Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / happyleavesaoc/aoc-mgz issues and pull requests
#116 - Identified bug where parser duplicates queued units
Issue -
State: open - Opened by byrnesy924 7 days ago
#115 - RuntimeError: could not get map data: could not detect encoding
Issue -
State: closed - Opened by denniske about 1 month ago
- 4 comments
#114 - Mapping Unqueue to the corresponding DE_QUEUE action
Issue -
State: open - Opened by noreallyimfine about 2 months ago
- 6 comments
#113 - 63 is still broken
Issue -
State: closed - Opened by divine-architect 3 months ago
- 4 comments
#112 - Add support for recs version 63.0 and above
Pull Request -
State: closed - Opened by Kjir 3 months ago
- 7 comments
#111 - Build #15847628 Broke MGZ
Issue -
State: closed - Opened by UnluckyForSome 3 months ago
#110 - Change the zero const to a signed integer in the de/player struct
Pull Request -
State: closed - Opened by ZetaTwo 4 months ago
- 4 comments
#109 - Add "build/" to .gitignore
Pull Request -
State: closed - Opened by ZetaTwo 4 months ago
#108 - Add Co-Op Campaign to game type enum
Pull Request -
State: closed - Opened by ZetaTwo 4 months ago
- 1 comment
#107 - Missing game type for Co-op campaign
Issue -
State: closed - Opened by ZetaTwo 4 months ago
- 1 comment
#106 - Potential lead on the \0\0\0\0 constant in de/player
Issue -
State: closed - Opened by ZetaTwo 4 months ago
- 3 comments
#105 - Some questions about structure.
Issue -
State: closed - Opened by cute-cirno 7 months ago
- 1 comment
#104 - added save version 61.5 compatibility
Pull Request -
State: closed - Opened by Skazu 11 months ago
- 2 comments
#103 - Decoding error when calling summary.Summary()
Issue -
State: closed - Opened by emile-lochner 11 months ago
- 3 comments
#102 - jump before object section in players parsing in fast header parser
Pull Request -
State: closed - Opened by Skazu over 1 year ago
- 1 comment
#101 - fixed parsing of scenario matches
Pull Request -
State: closed - Opened by Skazu over 1 year ago
- 5 comments
#100 - fixed parsing of scenario matches
Pull Request -
State: closed - Opened by Skazu over 1 year ago
- 2 comments
#99 - Read chapter information
Issue -
State: closed - Opened by M1ngXU over 1 year ago
- 2 comments
#98 - some more infos/flags in fast header parser and AI compatibility
Pull Request -
State: closed - Opened by Skazu over 1 year ago
- 6 comments
#97 - Consider add documentation?
Issue -
State: open - Opened by HuangFuSL over 1 year ago
- 1 comment
#96 - Full summary isn't working
Issue -
State: closed - Opened by M1ngXU almost 2 years ago
- 5 comments
#95 - Populate `rate_snapshot` attribute of each player with POSTGAME ope data
Pull Request -
State: closed - Opened by Guimoute almost 2 years ago
- 11 comments
#94 - AI learning from recordings
Issue -
State: closed - Opened by DjSapsan almost 2 years ago
- 3 comments
#93 - RuntimeError: bad object parse
Issue -
State: closed - Opened by yoshi3241 almost 2 years ago
- 2 comments
#92 - error: construct.core.PaddingError: subcon parsed more bytes than was allowed by length
Issue -
State: closed - Opened by yoshi3241 almost 2 years ago
- 4 comments
#91 - struct.error: unpack requires a buffer of 4 bytes
Issue -
State: closed - Opened by Namek almost 2 years ago
- 1 comment
#90 - What is playback?
Issue -
State: closed - Opened by M1ngXU about 2 years ago
- 2 comments
#89 - how do you generate minimaps?
Issue -
State: closed - Opened by lichifeng over 2 years ago
- 2 comments
#88 - Issue using parse_match() function in python 3.10
Issue -
State: closed - Opened by qjorge21 over 2 years ago
- 5 comments
#87 - Add info that fast parser can't parse all games to README
Pull Request -
State: closed - Opened by triplejberger over 2 years ago
#86 - How to merge two games that share a common point?
