Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-vscode-plugin issues and pull requests

#785 - Bump actions/setup-node from 4.1.0 to 4.2.0

Pull Request - State: closed - Opened by dependabot[bot] 3 days ago
Labels: dependencies, github_actions

#783 - More Highlighting and Formatting Improvements

Pull Request - State: open - Opened by DaelonSuzuka 4 days ago
Labels: bug

#781 - Fix debugger watch window freeze caused by missing responses

Pull Request - State: closed - Opened by MichaelXt 7 days ago - 2 comments

#777 - Fixes for VSCode attached debugging and related improvements.

Pull Request - State: closed - Opened by ecosky 12 days ago - 4 comments

#776 - Open Game With Focus

Issue - State: closed - Opened by btarg 14 days ago
Labels: enhancement

#774 - Bump actions/upload-artifact from 4.5.0 to 4.6.0

Pull Request - State: closed - Opened by dependabot[bot] 20 days ago
Labels: dependencies, github_actions

#773 - **= operator splits into ** = when reformatting code

Issue - State: open - Opened by modjfy 22 days ago - 2 comments
Labels: bug

#772 - Breakpoint aborts session with Godot 4.4dev7

Issue - State: open - Opened by eyeree 25 days ago - 2 comments
Labels: bug

#771 - Add Autosave details and Server Port note to README

Pull Request - State: open - Opened by sabslikesobs 25 days ago

#769 - Multi-root Workplace in VSCode, Class hides a global class script

Issue - State: open - Opened by caioraphael1 about 1 month ago - 8 comments
Labels: bug

#768 - Error parsing and formatting set call

Issue - State: open - Opened by 4kxz about 1 month ago - 2 comments
Labels: bug

#766 - Bump actions/upload-artifact from 4.4.3 to 4.5.0

Pull Request - State: closed - Opened by dependabot[bot] about 1 month ago
Labels: dependencies, github_actions

#764 - Add debugger support for Typed Dictionaries

Pull Request - State: closed - Opened by DaelonSuzuka about 2 months ago - 1 comment
Labels: enhancement, debugger

#763 - Unable to setup for Godot 3.4.4.

Issue - State: open - Opened by Kein about 2 months ago - 1 comment
Labels: bug

#762 - Format max empty lines between functions

Issue - State: closed - Opened by harlig about 2 months ago - 1 comment
Labels: enhancement

#760 - GDScript (files *.gd) starting with a comment and no class_name, Outline not working

Issue - State: closed - Opened by BrianOSH 2 months ago - 1 comment
Labels: bug

#759 - Bug. Outline View doesn't work if file starts with a comment and the class_name not used.

Issue - State: closed - Opened by BrianOSH 2 months ago - 1 comment
Labels: bug, archived

#758 - Intellisense doesn't work under wayland when using Godot's LSP

Issue - State: closed - Opened by meelkor 2 months ago - 4 comments
Labels: bug

#757 - Debugging is broken (Extension has been abandoned?)

Issue - State: closed - Opened by oncoremarco 2 months ago - 1 comment
Labels: bug

#756 - Update float syntax rules and formatting

Pull Request - State: closed - Opened by DaelonSuzuka 2 months ago - 4 comments
Labels: bug, formatter

#755 - Fix VBox and HBox docs not opening

Pull Request - State: closed - Opened by DaelonSuzuka 2 months ago
Labels: bug, confirmed

#754 - Add newline when dropping nodes into editor

Pull Request - State: closed - Opened by k-expon 3 months ago - 3 comments
Labels: enhancement

#753 - Missing docs for VBoxContainer and HBoxContainer

Issue - State: closed - Opened by st22nestrel 3 months ago - 1 comment
Labels: bug, confirmed

#752 - Overhaul LSP Client

Pull Request - State: closed - Opened by DaelonSuzuka 3 months ago - 2 comments
Labels: enhancement

#751 - Open symbol by name working indefinitely

Issue - State: open - Opened by Yazir 3 months ago
Labels: bug

#750 - Nodes named in Chinese are not recognized

Issue - State: open - Opened by Vladimir15963 3 months ago
Labels: bug

#749 - Implement warnings and errors in Debug Console

Pull Request - State: closed - Opened by DaelonSuzuka 3 months ago - 4 comments

#748 - Show non-crashing errors from the debugger

Issue - State: open - Opened by m-radzikowski 3 months ago - 2 comments
Labels: enhancement, confirmed

