Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / harbdog/raycaster-go issues and pull requests
#35 - update dependencies and address ebitengine 2.5 deprecations
Pull Request -
State: closed - Opened by harbdog over 1 year ago
#34 - update ebitengine to v2.5.0
Pull Request -
State: closed - Opened by harbdog almost 2 years ago
#33 - Fix issue with stretching non-square sprite textures
Pull Request -
State: closed - Opened by harbdog almost 2 years ago
#32 - Added optional setting to always set sprite screen rects
Pull Request -
State: closed - Opened by harbdog about 2 years ago
#31 - Added method to get Sprite at point of convergence
Pull Request -
State: closed - Opened by harbdog about 2 years ago
#30 - Add doc for Sprite illumination
Pull Request -
State: closed - Opened by harbdog about 2 years ago
#29 - add sprite illumination capability
Pull Request -
State: closed - Opened by harbdog about 2 years ago
#28 - Accept performance optimization PR into main
Issue -
State: closed - Opened by harbdog about 2 years ago
- 4 comments
Labels: enhancement
#27 - Some performance optimizations
Pull Request -
State: closed - Opened by ovk about 2 years ago
- 19 comments
Labels: enhancement
#26 - Provided simplified Pi value since math.Pi precision was overboard
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#25 - Added function to return convergence point at center of the screen
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#24 - Updated the use of sprite Z-position to reflect grid coordinates
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#23 - fix issue with zoomed in camera pitch not matching angle
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#22 - Fixed issues with pitch and vertical positioning
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#21 - New Sprite interface function added to provide raycasted screen position
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#20 - Added distance function for Line object
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#19 - Added automatic handling of vertical offset based on screen height
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#18 - Fixes issue with calling interface FloorTextureAt out of bounds
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#17 - Fixed issue when rendered floor texture is nil
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#16 - Added ability to render different floor textures at given x/y
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#15 - Fixed render distance loop to stop at render distance even if no wall was hit
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#14 - Added function to set max render distance
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#13 - Added functions for setting custom lighting values
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#12 - Fixed gap between rendered floor and walls
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#11 - Changed to nearest filter for sharper pixel art when scaling
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#10 - Fixes issue raycasting non-squared map
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#9 - Updated FloorTexture interface references to allow changes during gameplay
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#8 - Added public functions for setting camera view size and FOV
Pull Request -
State: closed - Opened by harbdog over 2 years ago
Labels: enhancement
#7 - Raycaster converted to module
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#6 - Fixed collision check math and added debug visuals
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#5 - Implemented scaling and translation via raycasting
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#4 - Added sprite collisions, projectiles, directional sprites, and crosshairs with hit indicator
Pull Request -
State: closed - Opened by harbdog over 2 years ago
#3 - Added mouse move and better wall collision
Pull Request -
State: closed - Opened by harbdog almost 3 years ago
#2 - Added floor and sprite casting
Pull Request -
State: closed - Opened by harbdog almost 6 years ago
#1 - Added module file
Pull Request -
State: closed - Opened by taybart almost 6 years ago
- 3 comments