiple platforms

Issue - State: closed - Opened by algts over 5 years ago - 7 comments

#133 - Make render device interface a bit easier to work with

Pull Request - State: closed - Opened by algts over 5 years ago

#132 - Fix build on macOS

Pull Request - State: closed - Opened by algts over 5 years ago

#131 - OpenGL ES3 renderer

Pull Request - State: closed - Opened by algts over 5 years ago

#130 - not working with MacOS

Issue - State: closed - Opened by MichaelVoelkel over 5 years ago - 9 comments

#129 - Remove empty destructors where needed

Issue - State: open - Opened by neurocod almost 6 years ago - 3 comments

#128 - deferred renderer envmapping

Pull Request - State: closed - Opened by bosoni almost 6 years ago - 1 comment

#127 - new deferred pipeline

Pull Request - State: closed - Opened by bosoni almost 6 years ago

#125 - develop doesnt compile

Issue - State: closed - Opened by bosoni almost 6 years ago - 2 comments

#124 - Deferred renderer

Issue - State: closed - Opened by bosoni almost 6 years ago - 3 comments

#91 - Directional Lighting Support

Issue - State: open - Opened by rasteron about 7 years ago
Labels: enhancement

#64 - Add LGPL dual license.

Pull Request - State: closed - Opened by esoma almost 10 years ago

#58 - Add multisampling support in samples

Pull Request - State: closed - Opened by jcmonnin about 10 years ago - 1 comment

#24 - Add extension to render debug primitives

Issue - State: open - Opened by zuck over 10 years ago
Labels: enhancement

#10 - Add OpenGL ES 2 renderer

Issue - State: closed - Opened by zuck almost 11 years ago - 5 comments
Labels: enhancement