Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-vscode-plugin issues and pull requests
#786 - Add settings option to enable/disable documentation minimap
Pull Request -
State: open - Opened by jnoel-dev 3 days ago
#785 - Bump actions/setup-node from 4.1.0 to 4.2.0
Pull Request -
State: closed - Opened by dependabot[bot] 3 days ago
Labels: dependencies, github_actions
#784 - Fix #772 - Fixes for attached debugging and related improvements.
Pull Request -
State: open - Opened by ecosky 4 days ago
#783 - More Highlighting and Formatting Improvements
Pull Request -
State: open - Opened by DaelonSuzuka 4 days ago
Labels: bug
#781 - Fix debugger watch window freeze caused by missing responses
Pull Request -
State: closed - Opened by MichaelXt 7 days ago
- 2 comments
#779 - Race condition in godot4\debug_session::get_variable() results in adding watch and showing variables stops working.
Issue -
State: open - Opened by MichaelXt 8 days ago
- 2 comments
Labels: bug
#778 - Add "godotTools.editorPath.godot4.{os_name}" setting options to allow setting the path seperatly per OS (windows, linux, mac, etc)
Issue -
State: open - Opened by ChristopherHaws 11 days ago
Labels: enhancement
#777 - Fixes for VSCode attached debugging and related improvements.
Pull Request -
State: closed - Opened by ecosky 12 days ago
- 4 comments
#776 - Open Game With Focus
Issue -
State: closed - Opened by btarg 14 days ago
Labels: enhancement
#775 - (fix) Fix problem opening current sceen main script and makes naming consistent.
Pull Request -
State: closed - Opened by Thram 16 days ago
#774 - Bump actions/upload-artifact from 4.5.0 to 4.6.0
Pull Request -
State: closed - Opened by dependabot[bot] 20 days ago
Labels: dependencies, github_actions
#773 - **= operator splits into ** = when reformatting code
Issue -
State: open - Opened by modjfy 22 days ago
- 2 comments
Labels: bug
#772 - Breakpoint aborts session with Godot 4.4dev7
Issue -
State: open - Opened by eyeree 25 days ago
- 2 comments
Labels: bug
#771 - Add Autosave details and Server Port note to README
Pull Request -
State: open - Opened by sabslikesobs 25 days ago
#770 - Add snippet/placeholder behavior to Scene Preview file drops
Pull Request -
State: open - Opened by DaelonSuzuka 27 days ago
#769 - Multi-root Workplace in VSCode, Class hides a global class script
Issue -
State: open - Opened by caioraphael1 about 1 month ago
- 8 comments
Labels: bug
#768 - Error parsing and formatting set call
Issue -
State: open - Opened by 4kxz about 1 month ago
- 2 comments
Labels: bug
#767 - Add special cases for UPPERCASE classes in GDScript syntax-coloring (`JSON`, `UPNP`, etc); and color `super` as a keyword
Issue -
State: open - Opened by AlfishSoftware about 1 month ago
- 2 comments
Labels: bug
#766 - Bump actions/upload-artifact from 4.4.3 to 4.5.0
Pull Request -
State: closed - Opened by dependabot[bot] about 1 month ago
Labels: dependencies, github_actions
#764 - Add debugger support for Typed Dictionaries
Pull Request -
State: closed - Opened by DaelonSuzuka about 2 months ago
- 1 comment
Labels: enhancement, debugger
#763 - Unable to setup for Godot 3.4.4.
Issue -
State: open - Opened by Kein about 2 months ago
- 1 comment
Labels: bug
#762 - Format max empty lines between functions
Issue -
State: closed - Opened by harlig about 2 months ago
- 1 comment
Labels: enhancement
#761 - When using multiline strings (""") in GDScript, the formatter incorrectly removes spaces before string interpolation.
Issue -
State: open - Opened by Hot-key about 2 months ago
- 1 comment
Labels: bug, formatter
#760 - GDScript (files *.gd) starting with a comment and no class_name, Outline not working
Issue -
State: closed - Opened by BrianOSH 2 months ago
- 1 comment
Labels: bug
#759 - Bug. Outline View doesn't work if file starts with a comment and the class_name not used.
