Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / harbourmasters/2ship2harkinian issues and pull requests
#96 - Fix message item costs and next message ID misalignment
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#95 - Tweaks to CI
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#94 - Remove DMA for grandmas story and add more wide screen fills
Pull Request -
State: closed - Opened by Archez about 1 year ago
#93 - Fix footprints and deku link spin attack blur
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#92 - dump ovl_En_An MsgScripts
Pull Request -
State: closed - Opened by RevoSucks about 1 year ago
- 1 comment
#91 - Handle animated texture cycle lists not being the same size as keyframes
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
#90 - Can't play Treasure Chest Shop game
Issue -
State: closed - Opened by stratomaster64 about 1 year ago
- 3 comments
#89 - Fix Various Player Anim Checks
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#88 - Double DList buffer size
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#87 - Large rupee collision broken in scrub minigame (north clock town)
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
#86 - Small fixes to save editor
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#85 - Better map select
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#84 - get it to build on linux
Pull Request -
State: closed - Opened by briaguya-ai about 1 year ago
- 2 comments
#83 - Crash in learning bomber code cutscene
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 3 comments
#82 - Buying a map from tingle (5 rupees) causes rupees to max out
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 4 comments
#81 - CI
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#80 - Crash rendering en_mag (title screen logo)
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
#79 - Determine root cause for skull kid XLU crash
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 2 comments
#78 - Frame interpolation
Pull Request -
State: closed - Opened by louist103 about 1 year ago
#77 - Debug-helpful cheats
Pull Request -
State: closed - Opened by aMannus about 1 year ago
- 1 comment
#76 - Fix incorrect cutscene write types
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#75 - Update submodules
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#74 - Temporary fix for skull kid XLU crash
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#73 - Update OTRExporter again
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#72 - Update OTRExporter
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#71 - Add humanName to actor table
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#70 - Actor Viewer v1
Pull Request -
State: closed - Opened by stratomaster64 about 1 year ago
- 1 comment
#69 - Fix alternate scene header handling
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#68 - Extract Mtx definitions to headers
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#67 - Debug-helpful cheats
Pull Request -
State: closed - Opened by aMannus about 1 year ago
#66 - Fix DoActions on B (mac)
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#65 - Re-order F1 menu
Pull Request -
State: closed - Opened by aMannus about 1 year ago
#64 - Crash when returning fairy to fairy fountain in North Clock Town
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
Labels: crash
#63 - Deku Form invisible leaf glider
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 6 comments
#62 - Remove v1 UI Widgets
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#61 - Crash when loading into Great Bay Temple (73)
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 4 comments
Labels: crash
#60 - Implement Frame Buffer effects
Issue -
State: closed - Opened by Archez about 1 year ago
- 3 comments
#59 - Crash when loading shops
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
Labels: crash
#58 - Temporarily disable framebuffer effects for lens actors
Pull Request -
State: closed - Opened by Archez about 1 year ago
#57 - Fix cycle animated textures
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
- 2 comments
#56 - [Do not merge] PoC support for hires/bomber notebook
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
Labels: do not merge
#55 - More z_message fixes
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#54 - Add support for json save files
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#53 - Allocate correct memory size to dListBuf
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#52 - update c_keyframe
Pull Request -
State: closed - Opened by RevoSucks about 1 year ago
#51 - Frame Interpolation
Issue -
State: closed - Opened by louist103 about 1 year ago
- 3 comments
Labels: enhancement
#50 - Fix beating heart
Pull Request -
State: closed - Opened by Archez about 1 year ago
#49 - Fix Windows compilation
Pull Request -
State: closed - Opened by PurpleHato about 1 year ago
#48 - Title screen not being loaded/shown correctly.
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
#47 - Crash when falling down tree in lost woods
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
Labels: crash
#46 - THA_GetRemaining reporting negative number (overflow)
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 4 comments
#45 - Crash when loading termina field multiple times
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
- 3 comments
Labels: crash
#44 - Bump OTRExporter
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
- 1 comment
#43 - New UI widgets
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#42 - Test issue
Issue -
State: closed - Opened by garrettjoecox about 1 year ago
#41 - Fix: Add colon texture to timer display
Pull Request -
State: closed - Opened by Archez about 1 year ago
#40 - GameInteractor Base + Moon Jump
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#39 - Add noclip cheat
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#38 - Fix the other things that used sunTex
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#37 - Fix getItem animation
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#36 - Fix SkinMatrix_MtxFToMtx
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#35 - Stub AudioOcarina_SetInstrument to fix audio crash temporarily
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#34 - Move circle tex to assets and support wide screen
Pull Request -
State: closed - Opened by Archez about 1 year ago
#33 - fix master dl overflows
Pull Request -
State: closed - Opened by Archez about 1 year ago
#32 - Properly array bounds check the font table
Pull Request -
State: closed - Opened by Archez about 1 year ago
#31 - Add reg editor tab
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#30 - Fix screen size issues, letterbox, fade, etc
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#29 - Fix billboard mtx segment values
Pull Request -
State: closed - Opened by Archez about 1 year ago
#28 - Correct the Scene_CommandObjectList and Scene_CommandSpecialFiles implementations
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#27 - Fix A Button Positioning
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#26 - Treat sun textures as 64x64
Pull Request -
State: closed - Opened by inspectredc about 1 year ago
#25 - Fix Framebuffer and ZBuffer things
Pull Request -
State: closed - Opened by Archez about 1 year ago
#24 - Update ZAPD commit
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#23 - Add frame advance toggle
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#22 - Re-add bug fixes in z_parameter with comments
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#21 - Temporary fix for fanfares crashing until we get audio working
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#20 - Go to map select @ boot when in debug mode or when pressing Z+L+R
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#19 - fix broken gamemode statement (fade fix)
Pull Request -
State: closed - Opened by RevoSucks about 1 year ago
#18 - Various fixes to text and textboxes
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#17 - convert submodule definitions to https
Pull Request -
State: closed - Opened by Archez about 1 year ago
#16 - Chore: Replace rest of segment 0x0E calculations with macro
Pull Request -
State: closed - Opened by Archez about 1 year ago
#15 - Fix segment pointer truncation
Pull Request -
State: closed - Opened by Archez about 1 year ago
#14 - Fix object dependency
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#13 - Fix masks not rendering
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#12 - remove boost, we don't need it right now
Pull Request -
State: closed - Opened by Archez about 1 year ago
#11 - Adjustments to changes made for mac
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#10 - Adjustments to changes made for mac
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#9 - Support builtin extraction and CMake target extraction
Pull Request -
State: closed - Opened by Archez about 1 year ago
#8 - First draft of save editor
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#7 - Various changes/fixes to z_parameter
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#6 - [64bit] Add macro to convert 0x0E segment values
Pull Request -
State: closed - Opened by Archez about 1 year ago
#5 - Add gPlayState
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#4 - Changes to build on mac
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#3 - Squash firstBuildStaging onto original history
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#2 - Changes to build on mac
Pull Request -
State: closed - Opened by garrettjoecox about 1 year ago
#1 - do you even `#if 0` bro?
Pull Request -
State: closed - Opened by briaguya-ai over 1 year ago