Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gpuopen-librariesandsdks/v-ez issues and pull requests
#88 - Device::MapBuffer ignores offset param [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
#88 - Device::MapBuffer ignores offset param [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
#87 - UncompressedImageSubData fails to update the correct Z/depth of a 3d texture [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
#86 - If using multiple sets in a shader, they may be ordered incorrectly when creating a descriptor [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
- 1 comment
#86 - If using multiple sets in a shader, they may be ordered incorrectly when creating a descriptor [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
- 1 comment
#85 - Begin/EndRenderPass with CLEAR and STORE, but no draw calls won't actually clear and store [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
- 1 comment
#85 - Begin/EndRenderPass with CLEAR and STORE, but no draw calls won't actually clear and store [fixed]
Issue -
State: open - Opened by EvilTrev over 1 year ago
- 1 comment
#84 - Incorrect cached pipeline as GraphicsState not copy safe
Issue -
State: open - Opened by publicrepo about 2 years ago
#84 - Incorrect cached pipeline as GraphicsState not copy safe
Issue -
State: open - Opened by publicrepo about 2 years ago
#83 - Divide by zero in compressed image subdata
Issue -
State: open - Opened by publicrepo about 2 years ago
- 2 comments
#83 - Divide by zero in compressed image subdata
Issue -
State: open - Opened by publicrepo about 2 years ago
- 2 comments
#82 - Pipeline barrier issue with srcAccessMask and srcStageMask
Issue -
State: open - Opened by publicrepo about 2 years ago
#81 - CmdClearAttachments no effect when no pipelines in renderpass
Issue -
State: open - Opened by publicrepo about 2 years ago
#81 - CmdClearAttachments no effect when no pipelines in renderpass
Issue -
State: open - Opened by publicrepo about 2 years ago
#80 - Incorrect index in StreamDecoder::CmdClearAttachments
Issue -
State: open - Opened by publicrepo over 2 years ago
#80 - Incorrect index in StreamDecoder::CmdClearAttachments
Issue -
State: open - Opened by publicrepo over 2 years ago
#79 - Fixed typos in documentation
Pull Request -
State: closed - Opened by Veryzon about 3 years ago
#78 - Update VEZ.h so it compile with C
Pull Request -
State: open - Opened by apg360 over 3 years ago
#78 - Update VEZ.h so it compile with C
Pull Request -
State: open - Opened by apg360 over 3 years ago
#77 - Debug markers
Pull Request -
State: open - Opened by RylauChelmi over 4 years ago
#76 - Added #include support in glsl compilation
Pull Request -
State: open - Opened by RylauChelmi over 4 years ago
#76 - Added #include support in glsl compilation
Pull Request -
State: open - Opened by RylauChelmi over 4 years ago
#75 - Added Tessellation support to V-EZ
Pull Request -
State: open - Opened by RylauChelmi over 4 years ago
#75 - Added Tessellation support to V-EZ
Pull Request -
State: open - Opened by RylauChelmi over 4 years ago
#74 - 使用cmake编译vez出错
Issue -
State: open - Opened by wangsongcheng over 4 years ago
#73 - V-EZ is unmaintained, what's next?
Issue -
State: open - Opened by manhnt9 over 4 years ago
- 9 comments
#73 - V-EZ is unmaintained, what's next?
Issue -
State: open - Opened by manhnt9 over 4 years ago
- 9 comments
#72 - DescriptorPool leaks when exceeding m_maxSetsPerPool
Issue -
State: open - Opened by vlmillet over 4 years ago
- 2 comments
#72 - DescriptorPool leaks when exceeding m_maxSetsPerPool
Issue -
State: open - Opened by vlmillet over 4 years ago
- 2 comments
#71 - fixing VEZ.h for use in C code
Pull Request -
State: open - Opened by ForestCSharp almost 5 years ago
#71 - fixing VEZ.h for use in C code
Pull Request -
State: open - Opened by ForestCSharp almost 5 years ago
#70 - Subpasses example segfaults
Issue -
State: closed - Opened by illeatmyhat about 5 years ago
- 1 comment
#70 - Subpasses example segfaults
Issue -
State: closed - Opened by illeatmyhat about 5 years ago
- 1 comment
#69 - Validation error in shadow mapping sample
Issue -
State: open - Opened by BinaryCat17 over 5 years ago
- 1 comment
#68 - 'maxTransferBlocksY' not used in Device::CompressedImageSubData
Issue -
State: open - Opened by vlmillet over 5 years ago
- 1 comment
#67 - Changes in "Building V-EZ" instructions order
Pull Request -
State: open - Opened by wyrlwind over 5 years ago
- 1 comment
#67 - Changes in "Building V-EZ" instructions order
Pull Request -
State: open - Opened by wyrlwind over 5 years ago
- 1 comment
#66 - fix compile error when using new version glslang and spirv-cross
Pull Request -
State: closed - Opened by Tanc-ANT over 5 years ago
- 3 comments
#66 - fix compile error when using new version glslang and spirv-cross
Pull Request -
State: closed - Opened by Tanc-ANT over 5 years ago
- 3 comments
#65 - Find and use ccache if available
Pull Request -
State: open - Opened by manhnt9 over 5 years ago
#65 - Find and use ccache if available
Pull Request -
State: open - Opened by manhnt9 over 5 years ago
#64 - Documentation lacks compute pipeline invocation instruction
Issue -
State: open - Opened by manhnt9 over 5 years ago
#64 - Documentation lacks compute pipeline invocation instruction
Issue -
State: open - Opened by manhnt9 over 5 years ago
#63 - Fix a number of memory leaks
Pull Request -
State: open - Opened by jeremyong over 5 years ago
- 4 comments
#62 - "VEZ.h" has unknown type name errors?