Issue -
State: closed - Opened by BrianOSH 2 months ago
- 1 comment
Labels: bug, archived
#758 - Intellisense doesn't work under wayland when using Godot's LSP
Issue -
State: closed - Opened by meelkor 2 months ago
- 4 comments
Labels: bug
#757 - Debugging is broken (Extension has been abandoned?)
Issue -
State: closed - Opened by oncoremarco 2 months ago
- 1 comment
Labels: bug
#756 - Update float syntax rules and formatting
Pull Request -
State: closed - Opened by DaelonSuzuka 2 months ago
- 4 comments
Labels: bug, formatter
#755 - Fix VBox and HBox docs not opening
Pull Request -
State: closed - Opened by DaelonSuzuka 2 months ago
Labels: bug, confirmed
#754 - Add newline when dropping nodes into editor
Pull Request -
State: closed - Opened by k-expon 3 months ago
- 3 comments
Labels: enhancement
#753 - Missing docs for VBoxContainer and HBoxContainer
Issue -
State: closed - Opened by st22nestrel 3 months ago
- 1 comment
Labels: bug, confirmed
#752 - Overhaul LSP Client
Pull Request -
State: closed - Opened by DaelonSuzuka 3 months ago
- 2 comments
Labels: enhancement
#751 - Open symbol by name working indefinitely
Issue -
State: open - Opened by Yazir 3 months ago
Labels: bug
#750 - Nodes named in Chinese are not recognized
Issue -
State: open - Opened by Vladimir15963 3 months ago
Labels: bug
#749 - Implement warnings and errors in Debug Console
Pull Request -
State: closed - Opened by DaelonSuzuka 3 months ago
- 4 comments
#748 - Show non-crashing errors from the debugger
Issue -
State: open - Opened by m-radzikowski 3 months ago
- 2 comments
Labels: enhancement, confirmed
#748 - Show non-crashing errors from the debugger
Issue -
State: open - Opened by m-radzikowski 3 months ago
- 4 comments
Labels: enhancement, confirmed
#747 - When debugging, if a breakpoint is hit global_mouse_position uses system mouse position and not where mouse was in game window
Issue -
State: closed - Opened by Echofiend 3 months ago
- 4 comments
Labels: bug
#747 - When debugging, if a breakpoint is hit global_mouse_position uses system mouse position and not where mouse was in game window
Issue -
State: closed - Opened by Echofiend 3 months ago
- 4 comments
Labels: bug
#746 - Various Formatter Improvements
Pull Request -
State: closed - Opened by DaelonSuzuka 3 months ago
- 4 comments
Labels: bug, enhancement
#745 - Terminal print is shifted
Issue -
State: open - Opened by michal-gora 3 months ago
- 3 comments
Labels: bug
#745 - Terminal print is shifted
Issue -
State: open - Opened by michal-gora 3 months ago
- 3 comments
Labels: bug
#744 - Outline Symbols Missing in Various Scenarios with class_name and extends Placement in GDScript
Issue -
State: closed - Opened by SirManfred 3 months ago
- 1 comment
Labels: bug, archived
#744 - Outline Symbols Missing in Various Scenarios with class_name and extends Placement in GDScript
Issue -
State: closed - Opened by SirManfred 3 months ago
- 1 comment
Labels: bug, archived
#743 - Not working with Flatpak VS-Code
Issue -
State: open - Opened by CardiJey 3 months ago
Labels: bug
#743 - Not working with Flatpak VS-Code
Issue -
State: open - Opened by CardiJey 3 months ago
Labels: bug
#741 - Bump actions/setup-node from 4.0.4 to 4.1.0
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
Labels: dependencies, github_actions
#741 - Bump actions/setup-node from 4.0.4 to 4.1.0
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
Labels: dependencies, github_actions
#740 - Improved GDScript.tmLanguage.json
Pull Request -
State: closed - Opened by nodlag 3 months ago
- 2 comments
Labels: enhancement, archived
#739 - Remove `OS`, `GDScript` and `Object` from the list of builtins in syntax highlighting
Pull Request -
State: closed - Opened by Calinou 3 months ago
- 1 comment
Labels: enhancement
#739 - Remove `OS`, `GDScript` and `Object` from the list of builtins in syntax highlighting
Pull Request -
State: closed - Opened by Calinou 3 months ago
