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GitHub / handzlikchris/unity.questremotehandtracking issues and pull requests

#10 - Can this be used with Virtual Desktop and SteamVR

Issue - State: closed - Opened by guiglass about 4 years ago - 1 comment

#9 - Remote hand tracking in build

Issue - State: closed - Opened by ibilab about 4 years ago - 1 comment

#8 - Freezes on Quest : On launch or after few seconds when waering the headset.

Issue - State: closed - Opened by satolas almost 5 years ago - 1 comment

#7 - Unable to get Hand data

Issue - State: closed - Opened by ValemVR almost 5 years ago - 7 comments

#6 - The request addess is not valid in this context

Issue - State: closed - Opened by piede828 almost 5 years ago - 12 comments

#5 - Freezes when launching application on Quest.

Issue - State: closed - Opened by quezdk almost 5 years ago - 5 comments

#4 - Feature/remove oculus sample framework depedency

Pull Request - State: closed - Opened by handzlikchris almost 5 years ago

#3 - added ability to record and replay gestures

Pull Request - State: closed - Opened by handzlikchris almost 5 years ago

#2 - Dependency on OculusSampleFramework in many classes

Issue - State: closed - Opened by provencher almost 5 years ago - 2 comments
Labels: enhancement

#1 - Compile error after importing due to unused "Newtonsoft" using

Issue - State: closed - Opened by provencher almost 5 years ago - 1 comment