Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / googlevr/tilt-brush-toolkit issues and pull requests
#59 - Fix inconsistent folder path names when assets are created
Pull Request -
State: closed - Opened by eeropomell 28 days ago
- 1 comment
#58 - thick paint shader not connecting/ missing
Issue -
State: open - Opened by CRRCA 11 months ago
- 1 comment
#58 - thick paint shader not connecting/ missing
Issue -
State: open - Opened by CRRCA 11 months ago
- 1 comment
#56 - Replace compiled CSCore dll with the c# source
Pull Request -
State: closed - Opened by andybak almost 2 years ago
- 1 comment
#55 - Security Policy violation Binary Artifacts
Issue -
State: open - Opened by google-allstar-prod[bot] about 2 years ago
- 28 comments
Labels: allstar
#55 - Security Policy violation Binary Artifacts
Issue -
State: open - Opened by google-allstar-prod[bot] about 2 years ago
- 28 comments
Labels: allstar
#53 - WebGL Build and Microphone Script Issue
Issue -
State: open - Opened by JohnWhallArt about 3 years ago
- 2 comments
#53 - WebGL Build and Microphone Script Issue
Issue -
State: open - Opened by JohnWhallArt about 3 years ago
- 2 comments
#51 - URP support
Issue -
State: open - Opened by trainman1974 about 4 years ago
- 2 comments
#50 - TiltBrush SDK Unity Shader Problems
Issue -
State: open - Opened by thomasender over 4 years ago
- 6 comments
#50 - TiltBrush SDK Unity Shader Problems
Issue -
State: open - Opened by thomasender over 4 years ago
- 6 comments
#49 - .glb import error
Issue -
State: open - Opened by kndol over 4 years ago
- 10 comments
#49 - .glb import error
Issue -
State: open - Opened by kndol over 4 years ago
- 10 comments
#48 - Tilt Brush Fbx Import Null Reference Error
Issue -
State: closed - Opened by vrimages almost 5 years ago
- 5 comments
#48 - Tilt Brush Fbx Import Null Reference Error
Issue -
State: closed - Opened by vrimages almost 5 years ago
- 5 comments
#47 - Tilt brush imports not creating baked lightmaps
Issue -
State: open - Opened by ky3u almost 5 years ago
- 1 comment
#47 - Tilt brush imports not creating baked lightmaps
Issue -
State: open - Opened by ky3u almost 5 years ago
- 1 comment
#46 - Can I connect a HTC tracker with Tiltbrush camera ?
Issue -
State: closed - Opened by Scenarman almost 5 years ago
- 7 comments
#46 - Can I connect a HTC tracker with Tiltbrush camera ?
Issue -
State: closed - Opened by Scenarman almost 5 years ago
- 7 comments
#45 - Last Tiltbrush SDK with what version of Unity in 2019
Issue -
State: closed - Opened by Scenarman almost 5 years ago
- 2 comments
#45 - Last Tiltbrush SDK with what version of Unity in 2019
Issue -
State: closed - Opened by Scenarman almost 5 years ago
- 2 comments
#44 - The display of some brushes are different in u3d and tilt brush
Issue -
State: closed - Opened by summerice021 about 5 years ago
- 4 comments
#43 - Import Errors
Issue -
State: open - Opened by mrlinds about 5 years ago
- 2 comments
#43 - Import Errors
Issue -
State: open - Opened by mrlinds about 5 years ago
- 2 comments
#42 - change vertex output to SV_POSITION and fragment to SV_TARGET where applicable
Pull Request -
State: closed - Opened by mrlinds about 5 years ago
#42 - change vertex output to SV_POSITION and fragment to SV_TARGET where applicable
Pull Request -
State: closed - Opened by mrlinds about 5 years ago
#41 - Smoke shader in Linear colourspace is very different from in tiltbrush
Issue -
State: open - Opened by mrlinds over 5 years ago
- 2 comments
#41 - Smoke shader in Linear colourspace is very different from in tiltbrush
Issue -
State: open - Opened by mrlinds over 5 years ago
- 2 comments
#40 - Embers material scaling
Issue -
State: closed - Opened by mrlinds over 5 years ago
- 1 comment
#40 - Embers material scaling
