Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-proposals issues and pull requests
#11067 - Add copy button to toast notifications
Issue -
State: closed - Opened by jaydensipe 4 months ago
- 1 comment
Labels: topic:editor, usability
#11022 - Add a `tween_subtween` method for nesting Tweens
Issue -
State: closed - Opened by Meorge 4 months ago
- 8 comments
Labels: topic:animation
#11022 - Add a `tween_subtween` method for nesting Tweens
Issue -
State: closed - Opened by Meorge 4 months ago
- 8 comments
Labels: topic:animation
#10993 - Add label for localizations on Godot GitHub repositories
Issue -
State: closed - Opened by ghost 4 months ago
- 7 comments
Labels: meta, topic:i18n
#10993 - Add label for localizations on Godot GitHub repositories
Issue -
State: closed - Opened by ghost 4 months ago
- 7 comments
Labels: meta, topic:i18n
#10992 - Improve GridMap and 3D level design workflow
Issue -
State: open - Opened by Nodragem 4 months ago
- 17 comments
Labels: topic:editor, topic:3d, usability
#10992 - Improve GridMap and 3D level design workflow
Issue -
State: open - Opened by Nodragem 4 months ago
- 28 comments
Labels: topic:editor, topic:3d, usability
#10986 - Support POT generation from command line
Issue -
State: open - Opened by dbnicholson 4 months ago
- 7 comments
Labels: topic:editor, topic:i18n
#10986 - Support POT generation from command line
Issue -
State: open - Opened by dbnicholson 4 months ago
- 7 comments
Labels: topic:editor, topic:i18n
#10981 - Add native file dialog to `EditorFileDialog`
Issue -
State: closed - Opened by atirut-w 4 months ago
- 2 comments
Labels: topic:editor, topic:gui
#10981 - Add native file dialog to `EditorFileDialog`
Issue -
State: closed - Opened by atirut-w 4 months ago
- 2 comments
Labels: topic:editor, topic:gui
#10976 - When selecting an AnimationNodeStateMachine node, reduce opacity of every node it doesn't have transitions with
Issue -
State: closed - Opened by vaner-org 4 months ago
- 1 comment
Labels: topic:editor, topic:animation, usability
#10976 - When selecting an AnimationNodeStateMachine node, reduce opacity of every node it doesn't have transitions with
Issue -
State: closed - Opened by vaner-org 4 months ago
- 1 comment
Labels: topic:editor, topic:animation, usability
#10960 - Make script templates file a text file
Issue -
State: open - Opened by JourneyHans 4 months ago
- 3 comments
Labels: topic:editor
#10942 - Add function to get number of port connections in GraphNode
Issue -
State: closed - Opened by JekSun97 4 months ago
Labels: topic:gui
#10942 - Add function to get number of port connections in GraphNode
Issue -
State: closed - Opened by JekSun97 4 months ago
Labels: topic:gui
#10926 - Transparency via AlphaColorCurve, but disabled "Set as Albedo" should give warning
Issue -
State: open - Opened by TheYellowArchitect 4 months ago
- 4 comments
Labels: topic:editor, topic:particles
#10923 - Print function only in debug mode
Issue -
State: open - Opened by dpnnl 4 months ago
- 10 comments
Labels: topic:core
#10923 - Print function only in debug mode
Issue -
State: open - Opened by dpnnl 4 months ago
- 10 comments
Labels: topic:core
#10922 - Add some options to "context menu of nodes in the scene hierarchy" and other related/possible places
Issue -
State: open - Opened by M4Mahdi 4 months ago
#10919 - Godot & godot - > Redot & redot
Pull Request -
State: closed - Opened by stellarorion 4 months ago
- 2 comments
Labels: archived
#10918 - Modify AudioStreamInteractive cross-fade implementation to avoid phasing
Issue -
State: open - Opened by Midrule 4 months ago
Labels: topic:audio
#10917 - Emit a signal for modified cells on TileMapLayer
Issue -
State: open - Opened by jeffbdavenport 4 months ago
Labels: topic:2d
#10916 - Add "Export" support for "System.Collections.Generic.List" and "System.Collections.Generic.Dictionary" variables of C#
Issue -
State: open - Opened by M4Mahdi 4 months ago
Labels: topic:dotnet
#10915 - Add support for alternative 2D coordinate systems
Issue -
State: open - Opened by Sharaf5 4 months ago
- 1 comment
