Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gruppe-adler/tvt_template.vr issues and pull requests

#69 - oops. fix initPoints

Pull Request - State: closed - Opened by Fusselwurm about 3 years ago

#69 - oops. fix initPoints

Pull Request - State: closed - Opened by Fusselwurm about 3 years ago

#68 - update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#68 - update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#67 - waverespawn code from Fuel Frenzy

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#67 - waverespawn code from Fuel Frenzy

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#66 - merge fuel frenzy's waverespawn fixes

Issue - State: open - Opened by Fusselwurm over 3 years ago

#66 - merge fuel frenzy's waverespawn fixes

Issue - State: open - Opened by Fusselwurm over 3 years ago

#65 - set waverespawn globals on server only

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#64 - dont add to score table where bounties are zero

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#64 - dont add to score table where bounties are zero

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#63 - exclude LOGIC units from PLAYABLE_UNITS array

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#63 - exclude LOGIC units from PLAYABLE_UNITS array

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#62 - switch points module to HashMap

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#62 - switch points module to HashMap

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#61 - add global event when mission ends

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 2 comments

#61 - add global event when mission ends

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 2 comments

#60 - hashMap bounties logic

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#60 - hashMap bounties logic

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago

#59 - Configurable points displaytime

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 1 comment

#59 - Configurable points displaytime

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 1 comment

#58 - Stop end checking after first win condition is met for the first time

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 2 comments

#58 - Stop end checking after first win condition is met for the first time

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 2 comments

#57 - replace RDS / LOP civ stuff with UK3CB equivalents

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 1 comment

#57 - replace RDS / LOP civ stuff with UK3CB equivalents

Pull Request - State: closed - Opened by Fusselwurm over 3 years ago - 1 comment

#56 - remove unnecessary of CBA_fnc_hashValues

Pull Request - State: closed - Opened by Fusselwurm about 4 years ago

#56 - remove unnecessary of CBA_fnc_hashValues

Pull Request - State: closed - Opened by Fusselwurm about 4 years ago

#55 - Update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago

#54 - Points refactor

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago

#54 - Points refactor

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago

#53 - switch from grad-civs script to @grad_civs mod

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago

#52 - use PLAYABLE_UNITS macro

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago

#51 - Wave Respawn: Possible bug with interrupted respawn.

Issue - State: open - Opened by McDiod over 4 years ago
Labels: bug

#51 - Wave Respawn: Possible bug with interrupted respawn.

Issue - State: open - Opened by McDiod over 4 years ago
Labels: bug

#50 - add sqflint

Pull Request - State: open - Opened by Fusselwurm over 4 years ago - 2 comments

#49 - linearSD: delete statics on round end

Issue - State: closed - Opened by McDiod over 4 years ago - 1 comment
Labels: bug

#48 - update grad-replay, grad-civs, grad-loadout, grad-fortifications

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago - 1 comment

#48 - update grad-replay, grad-civs, grad-loadout, grad-fortifications

Pull Request - State: closed - Opened by Fusselwurm over 4 years ago - 1 comment

#47 - new basic settings for pvp

Pull Request - State: closed - Opened by nomisum almost 5 years ago - 1 comment

#47 - new basic settings for pvp

Pull Request - State: closed - Opened by nomisum almost 5 years ago - 1 comment

#46 - close #45 add. time of 3min if time is up and sector cap

Pull Request - State: closed - Opened by nomisum about 5 years ago - 1 comment

#46 - close #45 add. time of 3min if time is up and sector cap

Pull Request - State: closed - Opened by nomisum about 5 years ago - 1 comment

#45 - linearSD: add 10min left timer, add time up timer if attacker is capturing

Issue - State: closed - Opened by McDiod about 5 years ago
Labels: enhancement

#45 - linearSD: add 10min left timer, add time up timer if attacker is capturing

Issue - State: closed - Opened by McDiod about 5 years ago
Labels: enhancement

#44 - close #40 linearSD: log more

Pull Request - State: closed - Opened by McDiod about 5 years ago

#44 - close #40 linearSD: log more

Pull Request - State: closed - Opened by McDiod about 5 years ago

#43 - close #42 update description.ext

Pull Request - State: closed - Opened by DerZade about 5 years ago

#43 - close #42 update description.ext

Pull Request - State: closed - Opened by DerZade about 5 years ago

#42 - upload replay

Issue - State: closed - Opened by McDiod about 5 years ago
Labels: enhancement

#42 - upload replay

Issue - State: closed - Opened by McDiod about 5 years ago
Labels: enhancement

#41 - linearSD updates for 190209

Pull Request - State: closed - Opened by McDiod over 5 years ago - 1 comment
Labels: enhancement

#41 - linearSD updates for 190209

Pull Request - State: closed - Opened by McDiod over 5 years ago - 1 comment
Labels: enhancement

