Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gpuopen-librariesandsdks/capsaicin issues and pull requests
#26 - FilterBlurMask pass: fix unpacking/packing of blur mask from/to R8_SNORM
Pull Request -
State: open - Opened by tcantenot about 1 month ago
#25 - FilterBlurMask pass: fix "is not center pixel" test
Pull Request -
State: open - Opened by tcantenot about 1 month ago
#24 - Fix max_probe_spawn_count computation
Pull Request -
State: open - Opened by tcantenot about 1 month ago
#23 - Fix max_probe_spawn_count computation
Pull Request -
State: closed - Opened by tcantenot about 1 month ago
#22 - Fix computation of max_probe_spawn_count
Pull Request -
State: closed - Opened by tcantenot about 1 month ago
#21 - Weird divisor when projecting octahedron probe texture to spherical harmonics.
Issue -
State: open - Opened by Hineven 5 months ago
- 1 comment
#20 - `g_ScreenProbes_OverrideTileBuffer` unused during adaptive sampling
Issue -
State: open - Opened by Solicey 6 months ago
- 1 comment
#19 - setDebugView(const std::string_view &) malfunctions.
Issue -
State: open - Opened by Hineven 7 months ago
- 1 comment
#18 - The flickering noise is quite noticeable
Issue -
State: open - Opened by wsyOverflow 7 months ago
#17 - unpackNormal unpack positive values only
Issue -
State: open - Opened by Hineven 7 months ago
- 1 comment
#16 - Upgrading DXC fixes the compiler crash.
Issue -
State: closed - Opened by Hineven 8 months ago
- 1 comment
#15 - Assertion failed
Issue -
State: open - Opened by Firesampo 8 months ago
- 1 comment
#14 - Can't build 1.1 version
Issue -
State: closed - Opened by trsh 8 months ago
- 3 comments
#13 - Bug: Shader path length exceeds kGfxConstant_NumNameLength (64)
Issue -
State: closed - Opened by Hineven 9 months ago
- 3 comments
#12 - [Feature request] A document how to integrate Capsaicin / G-1.0 into own engines
Issue -
State: open - Opened by trsh 11 months ago
#11 - the performance is quite slow
Issue -
State: closed - Opened by chena1982 11 months ago
- 2 comments
#10 - SceneViewer shows nothing but dark screen
Issue -
State: open - Opened by wumo about 1 year ago
- 5 comments
#9 - CLion Build Error: 'd3d12.lib', needed by 'lib/core.lib', missing and no known rule to make it
Issue -
State: open - Opened by wumo about 1 year ago
- 3 comments
#8 - fix gpu reduce scratch buffer size
Pull Request -
State: closed - Opened by star-e about 1 year ago
- 2 comments
#7 - added `probe_spawn_tile_count_buffer_` & removed CompactScreenProbes …
Pull Request -
State: closed - Opened by GuDuJian-J-Zhang over 1 year ago
- 2 comments
#6 - Is This Technique rely on real time ray-tracing
Issue -
State: open - Opened by GuDuJian-J-Zhang over 1 year ago
- 4 comments
#5 - Shadow / bias issue?
Issue -
State: closed - Opened by Firesampo over 1 year ago
- 4 comments
#4 - CMake Failed
Issue -
State: closed - Opened by GuDuJian-J-Zhang over 1 year ago
- 3 comments
#3 - About the `ssgi_unroll_kernel_` option in scene viewer
Issue -
State: open - Opened by Calinou over 1 year ago
- 2 comments
#2 - Camera near clip plane in scene viewer is set far away, which makes close inspection difficult
Issue -
State: open - Opened by Calinou over 1 year ago
- 1 comment
#1 - Compiled `scene_viewer.exe` does not work unless run from root directory
Issue -
State: closed - Opened by Calinou over 1 year ago
- 3 comments