Issue -
State: open - Opened by ReallyComeOn almost 6 years ago
- 7 comments
#62 - "VEZ.h" has unknown type name errors?
Issue -
State: open - Opened by ReallyComeOn almost 6 years ago
- 7 comments
#61 - Fixed typos
Pull Request -
State: open - Opened by vallentin almost 6 years ago
- 1 comment
#61 - Fixed typos
Pull Request -
State: open - Opened by vallentin almost 6 years ago
- 1 comment
#60 - Fix #59
Pull Request -
State: open - Opened by manhnt9 almost 6 years ago
- 1 comment
#59 - StreamEncoder::CmdEndRenderPass() wrong barriers bug
Issue -
State: closed - Opened by danielrid almost 6 years ago
- 1 comment
#59 - StreamEncoder::CmdEndRenderPass() wrong barriers bug
Issue -
State: closed - Opened by danielrid almost 6 years ago
- 1 comment
#58 - Why no comments?
Issue -
State: closed - Opened by TechnikEmpire almost 6 years ago
- 2 comments
#58 - Why no comments?
Issue -
State: closed - Opened by TechnikEmpire almost 6 years ago
- 2 comments
#57 - Android port
Pull Request -
State: open - Opened by manhnt9 almost 6 years ago
- 4 comments
#57 - Android port
Pull Request -
State: open - Opened by manhnt9 almost 6 years ago
- 4 comments
#56 - Macro produces non-portable functions
Issue -
State: open - Opened by manhnt9 almost 6 years ago
- 1 comment
#56 - Macro produces non-portable functions
Issue -
State: open - Opened by manhnt9 almost 6 years ago
- 1 comment
#55 - PipelineBarrier issue
Issue -
State: open - Opened by SilvanVR about 6 years ago
#54 - How to draw indirect?
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 1 comment
#53 - Segmentation fault (sometimes) in vezCreateDevice!
Issue -
State: open - Opened by manhnt9 about 6 years ago
- 1 comment
#53 - Segmentation fault (sometimes) in vezCreateDevice!
Issue -
State: open - Opened by manhnt9 about 6 years ago
- 1 comment
#52 - Fragment shader seems not executed
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 3 comments
#52 - Fragment shader seems not executed
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 3 comments
#51 - Don't force vertex data mapping.
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 1 comment
#51 - Don't force vertex data mapping.
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 1 comment
#50 - Validation layer complains about vkCreateDescriptorPool's size count
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 9 comments
#50 - Validation layer complains about vkCreateDescriptorPool's size count
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 9 comments
#49 - Instancing example?
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 5 comments
#49 - Instancing example?
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 5 comments
#48 - Image layout issues
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#48 - Image layout issues
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#47 - Installation instructions
Issue -
State: open - Opened by dylanede about 6 years ago
#47 - Installation instructions
Issue -
State: open - Opened by dylanede about 6 years ago
#46 - vezImportVkImage
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#46 - vezImportVkImage
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#45 - How to clear screen? Bugs spotted.
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 15 comments
#45 - How to clear screen? Bugs spotted.
Issue -
State: closed - Opened by manhnt9 about 6 years ago
- 15 comments
#44 - Setting dynamic states through pipeline states effectively does nothing
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#44 - Setting dynamic states through pipeline states effectively does nothing
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 2 comments
#43 - Incompatible render passes
Issue -
State: open - Opened by SilvanVR about 6 years ago
- 5 comments
#43 - Incompatible render passes
Issue -
State: open - Opened by SilvanVR about 6 years ago
- 5 comments
#42 - VR with Oculus SDK not possible with V-EZ
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#42 - VR with Oculus SDK not possible with V-EZ
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#41 - Error While Building V-EZ
Issue -
State: closed - Opened by harryisgamer about 6 years ago
- 7 comments
#41 - Error While Building V-EZ
Issue -
State: closed - Opened by harryisgamer about 6 years ago
- 7 comments
#40 - Some samples use system("pause")
Issue -
State: closed - Opened by kiroma about 6 years ago
#40 - Some samples use system("pause")
Issue -
State: closed - Opened by kiroma about 6 years ago
#39 - Fix hash calculation for descriptor set layouts caching.
Pull Request -
State: closed - Opened by Warpten about 6 years ago
#38 - Rework CMake structure
Pull Request -
State: closed - Opened by kiroma about 6 years ago
#38 - Rework CMake structure
Pull Request -
State: closed - Opened by kiroma about 6 years ago
#37 - Validation complain in vezCreateSwapchain with 1.1.82.1
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 15 comments
#37 - Validation complain in vezCreateSwapchain with 1.1.82.1
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 15 comments
#36 - No support for VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#36 - No support for VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#35 - Wrong loop condition in Device.cpp Line 779
Issue -
State: closed - Opened by SilvanVR about 6 years ago
#35 - Wrong loop condition in Device.cpp Line 779
Issue -
State: closed - Opened by SilvanVR about 6 years ago
#34 - Wrong .vecsize for matrices
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#34 - Wrong .vecsize for matrices
Issue -
State: closed - Opened by SilvanVR about 6 years ago
- 1 comment
#33 - The Subpasses example caused system hang
Issue -
State: open - Opened by masahi about 6 years ago
- 1 comment
#33 - The Subpasses example caused system hang
Issue -
State: open - Opened by masahi about 6 years ago
- 1 comment