Ecosyste.ms: Issues

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GitHub / hankjordan/bevy_save issues and pull requests

#37 - Update to Bevy `0.14`

Issue - State: open - Opened by hankjordan 7 months ago

#36 - Update Bevy to 0.14

Pull Request - State: open - Opened by perry-blueberry 7 months ago - 13 comments

#35 - Is there a way to create entity mapping automatically?

Issue - State: closed - Opened by AntonZelenin 8 months ago - 1 comment

#34 - Update to Bevy 0.13

Issue - State: closed - Opened by MeoMix 12 months ago - 2 comments

#33 - wasm: use of webgl2 breaks webgpu build

Issue - State: open - Opened by martinlindhe about 1 year ago

#32 - Panic when extracting entities without loading `SavePlugins`

Issue - State: open - Opened by hankjordan about 1 year ago
Labels: bug

#31 - Rollback limits

Issue - State: open - Opened by hankjordan about 1 year ago
Labels: enhancement

#30 - Snapshot diffs

Issue - State: open - Opened by hankjordan about 1 year ago - 1 comment
Labels: enhancement

#29 - Was there a technical reason to avoid using `rmp_serde` in the WASM context?

Issue - State: closed - Opened by MeoMix about 1 year ago - 8 comments

#28 - Reflection-less snapshots

Issue - State: open - Opened by hankjordan about 1 year ago - 1 comment
Labels: enhancement

#27 - Persistent ID / entity mapping

Issue - State: closed - Opened by MeoMix about 1 year ago - 5 comments
Labels: question

#26 - Is this the expected way of calling `extract_entities` with a filtered query?

Issue - State: closed - Opened by MeoMix about 1 year ago - 3 comments
Labels: question

#25 - Are DespawnMode // MappingMode concepts intentionally removed in latest version?

Issue - State: closed - Opened by MeoMix about 1 year ago - 1 comment
Labels: question

#24 - Finish implementation of WASM backend

Issue - State: closed - Opened by MeoMix about 1 year ago - 2 comments

#23 - Update to Bevy `0.12`

Issue - State: closed - Opened by hankjordan about 1 year ago - 2 comments

#22 - Snapshot does not overwrite components with Vecs in them

Issue - State: closed - Opened by tgrkzus about 1 year ago - 4 comments
Labels: bug

#21 - Entity IDs changing when applying snapshot?

Issue - State: closed - Opened by frnsys over 1 year ago - 2 comments
Labels: bug

#20 - Fix DespawnMode::all_with

Pull Request - State: closed - Opened by obellish over 1 year ago - 1 comment

#19 - Support expressing clear_empty as configuration

Issue - State: closed - Opened by MeoMix over 1 year ago - 1 comment

#18 - WASM target fails to compile

Issue - State: closed - Opened by hankjordan over 1 year ago - 1 comment
Labels: bug

#17 - Update to Bevy 0.11

Issue - State: closed - Opened by hankjordan over 1 year ago - 1 comment

#16 - Fixes #15.

Pull Request - State: closed - Opened by hankjordan over 1 year ago

#15 - Document the "correct place" for each platform

Issue - State: closed - Opened by mwbryant over 1 year ago - 1 comment

#14 - Problems with using RON crate

Issue - State: closed - Opened by dmlary over 1 year ago - 5 comments

#13 - [Bug] Entity mapping for parent/children hierarchy does not work if entities are deleted first

Issue - State: closed - Opened by robertdodd over 1 year ago - 4 comments
Labels: bug

#12 - Async Support

Issue - State: open - Opened by hankjordan over 1 year ago
Labels: enhancement

#10 - Save / Load systems

Issue - State: closed - Opened by hankjordan over 1 year ago - 3 comments

#9 - Backend example

Issue - State: open - Opened by hankjordan over 1 year ago - 1 comment
Labels: documentation, good first issue

#8 - Partial Snapshots

Issue - State: closed - Opened by hankjordan over 1 year ago - 1 comment

#7 - Generic Backends

Issue - State: closed - Opened by hankjordan almost 2 years ago - 1 comment

#6 - Improve tests

Issue - State: open - Opened by hankjordan almost 2 years ago
Labels: good first issue

#5 - Save versioning and migrations

Issue - State: open - Opened by hankjordan almost 2 years ago - 8 comments
Labels: enhancement

#4 - Improve WASM support

Issue - State: closed - Opened by hankjordan almost 2 years ago - 3 comments

#3 - Is it possible not to depend on `bevy_scene`?

Issue - State: closed - Opened by mantou132 almost 2 years ago - 2 comments

#2 - Problem: Loading uninitialized resources

Issue - State: closed - Opened by pinkponk almost 2 years ago - 1 comment
Labels: bug

#1 - Feature request: Saving in .ron format

Issue - State: closed - Opened by pinkponk almost 2 years ago - 3 comments