Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-proposals issues and pull requests

#11067 - Add copy button to toast notifications

Issue - State: closed - Opened by jaydensipe 4 months ago - 1 comment
Labels: topic:editor, usability

#11022 - Add a `tween_subtween` method for nesting Tweens

Issue - State: closed - Opened by Meorge 4 months ago - 8 comments
Labels: topic:animation

#11022 - Add a `tween_subtween` method for nesting Tweens

Issue - State: closed - Opened by Meorge 4 months ago - 8 comments
Labels: topic:animation

#10993 - Add label for localizations on Godot GitHub repositories

Issue - State: closed - Opened by ghost 4 months ago - 7 comments
Labels: meta, topic:i18n

#10993 - Add label for localizations on Godot GitHub repositories

Issue - State: closed - Opened by ghost 4 months ago - 7 comments
Labels: meta, topic:i18n

#10992 - Improve GridMap and 3D level design workflow

Issue - State: open - Opened by Nodragem 4 months ago - 17 comments
Labels: topic:editor, topic:3d, usability

#10992 - Improve GridMap and 3D level design workflow

Issue - State: open - Opened by Nodragem 4 months ago - 28 comments
Labels: topic:editor, topic:3d, usability

#10986 - Support POT generation from command line

Issue - State: open - Opened by dbnicholson 4 months ago - 7 comments
Labels: topic:editor, topic:i18n

#10986 - Support POT generation from command line

Issue - State: open - Opened by dbnicholson 4 months ago - 7 comments
Labels: topic:editor, topic:i18n

#10981 - Add native file dialog to `EditorFileDialog`

Issue - State: closed - Opened by atirut-w 4 months ago - 2 comments
Labels: topic:editor, topic:gui

#10981 - Add native file dialog to `EditorFileDialog`

Issue - State: closed - Opened by atirut-w 4 months ago - 2 comments
Labels: topic:editor, topic:gui

#10976 - When selecting an AnimationNodeStateMachine node, reduce opacity of every node it doesn't have transitions with

Issue - State: closed - Opened by vaner-org 4 months ago - 1 comment
Labels: topic:editor, topic:animation, usability

#10976 - When selecting an AnimationNodeStateMachine node, reduce opacity of every node it doesn't have transitions with

Issue - State: closed - Opened by vaner-org 4 months ago - 1 comment
Labels: topic:editor, topic:animation, usability

#10960 - Make script templates file a text file

Issue - State: open - Opened by JourneyHans 4 months ago - 3 comments
Labels: topic:editor

#10942 - Add function to get number of port connections in GraphNode

Issue - State: closed - Opened by JekSun97 4 months ago
Labels: topic:gui

#10942 - Add function to get number of port connections in GraphNode

Issue - State: closed - Opened by JekSun97 4 months ago
Labels: topic:gui

#10926 - Transparency via AlphaColorCurve, but disabled "Set as Albedo" should give warning

Issue - State: open - Opened by TheYellowArchitect 4 months ago - 4 comments
Labels: topic:editor, topic:particles

#10923 - Print function only in debug mode

Issue - State: open - Opened by dpnnl 4 months ago - 10 comments
Labels: topic:core

#10923 - Print function only in debug mode

Issue - State: open - Opened by dpnnl 4 months ago - 10 comments
Labels: topic:core

#10919 - Godot & godot - > Redot & redot

Pull Request - State: closed - Opened by stellarorion 4 months ago - 2 comments
Labels: archived

#10918 - Modify AudioStreamInteractive cross-fade implementation to avoid phasing

Issue - State: open - Opened by Midrule 4 months ago
Labels: topic:audio

#10917 - Emit a signal for modified cells on TileMapLayer

Issue - State: open - Opened by jeffbdavenport 4 months ago
Labels: topic:2d

#10915 - Add support for alternative 2D coordinate systems

Issue - State: open - Opened by Sharaf5 4 months ago - 1 comment
Labels: topic:2d

#10913 - Publish Godot source generators as library (.NET/C#)

Issue - State: open - Opened by benjiwolff 4 months ago
Labels: topic:dotnet

#10912 - Add a option to drawning

Issue - State: closed - Opened by kopeek 4 months ago
Labels: archived

#10911 - Do not show the eye icon for visible nodes in the Scene Tree view

Issue - State: open - Opened by npinsker 4 months ago - 4 comments
Labels: topic:editor, usability

