Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / heroiclabs/nakama-unreal issues and pull requests
#99 - nakama-unreal 2.8.1 can't build with UE5.1.1
Issue -
State: open - Opened by rollaroll over 1 year ago
#98 - windows arm64 support
Pull Request -
State: open - Opened by lugehorsam over 1 year ago
#97 - fix access violation for websocket in UnrealWsTransport
Pull Request -
State: closed - Opened by jsmidmfg over 1 year ago
- 1 comment
#96 - android buildscript fix
Pull Request -
State: closed - Opened by lugehorsam over 1 year ago
#95 - 2.8.0 release
Pull Request -
State: closed - Opened by lugehorsam over 1 year ago
#94 - Nakama Blueprints Demo not working
Issue -
State: closed - Opened by BobOver9K over 1 year ago
#93 - Hard-Crash when calling RTClient
Issue -
State: open - Opened by velapadraig over 1 year ago
- 1 comment
#92 - fix(liststorageobjects): cursor always is null
Pull Request -
State: closed - Opened by on7line over 1 year ago
- 1 comment
#91 - Call unknown function createDefaultClient
Issue -
State: open - Opened by on7line almost 2 years ago
- 1 comment
#90 - Fixing typo AddDyanmic to AddDynamic
Pull Request -
State: closed - Opened by craigkj312 almost 2 years ago
- 1 comment
#89 - I can't Read/Write StorageObjects to the public storage
Issue -
State: closed - Opened by GregoryBolshakov almost 2 years ago
- 2 comments
#88 - Cursor in BluePrint Node ”ListNotifications“ not work
Issue -
State: open - Opened by rollaroll almost 2 years ago
- 1 comment
#87 - UNakamaRealtimeClient::PartyDataReceived delegate doesn't work
Issue -
State: closed - Opened by GregoryBolshakov almost 2 years ago
- 3 comments
#86 - Unreal Engine 5.1 build fails when building for Linux
Issue -
State: closed - Opened by ViktorWii about 2 years ago
- 1 comment
#85 - Android can compile now but the app is not compatible with android 13
Issue -
State: open - Opened by KMUS1997 about 2 years ago
#84 - Updates CHANGELOG
Pull Request -
State: closed - Opened by tomglenn about 2 years ago
#83 - Adds support for calling RPC using HTTP key
Pull Request -
State: closed - Opened by tomglenn about 2 years ago
- 2 comments
#82 - How about the support on android ? Thank you
Issue -
State: closed - Opened by KMUS1997 about 2 years ago
- 4 comments
#81 - Fix spelling error in code example and linux compile error fix.
Pull Request -
State: closed - Opened by KeirMeikle over 2 years ago
- 1 comment
#80 - make readme clearer with regard to unreal 5 support
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#79 - Which Unreal versions are supports?
Issue -
State: closed - Opened by lonnietc over 2 years ago
- 1 comment
#78 - WriteStorageObjects in UE doesn't return version
Issue -
State: closed - Opened by jsmidmfg over 2 years ago
- 1 comment
#77 - fixed FNakamaStoreObjectAck constructor - copy version to ack
Pull Request -
State: closed - Opened by jsmidmfg over 2 years ago
- 1 comment
#76 - More improvements and missing features
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
#75 - Missing functions and improvements
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
#74 - Missing functions and improvements
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
#73 - change library path from ios-universal to ios-arm64
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
- 4 comments
#72 - Updating chat messages is not supported
Issue -
State: open - Opened by tomglenn over 2 years ago
#71 - Add Android support
Pull Request -
State: closed - Opened by GameInstitute over 2 years ago
- 2 comments
#70 - About Android Support
Issue -
State: closed - Opened by GameInstitute over 2 years ago
#69 - About iOS Support
Issue -
State: open - Opened by GameInstitute over 2 years ago
- 1 comment
Labels: Unreal
#68 - Add Android support and fix issue with iOS
Pull Request -
State: closed - Opened by GameInstitute over 2 years ago
- 7 comments
#67 - Refactor unreal transports for ue4 compatibility
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#66 - Solved
Issue -
State: closed - Opened by GameInstitute over 2 years ago
- 1 comment
#65 - Fixed demo project create client blueprint node
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
#64 - readme tweaks
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#63 - Mawiel improved delegates
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#62 - Improved delegates
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
#61 - new readme and associated images
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#60 - Blueprint Demo fix
Pull Request -
State: closed - Opened by Mawiel over 2 years ago
- 1 comment
#59 - fix gitignore for libs
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
- 1 comment
#58 - Improved cross-platform support, unreal native type support, blueprints support
Pull Request -
State: closed - Opened by lugehorsam over 2 years ago
#57 - Re authenticating after a token expires results in a success callback with an expired token provided again.