Issue -
State: closed - Opened by mrlinds over 5 years ago
- 1 comment
#39 - HDRP Support
Issue -
State: open - Opened by sergiobd over 5 years ago
- 15 comments
#39 - HDRP Support
Issue -
State: open - Opened by sergiobd over 5 years ago
- 15 comments
#38 - Create test
Pull Request -
State: closed - Opened by bucda over 5 years ago
- 1 comment
#38 - Create test
Pull Request -
State: closed - Opened by bucda over 5 years ago
- 1 comment
#37 - 'AssetImporters' does not exist
Issue -
State: closed - Opened by Naomi-A-Virtual over 5 years ago
- 6 comments
#37 - 'AssetImporters' does not exist
Issue -
State: closed - Opened by Naomi-A-Virtual over 5 years ago
- 6 comments
#36 - Inline UnityFromFbx.Set List capacity which improves performance of imports
Pull Request -
State: closed - Opened by mrlinds over 5 years ago
- 4 comments
#36 - Inline UnityFromFbx.Set List capacity which improves performance of imports
Pull Request -
State: closed - Opened by mrlinds over 5 years ago
- 4 comments
#35 - Using code to dynamically load FBX exported by Tilt Brush in Unity
Issue -
State: closed - Opened by mahe373662858 over 5 years ago
- 21 comments
#35 - Using code to dynamically load FBX exported by Tilt Brush in Unity
Issue -
State: closed - Opened by mahe373662858 over 5 years ago
- 21 comments
#34 - Play mode error when SteamVR is imported
Issue -
State: closed - Opened by chiarashim over 5 years ago
- 6 comments
#34 - Play mode error when SteamVR is imported
Issue -
State: closed - Opened by chiarashim over 5 years ago
- 6 comments
#33 - Update ModelImportSettings.cs (Unity 2019.1)
Pull Request -
State: closed - Opened by mwellck over 5 years ago
- 3 comments
#33 - Update ModelImportSettings.cs (Unity 2019.1)
Pull Request -
State: closed - Opened by mwellck over 5 years ago
- 3 comments
#32 - Light brush
Issue -
State: closed - Opened by 720bit almost 6 years ago
- 3 comments
#32 - Light brush
Issue -
State: closed - Opened by 720bit almost 6 years ago
- 3 comments
#31 - Modifying exported fbx and importing to Unity
Issue -
State: closed - Opened by msclecram almost 6 years ago
- 5 comments
#31 - Modifying exported fbx and importing to Unity
Issue -
State: closed - Opened by msclecram almost 6 years ago
- 5 comments
#30 - Cinema Director dependency
Issue -
State: closed - Opened by andybak almost 6 years ago
- 3 comments
#30 - Cinema Director dependency
Issue -
State: closed - Opened by andybak almost 6 years ago
- 3 comments
#29 - Fixed internal links formatting
Pull Request -
State: closed - Opened by kant about 6 years ago
- 1 comment
#28 - SteamVR 2.x
Issue -
State: closed - Opened by VizRCA about 6 years ago
- 3 comments
#28 - SteamVR 2.x
Issue -
State: closed - Opened by VizRCA about 6 years ago
- 3 comments
#27 - add reveal strokes example
Pull Request -
State: closed - Opened by n1ckfg about 6 years ago
- 9 comments
#27 - add reveal strokes example
Pull Request -
State: closed - Opened by n1ckfg about 6 years ago
- 9 comments
#26 - Add C# version of TiltBrushToolkit
Pull Request -
State: closed - Opened by Prystopia over 6 years ago
- 12 comments
#26 - Add C# version of TiltBrushToolkit
Pull Request -
State: closed - Opened by Prystopia over 6 years ago
- 12 comments
#25 - Change brush colour in Unity
Issue -
State: closed - Opened by HelloOrwell over 6 years ago
- 1 comment
#24 - Fixed typo in method
Pull Request -
State: closed - Opened by SatishGodaPearl over 6 years ago
- 3 comments
#24 - Fixed typo in method
Pull Request -
State: closed - Opened by SatishGodaPearl over 6 years ago
- 3 comments
#23 - Brushes with Light material are not rendered as in Tiltbrush.
Issue -
State: closed - Opened by amrittb over 6 years ago
- 2 comments
#23 - Brushes with Light material are not rendered as in Tiltbrush.