Labels: topic:2d
#10913 - Publish Godot source generators as library (.NET/C#)
Issue -
State: open - Opened by benjiwolff 4 months ago
Labels: topic:dotnet
#10912 - Add a option to drawning
Issue -
State: closed - Opened by kopeek 4 months ago
Labels: archived
#10911 - Do not show the eye icon for visible nodes in the Scene Tree view
Issue -
State: open - Opened by npinsker 4 months ago
- 4 comments
Labels: topic:editor, usability
#10910 - EditorResourcePicker: Add quick access for QuickOpenDialog
Issue -
State: open - Opened by stijn-h 4 months ago
- 2 comments
Labels: topic:editor, usability
#10909 - Add `onset(...)` GDScript function to observe changes in script variables
Issue -
State: open - Opened by rune-scape 5 months ago
- 1 comment
Labels: topic:gdscript
#10906 - Add binding of arguments to `Callable` in C#
Issue -
State: open - Opened by Justin113D 5 months ago
- 3 comments
Labels: topic:editor, topic:dotnet, topic:plugin
#10905 - Make `[GlobalClass]` also affect subclasses of a base class that uses it
Issue -
State: open - Opened by JourneyHans 5 months ago
Labels: topic:dotnet
#10904 - GDExtension loader must not make a clone when using reloadable=false
Issue -
State: open - Opened by CycloneRing 5 months ago
- 3 comments
Labels: topic:gdextension
#10902 - Make `Node` an iterator for its children
Issue -
State: open - Opened by snoopdouglas 5 months ago
- 1 comment
Labels: topic:core
#10901 - Rename “Close other tabs” to “close other files”
Issue -
State: open - Opened by perroboc 5 months ago
- 5 comments
Labels: topic:editor
#10899 - Add crash pop-up on exported projects when the engine detects an error.
Issue -
State: closed - Opened by Awfyboy 5 months ago
- 1 comment
Labels: topic:core, archived
#10897 - Add BBCode Hotkeys for common typographic emphasis in RichText
Issue -
State: open - Opened by ch0m5 5 months ago
- 1 comment
Labels: topic:editor, topic:gui
#10896 - Allow exporting generic types which inherit from resources / nodes (C#)
Issue -
State: open - Opened by MatthiasBae 5 months ago
- 1 comment
Labels: topic:dotnet
#10895 - Add a method to retrieve all opened scenes' root nodes instead of scene paths
Issue -
State: open - Opened by CycloneRing 5 months ago
- 2 comments
Labels: topic:editor, topic:plugin
#10894 - Allow adding custom mirrors to the export template manager
Issue -
State: open - Opened by CedNaru 5 months ago
Labels: topic:editor, topic:export
#10893 - Web export: Rename the HTML file to index.html on export
Issue -
State: open - Opened by sosasees 5 months ago
Labels: topic:editor, platform:web, topic:export
#10892 - Add support for importing custom glTF attributes
Issue -
State: open - Opened by huwpascoe 5 months ago
Labels: topic:import, topic:3d
#10891 - Add Nearest filtering to Scaling 3D modes
Issue -
State: closed - Opened by jitspoe 5 months ago
- 1 comment
Labels: archived, topic:rendering, topic:3d
#10890 - Automatically clean up missing resources (for mesh libraries)
Issue -
State: open - Opened by TheYellowArchitect 5 months ago
Labels: topic:editor, topic:3d
#10888 - In Curve resource: @export Min/Max X values to the Inspector
Issue -
State: open - Opened by ch0m5 5 months ago
Labels: topic:core
#10887 - Dealing with local multiplayer input mapping
Issue -
State: open - Opened by groud 5 months ago
- 1 comment
Labels: topic:input
#10886 - Allow double-clicking files in the FileSystem dock to rename them (similar to nodes in the Scene tree dock)
Issue -
State: open - Opened by Cheesy-Brik 5 months ago
- 2 comments
Labels: topic:editor, usability
#10885 - Optimize RPC headers
Issue -
State: closed - Opened by TheYellowArchitect 5 months ago
- 2 comments
Labels: archived
#10884 - Add support for freeform windows in the Android editor
Issue -
State: closed - Opened by SanekGamer007 5 months ago
Labels: topic:editor, topic:gui, platform:android
#10879 - Add Frame option to Timer node
Issue -
State: closed - Opened by CoreTaxxe 5 months ago
- 14 comments
Labels: topic:core
#10876 - Remove toggle mode option from CheckBox and Checkbutton nodes.
