Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gruppe-adler/tvt_template.vr issues and pull requests
#70 - upgrade deps: grad-factions-tvt 1.0.0 , grad-loadout 4.11.7 – use assets from UK3CB instead of PO
Pull Request -
State: open - Opened by Fusselwurm over 1 year ago
#70 - upgrade deps: grad-factions-tvt 1.0.0 , grad-loadout 4.11.7 – use assets from UK3CB instead of PO
Pull Request -
State: open - Opened by Fusselwurm over 1 year ago
#69 - oops. fix initPoints
Pull Request -
State: closed - Opened by Fusselwurm about 3 years ago
#69 - oops. fix initPoints
Pull Request -
State: closed - Opened by Fusselwurm about 3 years ago
#68 - update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#68 - update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#67 - waverespawn code from Fuel Frenzy
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#67 - waverespawn code from Fuel Frenzy
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#66 - merge fuel frenzy's waverespawn fixes
Issue -
State: open - Opened by Fusselwurm over 3 years ago
#66 - merge fuel frenzy's waverespawn fixes
Issue -
State: open - Opened by Fusselwurm over 3 years ago
#65 - set waverespawn globals on server only
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#64 - dont add to score table where bounties are zero
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#64 - dont add to score table where bounties are zero
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#63 - exclude LOGIC units from PLAYABLE_UNITS array
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#63 - exclude LOGIC units from PLAYABLE_UNITS array
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#62 - switch points module to HashMap
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#62 - switch points module to HashMap
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#61 - add global event when mission ends
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 2 comments
#61 - add global event when mission ends
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 2 comments
#60 - hashMap bounties logic
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#60 - hashMap bounties logic
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
#59 - Configurable points displaytime
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 1 comment
#59 - Configurable points displaytime
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 1 comment
#58 - Stop end checking after first win condition is met for the first time
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 2 comments
#58 - Stop end checking after first win condition is met for the first time
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 2 comments
#57 - replace RDS / LOP civ stuff with UK3CB equivalents
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 1 comment
#57 - replace RDS / LOP civ stuff with UK3CB equivalents
Pull Request -
State: closed - Opened by Fusselwurm over 3 years ago
- 1 comment
#56 - remove unnecessary of CBA_fnc_hashValues
Pull Request -
State: closed - Opened by Fusselwurm about 4 years ago
#56 - remove unnecessary of CBA_fnc_hashValues
Pull Request -
State: closed - Opened by Fusselwurm about 4 years ago
#55 - Update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
#54 - Points refactor
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
#54 - Points refactor
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
#53 - switch from grad-civs script to @grad_civs mod
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
#52 - use PLAYABLE_UNITS macro
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
#51 - Wave Respawn: Possible bug with interrupted respawn.
Issue -
State: open - Opened by McDiod over 4 years ago
Labels: bug
#51 - Wave Respawn: Possible bug with interrupted respawn.
Issue -
State: open - Opened by McDiod over 4 years ago
Labels: bug
#50 - add sqflint
Pull Request -
State: open - Opened by Fusselwurm over 4 years ago
- 2 comments
#49 - linearSD: delete statics on round end
Issue -
State: closed - Opened by McDiod over 4 years ago
- 1 comment
Labels: bug
#48 - update grad-replay, grad-civs, grad-loadout, grad-fortifications
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
- 1 comment
#48 - update grad-replay, grad-civs, grad-loadout, grad-fortifications
Pull Request -
State: closed - Opened by Fusselwurm over 4 years ago
- 1 comment
#47 - new basic settings for pvp
Pull Request -
State: closed - Opened by nomisum almost 5 years ago
- 1 comment
#47 - new basic settings for pvp
Pull Request -
State: closed - Opened by nomisum almost 5 years ago
- 1 comment
#46 - close #45 add. time of 3min if time is up and sector cap
Pull Request -
State: closed - Opened by nomisum about 5 years ago
- 1 comment
#46 - close #45 add. time of 3min if time is up and sector cap
Pull Request -
State: closed - Opened by nomisum about 5 years ago
- 1 comment
#45 - linearSD: add 10min left timer, add time up timer if attacker is capturing
Issue -
State: closed - Opened by McDiod about 5 years ago
Labels: enhancement
#45 - linearSD: add 10min left timer, add time up timer if attacker is capturing
Issue -
State: closed - Opened by McDiod about 5 years ago
Labels: enhancement
#44 - close #40 linearSD: log more
Pull Request -
State: closed - Opened by McDiod about 5 years ago
#44 - close #40 linearSD: log more
Pull Request -
State: closed - Opened by McDiod about 5 years ago
#43 - close #42 update description.ext
Pull Request -
State: closed - Opened by DerZade about 5 years ago
#43 - close #42 update description.ext
