Ecosyste.ms: Issues

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GitHub / goxjs/gl issues and pull requests

#32 - how do i use on android

Issue - State: closed - Opened by ghost almost 3 years ago
Labels: question

#31 - Wasm

Pull Request - State: closed - Opened by Bluebugs almost 5 years ago - 3 comments

#30 - Maintenance and Supersession

Issue - State: open - Opened by lunabunn about 5 years ago - 1 comment

#29 - README: stop suggesting GOARCH=js go get since it no longer works

Issue - State: open - Opened by tanema almost 6 years ago - 5 comments

#28 - Update to newest "golang.org/x/mobile/gl"

Issue - State: open - Opened by maja42 about 6 years ago - 3 comments
Labels: enhancement

#27 - Add WebAssembly support.

Pull Request - State: open - Opened by dmitshur over 6 years ago

#26 - Attrib.Value is int for webgl and uint for opengl?

Issue - State: open - Opened by swiftcoder over 7 years ago - 5 comments

#25 - Supported OpenGL version

Issue - State: closed - Opened by delaneyj over 7 years ago - 4 comments
Labels: question

#24 - Can't get second attribute location

Issue - State: closed - Opened by bombjackm almost 8 years ago - 4 comments
Labels: question

#23 - Plans for WebGL 2

Issue - State: open - Opened by ignishub almost 8 years ago - 3 comments
Labels: question

#22 - Trying to cross compile on Mac to Windows, errors:

Issue - State: closed - Opened by treeform over 8 years ago - 1 comment
Labels: question

#21 - Adding in support for GetBoundBuffer

Pull Request - State: closed - Opened by tanema almost 9 years ago - 2 comments

#20 - Unable to Get Current Frame Buffer In Webgl

Issue - State: closed - Opened by tanema almost 9 years ago - 9 comments
Labels: thinking

#19 - WebGL GetIntegerv: not yet tested [Confirmed Functional]

Issue - State: closed - Opened by tanema almost 9 years ago - 2 comments

#18 - JS TexImage2D produces TypeError

Issue - State: closed - Opened by nytehauq almost 9 years ago - 6 comments

#17 - go 1.6 cgocheck

Issue - State: closed - Opened by shibukawa about 9 years ago - 2 comments

#15 - implement all remained "panic" methods

Pull Request - State: closed - Opened by shibukawa about 9 years ago - 6 comments

#14 - Implement some functions (Stencil, Uniform2fv, PixelStorei) to OpenGL…

Pull Request - State: closed - Opened by shibukawa about 9 years ago - 1 comment

#13 - Fails on Raspberry Pi (go1.5 linux/arm).

Issue - State: open - Opened by carlTLR about 9 years ago - 11 comments
Labels: enhancement, help wanted

#12 - headless

Issue - State: closed - Opened by ghost over 9 years ago - 8 comments
Labels: enhancement, help wanted

#11 - Getting an error in go 1.5

Issue - State: closed - Opened by pyrossh over 9 years ago - 1 comment

#10 - Difference with webgl?

Issue - State: closed - Opened by pyrossh over 9 years ago - 6 comments
Labels: question

#9 - Use OpenGL 2.1 on desktop, OpenGL ES 2.0 on mobile.

Pull Request - State: closed - Opened by dmitshur over 9 years ago

#8 - Rename OnBecomeCurrent to OnMakeCurrent.

Pull Request - State: closed - Opened by dmitshur over 9 years ago

#7 - Potentially calling gl.Init too often when 2+ active windows/contexts on Windows.

Issue - State: closed - Opened by dmitshur over 9 years ago - 1 comment
Labels: enhancement, thinking

#6 - gl.Init called without a current context on Windows backend, and fails.

Issue - State: closed - Opened by dmitshur over 9 years ago - 10 comments

#5 - Remove gldebug functionality.

Pull Request - State: closed - Opened by dmitshur over 9 years ago

#4 - Complete implementation of all remaining functions.

Issue - State: closed - Opened by dmitshur over 9 years ago - 2 comments
Labels: enhancement, help wanted

#3 - Question about go version

Issue - State: closed - Opened by joeblew99 over 9 years ago - 2 comments

#2 - Suggestion: add basic examples.

Issue - State: closed - Opened by joeblew99 over 9 years ago - 7 comments
Labels: enhancement

#1 - Does anyone want Windows support?

Issue - State: closed - Opened by dmitshur over 9 years ago - 3 comments
Labels: enhancement