Issue -
State: open - Opened by leandro-benedet-garcia 5 months ago
- 2 comments
Labels: topic:gui, breaks compat
#10875 - Add an warning or error when trying to use the toggled signal with button with toggle mode off
Issue -
State: open - Opened by leandro-benedet-garcia 5 months ago
- 9 comments
Labels: topic:gui
#10874 - Add an option for allowing a sound played from Audio Playback Track from AnimationPlayer to play after animation has finished
Issue -
State: open - Opened by imirui 5 months ago
- 1 comment
Labels: topic:audio, topic:animation
#10873 - Expose `Theme.freeze_change_propagation()` and `Theme.unfreeze_and_propagate_changes()`
Issue -
State: open - Opened by sockeye-d 5 months ago
- 3 comments
Labels: topic:gui
#10872 - Make main screen editor tabs a popup when there is not enough place
Issue -
State: open - Opened by hayahane 5 months ago
Labels: topic:editor
#10868 - Add Vertex Position as an output option in the Visual Shader Editor for Spatial shaders
Issue -
State: open - Opened by KingKrouch 5 months ago
- 2 comments
Labels: topic:shaders
#10861 - Add `get_source_file()` to `EditorScenePostImportPlugin`
Issue -
State: open - Opened by nan0m 5 months ago
- 1 comment
Labels: topic:editor, topic:import, topic:plugin, topic:3d
#10861 - Add `get_source_file()` to `EditorScenePostImportPlugin`
Issue -
State: open - Opened by nan0m 5 months ago
- 1 comment
Labels: topic:editor, topic:import, topic:plugin, topic:3d
#10860 - Allow running custom logic when entering initial scene / changing scene
Issue -
State: open - Opened by TML233 5 months ago
- 6 comments
Labels: topic:core
#10855 - Add export options for iOS 18 dark and tinted icons
Issue -
State: closed - Opened by BrixsterPlanet 5 months ago
Labels: topic:porting, platform:ios
#10847 - Add a render mode to allow depth testing and screen reading transparent objects
Issue -
State: open - Opened by Mopzilla 5 months ago
- 6 comments
Labels: topic:rendering
#10838 - Allow optional use of XDG base or custom directories on macOS
Issue -
State: closed - Opened by fractalcounty 5 months ago
- 4 comments
Labels: archived, topic:porting, platform:macos
#10835 - Allow varied audio channel counts on buses.
Issue -
State: open - Opened by InAJacket 5 months ago
#10832 - Improve enums and make them more modern with different syntax, enum infer, more enum types
Issue -
State: closed - Opened by Dynamic-Pistol 5 months ago
- 5 comments
Labels: archived, topic:gdscript
#10830 - Expose PackedArrayRef outside Variant in Core, GDExtension (+godot-cpp)
Issue -
State: closed - Opened by Ivorforce 5 months ago
- 12 comments
Labels: archived, topic:gdextension
#10829 - Add permission-related methods to CameraServer
Issue -
State: open - Opened by j20001970 5 months ago
- 1 comment
Labels: topic:porting
#10828 - Add collision detection / raycast to MultiMeshInstance3D
Issue -
State: open - Opened by KaijuKoder2 5 months ago
- 1 comment
Labels: topic:physics
#10824 - Add a fallback color modulate property for Light3D projectors
Issue -
State: open - Opened by Calinou 5 months ago
Labels: topic:rendering, topic:3d
#10823 - Add a period to the beginning of .import files so they're hidden in the directory
Issue -
State: open - Opened by ThimbleFire 5 months ago
- 1 comment
Labels: topic:editor
#10822 - Displaying the names of code regions in the scene node tree
Issue -
State: open - Opened by MetalPony 5 months ago
- 3 comments
Labels: topic:editor
#10820 - Allow reordering node metadata in the inspector
Issue -
State: open - Opened by inhalt120g 5 months ago
- 6 comments
Labels: topic:editor
#10819 - VisualShader: Add a dedicated node for math constants.
Issue -
State: open - Opened by tetrapod00 5 months ago
Labels: topic:shaders
#10818 - VisualShader: Add LinearToSRGB and SRGBToLinear to the ColorFunc node
Issue -
State: open - Opened by tetrapod00 5 months ago
Labels: topic:shaders
#10817 - Add HDR display output support
Issue -
State: open - Opened by Calinou 5 months ago
Labels: topic:porting, topic:rendering
#10817 - Add HDR display output support
Issue -
State: open - Opened by Calinou 5 months ago
Labels: topic:porting, topic:rendering
#10816 - Enhanced Utilities for in-game settings / Expose Project Settings Component as Control Node
Issue -
State: closed - Opened by betalars 5 months ago
- 6 comments
Labels: topic:core, archived
#10816 - Enhanced Utilities for in-game settings / Expose Project Settings Component as Control Node
Issue -
State: closed - Opened by betalars 5 months ago
- 6 comments
Labels: topic:core, archived
#10815 - Add a _late_physics_process function.
