Ecosyste.ms: Issues
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GitHub / handzlikchris/unity.questremotehandtracking issues and pull requests
#11 - Thank you for providing this but would you mind eyeballing the readme and fixing up a step or two please?
Issue -
State: open - Opened by lfrohling about 3 years ago
- 1 comment
#10 - Can this be used with Virtual Desktop and SteamVR
Issue -
State: closed - Opened by guiglass about 4 years ago
- 1 comment
#9 - Remote hand tracking in build
Issue -
State: closed - Opened by ibilab about 4 years ago
- 1 comment
#8 - Freezes on Quest : On launch or after few seconds when waering the headset.
Issue -
State: closed - Opened by satolas almost 5 years ago
- 1 comment
#7 - Unable to get Hand data
Issue -
State: closed - Opened by ValemVR almost 5 years ago
- 7 comments
#6 - The request addess is not valid in this context
Issue -
State: closed - Opened by piede828 almost 5 years ago
- 12 comments
#5 - Freezes when launching application on Quest.
Issue -
State: closed - Opened by quezdk almost 5 years ago
- 5 comments
#4 - Feature/remove oculus sample framework depedency
Pull Request -
State: closed - Opened by handzlikchris almost 5 years ago
#3 - added ability to record and replay gestures
Pull Request -
State: closed - Opened by handzlikchris almost 5 years ago
#2 - Dependency on OculusSampleFramework in many classes
Issue -
State: closed - Opened by provencher almost 5 years ago
- 2 comments
Labels: enhancement
#1 - Compile error after importing due to unused "Newtonsoft" using
Issue -
State: closed - Opened by provencher almost 5 years ago
- 1 comment