Ecosyste.ms: Issues

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GitHub / gschup/ggrs issues and pull requests

#79 - Fix/Feature: Lockstep

Pull Request - State: open - Opened by gschup 4 months ago

#78 - Added NieR Automata: Online as project using ggrs

Pull Request - State: closed - Opened by jasper310899 4 months ago

#76 - Build Error: the trait `Sized` is not implemented

Issue - State: closed - Opened by axelmagn 6 months ago - 5 comments
Labels: bug

#75 - PredictionThreshold error drops requests missing correction

Issue - State: open - Opened by MaxCWhitehead 6 months ago - 3 comments
Labels: bug

#73 - fix: Fix result error type for bitfield-rle update to 0.2.1

Pull Request - State: closed - Opened by MaxCWhitehead 6 months ago - 3 comments

#72 - Crate doesn't build after `cargo update`: `E0277`

Issue - State: closed - Opened by johanhelsing 6 months ago - 2 comments
Labels: bug

#71 - update parking_lot to 0.12

Pull Request - State: closed - Opened by nelson137 6 months ago - 1 comment

#70 - Rollback requests ignored when `max_predictions` number of local inputs is saved

Issue - State: closed - Opened by aleksa2808 10 months ago - 4 comments
Labels: bug

#69 - Custom input prediction function?

Issue - State: open - Opened by johanhelsing 11 months ago - 2 comments
Labels: enhancement

#68 - Refactor: naming conventions

Pull Request - State: closed - Opened by gschup 11 months ago

#67 - Implemented Broadcast Options for `NonBlockingSocket`

Pull Request - State: open - Opened by bushrat011899 11 months ago

#66 - Report which frames checksums failed for in synctest sessions

Pull Request - State: closed - Opened by johanhelsing 11 months ago - 2 comments

#65 - Implement `Debug` for `GameStateCell`

Pull Request - State: closed - Opened by johanhelsing 11 months ago - 1 comment

#64 - Fix false positives in remote desync detection

Pull Request - State: closed - Opened by johanhelsing 12 months ago - 7 comments

#63 - Desyncs are incorrectly reported for predicted frames

Issue - State: closed - Opened by johanhelsing 12 months ago
Labels: bug

#62 - Allow player to trigger desync on purpose in examples

Pull Request - State: closed - Opened by PraxTube about 1 year ago - 2 comments

#61 - Desync Detection Mode not behaving as expected

Issue - State: closed - Opened by PraxTube about 1 year ago - 4 comments
Labels: bug

#60 - Use with no predictions

Issue - State: open - Opened by progre about 1 year ago - 5 comments
Labels: enhancement

#59 - chore: replace unmaintained actions-rs/* actions in CI workflows

Pull Request - State: closed - Opened by striezel over 1 year ago - 1 comment

#58 - chore: update actions/checkout in GitHub Actions workflows to v3

Pull Request - State: closed - Opened by striezel over 1 year ago - 1 comment

#57 - doc: fix some typos

Pull Request - State: closed - Opened by striezel over 1 year ago - 1 comment

#56 - Fix wasm build and add ci check

Pull Request - State: closed - Opened by johanhelsing over 1 year ago - 2 comments

#55 - Input question

Issue - State: closed - Opened by logixworx over 1 year ago - 3 comments

#54 - Multiple Local Players not allowed, but should be already supported

Issue - State: closed - Opened by gschup over 1 year ago - 1 comment
Labels: bug

#53 - Check formatting in PRs

Pull Request - State: closed - Opened by johanhelsing over 1 year ago - 1 comment

#52 - Cleanups

Pull Request - State: closed - Opened by johanhelsing over 1 year ago - 1 comment

#51 - docs: Enable desync detection in p2p example

Pull Request - State: closed - Opened by johanhelsing over 1 year ago

#50 - feat: DesyncDetection For P2PSessions

Pull Request - State: closed - Opened by HeatXD over 1 year ago - 2 comments

#49 - Remove unnecessary casts

Pull Request - State: closed - Opened by johanhelsing over 1 year ago

#48 - docs: Fix spelling

Pull Request - State: closed - Opened by johanhelsing over 1 year ago

#47 - Derive debug for SessionBuilder

Pull Request - State: closed - Opened by johanhelsing over 1 year ago - 4 comments

#46 - Add option for comparing checksums in `P2PSession`s

Issue - State: closed - Opened by johanhelsing over 1 year ago - 3 comments
Labels: enhancement

#45 - Allow Optimizing `NonBlockingSocket` for Message Broadcasts

Issue - State: open - Opened by zicklag almost 2 years ago - 4 comments
Labels: enhancement

#44 - Support enum with fields in `Config::Input`

Pull Request - State: open - Opened by Vrixyz almost 2 years ago - 1 comment

#43 - Support enum with fields in `Config::Input`

Pull Request - State: closed - Opened by Vrixyz almost 2 years ago - 1 comment

#42 - fix: removed an allocation in `InputBytes::zeroed`

Pull Request - State: closed - Opened by Vrixyz almost 2 years ago

#41 - Support (fieldless) enums in `Config::Input`

Pull Request - State: closed - Opened by Vrixyz almost 2 years ago - 3 comments

#40 - Support enum in `Config::Input`

Issue - State: open - Opened by Vrixyz almost 2 years ago - 9 comments
Labels: enhancement

#39 - [Question] Is the SyncTest Mode Suitable for General Purpose Local Play?