Issue -
State: closed - Opened by GeekyPeas over 2 years ago
- 1 comment
#85 - RuntimeError: bad object parse
Issue -
State: closed - Opened by jdekarske over 2 years ago
- 11 comments
#84 - collections.Hashable -> collections.abc.Hashable
Issue -
State: closed - Opened by M1ngXU over 2 years ago
- 1 comment
#83 - Unable to use JSON parser
Issue -
State: closed - Opened by NathanFlegg over 2 years ago
- 6 comments
#82 - Added resolved team id to fast parser
Pull Request -
State: closed - Opened by dj0wns over 2 years ago
#81 - Added fast.actions.DE_TRIBUTE
Pull Request -
State: closed - Opened by dj0wns over 2 years ago
- 1 comment
#80 - Parsing incorrect bytes when using summary snippet in README file
Issue -
State: closed - Opened by NathanFlegg over 2 years ago
- 4 comments
#79 - construct.core.MappingError: no decoding mapping for 8
Issue -
State: closed - Opened by jdekarske over 2 years ago
- 1 comment
#78 - crash since v101.101.61591.0 - construct.core.MappingError: no decoding mapping for 8
Issue -
State: closed - Opened by global-uuid-database over 2 years ago
- 2 comments
#77 - construct.core.MappingError - Same error consistently
Issue -
State: closed - Opened by benglle almost 3 years ago
- 2 comments
#76 - Unable to run any of the examples provided on the main page
Issue -
State: closed - Opened by Guimoute almost 3 years ago
- 6 comments
#75 - Error: unpack requires a buffer of 8 bytes
Issue -
State: closed - Opened by jrhomburger almost 3 years ago
- 5 comments
#74 - Exception: Unpack Requires a Buffer of 24 Bytes
Issue -
State: closed - Opened by juliastic almost 3 years ago
- 3 comments
#73 - DE version 25.22 fails on header parse
Issue -
State: closed - Opened by Namek almost 3 years ago
- 11 comments
#72 - support 25.06
Pull Request -
State: closed - Opened by Skazu about 3 years ago
- 1 comment
#71 - Current Patch DE Game Loading Error
Issue -
State: closed - Opened by ghost over 3 years ago
- 8 comments
#70 - RuntimeError: invalid mgz file: expected 3 to 3, found 2
Issue -
State: closed - Opened by Namek over 3 years ago
#69 - HD >= 4.6 support
Pull Request -
State: closed - Opened by happyleavesaoc over 3 years ago
#68 - question: Way to calculate unit/building ids during game
Issue -
State: closed - Opened by christinoleo over 3 years ago
- 3 comments
#67 - interpret new civs: Poles and Bohemians
Issue -
State: closed - Opened by Namek over 3 years ago
- 3 comments
#66 - fix: properly detect Polish language
Pull Request -
State: closed - Opened by Namek over 3 years ago
- 1 comment
#65 - ValueError: could not detect encoding
Issue -
State: closed - Opened by Namek over 3 years ago
- 1 comment
#64 - support parsing of which item is being cancelled
Pull Request -
State: closed - Opened by santolucito over 3 years ago
- 3 comments
#63 - Fixed parsing for WALL action, now all four coordinates and selected units should be returned correctly
Pull Request -
State: closed - Opened by qwyt over 3 years ago
- 1 comment
#62 - Improved Action.MOVE and Action.WALL parsing.
Pull Request -
State: closed - Opened by qwyt over 3 years ago
- 1 comment
#61 - Adding new maps
Pull Request -
State: closed - Opened by vivianthayil over 3 years ago
#60 - Improve header parsing efficiency
Pull Request -
State: closed - Opened by hiiwave over 3 years ago
- 1 comment
#59 - What's the LICENSE of this project
Issue -
State: closed - Opened by hiiwave over 3 years ago
- 1 comment
#58 - Fixed unpack syntax error
Pull Request -
State: closed - Opened by jchmb over 3 years ago
- 1 comment
#57 - SyntaxError: can't use starred expression here
Issue -
State: closed - Opened by jchmb over 3 years ago
- 1 comment
#56 - Question: AOC_PLAYBACK
Issue -
State: closed - Opened by zorrodg over 3 years ago
- 4 comments
#55 - construct.core.PaddingError: subcon parsed more bytes than was allowed by length
Issue -
State: closed - Opened by nymanjens almost 4 years ago
- 7 comments
#54 - Summary reports wrong starting age
Issue -
State: closed - Opened by gethvi almost 4 years ago
- 1 comment
#53 - Add condition to ignore chat from other games.