#10910 - EditorResourcePicker: Add quick access for QuickOpenDialog

Issue - State: open - Opened by stijn-h 4 months ago - 2 comments
Labels: topic:editor, usability

#10909 - Add `onset(...)` GDScript function to observe changes in script variables

Issue - State: open - Opened by rune-scape 5 months ago - 1 comment
Labels: topic:gdscript

#10906 - Add binding of arguments to `Callable` in C#

Issue - State: open - Opened by Justin113D 5 months ago - 3 comments
Labels: topic:editor, topic:dotnet, topic:plugin

#10905 - Make `[GlobalClass]` also affect subclasses of a base class that uses it

Issue - State: open - Opened by JourneyHans 5 months ago
Labels: topic:dotnet

#10904 - GDExtension loader must not make a clone when using reloadable=false

Issue - State: open - Opened by CycloneRing 5 months ago - 3 comments
Labels: topic:gdextension

#10902 - Make `Node` an iterator for its children

Issue - State: open - Opened by snoopdouglas 5 months ago - 1 comment
Labels: topic:core

#10901 - Rename “Close other tabs” to “close other files”

Issue - State: open - Opened by perroboc 5 months ago - 5 comments
Labels: topic:editor

#10899 - Add crash pop-up on exported projects when the engine detects an error.

Issue - State: closed - Opened by Awfyboy 5 months ago - 1 comment
Labels: topic:core, archived

#10897 - Add BBCode Hotkeys for common typographic emphasis in RichText

Issue - State: open - Opened by ch0m5 5 months ago - 1 comment
Labels: topic:editor, topic:gui

#10896 - Allow exporting generic types which inherit from resources / nodes (C#)

Issue - State: open - Opened by MatthiasBae 5 months ago - 1 comment
Labels: topic:dotnet

#10895 - Add a method to retrieve all opened scenes' root nodes instead of scene paths

Issue - State: open - Opened by CycloneRing 5 months ago - 2 comments
Labels: topic:editor, topic:plugin

#10894 - Allow adding custom mirrors to the export template manager

Issue - State: open - Opened by CedNaru 5 months ago
Labels: topic:editor, topic:export

#10893 - Web export: Rename the HTML file to index.html on export

Issue - State: open - Opened by sosasees 5 months ago
Labels: topic:editor, platform:web, topic:export

#10892 - Add support for importing custom glTF attributes

Issue - State: open - Opened by huwpascoe 5 months ago
Labels: topic:import, topic:3d

#10891 - Add Nearest filtering to Scaling 3D modes

Issue - State: closed - Opened by jitspoe 5 months ago - 1 comment
Labels: archived, topic:rendering, topic:3d

#10890 - Automatically clean up missing resources (for mesh libraries)

Issue - State: open - Opened by TheYellowArchitect 5 months ago
Labels: topic:editor, topic:3d

#10888 - In Curve resource: @export Min/Max X values to the Inspector

Issue - State: open - Opened by ch0m5 5 months ago
Labels: topic:core

#10887 - Dealing with local multiplayer input mapping

Issue - State: open - Opened by groud 5 months ago - 1 comment
Labels: topic:input

#10886 - Allow double-clicking files in the FileSystem dock to rename them (similar to nodes in the Scene tree dock)

Issue - State: open - Opened by Cheesy-Brik 5 months ago - 2 comments
Labels: topic:editor, usability

#10885 - Optimize RPC headers

Issue - State: closed - Opened by TheYellowArchitect 5 months ago - 2 comments
Labels: archived

#10884 - Add support for freeform windows in the Android editor

Issue - State: closed - Opened by SanekGamer007 5 months ago
Labels: topic:editor, topic:gui, platform:android

#10879 - Add Frame option to Timer node

Issue - State: closed - Opened by CoreTaxxe 5 months ago - 14 comments
Labels: topic:core

#10876 - Remove toggle mode option from CheckBox and Checkbutton nodes.

