Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / grow-graphics/gd issues and pull requests

#93 - case conversion function

Pull Request - State: closed - Opened by hmrrrrr 12 days ago - 3 comments

#92 - Methods are exported in PascalCase, rather than the snake_case convention

Issue - State: closed - Opened by hmrrrrr 13 days ago - 2 comments
Labels: missing functionality

#89 - Can't have custom resource type as export variable on a custom class

Issue - State: closed - Opened by hmrrrrr 13 days ago - 2 comments

#87 - Unable to install gd cmd on Windows

Issue - State: closed - Opened by hmrrrrr 13 days ago - 3 comments
Labels: onboarding, suspected to be fixed

#86 - Web Export: calling virtual classdb methods results in "table index out of bounds"

Issue - State: closed - Opened by Splizard 15 days ago - 1 comment
Labels: help wanted, crash, panic, broken functionality, web

#85 - classdb.Tool not working

Issue - State: closed - Opened by Splizard 15 days ago

#79 - Can not find registered node in Godot editor

Issue - State: closed - Opened by nii236 17 days ago - 1 comment

#78 - editor extension reloading not working

Issue - State: closed - Opened by rdlaitila 19 days ago - 1 comment

#77 - Can not run any examples (missing darwin_arm64.dylib

Issue - State: closed - Opened by nii236 20 days ago - 4 comments

#75 - Networking

Issue - State: closed - Opened by gedw99 20 days ago

#74 - a problem with macos export

Issue - State: closed - Opened by VanZY-CN 22 days ago - 8 comments

#72 - Non nil error panics when reading message

Issue - State: closed - Opened by mdevnull 30 days ago - 4 comments

#71 - Resource Fields dont work in Godot Editor

Issue - State: closed - Opened by mdevnull about 1 month ago - 6 comments

#70 - Nested Resources on node get not reference counted

Issue - State: closed - Opened by mdevnull about 1 month ago - 2 comments

#68 - String variant conversion error after split

Issue - State: closed - Opened by mdevnull about 1 month ago - 3 comments

#66 - Overhaul!

Pull Request - State: closed - Opened by Splizard about 1 month ago

#65 - Suspected Go 1.22-1.23 CGO regressions/crashes (hopefully fixed in Go 1.24)

Issue - State: open - Opened by Ullanar 3 months ago - 4 comments
Labels: crash, panic, windows

#64 - register_class.go: clean up unnecessary reflection

Pull Request - State: closed - Opened by nelsam 4 months ago - 2 comments

#63 - Hello world

Issue - State: closed - Opened by alexatsu 4 months ago - 3 comments

#62 - cmd/gd: support GOBIN env var

Pull Request - State: closed - Opened by nelsam 4 months ago - 2 comments

#61 - cmd/gd: fix version error log

Pull Request - State: closed - Opened by nelsam 4 months ago - 1 comment

#60 - Building an apk

Issue - State: closed - Opened by adcopeland 4 months ago - 1 comment

#57 - Iteration over gd.ArrayOf

Issue - State: closed - Opened by Ullanar 6 months ago - 3 comments

#56 - support for Godot 4.3

Issue - State: closed - Opened by biswas08433 6 months ago - 1 comment

#55 - runtime.link seems broken

Issue - State: closed - Opened by Ullanar 6 months ago - 1 comment

#54 - `Area2D` disappearing

Issue - State: closed - Opened by vvh413 7 months ago - 4 comments

#47 - [WIP] fix: adjust the way gd build macos executables

Pull Request - State: closed - Opened by jugglingjsons 7 months ago - 8 comments

#44 - pong crash (should gd.As return nil, true?)

Issue - State: closed - Opened by adcopeland 7 months ago - 9 comments

#42 - Improve "go generate" reproducibility: use LF, tidy module

Pull Request - State: closed - Opened by 31 7 months ago

#40 - What are the steps to use this with a Godot 4.3 build?

Issue - State: closed - Opened by 31 7 months ago

#37 - Gather inputs

Issue - State: closed - Opened by Ullanar 7 months ago

#36 - Signals from goroutine?

Issue - State: closed - Opened by TeddyDD 7 months ago - 1 comment

#34 - Variant utility functions

Issue - State: closed - Opened by Ullanar 8 months ago - 1 comment

#33 - Unable to use FileAccess.Open

Issue - State: closed - Opened by mdevnull 8 months ago - 1 comment

#30 - Hot Reloading is not supported

Issue - State: open - Opened by puzzir 8 months ago - 4 comments
Labels: missing functionality, all platforms

#29 - panic when including gd.Signal

Issue - State: closed - Opened by devnull-twitch 8 months ago - 6 comments

#28 - Errors when registering some gd classes

Issue - State: closed - Opened by puzzir 8 months ago - 4 comments

#25 - use after free Error on gd.String properties

Issue - State: closed - Opened by devnull-twitch 8 months ago - 3 comments

#24 - Cannot return gd.Error

Issue - State: closed - Opened by AllenDang 9 months ago - 1 comment

#23 - How to return a Dictionary?

Issue - State: closed - Opened by AllenDang 9 months ago - 2 comments

#22 - Access to custom Resource's property crash the game

Issue - State: closed - Opened by ShirenY 9 months ago - 2 comments

#20 - Can't create a custom resource type and load it with gd

Issue - State: closed - Opened by ShirenY 9 months ago - 8 comments

#19 - Implement godot 4.2's extension hot reloading

Issue - State: closed - Opened by ShirenY 9 months ago - 4 comments

#18 - Random data corruption with SetPosition()

Issue - State: closed - Opened by ShirenY 9 months ago - 15 comments

#17 - gd run example pong on Windows gives a error

Issue - State: closed - Opened by ShirenY 9 months ago - 13 comments

#15 - Trying to run on macOS

Issue - State: closed - Opened by claudioluciano 9 months ago - 4 comments

#13 - support macos

Issue - State: closed - Opened by cq-z 10 months ago

#11 - Return Parameters

Issue - State: closed - Opened by creichlin 12 months ago - 2 comments

#10 - Segmentation fault / panic on startup (Arch Linux)

Issue - State: closed - Opened by Jsewill 12 months ago - 14 comments

#6 - GDExtension support

Issue - State: closed - Opened by TheoXD almost 2 years ago - 1 comment

#5 - change the name of the branch

Issue - State: closed - Opened by pandak1d almost 2 years ago - 1 comment

#4 - return string value panic: toUnsafe: unsupported type string

Issue - State: closed - Opened by Bmixo over 2 years ago - 1 comment

#3 - makefile support windows and macos platform

Pull Request - State: closed - Opened by Bmixo over 2 years ago - 1 comment

#2 - editor panic on windows github.com/readykit/gd.BelongsTo(...)

Issue - State: closed - Opened by Bmixo over 2 years ago - 1 comment

#1 - current example doesn't work

Issue - State: closed - Opened by thegrumpylion over 2 years ago - 3 comments