#40 - linearSD: log more

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#40 - linearSD: log more

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#39 - Update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#39 - Update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#38 - linearSD: close #37 add onSpawn param to fn_addVehicles

Pull Request - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#38 - linearSD: close #37 add onSpawn param to fn_addVehicles

Pull Request - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#37 - linearSD: code parameter for vehicles

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#37 - linearSD: code parameter for vehicles

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#36 - close #33 linearSD improvements

Pull Request - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#36 - close #33 linearSD improvements

Pull Request - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#35 - fix civs & update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#35 - fix civs & update dependencies

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#34 - add Endgame mode

Pull Request - State: open - Opened by McDiod over 5 years ago - 3 comments
Labels: enhancement

#34 - add Endgame mode

Pull Request - State: open - Opened by McDiod over 5 years ago - 3 comments
Labels: enhancement

#33 - LinearSD - Feedback 190429

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#33 - LinearSD - Feedback 190429

Issue - State: closed - Opened by McDiod over 5 years ago
Labels: enhancement

#32 - WaveRespawn: Wave time jumps back up.

Issue - State: open - Opened by McDiod over 5 years ago
Labels: bug

#32 - WaveRespawn: Wave time jumps back up.

Issue - State: open - Opened by McDiod over 5 years ago
Labels: bug

#31 - Possible TFAR bug on respawn

Issue - State: open - Opened by McDiod over 5 years ago - 3 comments
Labels: bug

#31 - Possible TFAR bug on respawn

Issue - State: open - Opened by McDiod over 5 years ago - 3 comments
Labels: bug

#30 - update grad-civs

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago - 4 comments

#30 - update grad-civs

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago - 4 comments

#29 - Update cfgIslands.hpp

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#29 - Update cfgIslands.hpp

Pull Request - State: closed - Opened by Fusselwurm over 5 years ago

#28 - linearSD: teleport condition !inArea

Issue - State: closed - Opened by McDiod almost 6 years ago - 1 comment
Labels: enhancement

#28 - linearSD: teleport condition !inArea

Issue - State: closed - Opened by McDiod almost 6 years ago - 1 comment
Labels: enhancement

#27 - linearSD: update wiki functions

Issue - State: closed - Opened by McDiod almost 6 years ago - 1 comment
Labels: enhancement

#27 - linearSD: update wiki functions

Issue - State: closed - Opened by McDiod almost 6 years ago - 1 comment
Labels: enhancement

#26 - linearSD: save radio frequencies over multiple rounds

Issue - State: closed - Opened by nomisum almost 6 years ago - 2 comments
Labels: enhancement

#26 - linearSD: save radio frequencies over multiple rounds

Issue - State: closed - Opened by nomisum almost 6 years ago - 2 comments
Labels: enhancement

#25 - linearSD: preparation time 0 breaks the game

Issue - State: closed - Opened by McDiod almost 6 years ago
Labels: bug

#25 - linearSD: preparation time 0 breaks the game

Issue - State: closed - Opened by McDiod almost 6 years ago
Labels: bug

#24 - linearSD: prevent defender moving towards attacker bases

Issue - State: closed - Opened by McDiod almost 6 years ago - 1 comment
Labels: enhancement

#23 - close #21 preparation time text size follow ui scale

Pull Request - State: closed - Opened by McDiod almost 6 years ago
Labels: bug

#23 - close #21 preparation time text size follow ui scale

Pull Request - State: closed - Opened by McDiod almost 6 years ago
Labels: bug

#22 - taplarapu improvements

Pull Request - State: closed - Opened by McDiod almost 6 years ago
Labels: enhancement

#22 - taplarapu improvements

Pull Request - State: closed - Opened by McDiod almost 6 years ago
Labels: enhancement

#21 - Vorbereitungszeit außerhalb Bildschirm auf 4K

Issue - State: closed - Opened by McDiod almost 6 years ago - 3 comments
Labels: bug

#21 - Vorbereitungszeit außerhalb Bildschirm auf 4K

Issue - State: closed - Opened by McDiod almost 6 years ago - 3 comments
Labels: bug

#20 - Blackforest II improvements WIP

Pull Request - State: closed - Opened by McDiod about 6 years ago

#20 - Blackforest II improvements WIP

Pull Request - State: closed - Opened by McDiod about 6 years ago

#19 - advanced medical

Issue - State: closed - Opened by McDiod about 6 years ago
Labels: bug

#19 - advanced medical

Issue - State: closed - Opened by McDiod about 6 years ago
Labels: bug

#18 - points should be rounded in endscreen

Issue - State: closed - Opened by McDiod about 6 years ago
Labels: bug

#17 - ACE Settings outdated

Issue - State: closed - Opened by AdlerSalbei over 6 years ago

#17 - ACE Settings outdated

Issue - State: closed - Opened by AdlerSalbei over 6 years ago