#748 - Show non-crashing errors from the debugger

Issue - State: open - Opened by m-radzikowski 3 months ago - 4 comments
Labels: enhancement, confirmed

#746 - Various Formatter Improvements

Pull Request - State: closed - Opened by DaelonSuzuka 3 months ago - 4 comments
Labels: bug, enhancement

#745 - Terminal print is shifted

Issue - State: open - Opened by michal-gora 3 months ago - 3 comments
Labels: bug

#745 - Terminal print is shifted

Issue - State: open - Opened by michal-gora 3 months ago - 3 comments
Labels: bug

#744 - Outline Symbols Missing in Various Scenarios with class_name and extends Placement in GDScript

Issue - State: closed - Opened by SirManfred 3 months ago - 1 comment
Labels: bug, archived

#744 - Outline Symbols Missing in Various Scenarios with class_name and extends Placement in GDScript

Issue - State: closed - Opened by SirManfred 3 months ago - 1 comment
Labels: bug, archived

#743 - Not working with Flatpak VS-Code

Issue - State: open - Opened by CardiJey 3 months ago
Labels: bug

#743 - Not working with Flatpak VS-Code

Issue - State: open - Opened by CardiJey 3 months ago
Labels: bug

#741 - Bump actions/setup-node from 4.0.4 to 4.1.0

Pull Request - State: closed - Opened by dependabot[bot] 3 months ago
Labels: dependencies, github_actions

#741 - Bump actions/setup-node from 4.0.4 to 4.1.0

Pull Request - State: closed - Opened by dependabot[bot] 3 months ago
Labels: dependencies, github_actions

#740 - Improved GDScript.tmLanguage.json

Pull Request - State: closed - Opened by nodlag 3 months ago - 2 comments
Labels: enhancement, archived

#739 - Remove `OS`, `GDScript` and `Object` from the list of builtins in syntax highlighting

Pull Request - State: closed - Opened by Calinou 3 months ago - 1 comment
Labels: enhancement

#739 - Remove `OS`, `GDScript` and `Object` from the list of builtins in syntax highlighting

Pull Request - State: closed - Opened by Calinou 3 months ago - 1 comment
Labels: enhancement

#738 - Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting

Pull Request - State: closed - Opened by Calinou 3 months ago - 1 comment
Labels: bug

#738 - Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting

Pull Request - State: closed - Opened by Calinou 3 months ago - 1 comment
Labels: bug

#736 - @static_unload annotation has no color rendering

Issue - State: closed - Opened by Jay-Zhu-master 3 months ago
Labels: bug

#736 - @static_unload annotation has no color rendering

Issue - State: closed - Opened by Jay-Zhu-master 3 months ago
Labels: bug

#734 - Formatting scientific notation adds spaces

Issue - State: open - Opened by ForestKatsch 4 months ago - 1 comment
Labels: bug

#733 - Bump actions/upload-artifact from 4.4.2 to 4.4.3

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions

#733 - Bump actions/upload-artifact from 4.4.2 to 4.4.3

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions

#732 - Bump actions/upload-artifact from 4.4.0 to 4.4.2

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions

#731 - Fix typed arrays of scripts not being decoded properly

Pull Request - State: closed - Opened by mihe 4 months ago - 4 comments

#730 - Bump actions/upload-artifact from 4.4.0 to 4.4.1

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago - 1 comment
Labels: dependencies, github_actions

#730 - Bump actions/upload-artifact from 4.4.0 to 4.4.1

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago - 1 comment
Labels: dependencies, github_actions

#729 - Debugging: Node type variables show only ID Instead of details

Issue - State: open - Opened by p10tr3k 4 months ago
Labels: bug, debugger

#728 - Auto Formatter Incorrectly Adding Spaces Around Dot Notation

Issue - State: open - Opened by sivercone 4 months ago - 1 comment
Labels: bug

#727 - Capitalize the drive letter in windows absolute paths

Pull Request - State: closed - Opened by DaelonSuzuka 4 months ago - 6 comments
Labels: bug

#726 - Project is opened with lowercase drive letter

Issue - State: closed - Opened by KoBeWi 4 months ago - 3 comments
Labels: bug

#725 - No symbols found in @tool scripts in outline in Godot 4.3

Issue - State: closed - Opened by Tattomoosa 4 months ago - 2 comments
Labels: bug