Pull Request -
State: closed - Opened by Dico200 almost 4 years ago
- 1 comment
#52 - ConstError: expected b'\x00\x0b' but parsed b'\x00\x00' -> expected 3 to 3, found 0
Issue -
State: closed - Opened by Namek almost 4 years ago
- 4 comments
#51 - shutil.SameFileError: '/tmp/tmp246qmkok' and '/tmp/tmp246qmkok' are the same file
Issue -
State: closed - Opened by reactormonk almost 4 years ago
- 2 comments
#50 - Fix some python3 compile errors
Pull Request -
State: closed - Opened by nymanjens almost 4 years ago
- 5 comments
#49 - Add Donjon to valid buildings
Pull Request -
State: closed - Opened by abductedPlatypus almost 4 years ago
- 4 comments
#48 - SyntaxError: can't use starred expression here
Issue -
State: closed - Opened by reactormonk almost 4 years ago
- 5 comments
#47 - Speed up "info" command (CLI)
Pull Request -
State: closed - Opened by ollide almost 4 years ago
- 1 comment
#46 - no decoding mapping for 18480 - (parsing) -> scenario -> game_settings -> player_info
Issue -
State: closed - Opened by denniske about 4 years ago
- 1 comment
#45 - expected b'`\n' but parsed b'\x89\xda' - (parsing) -> de -> de -> ai_files
Issue -
State: closed - Opened by denniske about 4 years ago
- 1 comment
#44 - could not read enough bytes - (parsing) -> scenario -> messages -> instructions
Issue -
State: closed - Opened by denniske about 4 years ago
- 1 comment
#43 - no decoding mapping for 33620224 - (parsing) -> scenario -> game_settings
Issue -
State: closed - Opened by denniske about 4 years ago
- 1 comment
#42 - could not read enough bytes - (parsing) -> scenario -> players -> ai -> file
Issue -
State: closed - Opened by denniske about 4 years ago
- 1 comment
#41 - ValueError: 135 is not a valid Action
Issue -
State: closed - Opened by denniske about 4 years ago
- 2 comments
#40 - faster header parsing
Pull Request -
State: closed - Opened by happyleavesaoc about 4 years ago
- 3 comments
#39 - Update setup.py
Pull Request -
State: closed - Opened by superphil0 about 4 years ago
- 1 comment
#38 - fixed "unknown" byte placement in "wall" action
Pull Request -
State: closed - Opened by Skazu about 4 years ago
- 5 comments
#37 - module not working with pip
Issue -
State: closed - Opened by Hovac about 4 years ago
- 1 comment
#36 - DE November patch compatibility
Pull Request -
State: closed - Opened by Skazu about 4 years ago
- 2 comments
#35 - Added location of production queue cancellation
Pull Request -
State: closed - Opened by MLeadbetter about 4 years ago
- 2 comments
#34 - fixed error at skipping of ai section for de recorded games
Pull Request -
State: closed - Opened by Skazu about 4 years ago
#33 - Skip ai settings in DE as long as we didn't know the correct structure
Pull Request -
State: closed - Opened by Skazu about 4 years ago
- 1 comment
#32 - Newest version of DE breaks parser
Issue -
State: closed - Opened by Arxian about 4 years ago
- 2 comments
#31 - Can there be an example of how to use the Embedded struct in body to extract the action being performed
Issue -
State: closed - Opened by cjds over 4 years ago
- 4 comments
#30 - RuntimeError: invalid mgz file: unsane min -1 and max -1
Issue -
State: closed - Opened by denniske over 4 years ago
- 4 comments
#29 - Add more DE map names
Pull Request -
State: closed - Opened by denniske over 4 years ago
- 2 comments
#28 - pad actions to actual size in "full" parser
Pull Request -
State: closed - Opened by Skazu over 4 years ago
- 1 comment
#27 - Faster Parsing
Issue -
State: closed - Opened by denniske over 4 years ago
- 6 comments
#26 - Question
Issue -
State: closed - Opened by Overconfidence over 4 years ago
- 1 comment
#25 - Small update to readme adding pip location
Pull Request -
State: closed - Opened by cjds over 4 years ago
- 1 comment
#24 - New aoe2 de recorded files parsing ending early
Issue -
State: closed - Opened by arunpatala over 4 years ago
- 7 comments
#23 - Can the after-game statistics be extracted from AOE2DE record files?
Issue -
State: closed - Opened by thepalbi almost 5 years ago
- 1 comment
#22 - Parsing latest patch saved .aoe2record files
Issue -
State: closed - Opened by thepalbi almost 5 years ago
- 1 comment
#21 - achievements parsing for DE returning null results
Issue -
State: closed - Opened by gregstein almost 5 years ago
- 4 comments
#20 - Playing back aoe2record files
Issue -
State: closed - Opened by diogoalmeida almost 5 years ago
- 1 comment
#19 - ignore unknown actions, fix crash in ach for de, avoid div by 0
Pull Request -
State: closed - Opened by connorjclark almost 5 years ago
- 1 comment
#18 - No postgame detected for any DE matches?
Issue -
State: closed - Opened by heitorbffi almost 5 years ago
- 5 comments
#17 - Why my recordings can't be parsed?
Issue -
State: closed - Opened by Defozo almost 5 years ago
- 11 comments