Ecosyste.ms: Issues

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GitHub / hexus/phaser-arcade-slopes issues and pull requests

#56 - Fixed overzealous ignorance of collision normals for less common tile configurations

Pull Request - State: closed - Opened by hexus about 3 years ago - 1 comment
Labels: bug

#55 - Sprite jitters/bounces at some tile junctions

Issue - State: closed - Opened by SHG42 about 3 years ago - 14 comments
Labels: bug

#53 - Phaser 3

Issue - State: open - Opened by Maeggi over 6 years ago - 14 comments
Labels: compatibility

#52 - Curved slopes

Issue - State: open - Opened by colinvella almost 7 years ago - 4 comments
Labels: feature

#51 - Question: How to prevent slipping or sliding on slopes

Issue - State: closed - Opened by colinvella almost 7 years ago - 1 comment
Labels: question

#50 - Using Slopes in Typescript

Issue - State: closed - Opened by colinvella almost 7 years ago - 20 comments
Labels: bug

#49 - Full-block tile in arcadeslopes not registering for collision

Issue - State: closed - Opened by therladbsgh about 7 years ago - 4 comments

#48 - Ignormals

Pull Request - State: closed - Opened by hexus about 7 years ago
Labels: enhancement, performance

#47 - Update npm package

Issue - State: closed - Opened by Majirefy about 7 years ago - 10 comments

#46 - Drop Bower

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: architecture, compatibility

#45 - Automatically set colliding tiles for Tilemaps

Issue - State: open - Opened by hexus over 7 years ago
Labels: enhancement

#44 - Update README.md

Pull Request - State: closed - Opened by dave-kennedy over 7 years ago - 1 comment

#43 - Bodies not colliding

Issue - State: closed - Opened by dave-kennedy over 7 years ago - 2 comments

#42 - Object pooling for calculations

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: performance

#41 - AMD/UMD

Issue - State: open - Opened by hexus over 7 years ago - 2 comments
Labels: compatibility

#40 - Prevent internal edge collisions without heuristics

Issue - State: closed - Opened by hexus over 7 years ago - 4 comments
Labels: feature

#39 - Square heuristics (#38)

Pull Request - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: bug

#38 - Fix skipped collisions between tiles

Issue - State: closed - Opened by hexus over 7 years ago - 3 comments
Labels: bug

#37 - Ninja physics mapping for 64px+

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: enhancement

#36 - Improve tunnelling

Issue - State: closed - Opened by hexus over 7 years ago - 12 comments
Labels: bug

#35 - Fix the wasTouching flags

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: bug

#34 - Remove the snap feature

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment

#33 - Automatically update sprite body polygons

Issue - State: open - Opened by hexus over 7 years ago
Labels: enhancement

#32 - New demo UI

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: documentation

#31 - Update Typescript definitions to match version 0.2

Pull Request - State: closed - Opened by IkonOne over 7 years ago - 1 comment

#30 - Update typescript definitions for 0.2.0

Issue - State: closed - Opened by hexus over 7 years ago - 3 comments
Labels: compatibility, documentation

#29 - Arcade Slopes tilesets

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: feature, documentation

#28 - check collideDown, collideUp, collideLeft, and collideRight in SatSolver

Pull Request - State: closed - Opened by kevin-chau over 7 years ago - 2 comments
Labels: compatibility

#27 - Tile collision direction flags

Issue - State: closed - Opened by kevin-chau over 7 years ago - 6 comments
Labels: feature, compatibility

#26 - Offset tilemap layer support

Issue - State: closed - Opened by hexus over 7 years ago - 1 comment
Labels: feature

#25 - Wiki for tile slope types

Issue - State: open - Opened by hexus almost 8 years ago
Labels: documentation

#24 - SAT is not defined

Issue - State: closed - Opened by richardhealy almost 8 years ago - 4 comments

#23 - Tiles disappear visually after resizing window

Issue - State: closed - Opened by iCodeForBananas about 8 years ago - 2 comments

#22 - Sprites flying out a certain distance and then falling

Issue - State: closed - Opened by iCodeForBananas about 8 years ago - 2 comments

#21 - Snaps to square even when snap is set to 0

Issue - State: closed - Opened by iCodeForBananas about 8 years ago - 12 comments
Labels: bug

#20 - Jump when in air and pressing left or right next to the wall (FULL)

Issue - State: closed - Opened by cmboros about 8 years ago - 4 comments
Labels: question

#19 - Added missing touching flags.

Pull Request - State: closed - Opened by IkonOne about 8 years ago - 3 comments

#18 - Flag internal polygon edges

Issue - State: closed - Opened by hexus about 8 years ago - 1 comment
Labels: enhancement

#17 - Initial circular physics body support

Pull Request - State: closed - Opened by hexus about 8 years ago - 1 comment
Labels: feature

#16 - Various fixes for the Typescript Definitions.

Pull Request - State: closed - Opened by IkonOne about 8 years ago - 1 comment

#15 - Typedef Fixes

Pull Request - State: closed - Opened by IkonOne about 8 years ago - 6 comments

#14 - False Collisions

Issue - State: closed - Opened by IkonOne about 8 years ago - 11 comments
Labels: bug

#13 - Body slopes variable.

Issue - State: closed - Opened by IkonOne about 8 years ago - 3 comments
Labels: architecture

#12 - Added typescript definitions

Pull Request - State: closed - Opened by IkonOne about 8 years ago - 3 comments

#11 - Circular physics body support

Issue - State: closed - Opened by hexus about 8 years ago - 1 comment
Labels: feature

#10 - Anchor sprite bottom to slope

Issue - State: closed - Opened by yaegerbomb about 8 years ago - 3 comments
Labels: question

#9 - Mapping shortcuts

Issue - State: closed - Opened by hexus about 8 years ago - 2 comments
Labels: feature

#8 - Player falling through tiles when moving quickly

Issue - State: closed - Opened by iCodeForBananas about 8 years ago - 11 comments
Labels: question

#6 - Maybe mention that the order you set body related properties matters

Issue - State: closed - Opened by iCodeForBananas over 8 years ago - 2 comments
Labels: bug, documentation

#5 - Doesn't appear to be compatible with Phaser 2.5.0

Issue - State: closed - Opened by iCodeForBananas over 8 years ago - 2 comments
Labels: compatibility

#4 - Debug rendering

Issue - State: closed - Opened by hexus over 8 years ago - 2 comments
Labels: feature

#3 - Corner collision pulling

Issue - State: closed - Opened by hexus over 8 years ago - 1 comment
Labels: feature

#2 - Include the Tiled tmx file

Issue - State: closed - Opened by unstoppablecarl over 8 years ago - 2 comments
Labels: question

#1 - Sticky tiles (body-to-tile snapping)

Pull Request - State: closed - Opened by hexus over 8 years ago