#724 - Note long startup time in connection fail FAQ

Pull Request - State: closed - Opened by ParadoxV5 4 months ago - 1 comment
Labels: enhancement, archived

#723 - Suppress "workspace/symbol" not found error

Pull Request - State: closed - Opened by DaelonSuzuka 4 months ago
Labels: bug

#722 - Add documentation page scaling feature

Pull Request - State: closed - Opened by DaelonSuzuka 4 months ago
Labels: enhancement

#721 - Could not find base class "TileMapLayer"

Issue - State: closed - Opened by faulknermano 4 months ago - 2 comments
Labels: bug, archived

#720 - Bump actions/setup-node from 4.0.2 to 4.0.4

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions

#719 - Configure font size of document

Issue - State: closed - Opened by 1e0nhardt 4 months ago - 2 comments
Labels: enhancement

#717 - Formatter silently breaks with leading minus sign in multiline statement

Issue - State: open - Opened by cjmaxik 5 months ago - 4 comments
Labels: bug, confirmed

#716 - Standardize contributed language's extensions

Pull Request - State: closed - Opened by DaelonSuzuka 5 months ago
Labels: enhancement

#715 - Add partial debugger support for new types

Pull Request - State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug

#714 - Config causes game to run at 2x speed

Issue - State: closed - Opened by Burloe 5 months ago - 4 comments
Labels: bug

#713 - Couldn't connect to the lang.server at random port

Issue - State: closed - Opened by ParadoxV5 5 months ago - 8 comments
Labels: bug, archived

#712 - Fix bare nodepaths referencing absolute/root paths

Pull Request - State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug

#711 - Update icons

Pull Request - State: closed - Opened by DaelonSuzuka 5 months ago
Labels: bug

#710 - Formatter adds spaces to get_node $/root paths

Issue - State: closed - Opened by m-radzikowski 5 months ago - 4 comments
Labels: bug, confirmed

#709 - 'Go to Symbo in editor' can't find any symbols on gdscripts files that start with a 'class_name' declaration

Issue - State: closed - Opened by LaggyFox 5 months ago - 2 comments
Labels: bug, confirmed, language server

#708 - fix: No data when using typed arrays #699

Pull Request - State: closed - Opened by n4nn31355 5 months ago - 2 comments

#707 - find function (ctrl + f) does not work when a docs page is open

Issue - State: closed - Opened by Goldenlion5648 5 months ago - 2 comments
Labels: enhancement

#706 - Make current godot editor instance start the game instead of calling godot binary

Issue - State: closed - Opened by RuthgerD 5 months ago - 2 comments
Labels: enhancement

#705 - Do not support Chinese symbol jump

Issue - State: open - Opened by wayrboy 5 months ago - 6 comments
Labels: bug

#704 - Bump actions/upload-artifact from 4.3.6 to 4.4.0

Pull Request - State: closed - Opened by dependabot[bot] 5 months ago
Labels: dependencies, github_actions

#702 - Add `@export_custom` and `@export_storage` to syntax highlighting

Pull Request - State: closed - Opened by Werninator 5 months ago
Labels: enhancement

#701 - Error in Cursor IDE: Request workspace/symbol failed. Message: Method not found: symbol

Issue - State: closed - Opened by PLyczkowski 5 months ago - 8 comments
Labels: bug, language server

#700 - fix format_documentation for `[code skip-lint]`

Pull Request - State: closed - Opened by funnbot 5 months ago - 1 comment
Labels: bug

#699 - The debugger doesn't show any data

Issue - State: open - Opened by chsxf 5 months ago - 29 comments
Labels: bug, confirmed, debugger

#698 - 4.3 - script doesn't understand file structure when started from VS Code

Issue - State: open - Opened by Visnicio 5 months ago - 3 comments
Labels: bug

#697 - [Error] Request workspace/symbol failed. Message: Method not found: symbol Code: -32601

Issue - State: closed - Opened by MilesWilde 5 months ago - 14 comments
Labels: bug, language server

#696 - Unnecessary "Couldn't connect to GDScript language server" when in non-Godot workspace

Issue - State: open - Opened by Gaiko-sw 6 months ago - 11 comments
Labels: bug

#695 - Add support for documentation in other languages

Issue - State: closed - Opened by WangPengJu 6 months ago - 1 comment
Labels: enhancement