Issue -
State: closed - Opened by brendenfrank almost 3 years ago
- 10 comments
#56 - Not working for Unreal Engine 5
Issue -
State: closed - Opened by ownway88 almost 3 years ago
- 1 comment
#55 - UE5 version
Issue -
State: closed - Opened by LittleOldXander almost 3 years ago
- 3 comments
#54 - iOS runtime issue
Issue -
State: closed - Opened by brian-asyncedge about 3 years ago
- 3 comments
#53 - Copy nakama-cpp 2.5.0 headers
Pull Request -
State: closed - Opened by redbaron about 3 years ago
#52 - cpp headers not updated for realtime parties
Issue -
State: closed - Opened by mhaider-bitwisealchemy about 3 years ago
- 1 comment
#51 - Cannot use PartyMatch as the type runtime.MatchType
Issue -
State: closed - Opened by rpvela over 3 years ago
- 1 comment
#50 - ld.lld: error: unable to find library -lnakama-cpp
Issue -
State: closed - Opened by brendenfrank over 3 years ago
- 1 comment
#49 - 2.5.0 removed android and ios support?
Issue -
State: closed - Opened by SnappierSoap318 over 3 years ago
- 2 comments
#48 - UserId String length?
Issue -
State: closed - Opened by ANURAGX almost 4 years ago
- 1 comment
#47 - Cursor received from listUsersStorageObjects appears to be garbled
Issue -
State: closed - Opened by DeoVolenteGames almost 4 years ago
- 10 comments
#46 - Unreal - NAKAMA_NAMESPACE often causing "ambiguous symbol" compilation errors
Issue -
State: open - Opened by DeoVolenteGames about 4 years ago
- 4 comments
Labels: Unreal
#45 - NClientInterface::getAccount() not working for non ascii characters
Issue -
State: closed - Opened by mgossage about 4 years ago
- 4 comments
#44 - Jnorberg party join request
Pull Request -
State: open - Opened by jnorberg-zynga about 4 years ago
- 2 comments
#43 - Jnorberg party blocked friends take two
Pull Request -
State: closed - Opened by jnorberg-zynga over 4 years ago
- 1 comment
#42 - Joining a Party checks blocked friends
Pull Request -
State: closed - Opened by jnorberg-zynga over 4 years ago
- 1 comment
#41 - Handle UTF-8 characters beyond the ASCII range off the socket
Issue -
State: closed - Opened by novabyte over 4 years ago
- 1 comment
#40 - Incorrect build for iOS
Issue -
State: closed - Opened by Superxwolf over 4 years ago
- 3 comments
#39 - adding leave and kick hooks, firing end hook when match leave returns nil
Pull Request -
State: closed - Opened by zkennyanderson almost 5 years ago
- 3 comments
#38 - send notification to non-party member when invite expires
Pull Request -
State: closed - Opened by zkennyanderson almost 5 years ago
#37 - Failed to compile in Unreal 4.23.1
Issue -
State: closed - Opened by Superxwolf almost 5 years ago
- 5 comments
#36 - UE4.24 compile error
Issue -
State: closed - Opened by irajsb almost 5 years ago
- 1 comment
#35 - Match join attempt hook
Pull Request -
State: closed - Opened by jonbonazza almost 5 years ago
#34 - Match terminate hook
Pull Request -
State: closed - Opened by jonbonazza almost 5 years ago
- 1 comment
#33 - new function health-check
Issue -
State: closed - Opened by julienBouysset about 5 years ago
- 6 comments
#32 - Update README.md
Pull Request -
State: closed - Opened by julienBouysset about 5 years ago
- 3 comments
#31 - feat: add party config to match label
Pull Request -
State: closed - Opened by jonbonazza about 5 years ago
- 2 comments
#30 - fix: no longer panic when player joins match.
