Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gpuopen-librariesandsdks/v-ez issues and pull requests

#88 - Device::MapBuffer ignores offset param [fixed]

Issue - State: open - Opened by EvilTrev over 1 year ago

#88 - Device::MapBuffer ignores offset param [fixed]

Issue - State: open - Opened by EvilTrev over 1 year ago

#84 - Incorrect cached pipeline as GraphicsState not copy safe

Issue - State: open - Opened by publicrepo about 2 years ago

#84 - Incorrect cached pipeline as GraphicsState not copy safe

Issue - State: open - Opened by publicrepo about 2 years ago

#83 - Divide by zero in compressed image subdata

Issue - State: open - Opened by publicrepo about 2 years ago - 2 comments

#83 - Divide by zero in compressed image subdata

Issue - State: open - Opened by publicrepo about 2 years ago - 2 comments

#82 - Pipeline barrier issue with srcAccessMask and srcStageMask

Issue - State: open - Opened by publicrepo about 2 years ago

#80 - Incorrect index in StreamDecoder::CmdClearAttachments

Issue - State: open - Opened by publicrepo over 2 years ago

#80 - Incorrect index in StreamDecoder::CmdClearAttachments

Issue - State: open - Opened by publicrepo over 2 years ago

#79 - Fixed typos in documentation

Pull Request - State: closed - Opened by Veryzon about 3 years ago

#78 - Update VEZ.h so it compile with C

Pull Request - State: open - Opened by apg360 over 3 years ago

#78 - Update VEZ.h so it compile with C

Pull Request - State: open - Opened by apg360 over 3 years ago

#77 - Debug markers

Pull Request - State: open - Opened by RylauChelmi over 4 years ago

#76 - Added #include support in glsl compilation

Pull Request - State: open - Opened by RylauChelmi over 4 years ago

#76 - Added #include support in glsl compilation

Pull Request - State: open - Opened by RylauChelmi over 4 years ago

#75 - Added Tessellation support to V-EZ

Pull Request - State: open - Opened by RylauChelmi over 4 years ago

#75 - Added Tessellation support to V-EZ

Pull Request - State: open - Opened by RylauChelmi over 4 years ago

#74 - 使用cmake编译vez出错

Issue - State: open - Opened by wangsongcheng over 4 years ago

#73 - V-EZ is unmaintained, what's next?

Issue - State: open - Opened by manhnt9 over 4 years ago - 9 comments

#73 - V-EZ is unmaintained, what's next?

Issue - State: open - Opened by manhnt9 over 4 years ago - 9 comments

#72 - DescriptorPool leaks when exceeding m_maxSetsPerPool

Issue - State: open - Opened by vlmillet over 4 years ago - 2 comments

#72 - DescriptorPool leaks when exceeding m_maxSetsPerPool

Issue - State: open - Opened by vlmillet over 4 years ago - 2 comments

#71 - fixing VEZ.h for use in C code

Pull Request - State: open - Opened by ForestCSharp almost 5 years ago

#71 - fixing VEZ.h for use in C code

Pull Request - State: open - Opened by ForestCSharp almost 5 years ago

#70 - Subpasses example segfaults

Issue - State: closed - Opened by illeatmyhat about 5 years ago - 1 comment

#70 - Subpasses example segfaults

Issue - State: closed - Opened by illeatmyhat about 5 years ago - 1 comment

#69 - Validation error in shadow mapping sample

Issue - State: open - Opened by BinaryCat17 over 5 years ago - 1 comment

#68 - 'maxTransferBlocksY' not used in Device::CompressedImageSubData

Issue - State: open - Opened by vlmillet over 5 years ago - 1 comment

#67 - Changes in "Building V-EZ" instructions order

Pull Request - State: open - Opened by wyrlwind over 5 years ago - 1 comment

#67 - Changes in "Building V-EZ" instructions order

Pull Request - State: open - Opened by wyrlwind over 5 years ago - 1 comment

#66 - fix compile error when using new version glslang and spirv-cross

Pull Request - State: closed - Opened by Tanc-ANT over 5 years ago - 3 comments

#66 - fix compile error when using new version glslang and spirv-cross

Pull Request - State: closed - Opened by Tanc-ANT over 5 years ago - 3 comments

#65 - Find and use ccache if available

Pull Request - State: open - Opened by manhnt9 over 5 years ago

#65 - Find and use ccache if available

Pull Request - State: open - Opened by manhnt9 over 5 years ago

#64 - Documentation lacks compute pipeline invocation instruction

Issue - State: open - Opened by manhnt9 over 5 years ago

#64 - Documentation lacks compute pipeline invocation instruction

Issue - State: open - Opened by manhnt9 over 5 years ago

#63 - Fix a number of memory leaks

Pull Request - State: open - Opened by jeremyong over 5 years ago - 4 comments

#62 - "VEZ.h" has unknown type name errors?

Issue - State: open - Opened by ReallyComeOn almost 6 years ago - 7 comments

#62 - "VEZ.h" has unknown type name errors?

Issue - State: open - Opened by ReallyComeOn almost 6 years ago - 7 comments

#61 - Fixed typos

Pull Request - State: open - Opened by vallentin almost 6 years ago - 1 comment

#61 - Fixed typos

Pull Request - State: open - Opened by vallentin almost 6 years ago - 1 comment

#60 - Fix #59

Pull Request - State: open - Opened by manhnt9 almost 6 years ago - 1 comment

#59 - StreamEncoder::CmdEndRenderPass() wrong barriers bug

Issue - State: closed - Opened by danielrid almost 6 years ago - 1 comment

#59 - StreamEncoder::CmdEndRenderPass() wrong barriers bug

Issue - State: closed - Opened by danielrid almost 6 years ago - 1 comment

#58 - Why no comments?