Issue - State: closed - Opened by zicklag almost 2 years ago - 2 comments

#38 - doc: add rustdoc linking on public items

Pull Request - State: closed - Opened by cscorley almost 2 years ago

#37 - chore: removed dead code from InputQueue:input()

Pull Request - State: closed - Opened by HeatXD about 2 years ago - 1 comment

#36 - Fixed faulty test: sync_layer::test_reach_prediction_threshold()

Pull Request - State: closed - Opened by HeatXD about 2 years ago - 1 comment

#35 - local_frame_advantage bigger than i8::MAX

Issue - State: open - Opened by cscorley over 2 years ago - 5 comments
Labels: bug

#33 - Demo crash

Issue - State: closed - Opened by majg0 over 2 years ago - 7 comments
Labels: bug

#32 - Generic inputs broke spectator functionality

Issue - State: closed - Opened by gschup over 2 years ago
Labels: bug

#31 - Update Wiki

Issue - State: closed - Opened by gschup over 2 years ago - 1 comment
Labels: documentation

#30 - Made the socket type generic

Pull Request - State: closed - Opened by iMplode-nZ over 2 years ago - 1 comment

#29 - Made the socket type generic.

Pull Request - State: closed - Opened by iMplode-nZ over 2 years ago - 4 comments

#28 - Added a generic <T> parameter to GameState

Pull Request - State: closed - Opened by iMplode-nZ over 2 years ago - 4 comments

#27 - Allow variably sized encoded inputs

Issue - State: closed - Opened by shelbyd almost 3 years ago - 2 comments
Labels: enhancement

#26 - Remove MAX_PLAYERS

Issue - State: closed - Opened by shelbyd almost 3 years ago - 2 comments
Labels: enhancement

#25 - Ability to simulate poor network conditions

Issue - State: closed - Opened by shelbyd almost 3 years ago - 4 comments
Labels: enhancement

#24 - Provide information about the confirmation state of a frame advance

Issue - State: closed - Opened by shelbyd almost 3 years ago - 3 comments
Labels: enhancement

#23 - Reconnect disconnected player

Issue - State: open - Opened by shelbyd almost 3 years ago - 9 comments
Labels: enhancement

#22 - refactor!: Rename start_*_session functions to Session::new() methods

Pull Request - State: closed - Opened by johanhelsing about 3 years ago - 1 comment

#21 - feat: Allow 3rd party socket implementations

Pull Request - State: closed - Opened by johanhelsing about 3 years ago - 3 comments

#20 - refactor: Turn NonBlockingSocket into trait to allow alternate socket types

Pull Request - State: closed - Opened by johanhelsing about 3 years ago - 9 comments
Labels: enhancement

#18 - fix: Fix panic due to std::time::Instant::now() on wasm

Pull Request - State: closed - Opened by johanhelsing about 3 years ago - 3 comments

#17 - Create CODE_OF_CONDUCT.md

Pull Request - State: closed - Opened by gschup about 3 years ago

#16 - let users set FPS of their application

Issue - State: closed - Opened by gschup about 3 years ago
Labels: enhancement

#15 - spectator disconnects players on the wrong frame for more than two players

Issue - State: closed - Opened by gschup about 3 years ago
Labels: bug

#14 - Create CODE_OF_CONDUCT.md

Pull Request - State: closed - Opened by gschup about 3 years ago

#13 - more tests should be written

Issue - State: closed - Opened by gschup about 3 years ago
Labels: good first issue, test

#12 - rare desyncing issue

Issue - State: closed - Opened by gschup about 3 years ago
Labels: bug

#11 - Out-Of-Order packets cause subtract with overflow

Issue - State: closed - Opened by ValorZard about 3 years ago - 5 comments
Labels: bug

#10 - WebRTC Support

Issue - State: closed - Opened by ValorZard about 3 years ago - 8 comments
Labels: enhancement, help wanted

#9 - should different sessions have a unified API?

Issue - State: closed - Opened by gschup about 3 years ago - 1 comment
Labels: question, breaking change

#8 - input only possible for one player in SyncTestSession

Issue - State: closed - Opened by gschup about 3 years ago
Labels: enhancement

#7 - test more than two players

Issue - State: closed - Opened by gschup about 3 years ago
Labels: good first issue, test

#6 - spectator catch-up when too far behind

Issue - State: closed - Opened by gschup about 3 years ago - 1 comment
Labels: enhancement

#5 - test box_game between two different pcs in different networks

Issue - State: closed - Opened by gschup about 3 years ago
Labels: good first issue, test

#4 - UDP sockets not working with IPv6

Issue - State: closed - Opened by gschup about 3 years ago - 4 comments
Labels: bug

#3 - Rollback when remote player disconnects

Issue - State: closed - Opened by gschup about 3 years ago
Labels: invalid

#2 - unnecessary dropping of Input packets

Issue - State: closed - Opened by gschup about 3 years ago
Labels: enhancement

#1 - decoding/encoding inputs leads to diverging gamestates

Issue - State: closed - Opened by gschup about 3 years ago - 2 comments