Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / heroiclabs/nakama-godot issues and pull requests
#213 - create_match_async() does not work unless i pass an empty string (issue only with HTTPS, HTTP runs fine)
Issue -
State: closed - Opened by michel9092 about 1 month ago
- 2 comments
#212 - Session-Based Multiplayer support
Issue -
State: open - Opened by joaopedrosgs about 1 month ago
- 1 comment
#211 - Question: What would be the best way to write a "pop_statistic" to a nakama relay server?
Issue -
State: open - Opened by racs4 about 2 months ago
- 1 comment
#210 - chore: Added typing
Pull Request -
State: closed - Opened by Ragueel 4 months ago
- 2 comments
#209 - When passing name with create_match_async then listing the match label is null
Issue -
State: closed - Opened by Cyteon 5 months ago
- 4 comments
#208 - Add refresh_token support to NakamaClient.restore_session
Pull Request -
State: open - Opened by kevyntime 5 months ago
- 1 comment
#207 - Incomplete Session Restore
Issue -
State: open - Opened by kevyntime 5 months ago
- 1 comment
#206 - Fix requests leak
Pull Request -
State: closed - Opened by Ratio2 6 months ago
#205 - Metadata is supported for relayed matches, but I can't create a new match with metadata, only joining is possible.
Issue -
State: closed - Opened by Suero152 6 months ago
- 1 comment
#204 - Getting Request 1 failed with result: 13, response code: 0 on client.authenticate_email_async(email, password)
Issue -
State: closed - Opened by TheBloodhoundBoy 6 months ago
- 4 comments
#203 - 3.4.0 release
Pull Request -
State: closed - Opened by lugehorsam 6 months ago
#202 - Update readme file.
Pull Request -
State: closed - Opened by fsufyan 6 months ago
#201 - Remaining satori features
Pull Request -
State: closed - Opened by fsufyan 7 months ago
#200 - Removed code which causes Godot 3 to report memory leaks (#57)
Pull Request -
State: closed - Opened by puzzud 7 months ago
- 1 comment
#199 - Client tests
Pull Request -
State: closed - Opened by fsufyan 7 months ago
#198 - Add Satori Client APIs
Pull Request -
State: closed - Opened by fsufyan 7 months ago
#197 - Satori Client (old)
Pull Request -
State: closed - Opened by fsufyan 7 months ago
#196 - Update codegen and add satori api generated client.
Pull Request -
State: closed - Opened by fsufyan 7 months ago
- 2 comments
#195 - Export on exe not working with server connections
Issue -
State: open - Opened by mojoyup1528 7 months ago
#194 - p_create arguments authenticate_email_async doesn't work
Issue -
State: open - Opened by zimlewis 8 months ago
- 1 comment
#193 - Party presence event is not received by client when party is created
Issue -
State: closed - Opened by jonbonazza 9 months ago
- 3 comments
#192 - Fixes incorrect NakamaMultiplayerBridge._match_state assignment
Pull Request -
State: open - Opened by RobRuana 10 months ago
- 1 comment
#191 - Fixed links to nakama-server documentation
Pull Request -
State: closed - Opened by dominiks 11 months ago
#190 - Suggestion: Add GRPC status codes as constants
Pull Request -
State: open - Opened by dominiks 11 months ago
#189 - Added exceptions for ids of wrong type.
Pull Request -
State: open - Opened by dominiks 11 months ago
#188 - Question - RPG/OpenWorld style multiplayer
Issue -
State: open - Opened by pietru2004 12 months ago
#187 - Pass Error Information to Godot 4 client
Issue -
State: open - Opened by RAbsurdum almost 1 year ago
#186 - Update Symbol Names to match Godot, Fix Request Call Args
Pull Request -
State: closed - Opened by beelol about 1 year ago
- 4 comments
#185 - Game crashes on HTTP request
Issue -
State: open - Opened by luiscesjr about 1 year ago
- 3 comments
#184 - Support code generation from remote file
Pull Request -
State: open - Opened by deflinhec about 1 year ago
- 1 comment
#183 - Add match_label API
Issue -
State: open - Opened by BimDav over 1 year ago
#182 - All NakamaSocket methods fail with 'Request cancelled.'