Issue - State: closed - Opened by TechnikEmpire almost 6 years ago - 2 comments

#58 - Why no comments?

Issue - State: closed - Opened by TechnikEmpire almost 6 years ago - 2 comments

#57 - Android port

Pull Request - State: open - Opened by manhnt9 almost 6 years ago - 4 comments

#57 - Android port

Pull Request - State: open - Opened by manhnt9 almost 6 years ago - 4 comments

#56 - Macro produces non-portable functions

Issue - State: open - Opened by manhnt9 almost 6 years ago - 1 comment

#56 - Macro produces non-portable functions

Issue - State: open - Opened by manhnt9 almost 6 years ago - 1 comment

#55 - PipelineBarrier issue

Issue - State: open - Opened by SilvanVR about 6 years ago

#54 - How to draw indirect?

Issue - State: closed - Opened by manhnt9 about 6 years ago - 1 comment

#53 - Segmentation fault (sometimes) in vezCreateDevice!

Issue - State: open - Opened by manhnt9 about 6 years ago - 1 comment

#53 - Segmentation fault (sometimes) in vezCreateDevice!

Issue - State: open - Opened by manhnt9 about 6 years ago - 1 comment

#52 - Fragment shader seems not executed

Issue - State: closed - Opened by manhnt9 about 6 years ago - 3 comments

#52 - Fragment shader seems not executed

Issue - State: closed - Opened by manhnt9 about 6 years ago - 3 comments

#51 - Don't force vertex data mapping.

Issue - State: closed - Opened by manhnt9 about 6 years ago - 1 comment

#51 - Don't force vertex data mapping.

Issue - State: closed - Opened by manhnt9 about 6 years ago - 1 comment

#50 - Validation layer complains about vkCreateDescriptorPool's size count

Issue - State: closed - Opened by manhnt9 about 6 years ago - 9 comments

#50 - Validation layer complains about vkCreateDescriptorPool's size count

Issue - State: closed - Opened by manhnt9 about 6 years ago - 9 comments

#49 - Instancing example?

Issue - State: closed - Opened by manhnt9 about 6 years ago - 5 comments

#49 - Instancing example?

Issue - State: closed - Opened by manhnt9 about 6 years ago - 5 comments

#48 - Image layout issues

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#48 - Image layout issues

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#47 - Installation instructions

Issue - State: open - Opened by dylanede about 6 years ago

#47 - Installation instructions

Issue - State: open - Opened by dylanede about 6 years ago

#46 - vezImportVkImage

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#46 - vezImportVkImage

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#45 - How to clear screen? Bugs spotted.

Issue - State: closed - Opened by manhnt9 about 6 years ago - 15 comments

#45 - How to clear screen? Bugs spotted.

Issue - State: closed - Opened by manhnt9 about 6 years ago - 15 comments

#44 - Setting dynamic states through pipeline states effectively does nothing

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#44 - Setting dynamic states through pipeline states effectively does nothing

Issue - State: closed - Opened by SilvanVR about 6 years ago - 2 comments

#43 - Incompatible render passes

Issue - State: open - Opened by SilvanVR about 6 years ago - 5 comments

#43 - Incompatible render passes

Issue - State: open - Opened by SilvanVR about 6 years ago - 5 comments

#42 - VR with Oculus SDK not possible with V-EZ

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#42 - VR with Oculus SDK not possible with V-EZ

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#41 - Error While Building V-EZ

Issue - State: closed - Opened by harryisgamer about 6 years ago - 7 comments

#41 - Error While Building V-EZ

Issue - State: closed - Opened by harryisgamer about 6 years ago - 7 comments

#40 - Some samples use system("pause")

Issue - State: closed - Opened by kiroma about 6 years ago

#40 - Some samples use system("pause")

Issue - State: closed - Opened by kiroma about 6 years ago

#39 - Fix hash calculation for descriptor set layouts caching.

Pull Request - State: closed - Opened by Warpten about 6 years ago

#38 - Rework CMake structure

Pull Request - State: closed - Opened by kiroma about 6 years ago

#38 - Rework CMake structure

Pull Request - State: closed - Opened by kiroma about 6 years ago

#37 - Validation complain in vezCreateSwapchain with 1.1.82.1

Issue - State: closed - Opened by SilvanVR about 6 years ago - 15 comments

#37 - Validation complain in vezCreateSwapchain with 1.1.82.1

Issue - State: closed - Opened by SilvanVR about 6 years ago - 15 comments

#36 - No support for VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#36 - No support for VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#35 - Wrong loop condition in Device.cpp Line 779

Issue - State: closed - Opened by SilvanVR about 6 years ago

#35 - Wrong loop condition in Device.cpp Line 779

Issue - State: closed - Opened by SilvanVR about 6 years ago

#34 - Wrong .vecsize for matrices

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#34 - Wrong .vecsize for matrices

Issue - State: closed - Opened by SilvanVR about 6 years ago - 1 comment

#33 - The Subpasses example caused system hang

Issue - State: open - Opened by masahi about 6 years ago - 1 comment

#33 - The Subpasses example caused system hang

Issue - State: open - Opened by masahi about 6 years ago - 1 comment