Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / happyleavesaoc/aoc-mgz issues and pull requests

#115 - RuntimeError: could not get map data: could not detect encoding

Issue - State: closed - Opened by denniske about 1 month ago - 4 comments

#114 - Mapping Unqueue to the corresponding DE_QUEUE action

Issue - State: open - Opened by noreallyimfine about 2 months ago - 6 comments

#113 - 63 is still broken

Issue - State: closed - Opened by divine-architect 3 months ago - 4 comments

#112 - Add support for recs version 63.0 and above

Pull Request - State: closed - Opened by Kjir 3 months ago - 7 comments

#111 - Build #15847628 Broke MGZ

Issue - State: closed - Opened by UnluckyForSome 3 months ago

#110 - Change the zero const to a signed integer in the de/player struct

Pull Request - State: closed - Opened by ZetaTwo 4 months ago - 4 comments

#109 - Add "build/" to .gitignore

Pull Request - State: closed - Opened by ZetaTwo 4 months ago

#108 - Add Co-Op Campaign to game type enum

Pull Request - State: closed - Opened by ZetaTwo 4 months ago - 1 comment

#107 - Missing game type for Co-op campaign

Issue - State: closed - Opened by ZetaTwo 4 months ago - 1 comment

#106 - Potential lead on the \0\0\0\0 constant in de/player

Issue - State: closed - Opened by ZetaTwo 4 months ago - 3 comments

#105 - Some questions about structure.

Issue - State: closed - Opened by cute-cirno 7 months ago - 1 comment

#104 - added save version 61.5 compatibility

Pull Request - State: closed - Opened by Skazu 11 months ago - 2 comments

#103 - Decoding error when calling summary.Summary()

Issue - State: closed - Opened by emile-lochner 11 months ago - 3 comments

#102 - jump before object section in players parsing in fast header parser

Pull Request - State: closed - Opened by Skazu over 1 year ago - 1 comment

#101 - fixed parsing of scenario matches

Pull Request - State: closed - Opened by Skazu over 1 year ago - 5 comments

#100 - fixed parsing of scenario matches

Pull Request - State: closed - Opened by Skazu over 1 year ago - 2 comments

#99 - Read chapter information

Issue - State: closed - Opened by M1ngXU over 1 year ago - 2 comments

#98 - some more infos/flags in fast header parser and AI compatibility

Pull Request - State: closed - Opened by Skazu over 1 year ago - 6 comments

#97 - Consider add documentation?

Issue - State: open - Opened by HuangFuSL over 1 year ago - 1 comment

#96 - Full summary isn't working

Issue - State: closed - Opened by M1ngXU almost 2 years ago - 5 comments

#95 - Populate `rate_snapshot` attribute of each player with POSTGAME ope data

Pull Request - State: closed - Opened by Guimoute almost 2 years ago - 11 comments

#94 - AI learning from recordings

Issue - State: closed - Opened by DjSapsan almost 2 years ago - 3 comments

#93 - RuntimeError: bad object parse

Issue - State: closed - Opened by yoshi3241 almost 2 years ago - 2 comments

#91 - struct.error: unpack requires a buffer of 4 bytes

Issue - State: closed - Opened by Namek almost 2 years ago - 1 comment

#90 - What is playback?

Issue - State: closed - Opened by M1ngXU about 2 years ago - 2 comments

#89 - how do you generate minimaps?

Issue - State: closed - Opened by lichifeng over 2 years ago - 2 comments

#88 - Issue using parse_match() function in python 3.10

Issue - State: closed - Opened by qjorge21 over 2 years ago - 5 comments

#87 - Add info that fast parser can't parse all games to README

Pull Request - State: closed - Opened by triplejberger over 2 years ago

#86 - How to merge two games that share a common point?