Issue -
State: closed - Opened by amrittb over 6 years ago
- 2 comments
#22 - Mic/line-in input for audio reactive brushes
Issue -
State: closed - Opened by ibilab over 6 years ago
- 2 comments
#21 - SDK
Issue -
State: closed - Opened by HelloOrwell almost 7 years ago
#21 - SDK
Issue -
State: closed - Opened by HelloOrwell almost 7 years ago
#20 - Occulus / HTC
Issue -
State: closed - Opened by mimicrie almost 7 years ago
- 2 comments
#20 - Occulus / HTC
Issue -
State: closed - Opened by mimicrie almost 7 years ago
- 2 comments
#19 - Shaders not assigned
Issue -
State: closed - Opened by Denicer almost 7 years ago
- 2 comments
#19 - Shaders not assigned
Issue -
State: closed - Opened by Denicer almost 7 years ago
- 2 comments
#18 - Toon Shader, Unity Export
Issue -
State: closed - Opened by psparikh almost 7 years ago
- 2 comments
#18 - Toon Shader, Unity Export
Issue -
State: closed - Opened by psparikh almost 7 years ago
- 2 comments
#17 - Missing uv-attributes from the FBX export ?
Issue -
State: closed - Opened by Samsy almost 7 years ago
- 4 comments
#17 - Missing uv-attributes from the FBX export ?
Issue -
State: closed - Opened by Samsy almost 7 years ago
- 4 comments
#16 - how to use dump_tilt.py for noobies
Issue -
State: closed - Opened by vettorazi about 7 years ago
- 3 comments
#15 - Reactivity recording with a song in Unity for 360 video export
Issue -
State: closed - Opened by susanejacob about 7 years ago
- 2 comments
#15 - Reactivity recording with a song in Unity for 360 video export
Issue -
State: closed - Opened by susanejacob about 7 years ago
- 2 comments
#14 - streaming Selected color of a brush into unity
Issue -
State: closed - Opened by vettorazi about 7 years ago
- 2 comments
#14 - streaming Selected color of a brush into unity
Issue -
State: closed - Opened by vettorazi about 7 years ago
- 2 comments
#13 - export sequence
Issue -
State: closed - Opened by subzero911 about 7 years ago
- 3 comments
#13 - export sequence
Issue -
State: closed - Opened by subzero911 about 7 years ago
- 3 comments
#12 - Relationship between this repo and poly-toolkit-unity
Issue -
State: closed - Opened by andybak about 7 years ago
- 5 comments
#11 - some strokes import with no color
Issue -
State: closed - Opened by weirdrubikscube about 7 years ago
- 6 comments
#11 - some strokes import with no color
Issue -
State: closed - Opened by weirdrubikscube about 7 years ago
- 6 comments
#10 - definition of ZIsDistance missing
Issue -
State: closed - Opened by linojon about 7 years ago
- 2 comments
#9 - More of a question then an issue
Issue -
State: closed - Opened by Levi777L over 7 years ago
#9 - More of a question then an issue
Issue -
State: closed - Opened by Levi777L over 7 years ago
#8 - Is there a Python 3 port of this script?
Issue -
State: closed - Opened by keikreutler almost 8 years ago
- 1 comment
#8 - Is there a Python 3 port of this script?
Issue -
State: closed - Opened by keikreutler almost 8 years ago
- 1 comment
#7 - Transform Python code to a PyPi package.
Pull Request -
State: closed - Opened by Sitin almost 8 years ago
- 7 comments
#7 - Transform Python code to a PyPi package.
Pull Request -
State: closed - Opened by Sitin almost 8 years ago
- 7 comments
#6 - Create PyPi package for the Python code
Issue -
State: closed - Opened by Sitin almost 8 years ago
- 1 comment
#5 - Make all files in bin/ executable.
Pull Request -
State: closed - Opened by Sitin almost 8 years ago
- 5 comments
#5 - Make all files in bin/ executable.
Pull Request -
State: closed - Opened by Sitin almost 8 years ago
- 5 comments
#4 - Electricity shader is always out of focus when using Depth of Field standard effect asset
Issue -
State: closed - Opened by mikedg1 about 8 years ago
- 1 comment
#4 - Electricity shader is always out of focus when using Depth of Field standard effect asset
Issue -
State: closed - Opened by mikedg1 about 8 years ago
- 1 comment
#3 - Current release exports Project Settings, which overrides Project Settings in imported project
Issue -
State: closed - Opened by dustinfreeman about 8 years ago
- 1 comment
#2 - Fix link to releases in README.md
Pull Request -
State: closed - Opened by dustinfreeman about 8 years ago
- 1 comment
#1 - make ExplodeSketchByColor faster by allocating less memory
Pull Request -
State: closed - Opened by kevinw about 8 years ago
- 3 comments