Issue -
State: closed - Opened by Coxcopi over 1 year ago
- 6 comments
#181 - Nakama Server Disconnection Issue with Fifth Player in Godot Engine Game
Issue -
State: closed - Opened by jo-jordan over 1 year ago
- 1 comment
#180 - Fix JSON error typo in NakamaHTTPAdapter
Pull Request -
State: closed - Opened by Coxcopi over 1 year ago
- 1 comment
#179 - NakamaMultiplayerBridge with Authoritative
Issue -
State: open - Opened by rafadsm over 1 year ago
- 4 comments
#178 - Method return value cannot match type, Causing errors in Godot4.0.
Issue -
State: closed - Opened by mao437303994 over 1 year ago
- 1 comment
#177 - Changed from int to TransferMode
Pull Request -
State: closed - Opened by jaydensipe over 1 year ago
#176 - Nakama plugin not visible in Godot 4.0.3
Issue -
State: closed - Opened by xenicle over 1 year ago
- 3 comments
#175 - Update tutorials for Godot 4
Issue -
State: open - Opened by fedorenchik over 1 year ago
- 4 comments
#174 - Fix some things that went wrong in the Godot 4 merge commit
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#173 - Move Godot 4 version into the 'master' branch
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
- 1 comment
#172 - Move Godot 4 version into the 'master' branch
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#171 - split api function name with dash
Pull Request -
State: closed - Opened by deflinhec over 1 year ago
- 3 comments
#170 - Update CHANGELOG for v3.3.1 release (Godot 4)
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#169 - Update CHANGELOG for v3.3.1 release (Godot 3)
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#168 - Socket is not working with Godot 4
Issue -
State: closed - Opened by sepTN over 1 year ago
- 2 comments
#167 - Nakama does not work for Godot 4.0
Issue -
State: closed - Opened by kawht over 1 year ago
- 3 comments
#166 - Fix null byte array error in GodotHttpAdapter for C# (Godot 4)
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
Labels: bug
#165 - Incorrect access of sub-class in a script (Godot 4)
Pull Request -
State: closed - Opened by INdIEDeV016 over 1 year ago
- 2 comments
#164 - Incorrect way of type checking.
Pull Request -
State: closed - Opened by INdIEDeV016 over 1 year ago
- 1 comment
#163 - Incorrect access of sub-class in a script.
Pull Request -
State: closed - Opened by INdIEDeV016 over 1 year ago
- 5 comments
#162 - Fix byte array null error in GodotHttpAdapter
Pull Request -
State: closed - Opened by Atlinx over 1 year ago
- 1 comment
#161 - "Array cannot be null" error when making RPC call in C# using GodotHttpAdapter
Issue -
State: closed - Opened by Atlinx over 1 year ago
- 1 comment
#160 - Network ridiculously slow
Issue -
State: closed - Opened by theromis over 1 year ago
- 3 comments
#159 - 4.0 release changes
Pull Request -
State: closed - Opened by theromis over 1 year ago
- 3 comments
#158 - Parse error: Could not find type "p_type" in current scope.
Issue -
State: closed - Opened by grusad over 1 year ago
- 3 comments
#157 - Godot 4 RC3 Type check and return fixes
Pull Request -
State: closed - Opened by jaydensipe over 1 year ago
- 2 comments
#156 - fix: Too many arguments for "request()" call. Expected at most 4 but received 5.
