Ecosyste.ms: Issues

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GitHub / heroiclabs/nakama-godot issues and pull requests

#212 - Session-Based Multiplayer support

Issue - State: open - Opened by joaopedrosgs about 1 month ago - 1 comment

#210 - chore: Added typing

Pull Request - State: closed - Opened by Ragueel 4 months ago - 2 comments

#208 - Add refresh_token support to NakamaClient.restore_session

Pull Request - State: open - Opened by kevyntime 5 months ago - 1 comment

#207 - Incomplete Session Restore

Issue - State: open - Opened by kevyntime 5 months ago - 1 comment

#206 - Fix requests leak

Pull Request - State: closed - Opened by Ratio2 6 months ago

#203 - 3.4.0 release

Pull Request - State: closed - Opened by lugehorsam 6 months ago

#202 - Update readme file.

Pull Request - State: closed - Opened by fsufyan 6 months ago

#201 - Remaining satori features

Pull Request - State: closed - Opened by fsufyan 7 months ago

#200 - Removed code which causes Godot 3 to report memory leaks (#57)

Pull Request - State: closed - Opened by puzzud 7 months ago - 1 comment

#199 - Client tests

Pull Request - State: closed - Opened by fsufyan 7 months ago

#198 - Add Satori Client APIs

Pull Request - State: closed - Opened by fsufyan 7 months ago

#197 - Satori Client (old)

Pull Request - State: closed - Opened by fsufyan 7 months ago

#196 - Update codegen and add satori api generated client.

Pull Request - State: closed - Opened by fsufyan 7 months ago - 2 comments

#195 - Export on exe not working with server connections

Issue - State: open - Opened by mojoyup1528 7 months ago

#194 - p_create arguments authenticate_email_async doesn't work

Issue - State: open - Opened by zimlewis 8 months ago - 1 comment

#193 - Party presence event is not received by client when party is created

Issue - State: closed - Opened by jonbonazza 9 months ago - 3 comments

#192 - Fixes incorrect NakamaMultiplayerBridge._match_state assignment

Pull Request - State: open - Opened by RobRuana 10 months ago - 1 comment

#191 - Fixed links to nakama-server documentation

Pull Request - State: closed - Opened by dominiks 11 months ago

#190 - Suggestion: Add GRPC status codes as constants

Pull Request - State: open - Opened by dominiks 11 months ago

#189 - Added exceptions for ids of wrong type.

Pull Request - State: open - Opened by dominiks 11 months ago

#188 - Question - RPG/OpenWorld style multiplayer

Issue - State: open - Opened by pietru2004 12 months ago

#187 - Pass Error Information to Godot 4 client

Issue - State: open - Opened by RAbsurdum 12 months ago

#186 - Update Symbol Names to match Godot, Fix Request Call Args

Pull Request - State: closed - Opened by beelol about 1 year ago - 4 comments

#185 - Game crashes on HTTP request

Issue - State: open - Opened by luiscesjr about 1 year ago - 3 comments

#184 - Support code generation from remote file

Pull Request - State: open - Opened by deflinhec about 1 year ago - 1 comment

#183 - Add match_label API

Issue - State: open - Opened by BimDav over 1 year ago

#182 - All NakamaSocket methods fail with 'Request cancelled.'

Issue - State: closed - Opened by Coxcopi over 1 year ago - 6 comments

#181 - Nakama Server Disconnection Issue with Fifth Player in Godot Engine Game

Issue - State: closed - Opened by jo-jordan over 1 year ago - 1 comment

#180 - Fix JSON error typo in NakamaHTTPAdapter

Pull Request - State: closed - Opened by Coxcopi over 1 year ago - 1 comment

#179 - NakamaMultiplayerBridge with Authoritative

Issue - State: open - Opened by rafadsm over 1 year ago - 4 comments

#178 - Method return value cannot match type, Causing errors in Godot4.0.

Issue - State: closed - Opened by mao437303994 over 1 year ago - 1 comment

#177 - Changed from int to TransferMode

Pull Request - State: closed - Opened by jaydensipe over 1 year ago

#176 - Nakama plugin not visible in Godot 4.0.3

Issue - State: closed - Opened by xenicle over 1 year ago - 3 comments

#175 - Update tutorials for Godot 4

Issue - State: open - Opened by fedorenchik over 1 year ago - 4 comments

#174 - Fix some things that went wrong in the Godot 4 merge commit

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#173 - Move Godot 4 version into the 'master' branch

Pull Request - State: closed - Opened by dsnopek over 1 year ago - 1 comment

#172 - Move Godot 4 version into the 'master' branch

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#171 - split api function name with dash

Pull Request - State: closed - Opened by deflinhec over 1 year ago - 3 comments

#170 - Update CHANGELOG for v3.3.1 release (Godot 4)

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#169 - Update CHANGELOG for v3.3.1 release (Godot 3)

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#168 - Socket is not working with Godot 4

Issue - State: closed - Opened by sepTN over 1 year ago - 2 comments

#167 - Nakama does not work for Godot 4.0

Issue - State: closed - Opened by kawht over 1 year ago - 3 comments

#166 - Fix null byte array error in GodotHttpAdapter for C# (Godot 4)

Pull Request - State: closed - Opened by dsnopek over 1 year ago
Labels: bug

#165 - Incorrect access of sub-class in a script (Godot 4)

Pull Request - State: closed - Opened by INdIEDeV016 over 1 year ago - 2 comments

#164 - Incorrect way of type checking.

Pull Request - State: closed - Opened by INdIEDeV016 over 1 year ago - 1 comment

#163 - Incorrect access of sub-class in a script.