Issue -
State: closed - Opened by PXLRank 5 months ago
- 1 comment
Labels: archived, topic:physics
#10814 - Add `get_node()` function to Resource
Issue -
State: closed - Opened by PixelTim 5 months ago
- 11 comments
Labels: topic:core, archived
#10813 - Improve exported packed scene preview
Issue -
State: open - Opened by ItzCog 5 months ago
- 2 comments
Labels: topic:editor
#10812 - Refactor TextEdit to resolve content clipping issues
Issue -
State: open - Opened by WhalesState 5 months ago
Labels: topic:gui
#10812 - Refactor TextEdit to resolve content clipping issues
Issue -
State: open - Opened by WhalesState 5 months ago
Labels: topic:gui
#10811 - Change Android Display server DPI
Issue -
State: open - Opened by reverseslayer 5 months ago
- 1 comment
Labels: topic:porting, platform:android
#10811 - Change Android Display server DPI
Issue -
State: open - Opened by reverseslayer 5 months ago
- 1 comment
Labels: topic:porting, platform:android
#10810 - Add a function to get editor run arguments
Issue -
State: open - Opened by Pizzaandy 5 months ago
Labels: topic:editor
#10809 - Screen-Reading Shader Visualizer
Issue -
State: open - Opened by Cass-dev-web 5 months ago
- 4 comments
Labels: topic:editor, topic:shaders
#10809 - Screen-Reading Shader Visualizer
Issue -
State: open - Opened by Cass-dev-web 5 months ago
- 4 comments
Labels: topic:editor, topic:shaders
#10808 - Add a way to separate multiple copies of a GPUParticles3D node each with an accompanying GPUParticlesAttractor3D or GPUParticlesCollider3D
Issue -
State: open - Opened by TheDarkSealOfChonk 5 months ago
- 1 comment
Labels: topic:particles
#10807 - Add support for statically typed Callable
Issue -
State: open - Opened by sockeye-d 5 months ago
- 5 comments
Labels: topic:core, topic:gdscript
#10806 - Add "Sort by last opened" option to "Editor Settings/Text editor/Script list/sort_scripts_by" setting
Issue -
State: closed - Opened by PixelTim 5 months ago
- 1 comment
Labels: archived, topic:editor
#10806 - Add "Sort by last opened" option to "Editor Settings/Text editor/Script list/sort_scripts_by" setting
Issue -
State: closed - Opened by PixelTim 5 months ago
- 1 comment
Labels: archived, topic:editor
#10805 - Add a syntactic sugar for signals, so it becomes very easy to quickly connect and invoke signals
Issue -
State: closed - Opened by mujtaba-io 5 months ago
- 3 comments
Labels: archived, topic:gdscript
#10805 - Add a syntactic sugar for signals, so it becomes very easy to quickly connect and invoke signals
Issue -
State: closed - Opened by mujtaba-io 5 months ago
- 3 comments
Labels: archived, topic:gdscript
#10804 - Static typing for Array methods that return a Variant
Issue -
State: open - Opened by 4X3L82 5 months ago
- 2 comments
Labels: topic:core, topic:gdscript
#10804 - Static typing for Array methods that return a Variant
Issue -
State: open - Opened by 4X3L82 5 months ago
- 2 comments
Labels: topic:core, topic:gdscript
#10803 - Add theme items to RichTextLabel to change the strikethrough line's size
Issue -
State: open - Opened by PixelTim 5 months ago
- 2 comments
Labels: topic:gui
#10803 - Add theme items to RichTextLabel to change the strikethrough line's size
Issue -
State: open - Opened by PixelTim 5 months ago
- 2 comments
Labels: topic:gui
#10802 - Add primitive shapes as collision shape type when creating a shape from a `Mesh3D`
Issue -
State: open - Opened by HolonProduction 5 months ago
Labels: topic:editor, topic:3d, usability
#10801 - Add a default save location project setting for scenes and scripts
Issue -
State: open - Opened by gro-david 5 months ago
- 4 comments
Labels: topic:editor
#10800 - Visual shader: Add vector operator modes to the Remap node
Issue -
State: closed - Opened by tetrapod00 5 months ago
Labels: topic:shaders