Pull Request -
State: closed - Opened by MadFlyFish over 1 year ago
- 1 comment
#155 - Fix typing where enums are involved for rc1
Pull Request -
State: closed - Opened by Mohamed-Kr over 1 year ago
- 2 comments
#154 - fix: correct call to request for beta17
Pull Request -
State: closed - Opened by GeroVeni over 1 year ago
- 2 comments
#153 - Update CHANGELOG for v3.3.0 release (Godot 4)
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#152 - Update CHANGELOG for v3.3.0 release
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#151 - How to update a label value for a match
Issue -
State: closed - Opened by ykoitzsch over 1 year ago
#150 - [Godot 4] Add support for delete_account_sync() and other API changes that were added in Nakama v3.15.0
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#149 - [godot-4] Allow disabling threads for making HTTP requests
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#148 - [godot-4] Synchronize CHANGELOG.md with the Godot 3 branch
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#147 - Allow disabling threads for making HTTP requests
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#146 - Add support for delete_account_sync() and other API changes that were added in Nakama v3.15.0
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#145 - Remove hacks for GDScript bugs that are fixed as of 4.0-beta12
Pull Request -
State: closed - Opened by dsnopek over 1 year ago
#144 - Nakama.create_client() alway returns NULL
Issue -
State: closed - Opened by MadFlyFish almost 2 years ago
#143 - Update NakamaHTTPAdapter.gd
Pull Request -
State: closed - Opened by meaf75 almost 2 years ago
- 2 comments
#142 - Update NakamaMultiplayerPeer for latest changes to Godot's multiplayer API
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#141 - New errors on startup using latest Godot 4 Beta
Issue -
State: closed - Opened by luiscesjr almost 2 years ago
- 2 comments
#140 - NakamaHTTPAdapter use HTTPRequest and threads with a drop of FPS
Issue -
State: closed - Opened by fcazalet almost 2 years ago
- 4 comments
#139 - Update C# classes to work with Godot 4
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#138 - Will "Nakama_Godot" increase the "P2P" network capability?
Issue -
State: closed - Opened by 316902108 almost 2 years ago
- 1 comment
#137 - About "WebSocket" Supporting "Godot4.0_Beta3"
Issue -
State: closed - Opened by 316902108 almost 2 years ago
- 3 comments
#136 - Synchronizer and Spawner nodes
Issue -
State: closed - Opened by WolfgangSenff almost 2 years ago
- 2 comments
#135 - Use the refactored WebSocket API
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
- 1 comment
#134 - Update for FileAccess and DirAccess added in Godot 4.0-beta2
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#133 - write_storage_objects_async cannot work as written, unsure how to fix it
Issue -
State: closed - Opened by SWCCGArenaProject almost 2 years ago
- 3 comments
#132 - Add support for sending events (Godot 4)
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#131 - Add support for sending events
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#130 - Add notes to the README about HLMP integration and Godot 4 (Godot 4 version)
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#129 - Add notes to the README about HLMP integration and Godot 4
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
#128 - Update C# support classes to work with Godot 4
Issue -
State: closed - Opened by dsnopek almost 2 years ago
- 2 comments
#127 - Expand test coverage to include everything that's simple to test
Issue -
State: open - Opened by dsnopek almost 2 years ago
#126 - Add support for subscription validation APIs that were added in Nakama v3.13.0 (Godot 4)
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
- 3 comments
#125 - Add support for subscription validation APIs that were added in Nakama v3.13.0
Pull Request -
State: closed - Opened by dsnopek almost 2 years ago
- 3 comments
#124 - HTML 5 Device Auth
Issue -
State: closed - Opened by Bloham almost 2 years ago
- 1 comment
#123 - Godot - Godot 4 status
Issue -
State: closed - Opened by grusad about 2 years ago
- 4 comments
Labels: Godot
#122 - Update CHANGELOG for v3.2.0 release
Pull Request -
State: closed - Opened by dsnopek about 2 years ago
#121 - Fix circular reference in Nakama singleton to itself
Pull Request -
State: closed - Opened by dsnopek about 2 years ago
#120 - [Error] Couldn't fully load the singleton script "Nakama"
Issue -
State: closed - Opened by dev-clavis about 2 years ago
- 2 comments
#119 - Client doesn't work with godot 4.x
Issue -
State: closed - Opened by Mohsen7s about 2 years ago
- 4 comments
#117 - [godot-4] Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API
Pull Request -
State: closed - Opened by dsnopek about 2 years ago
- 1 comment
#116 - Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API
Pull Request -
State: closed - Opened by dsnopek about 2 years ago
- 1 comment
#100 - Add support for "count_multiple" on "NakamaSocket.add_matchmaker_async()" and …
Pull Request -
State: closed - Opened by dsnopek over 2 years ago
- 2 comments
#99 - Add support for creating match by name
Pull Request -
State: closed - Opened by dsnopek over 2 years ago
#98 - Support for setting Match Name on Match Create
Issue -
State: closed - Opened by nightrune over 2 years ago
- 3 comments