Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gruppe-adler/co_vilematter.krokom issues and pull requests
#34 - Bugs 15.12.2021
Issue -
State: open - Opened by JulesVerner almost 3 years ago
- 1 comment
#33 - Teleport refactor
Pull Request -
State: closed - Opened by nomisum almost 3 years ago
#32 - Bugs 01.11
Issue -
State: open - Opened by JulesVerner about 3 years ago
#31 - 1.11. massive multiplayer test
Issue -
State: closed - Opened by nomisum about 3 years ago
- 1 comment
#30 - Test 30.10.
Issue -
State: closed - Opened by nomisum about 3 years ago
#29 - vanishing door workaround phase 0
Issue -
State: closed - Opened by nomisum about 3 years ago
#28 - add more slots
Issue -
State: closed - Opened by nomisum about 3 years ago
#27 - Test 25.10.
Issue -
State: closed - Opened by nomisum about 3 years ago
#26 - Test 24.10.
Issue -
State: closed - Opened by nomisum about 3 years ago
#25 - combatstate change eh phase1
Issue -
State: closed - Opened by nomisum about 3 years ago
#24 - build spawn helper phase2
Issue -
State: closed - Opened by nomisum about 3 years ago
#23 - disable lights on first explosion Phase 0
Issue -
State: closed - Opened by nomisum about 3 years ago
#22 - add streamator/clib
Issue -
State: closed - Opened by nomisum about 3 years ago
#21 - TAU raketenwerfer mehr ammo geben
Issue -
State: closed - Opened by JulesVerner about 3 years ago
#21 - TAU raketenwerfer mehr ammo geben
Issue -
State: closed - Opened by JulesVerner about 3 years ago
#20 - bugs test 17.10.
Issue -
State: closed - Opened by nomisum about 3 years ago
#19 - bugs test 12.10.
Issue -
State: closed - Opened by nomisum about 3 years ago
- 3 comments
#18 - fix "no longbow icon found" on gear in phase 1
Issue -
State: closed - Opened by nomisum about 3 years ago
Labels: bug
#17 - Refactoring phasemangement
Pull Request -
State: closed - Opened by nomisum about 3 years ago
#16 - tweak march soldiers
Issue -
State: closed - Opened by nomisum about 3 years ago
Labels: phase1
#15 - jump effect von guardsmen kein sound (evtl kein licht?)
Issue -
State: closed - Opened by nomisum about 3 years ago
#14 - diwako dui aus bei teleport
Issue -
State: closed - Opened by nomisum about 3 years ago
#14 - diwako dui aus bei teleport
Issue -
State: closed - Opened by nomisum about 3 years ago
#13 - Delays zwischen Teleports zu low?
Issue -
State: closed - Opened by nomisum about 3 years ago
#13 - Delays zwischen Teleports zu low?
Issue -
State: closed - Opened by nomisum about 3 years ago
#12 - Performance Tweaks
Issue -
State: closed - Opened by nomisum about 3 years ago
#12 - Performance Tweaks
Issue -
State: closed - Opened by nomisum about 3 years ago
#11 - Fix Battleship Movement
Issue -
State: closed - Opened by JulesVerner about 3 years ago
#10 - Teleport Effekt Phase 3
Issue -
State: closed - Opened by nomisum about 3 years ago
#9 - UFO + ADI Phase 2 / Teleport
Issue -
State: closed - Opened by nomisum about 3 years ago
#8 - Zombies vs Real Soldiers Phase 2
Issue -
State: closed - Opened by nomisum about 3 years ago
#7 - Phase 1 fertigstellen
Issue -
State: closed - Opened by nomisum about 3 years ago
#6 - SetObjectScale fixen
Issue -
State: closed - Opened by nomisum about 3 years ago
#5 - Soundlautstärke anpassen
Issue -
State: closed - Opened by nomisum about 3 years ago
#4 - Outro
Issue -
State: closed - Opened by nomisum about 3 years ago
#3 - Endsequenz per spawn in / Letzter Teleport
Issue -
State: closed - Opened by nomisum about 3 years ago
#2 - Loadout JIP ready machen
Issue -
State: closed - Opened by nomisum about 3 years ago
#1 - Teleport-Flow fertigstellen
Issue -
State: closed - Opened by nomisum about 3 years ago