- 1 comment
Labels: enhancement
#738 - Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting
Pull Request -
State: closed - Opened by Calinou 3 months ago
- 1 comment
Labels: bug
#738 - Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting
Pull Request -
State: closed - Opened by Calinou 3 months ago
- 1 comment
Labels: bug
#737 - Fixed the textmate grammar erroneously tagging enum members and const variables as language constants
Pull Request -
State: closed - Opened by miss-programgamer 3 months ago
- 2 comments
Labels: bug
#737 - Fixed the textmate grammar erroneously tagging enum members and const variables as language constants
Pull Request -
State: closed - Opened by miss-programgamer 3 months ago
- 2 comments
Labels: bug
#736 - @static_unload annotation has no color rendering
Issue -
State: closed - Opened by Jay-Zhu-master 3 months ago
Labels: bug
#736 - @static_unload annotation has no color rendering
Issue -
State: closed - Opened by Jay-Zhu-master 3 months ago
Labels: bug
#735 - Enum members and const variable names should not be tagged as language constants
Issue -
State: closed - Opened by miss-programgamer 3 months ago
Labels: bug
#735 - Enum members and const variable names should not be tagged as language constants
Issue -
State: closed - Opened by miss-programgamer 3 months ago
Labels: bug
#734 - Formatting scientific notation adds spaces
Issue -
State: open - Opened by ForestKatsch 4 months ago
- 1 comment
Labels: bug
#733 - Bump actions/upload-artifact from 4.4.2 to 4.4.3
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions
#733 - Bump actions/upload-artifact from 4.4.2 to 4.4.3
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions
#732 - Bump actions/upload-artifact from 4.4.0 to 4.4.2
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions
#731 - Fix typed arrays of scripts not being decoded properly
Pull Request -
State: closed - Opened by mihe 4 months ago
- 4 comments
#730 - Bump actions/upload-artifact from 4.4.0 to 4.4.1
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
- 1 comment
Labels: dependencies, github_actions
#730 - Bump actions/upload-artifact from 4.4.0 to 4.4.1
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
- 1 comment
Labels: dependencies, github_actions
#729 - Debugging: Node type variables show only ID Instead of details
Issue -
State: open - Opened by p10tr3k 4 months ago
Labels: bug, debugger
#728 - Auto Formatter Incorrectly Adding Spaces Around Dot Notation
Issue -
State: open - Opened by sivercone 4 months ago
- 1 comment
Labels: bug
#727 - Capitalize the drive letter in windows absolute paths
Pull Request -
State: closed - Opened by DaelonSuzuka 4 months ago
- 6 comments
Labels: bug
#726 - Project is opened with lowercase drive letter
Issue -
State: closed - Opened by KoBeWi 4 months ago
- 3 comments
Labels: bug
#725 - No symbols found in @tool scripts in outline in Godot 4.3
Issue -
State: closed - Opened by Tattomoosa 4 months ago
- 2 comments
Labels: bug
#724 - Note long startup time in connection fail FAQ
Pull Request -
State: closed - Opened by ParadoxV5 4 months ago
- 1 comment
Labels: enhancement, archived
#723 - Suppress "workspace/symbol" not found error
Pull Request -
State: closed - Opened by DaelonSuzuka 4 months ago
Labels: bug
#722 - Add documentation page scaling feature
Pull Request -
State: closed - Opened by DaelonSuzuka 4 months ago
Labels: enhancement
#721 - Could not find base class "TileMapLayer"
Issue -
State: closed - Opened by faulknermano 4 months ago
- 2 comments
Labels: bug, archived
#720 - Bump actions/setup-node from 4.0.2 to 4.0.4
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions
#719 - Configure font size of document
Issue -
State: closed - Opened by 1e0nhardt 4 months ago
- 2 comments
Labels: enhancement
#718 - Identifier xxx not declared in the current scope error shows when using the registered class in GDExtensions.