Pull Request - State: closed - Opened by INdIEDeV016 over 1 year ago - 5 comments

#162 - Fix byte array null error in GodotHttpAdapter

Pull Request - State: closed - Opened by Atlinx over 1 year ago - 1 comment

#161 - "Array cannot be null" error when making RPC call in C# using GodotHttpAdapter

Issue - State: closed - Opened by Atlinx over 1 year ago - 1 comment

#160 - Network ridiculously slow

Issue - State: closed - Opened by theromis over 1 year ago - 3 comments

#159 - 4.0 release changes

Pull Request - State: closed - Opened by theromis over 1 year ago - 3 comments

#158 - Parse error: Could not find type "p_type" in current scope.

Issue - State: closed - Opened by grusad over 1 year ago - 3 comments

#157 - Godot 4 RC3 Type check and return fixes

Pull Request - State: closed - Opened by jaydensipe over 1 year ago - 2 comments

#156 - fix: Too many arguments for "request()" call. Expected at most 4 but received 5.

Pull Request - State: closed - Opened by MadFlyFish over 1 year ago - 1 comment

#155 - Fix typing where enums are involved for rc1

Pull Request - State: closed - Opened by Mohamed-Kr over 1 year ago - 2 comments

#154 - fix: correct call to request for beta17

Pull Request - State: closed - Opened by GeroVeni over 1 year ago - 2 comments

#153 - Update CHANGELOG for v3.3.0 release (Godot 4)

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#152 - Update CHANGELOG for v3.3.0 release

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#151 - How to update a label value for a match

Issue - State: closed - Opened by ykoitzsch over 1 year ago

#149 - [godot-4] Allow disabling threads for making HTTP requests

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#148 - [godot-4] Synchronize CHANGELOG.md with the Godot 3 branch

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#147 - Allow disabling threads for making HTTP requests

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#145 - Remove hacks for GDScript bugs that are fixed as of 4.0-beta12

Pull Request - State: closed - Opened by dsnopek over 1 year ago

#144 - Nakama.create_client() alway returns NULL

Issue - State: closed - Opened by MadFlyFish almost 2 years ago

#143 - Update NakamaHTTPAdapter.gd

Pull Request - State: closed - Opened by meaf75 almost 2 years ago - 2 comments

#142 - Update NakamaMultiplayerPeer for latest changes to Godot's multiplayer API

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#141 - New errors on startup using latest Godot 4 Beta

Issue - State: closed - Opened by luiscesjr almost 2 years ago - 2 comments

#140 - NakamaHTTPAdapter use HTTPRequest and threads with a drop of FPS

Issue - State: closed - Opened by fcazalet almost 2 years ago - 4 comments

#139 - Update C# classes to work with Godot 4

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#138 - Will "Nakama_Godot" increase the "P2P" network capability?

Issue - State: closed - Opened by 316902108 almost 2 years ago - 1 comment

#137 - About "WebSocket" Supporting "Godot4.0_Beta3"

Issue - State: closed - Opened by 316902108 almost 2 years ago - 3 comments

#136 - Synchronizer and Spawner nodes

Issue - State: closed - Opened by WolfgangSenff almost 2 years ago - 2 comments

#135 - Use the refactored WebSocket API

Pull Request - State: closed - Opened by dsnopek almost 2 years ago - 1 comment

#134 - Update for FileAccess and DirAccess added in Godot 4.0-beta2

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#133 - write_storage_objects_async cannot work as written, unsure how to fix it

Issue - State: closed - Opened by SWCCGArenaProject almost 2 years ago - 3 comments

#132 - Add support for sending events (Godot 4)

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#131 - Add support for sending events

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#129 - Add notes to the README about HLMP integration and Godot 4

Pull Request - State: closed - Opened by dsnopek almost 2 years ago

#128 - Update C# support classes to work with Godot 4

Issue - State: closed - Opened by dsnopek almost 2 years ago - 2 comments

#126 - Add support for subscription validation APIs that were added in Nakama v3.13.0 (Godot 4)

Pull Request - State: closed - Opened by dsnopek almost 2 years ago - 3 comments

#125 - Add support for subscription validation APIs that were added in Nakama v3.13.0

Pull Request - State: closed - Opened by dsnopek almost 2 years ago - 3 comments

#124 - HTML 5 Device Auth

Issue - State: closed - Opened by Bloham almost 2 years ago - 1 comment

#123 - Godot - Godot 4 status

Issue - State: closed - Opened by grusad about 2 years ago - 4 comments
Labels: Godot

#122 - Update CHANGELOG for v3.2.0 release

Pull Request - State: closed - Opened by dsnopek about 2 years ago

#121 - Fix circular reference in Nakama singleton to itself

Pull Request - State: closed - Opened by dsnopek about 2 years ago

#120 - [Error] Couldn't fully load the singleton script "Nakama"

Issue - State: closed - Opened by dev-clavis about 2 years ago - 2 comments

#119 - Client doesn't work with godot 4.x

Issue - State: closed - Opened by Mohsen7s about 2 years ago - 4 comments

#117 - [godot-4] Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API

Pull Request - State: closed - Opened by dsnopek about 2 years ago - 1 comment

#116 - Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API

Pull Request - State: closed - Opened by dsnopek about 2 years ago - 1 comment

#100 - Add support for "count_multiple" on "NakamaSocket.add_matchmaker_async()" and …

Pull Request - State: closed - Opened by dsnopek over 2 years ago - 2 comments

#99 - Add support for creating match by name

Pull Request - State: closed - Opened by dsnopek over 2 years ago

#98 - Support for setting Match Name on Match Create

Issue - State: closed - Opened by nightrune over 2 years ago - 3 comments