Pull Request -
State: closed - Opened by DerZade about 5 years ago
#42 - upload replay
Issue -
State: closed - Opened by McDiod about 5 years ago
Labels: enhancement
#42 - upload replay
Issue -
State: closed - Opened by McDiod about 5 years ago
Labels: enhancement
#41 - linearSD updates for 190209
Pull Request -
State: closed - Opened by McDiod over 5 years ago
- 1 comment
Labels: enhancement
#41 - linearSD updates for 190209
Pull Request -
State: closed - Opened by McDiod over 5 years ago
- 1 comment
Labels: enhancement
#40 - linearSD: log more
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#40 - linearSD: log more
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#39 - Update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#39 - Update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#38 - linearSD: close #37 add onSpawn param to fn_addVehicles
Pull Request -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#38 - linearSD: close #37 add onSpawn param to fn_addVehicles
Pull Request -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#37 - linearSD: code parameter for vehicles
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#37 - linearSD: code parameter for vehicles
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#36 - close #33 linearSD improvements
Pull Request -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#36 - close #33 linearSD improvements
Pull Request -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#35 - fix civs & update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#35 - fix civs & update dependencies
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#34 - add Endgame mode
Pull Request -
State: open - Opened by McDiod over 5 years ago
- 3 comments
Labels: enhancement
#34 - add Endgame mode
Pull Request -
State: open - Opened by McDiod over 5 years ago
- 3 comments
Labels: enhancement
#33 - LinearSD - Feedback 190429
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#33 - LinearSD - Feedback 190429
Issue -
State: closed - Opened by McDiod over 5 years ago
Labels: enhancement
#32 - WaveRespawn: Wave time jumps back up.
Issue -
State: open - Opened by McDiod over 5 years ago
Labels: bug
#32 - WaveRespawn: Wave time jumps back up.
Issue -
State: open - Opened by McDiod over 5 years ago
Labels: bug
#31 - Possible TFAR bug on respawn
Issue -
State: open - Opened by McDiod over 5 years ago
- 3 comments
Labels: bug
#31 - Possible TFAR bug on respawn
Issue -
State: open - Opened by McDiod over 5 years ago
- 3 comments
Labels: bug
#30 - update grad-civs
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
- 4 comments
#30 - update grad-civs
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
- 4 comments
#29 - Update cfgIslands.hpp
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#29 - Update cfgIslands.hpp
Pull Request -
State: closed - Opened by Fusselwurm over 5 years ago
#28 - linearSD: teleport condition !inArea
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 1 comment
Labels: enhancement
#28 - linearSD: teleport condition !inArea
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 1 comment
Labels: enhancement
#27 - linearSD: update wiki functions
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 1 comment
Labels: enhancement
#27 - linearSD: update wiki functions
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 1 comment
Labels: enhancement
#26 - linearSD: save radio frequencies over multiple rounds
Issue -
State: closed - Opened by nomisum almost 6 years ago
- 2 comments
Labels: enhancement
#26 - linearSD: save radio frequencies over multiple rounds
Issue -
State: closed - Opened by nomisum almost 6 years ago
- 2 comments
Labels: enhancement
#25 - linearSD: preparation time 0 breaks the game
Issue -
State: closed - Opened by McDiod almost 6 years ago
Labels: bug
#25 - linearSD: preparation time 0 breaks the game
Issue -
State: closed - Opened by McDiod almost 6 years ago
Labels: bug
#24 - linearSD: prevent defender moving towards attacker bases
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 1 comment
Labels: enhancement
#23 - close #21 preparation time text size follow ui scale
Pull Request -
State: closed - Opened by McDiod almost 6 years ago
Labels: bug
#23 - close #21 preparation time text size follow ui scale
Pull Request -
State: closed - Opened by McDiod almost 6 years ago
Labels: bug
#22 - taplarapu improvements
Pull Request -
State: closed - Opened by McDiod almost 6 years ago
Labels: enhancement
#22 - taplarapu improvements
Pull Request -
State: closed - Opened by McDiod almost 6 years ago
Labels: enhancement
#21 - Vorbereitungszeit außerhalb Bildschirm auf 4K
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 3 comments
Labels: bug
#21 - Vorbereitungszeit außerhalb Bildschirm auf 4K
Issue -
State: closed - Opened by McDiod almost 6 years ago
- 3 comments
Labels: bug
#20 - Blackforest II improvements WIP
Pull Request -
State: closed - Opened by McDiod about 6 years ago
#20 - Blackforest II improvements WIP
Pull Request -
State: closed - Opened by McDiod about 6 years ago
#19 - advanced medical
Issue -
State: closed - Opened by McDiod about 6 years ago
Labels: bug
#19 - advanced medical
Issue -
State: closed - Opened by McDiod about 6 years ago
Labels: bug
#18 - points should be rounded in endscreen
Issue -
State: closed - Opened by McDiod about 6 years ago
Labels: bug
#17 - ACE Settings outdated
Issue -
State: closed - Opened by AdlerSalbei over 6 years ago
#17 - ACE Settings outdated
Issue -
State: closed - Opened by AdlerSalbei over 6 years ago