Issue -
State: closed - Opened by 949886 5 months ago
- 1 comment
Labels: bug
#717 - Formatter silently breaks with leading minus sign in multiline statement
Issue -
State: open - Opened by cjmaxik 5 months ago
- 4 comments
Labels: bug, confirmed
#716 - Standardize contributed language's extensions
Pull Request -
State: closed - Opened by DaelonSuzuka 5 months ago
Labels: enhancement
#715 - Add partial debugger support for new types
Pull Request -
State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug
#714 - Config causes game to run at 2x speed
Issue -
State: closed - Opened by Burloe 5 months ago
- 4 comments
Labels: bug
#713 - Couldn't connect to the lang.server at random port
Issue -
State: closed - Opened by ParadoxV5 5 months ago
- 8 comments
Labels: bug, archived
#712 - Fix bare nodepaths referencing absolute/root paths
Pull Request -
State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug
#711 - Update icons
Pull Request -
State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug
#710 - Formatter adds spaces to get_node $/root paths
Issue -
State: closed - Opened by m-radzikowski 5 months ago
- 4 comments
Labels: bug, confirmed
#709 - 'Go to Symbo in editor' can't find any symbols on gdscripts files that start with a 'class_name' declaration
Issue -
State: closed - Opened by LaggyFox 5 months ago
- 2 comments
Labels: bug, confirmed, language server
#708 - fix: No data when using typed arrays #699
Pull Request -
State: closed - Opened by n4nn31355 5 months ago
- 2 comments
#707 - find function (ctrl + f) does not work when a docs page is open
Issue -
State: closed - Opened by Goldenlion5648 5 months ago
- 2 comments
Labels: enhancement
#706 - Make current godot editor instance start the game instead of calling godot binary
Issue -
State: closed - Opened by RuthgerD 5 months ago
- 2 comments
Labels: enhancement
#705 - Do not support Chinese symbol jump
Issue -
State: open - Opened by wayrboy 5 months ago
- 6 comments
Labels: bug
#704 - Bump actions/upload-artifact from 4.3.6 to 4.4.0
Pull Request -
State: closed - Opened by dependabot[bot] 5 months ago
Labels: dependencies, github_actions
#702 - Add `@export_custom` and `@export_storage` to syntax highlighting
Pull Request -
State: closed - Opened by Werninator 5 months ago
Labels: enhancement
#701 - Error in Cursor IDE: Request workspace/symbol failed. Message: Method not found: symbol
Issue -
State: closed - Opened by PLyczkowski 5 months ago
- 8 comments
Labels: bug, language server
#700 - fix format_documentation for `[code skip-lint]`
Pull Request -
State: closed - Opened by funnbot 5 months ago
- 1 comment
Labels: bug
#699 - The debugger doesn't show any data
Issue -
State: open - Opened by chsxf 5 months ago
- 29 comments
Labels: bug, confirmed, debugger
#698 - 4.3 - script doesn't understand file structure when started from VS Code
Issue -
State: open - Opened by Visnicio 5 months ago
- 3 comments
Labels: bug
#697 - [Error] Request workspace/symbol failed. Message: Method not found: symbol Code: -32601
Issue -
State: closed - Opened by MilesWilde 5 months ago
- 14 comments
Labels: bug, language server
#696 - Unnecessary "Couldn't connect to GDScript language server" when in non-Godot workspace
Issue -
State: open - Opened by Gaiko-sw 6 months ago
- 11 comments
Labels: bug
#695 - Add support for documentation in other languages
Issue -
State: closed - Opened by WangPengJu 6 months ago
- 1 comment
Labels: enhancement