Issue - State: closed - Opened by GeekyPeas over 2 years ago - 1 comment

#85 - RuntimeError: bad object parse

Issue - State: closed - Opened by jdekarske over 2 years ago - 11 comments

#84 - collections.Hashable -> collections.abc.Hashable

Issue - State: closed - Opened by M1ngXU over 2 years ago - 1 comment

#83 - Unable to use JSON parser

Issue - State: closed - Opened by NathanFlegg over 2 years ago - 6 comments

#82 - Added resolved team id to fast parser

Pull Request - State: closed - Opened by dj0wns over 2 years ago

#81 - Added fast.actions.DE_TRIBUTE

Pull Request - State: closed - Opened by dj0wns over 2 years ago - 1 comment

#80 - Parsing incorrect bytes when using summary snippet in README file

Issue - State: closed - Opened by NathanFlegg over 2 years ago - 4 comments

#79 - construct.core.MappingError: no decoding mapping for 8

Issue - State: closed - Opened by jdekarske over 2 years ago - 1 comment

#77 - construct.core.MappingError - Same error consistently

Issue - State: closed - Opened by benglle almost 3 years ago - 2 comments

#76 - Unable to run any of the examples provided on the main page

Issue - State: closed - Opened by Guimoute almost 3 years ago - 6 comments

#75 - Error: unpack requires a buffer of 8 bytes

Issue - State: closed - Opened by jrhomburger almost 3 years ago - 5 comments

#74 - Exception: Unpack Requires a Buffer of 24 Bytes

Issue - State: closed - Opened by juliastic almost 3 years ago - 3 comments

#73 - DE version 25.22 fails on header parse

Issue - State: closed - Opened by Namek almost 3 years ago - 11 comments

#72 - support 25.06

Pull Request - State: closed - Opened by Skazu about 3 years ago - 1 comment

#71 - Current Patch DE Game Loading Error

Issue - State: closed - Opened by ghost over 3 years ago - 8 comments

#70 - RuntimeError: invalid mgz file: expected 3 to 3, found 2

Issue - State: closed - Opened by Namek over 3 years ago

#69 - HD >= 4.6 support

Pull Request - State: closed - Opened by happyleavesaoc over 3 years ago

#68 - question: Way to calculate unit/building ids during game

Issue - State: closed - Opened by christinoleo over 3 years ago - 3 comments

#67 - interpret new civs: Poles and Bohemians

Issue - State: closed - Opened by Namek over 3 years ago - 3 comments

#66 - fix: properly detect Polish language

Pull Request - State: closed - Opened by Namek over 3 years ago - 1 comment

#65 - ValueError: could not detect encoding

Issue - State: closed - Opened by Namek over 3 years ago - 1 comment

#64 - support parsing of which item is being cancelled

Pull Request - State: closed - Opened by santolucito over 3 years ago - 3 comments

#62 - Improved Action.MOVE and Action.WALL parsing.

Pull Request - State: closed - Opened by qwyt over 3 years ago - 1 comment

#61 - Adding new maps

Pull Request - State: closed - Opened by vivianthayil over 3 years ago

#60 - Improve header parsing efficiency

Pull Request - State: closed - Opened by hiiwave over 3 years ago - 1 comment

#59 - What's the LICENSE of this project

Issue - State: closed - Opened by hiiwave over 3 years ago - 1 comment

#58 - Fixed unpack syntax error

Pull Request - State: closed - Opened by jchmb over 3 years ago - 1 comment

#57 - SyntaxError: can't use starred expression here

Issue - State: closed - Opened by jchmb over 3 years ago - 1 comment

#56 - Question: AOC_PLAYBACK

Issue - State: closed - Opened by zorrodg over 3 years ago - 4 comments

#55 - construct.core.PaddingError: subcon parsed more bytes than was allowed by length

Issue - State: closed - Opened by nymanjens almost 4 years ago - 7 comments

#54 - Summary reports wrong starting age

Issue - State: closed - Opened by gethvi almost 4 years ago - 1 comment

#53 - Add condition to ignore chat from other games.

