Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / grow-graphics/gd issues and pull requests
#93 - case conversion function
Pull Request -
State: closed - Opened by hmrrrrr 12 days ago
- 3 comments
#92 - Methods are exported in PascalCase, rather than the snake_case convention
Issue -
State: closed - Opened by hmrrrrr 13 days ago
- 2 comments
Labels: missing functionality
#89 - Can't have custom resource type as export variable on a custom class
Issue -
State: closed - Opened by hmrrrrr 13 days ago
- 2 comments
#87 - Unable to install gd cmd on Windows
Issue -
State: closed - Opened by hmrrrrr 13 days ago
- 3 comments
Labels: onboarding, suspected to be fixed
#86 - Web Export: calling virtual classdb methods results in "table index out of bounds"
Issue -
State: closed - Opened by Splizard 15 days ago
- 1 comment
Labels: help wanted, crash, panic, broken functionality, web
#85 - classdb.Tool not working
Issue -
State: closed - Opened by Splizard 15 days ago
#79 - Can not find registered node in Godot editor
Issue -
State: closed - Opened by nii236 17 days ago
- 1 comment
#78 - editor extension reloading not working
Issue -
State: closed - Opened by rdlaitila 19 days ago
- 1 comment
#77 - Can not run any examples (missing darwin_arm64.dylib
Issue -
State: closed - Opened by nii236 20 days ago
- 4 comments
#75 - Networking
Issue -
State: closed - Opened by gedw99 20 days ago
#74 - a problem with macos export
Issue -
State: closed - Opened by VanZY-CN 22 days ago
- 8 comments
#72 - Non nil error panics when reading message
Issue -
State: closed - Opened by mdevnull 30 days ago
- 4 comments
#71 - Resource Fields dont work in Godot Editor
Issue -
State: closed - Opened by mdevnull about 1 month ago
- 6 comments
#70 - Nested Resources on node get not reference counted
Issue -
State: closed - Opened by mdevnull about 1 month ago
- 2 comments
#68 - String variant conversion error after split
Issue -
State: closed - Opened by mdevnull about 1 month ago
- 3 comments
#66 - Overhaul!
Pull Request -
State: closed - Opened by Splizard about 1 month ago
#65 - Suspected Go 1.22-1.23 CGO regressions/crashes (hopefully fixed in Go 1.24)
Issue -
State: open - Opened by Ullanar 3 months ago
- 4 comments
Labels: crash, panic, windows
#64 - register_class.go: clean up unnecessary reflection
Pull Request -
State: closed - Opened by nelsam 4 months ago
- 2 comments
#63 - Hello world
Issue -
State: closed - Opened by alexatsu 4 months ago
- 3 comments
#62 - cmd/gd: support GOBIN env var
Pull Request -
State: closed - Opened by nelsam 4 months ago
- 2 comments
#61 - cmd/gd: fix version error log
Pull Request -
State: closed - Opened by nelsam 4 months ago
- 1 comment
#60 - Building an apk
Issue -
State: closed - Opened by adcopeland 4 months ago
- 1 comment
#58 - How to convert a Godot Dictionary to and from a Go (Golang) struct
Issue -
State: closed - Opened by KKKFFFFFF 5 months ago
#57 - Iteration over gd.ArrayOf
Issue -
State: closed - Opened by Ullanar 6 months ago
- 3 comments
#56 - support for Godot 4.3
Issue -
State: closed - Opened by biswas08433 6 months ago
- 1 comment
#55 - runtime.link seems broken
Issue -
State: closed - Opened by Ullanar 6 months ago
- 1 comment
#54 - `Area2D` disappearing
Issue -
State: closed - Opened by vvh413 7 months ago
- 4 comments
#47 - [WIP] fix: adjust the way gd build macos executables
Pull Request -
State: closed - Opened by jugglingjsons 7 months ago
- 8 comments
#44 - pong crash (should gd.As return nil, true?)
Issue -
State: closed - Opened by adcopeland 7 months ago
- 9 comments
#42 - Improve "go generate" reproducibility: use LF, tidy module
Pull Request -
State: closed - Opened by 31 7 months ago
#40 - What are the steps to use this with a Godot 4.3 build?
Issue -
State: closed - Opened by 31 7 months ago
#37 - Gather inputs
Issue -
State: closed - Opened by Ullanar 7 months ago
#36 - Signals from goroutine?
Issue -
State: closed - Opened by TeddyDD 7 months ago
- 1 comment
#34 - Variant utility functions
Issue -
State: closed - Opened by Ullanar 8 months ago
- 1 comment
#33 - Unable to use FileAccess.Open
Issue -
State: closed - Opened by mdevnull 8 months ago
- 1 comment
#30 - Hot Reloading is not supported
Issue -
State: open - Opened by puzzir 8 months ago
- 4 comments
Labels: missing functionality, all platforms
#29 - panic when including gd.Signal
Issue -
State: closed - Opened by devnull-twitch 8 months ago
- 6 comments
#28 - Errors when registering some gd classes
Issue -
State: closed - Opened by puzzir 8 months ago
- 4 comments
#25 - use after free Error on gd.String properties
Issue -
State: closed - Opened by devnull-twitch 8 months ago
- 3 comments
#24 - Cannot return gd.Error
Issue -
State: closed - Opened by AllenDang 9 months ago
- 1 comment
#23 - How to return a Dictionary?
Issue -
State: closed - Opened by AllenDang 9 months ago
- 2 comments
#22 - Access to custom Resource's property crash the game
Issue -
State: closed - Opened by ShirenY 9 months ago
- 2 comments
#20 - Can't create a custom resource type and load it with gd
Issue -
State: closed - Opened by ShirenY 9 months ago
- 8 comments
#19 - Implement godot 4.2's extension hot reloading
Issue -
State: closed - Opened by ShirenY 9 months ago
- 4 comments
#18 - Random data corruption with SetPosition()
Issue -
State: closed - Opened by ShirenY 9 months ago
- 15 comments
#17 - gd run example pong on Windows gives a error
Issue -
State: closed - Opened by ShirenY 9 months ago
- 13 comments
#15 - Trying to run on macOS
Issue -
State: closed - Opened by claudioluciano 9 months ago
- 4 comments
#13 - support macos
Issue -
State: closed - Opened by cq-z 10 months ago
#11 - Return Parameters
Issue -
State: closed - Opened by creichlin 12 months ago
- 2 comments
#10 - Segmentation fault / panic on startup (Arch Linux)
Issue -
State: closed - Opened by Jsewill 12 months ago
- 14 comments
#6 - GDExtension support
Issue -
State: closed - Opened by TheoXD almost 2 years ago
- 1 comment
#5 - change the name of the branch
Issue -
State: closed - Opened by pandak1d almost 2 years ago
- 1 comment
#4 - return string value panic: toUnsafe: unsupported type string
Issue -
State: closed - Opened by Bmixo over 2 years ago
- 1 comment
#3 - makefile support windows and macos platform
Pull Request -
State: closed - Opened by Bmixo over 2 years ago
- 1 comment
#2 - editor panic on windows github.com/readykit/gd.BelongsTo(...)
Issue -
State: closed - Opened by Bmixo over 2 years ago
- 1 comment
#1 - current example doesn't work
Issue -
State: closed - Opened by thegrumpylion over 2 years ago
- 3 comments