Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / google/dart-gl issues and pull requests
#28 - Fix naming
Pull Request -
State: closed - Opened by jtmcdole almost 4 years ago
Labels: cla: yes
#27 - Support for Android and iOS
Issue -
State: open - Opened by rotter almost 5 years ago
- 4 comments
#26 - Status of project?
Issue -
State: open - Opened by tobischw about 5 years ago
- 4 comments
#25 - Prepare for upcoming change to File.openRead()
Pull Request -
State: closed - Opened by tvolkert over 5 years ago
- 1 comment
Labels: cla: yes
#24 - Fix uses of deprecated all caps constants.
Pull Request -
State: closed - Opened by munificent over 6 years ago
Labels: cla: yes
#23 - Eliminate uses of deprecated CONSTANTS
Issue -
State: open - Opened by leafpetersen over 6 years ago
- 1 comment
#22 - Fix analyzer errors in example_triangle.dart
Pull Request -
State: closed - Opened by davidmorgan almost 7 years ago
Labels: cla: yes
#21 - Will there be any dart-gl for OpenGL (not ES)
Issue -
State: open - Opened by orklann about 7 years ago
- 1 comment
#20 - How good is the performance
Issue -
State: closed - Opened by orklann about 7 years ago
- 1 comment
#19 - Issue on README.md
Issue -
State: open - Opened by orklann about 7 years ago
- 1 comment
#18 - How about Windows support?
Issue -
State: closed - Opened by orklann about 7 years ago
- 2 comments
#17 - macOS support?
Issue -
State: open - Opened by orklann about 7 years ago
- 7 comments
#16 - Fix extensions promoted in GLESv3
Pull Request -
State: closed - Opened by jtmcdole over 7 years ago
- 1 comment
Labels: cla: yes
#15 - Dynamically load gl2ext methods
Pull Request -
State: closed - Opened by jtmcdole over 7 years ago
- 2 comments
Labels: cla: yes
#14 - Update dart:gl generator to support gl2ext
Pull Request -
State: closed - Opened by jtmcdole over 7 years ago
Labels: cla: yes
#13 - support for gles3.x to achieve feature parity with webgl2
Issue -
State: closed - Opened by robertmuth over 7 years ago
- 1 comment
#12 - bindings should be build automagically as part of "pub get"
Issue -
State: open - Opened by muth02446 over 7 years ago
- 2 comments
#11 - build instructions are stale
Issue -
State: closed - Opened by muth02446 over 7 years ago
- 2 comments
#10 - third_party/ paths in non-generated bindings
Issue -
State: closed - Opened by muth02446 over 7 years ago
- 3 comments
#9 - glShaderBinary_native causes compile errors
Issue -
State: closed - Opened by muth02446 over 7 years ago
- 2 comments
#8 - glGetIntegerv always returns one value, but the spec allows for multiple
Issue -
State: closed - Opened by lyceel about 8 years ago
- 1 comment
#7 - Support Issues
Issue -
State: closed - Opened by jtmcdole about 8 years ago
- 1 comment
#6 - Changed the definitions for GL_TRUE/GL_FALSE to integers 1/0
Pull Request -
State: closed - Opened by mmclenna about 8 years ago
Labels: cla: yes
#5 - A few tweaks for manual bindings and exposed symbols.
Pull Request -
State: closed - Opened by mmclenna about 8 years ago
Labels: cla: yes
#4 - Fixed glVertexAttribPointer() to use an integer offset for the pointer value
Pull Request -
State: closed - Opened by mmclenna about 8 years ago
Labels: cla: yes
#3 - Check for required environment variables
Pull Request -
State: closed - Opened by cbracken over 8 years ago
- 1 comment
Labels: cla: yes
#2 - Add .pub, .packages to .gitignore
Pull Request -
State: closed - Opened by cbracken over 8 years ago
Labels: cla: yes
#1 - Get project compiling
Pull Request -
State: closed - Opened by jtmcdole over 8 years ago
- 4 comments
Labels: cla: yes