Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gongminmin/aiholoimager issues and pull requests
#42 - Evaluate TRELLIS for mesh generation
Issue -
State: open - Opened by gongminmin 15 days ago
#41 - Automatic intrinsic analysis
Issue -
State: open - Opened by gongminmin about 1 month ago
#40 - Better color blending with sRGB
Issue -
State: open - Opened by gongminmin about 1 month ago
#39 - 如何使用?
Issue -
State: closed - Opened by CBDXS1 about 2 months ago
- 1 comment
#38 - Vulkan support in GPU library
Issue -
State: open - Opened by gongminmin 2 months ago
#37 - GPU ASync computing
Issue -
State: open - Opened by gongminmin 2 months ago
#36 - Download huggingface pretrained models via git
Issue -
State: open - Opened by gongminmin 2 months ago
Labels: enhancement
#35 - Full wrap of D3D12 in GPU library
Issue -
State: closed - Opened by gongminmin 2 months ago
Labels: enhancement
#34 - Try MoGe depth generation
Issue -
State: open - Opened by gongminmin 3 months ago
#33 - CMake Error
Issue -
State: closed - Opened by ztwaaa 3 months ago
- 2 comments
#32 - Marching cubes in parallel
Issue -
State: closed - Opened by gongminmin 4 months ago
Labels: enhancement
#31 - Convert to right handed transforms
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#30 - Use glm to replace DirectXMath and Eigen vectors
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#29 - Deploy necessary 3rd party libraries to the binary directory
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#28 - Refine mask boundaries
Issue -
State: closed - Opened by gongminmin 5 months ago
- 1 comment
Labels: enhancement
#27 - Port triplane NeRF to shader
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#26 - Replace TextureMesh
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#25 - Reduce video memory usage
Issue -
State: closed - Opened by gongminmin 5 months ago
Labels: enhancement
#24 - Super-sampling the input images
Issue -
State: open - Opened by gongminmin 5 months ago
Labels: enhancement
#24 - Super-sampling the input images
Issue -
State: open - Opened by gongminmin 5 months ago
Labels: enhancement
#23 - Run mask generation on GPUs
Issue -
State: closed - Opened by gongminmin 6 months ago
Labels: enhancement
#22 - Remove nvdiffrast
Issue -
State: closed - Opened by gongminmin 6 months ago
#22 - Remove nvdiffrast
Issue -
State: closed - Opened by gongminmin 6 months ago
#21 - Differentiable rendering optimization on the final mesh
Issue -
State: open - Opened by gongminmin 7 months ago
#21 - Differentiable rendering optimization on the final mesh
Issue -
State: open - Opened by gongminmin 7 months ago
#20 - Delighting on the input images
Issue -
State: open - Opened by gongminmin 7 months ago
#20 - Delighting on the input images
Issue -
State: open - Opened by gongminmin 7 months ago
#19 - Remove the requirement of internet connect inside DiffusionPipeline.from_pretrained
Issue -
State: closed - Opened by gongminmin 7 months ago
#19 - Remove the requirement of internet connect inside DiffusionPipeline.from_pretrained
Issue -
State: closed - Opened by gongminmin 7 months ago
#18 - Have the option of keeping intermediate results or not
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#18 - Have the option of keeping intermediate results or not
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#17 - Simplify Gpu library usage
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#17 - Simplify Gpu library usage
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#16 - Reduce the pip dependencies
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#15 - Undistort images on GPUs
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#15 - Undistort images on GPUs
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#14 - Replace FlexiCubes by marching cubes
Issue -
State: closed - Opened by gongminmin 7 months ago
#14 - Replace FlexiCubes by marching cubes
Issue -
State: closed - Opened by gongminmin 7 months ago
#13 - Port multi-view diffusion blending to GPU
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#13 - Port multi-view diffusion blending to GPU
Issue -
State: closed - Opened by gongminmin 7 months ago
Labels: enhancement
#12 - Compiler out of heap space
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: bug
#12 - Compiler out of heap space
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: bug
#11 - Mask generator randomly crash during destructing
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: bug
#11 - Mask generator randomly crash during destructing
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: bug
#10 - Add documents of the pipeline
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: documentation
#10 - Add documents of the pipeline
Issue -
State: closed - Opened by gongminmin 8 months ago
Labels: documentation
#9 - Setup CI process
Issue -
State: closed - Opened by gongminmin 8 months ago
#9 - Setup CI process
Issue -
State: closed - Opened by gongminmin 8 months ago
#8 - Texture from both AI and photos
Issue -
State: closed - Opened by gongminmin 8 months ago
#8 - Texture from both AI and photos
Issue -
State: closed - Opened by gongminmin 8 months ago
#7 - Retexture mesh
Issue -
State: closed - Opened by gongminmin 8 months ago
#7 - Retexture mesh
Issue -
State: closed - Opened by gongminmin 8 months ago
#6 - Generate mesh from multi-view images
Issue -
State: closed - Opened by gongminmin 8 months ago
#6 - Generate mesh from multi-view images
Issue -
State: closed - Opened by gongminmin 8 months ago
#5 - Multi-view diffusion
Issue -
State: closed - Opened by gongminmin 8 months ago
#5 - Multi-view diffusion
Issue -
State: closed - Opened by gongminmin 8 months ago
#4 - Multi-view renderer
Issue -
State: closed - Opened by gongminmin 8 months ago
#4 - Multi-view renderer
Issue -
State: closed - Opened by gongminmin 8 months ago
#3 - Multi-view stereo mesh reconstruction
Issue -
State: closed - Opened by gongminmin 8 months ago
#3 - Multi-view stereo mesh reconstruction
Issue -
State: closed - Opened by gongminmin 8 months ago
#2 - Generate masks for foreground objects
Issue -
State: closed - Opened by gongminmin 8 months ago
#2 - Generate masks for foreground objects
Issue -
State: closed - Opened by gongminmin 8 months ago
#1 - Add structure from motion
Issue -
State: closed - Opened by gongminmin 8 months ago
#1 - Add structure from motion
Issue -
State: closed - Opened by gongminmin 8 months ago