Pull Request -
State: closed - Opened by jonbonazza about 5 years ago
- 1 comment
#29 - fix: initialize joinMetadada map
Pull Request -
State: closed - Opened by jonbonazza about 5 years ago
#28 - XBox/Platstation or Nintendo Switch Support.
Issue -
State: closed - Opened by ANURAGX about 5 years ago
- 1 comment
#27 - UE 4.24 Build error
Issue -
State: closed - Opened by ANURAGX about 5 years ago
- 5 comments
#26 - Can't call RPCs: cannot unmarshal object into Go value of type string
Issue -
State: closed - Opened by DeoVolenteGames about 5 years ago
- 5 comments
#25 - Example project?
Issue -
State: closed - Opened by friuns2 about 5 years ago
- 2 comments
#24 - Callbacks for party messages, party invite reject and expiration, send party notifications, party version
Pull Request -
State: closed - Opened by zkennyanderson over 5 years ago
- 1 comment
#23 - Adding optional callback id to party match messages, send party opcode failures to client
Pull Request -
State: closed - Opened by zkennyanderson over 5 years ago
- 1 comment
#22 - party config
Pull Request -
State: closed - Opened by zkennyanderson over 5 years ago
#21 - CopyToBinaries is consistently problematic
Issue -
State: closed - Opened by crowder over 5 years ago
- 1 comment
#20 - Add join metadata to match label.
Pull Request -
State: closed - Opened by mofirouz over 5 years ago
#19 - Match-based party system
Pull Request -
State: closed - Opened by zyro over 5 years ago
- 1 comment
#18 - Unreal Multiplayer Local Testing Users Have Same ID
Issue -
State: closed - Opened by spentak over 5 years ago
- 4 comments
#17 - Update README with instructions on Nakama Include Paths
Issue -
State: closed - Opened by spentak over 5 years ago
- 3 comments
#16 - Developing on Windows But Deploying to iOS
Issue -
State: closed - Opened by spentak over 5 years ago
- 3 comments
#15 - Add Blueprint support for Nakama.
Issue -
State: closed - Opened by mofirouz almost 6 years ago
- 7 comments
#14 - Upgrade to Nakama 2.
Issue -
State: closed - Opened by mofirouz almost 6 years ago
- 6 comments
#13 - Add client guide.
Issue -
State: closed - Opened by mofirouz almost 6 years ago
- 2 comments
#12 - Fix facebook auth
Pull Request -
State: closed - Opened by Dimon4eg about 6 years ago
#11 - Up-To-Date
Issue -
State: closed - Opened by Brianelvio over 6 years ago
- 4 comments
#10 - Nakama Component persistence issus?
Issue -
State: closed - Opened by luochuanyuewu about 7 years ago
- 1 comment
#9 - Android support
Issue -
State: closed - Opened by mingno about 7 years ago
- 2 comments
#8 - Update to latest server version
Issue -
State: closed - Opened by opcon about 7 years ago
- 10 comments
#7 - When I start nakama using the docker-compose file I get the connection error. Also OnSuccess delegate is not getting fired.
Issue -
State: closed - Opened by syedalamabbas over 7 years ago
- 6 comments
#6 - Where do we being ?
Issue -
State: closed - Opened by syedalamabbas over 7 years ago
- 3 comments
#5 - Documentation?
Issue -
State: closed - Opened by gustavotero7 over 7 years ago
- 2 comments
#4 - Error compiling unreal project with nakama-unreal
Issue -
State: closed - Opened by G0nzzzz over 7 years ago
- 6 comments
#3 - Add NClient::Connect without callback
Pull Request -
State: closed - Opened by julienBouysset over 7 years ago
- 1 comment
#2 - Unable to import class c ++ plugin ue4 into a new project.
Issue -
State: closed - Opened by julienBouysset over 7 years ago
- 4 comments
#1 - Support for other C++ engines
Issue -
State: closed - Opened by Moguri almost 8 years ago
- 9 comments