Pull Request - State: closed - Opened by Dico200 almost 4 years ago - 1 comment

#52 - ConstError: expected b'\x00\x0b' but parsed b'\x00\x00' -> expected 3 to 3, found 0

Issue - State: closed - Opened by Namek almost 4 years ago - 4 comments

#51 - shutil.SameFileError: '/tmp/tmp246qmkok' and '/tmp/tmp246qmkok' are the same file

Issue - State: closed - Opened by reactormonk almost 4 years ago - 2 comments

#50 - Fix some python3 compile errors

Pull Request - State: closed - Opened by nymanjens almost 4 years ago - 5 comments

#49 - Add Donjon to valid buildings

Pull Request - State: closed - Opened by abductedPlatypus almost 4 years ago - 4 comments

#48 - SyntaxError: can't use starred expression here

Issue - State: closed - Opened by reactormonk almost 4 years ago - 5 comments

#47 - Speed up "info" command (CLI)

Pull Request - State: closed - Opened by ollide almost 4 years ago - 1 comment

#45 - expected b'`\n' but parsed b'\x89\xda' - (parsing) -> de -> de -> ai_files

Issue - State: closed - Opened by denniske about 4 years ago - 1 comment

#44 - could not read enough bytes - (parsing) -> scenario -> messages -> instructions

Issue - State: closed - Opened by denniske about 4 years ago - 1 comment

#43 - no decoding mapping for 33620224 - (parsing) -> scenario -> game_settings

Issue - State: closed - Opened by denniske about 4 years ago - 1 comment

#42 - could not read enough bytes - (parsing) -> scenario -> players -> ai -> file

Issue - State: closed - Opened by denniske about 4 years ago - 1 comment

#41 - ValueError: 135 is not a valid Action

Issue - State: closed - Opened by denniske about 4 years ago - 2 comments

#40 - faster header parsing

Pull Request - State: closed - Opened by happyleavesaoc about 4 years ago - 3 comments

#39 - Update setup.py

Pull Request - State: closed - Opened by superphil0 about 4 years ago - 1 comment

#38 - fixed "unknown" byte placement in "wall" action

Pull Request - State: closed - Opened by Skazu about 4 years ago - 5 comments

#37 - module not working with pip

Issue - State: closed - Opened by Hovac about 4 years ago - 1 comment

#36 - DE November patch compatibility

Pull Request - State: closed - Opened by Skazu about 4 years ago - 2 comments

#35 - Added location of production queue cancellation

Pull Request - State: closed - Opened by MLeadbetter about 4 years ago - 2 comments

#34 - fixed error at skipping of ai section for de recorded games

Pull Request - State: closed - Opened by Skazu about 4 years ago

#33 - Skip ai settings in DE as long as we didn't know the correct structure

Pull Request - State: closed - Opened by Skazu about 4 years ago - 1 comment

#32 - Newest version of DE breaks parser

Issue - State: closed - Opened by Arxian about 4 years ago - 2 comments

#30 - RuntimeError: invalid mgz file: unsane min -1 and max -1

Issue - State: closed - Opened by denniske over 4 years ago - 4 comments

#29 - Add more DE map names

Pull Request - State: closed - Opened by denniske over 4 years ago - 2 comments

#28 - pad actions to actual size in "full" parser

Pull Request - State: closed - Opened by Skazu over 4 years ago - 1 comment

#27 - Faster Parsing

Issue - State: closed - Opened by denniske over 4 years ago - 6 comments

#26 - Question

Issue - State: closed - Opened by Overconfidence over 4 years ago - 1 comment

#25 - Small update to readme adding pip location

Pull Request - State: closed - Opened by cjds over 4 years ago - 1 comment

#24 - New aoe2 de recorded files parsing ending early

Issue - State: closed - Opened by arunpatala over 4 years ago - 7 comments

#23 - Can the after-game statistics be extracted from AOE2DE record files?

Issue - State: closed - Opened by thepalbi almost 5 years ago - 1 comment

#22 - Parsing latest patch saved .aoe2record files

Issue - State: closed - Opened by thepalbi almost 5 years ago - 1 comment

#21 - achievements parsing for DE returning null results

Issue - State: closed - Opened by gregstein almost 5 years ago - 4 comments

#20 - Playing back aoe2record files

Issue - State: closed - Opened by diogoalmeida almost 5 years ago - 1 comment

#19 - ignore unknown actions, fix crash in ach for de, avoid div by 0

Pull Request - State: closed - Opened by connorjclark almost 5 years ago - 1 comment

#18 - No postgame detected for any DE matches?

Issue - State: closed - Opened by heitorbffi almost 5 years ago - 5 comments

#17 - Why my recordings can't be parsed?

Issue - State: closed - Opened by Defozo almost 5 years ago - 11 comments