Issue - State: open - Opened by leandro-benedet-garcia 5 months ago - 2 comments
Labels: topic:gui, breaks compat

#10874 - Add an option for allowing a sound played from Audio Playback Track from AnimationPlayer to play after animation has finished

Issue - State: open - Opened by imirui 5 months ago - 1 comment
Labels: topic:audio, topic:animation

#10873 - Expose `Theme.freeze_change_propagation()` and `Theme.unfreeze_and_propagate_changes()`

Issue - State: open - Opened by sockeye-d 5 months ago - 3 comments
Labels: topic:gui

#10872 - Make main screen editor tabs a popup when there is not enough place

Issue - State: open - Opened by hayahane 5 months ago
Labels: topic:editor

#10868 - Add Vertex Position as an output option in the Visual Shader Editor for Spatial shaders

Issue - State: open - Opened by KingKrouch 5 months ago - 2 comments
Labels: topic:shaders

#10861 - Add `get_source_file()` to `EditorScenePostImportPlugin`

Issue - State: open - Opened by nan0m 5 months ago - 1 comment
Labels: topic:editor, topic:import, topic:plugin, topic:3d

#10861 - Add `get_source_file()` to `EditorScenePostImportPlugin`

Issue - State: open - Opened by nan0m 5 months ago - 1 comment
Labels: topic:editor, topic:import, topic:plugin, topic:3d

#10860 - Allow running custom logic when entering initial scene / changing scene

Issue - State: open - Opened by TML233 5 months ago - 6 comments
Labels: topic:core

#10855 - Add export options for iOS 18 dark and tinted icons

Issue - State: closed - Opened by BrixsterPlanet 5 months ago
Labels: topic:porting, platform:ios

#10847 - Add a render mode to allow depth testing and screen reading transparent objects

Issue - State: open - Opened by Mopzilla 5 months ago - 6 comments
Labels: topic:rendering

#10838 - Allow optional use of XDG base or custom directories on macOS

Issue - State: closed - Opened by fractalcounty 5 months ago - 4 comments
Labels: archived, topic:porting, platform:macos

#10835 - Allow varied audio channel counts on buses.

Issue - State: open - Opened by InAJacket 5 months ago

#10832 - Improve enums and make them more modern with different syntax, enum infer, more enum types

Issue - State: closed - Opened by Dynamic-Pistol 5 months ago - 5 comments
Labels: archived, topic:gdscript

#10830 - Expose PackedArrayRef outside Variant in Core, GDExtension (+godot-cpp)

Issue - State: closed - Opened by Ivorforce 5 months ago - 12 comments
Labels: archived, topic:gdextension

#10829 - Add permission-related methods to CameraServer

Issue - State: open - Opened by j20001970 5 months ago - 1 comment
Labels: topic:porting

#10828 - Add collision detection / raycast to MultiMeshInstance3D

Issue - State: open - Opened by KaijuKoder2 5 months ago - 1 comment
Labels: topic:physics

#10824 - Add a fallback color modulate property for Light3D projectors

Issue - State: open - Opened by Calinou 5 months ago
Labels: topic:rendering, topic:3d

#10823 - Add a period to the beginning of .import files so they're hidden in the directory

Issue - State: open - Opened by ThimbleFire 5 months ago - 1 comment
Labels: topic:editor

#10822 - Displaying the names of code regions in the scene node tree

Issue - State: open - Opened by MetalPony 5 months ago - 3 comments
Labels: topic:editor

#10820 - Allow reordering node metadata in the inspector

Issue - State: open - Opened by inhalt120g 5 months ago - 6 comments
Labels: topic:editor

#10819 - VisualShader: Add a dedicated node for math constants.

Issue - State: open - Opened by tetrapod00 5 months ago
Labels: topic:shaders

#10818 - VisualShader: Add LinearToSRGB and SRGBToLinear to the ColorFunc node

Issue - State: open - Opened by tetrapod00 5 months ago
Labels: topic:shaders

#10817 - Add HDR display output support

Issue - State: open - Opened by Calinou 5 months ago
Labels: topic:porting, topic:rendering

#10817 - Add HDR display output support

Issue - State: open - Opened by Calinou 5 months ago
Labels: topic:porting, topic:rendering

#10816 - Enhanced Utilities for in-game settings / Expose Project Settings Component as Control Node

Issue - State: closed - Opened by betalars 5 months ago - 6 comments
Labels: topic:core, archived

#10816 - Enhanced Utilities for in-game settings / Expose Project Settings Component as Control Node

Issue - State: closed - Opened by betalars 5 months ago - 6 comments
Labels: topic:core, archived

#10815 - Add a _late_physics_process function.

Issue - State: closed - Opened by PXLRank 5 months ago - 1 comment
Labels: archived, topic:physics

#10814 - Add `get_node()` function to Resource

Issue - State: closed - Opened by PixelTim 5 months ago - 11 comments
Labels: topic:core, archived

#10813 - Improve exported packed scene preview

Issue - State: open - Opened by ItzCog 5 months ago - 2 comments
Labels: topic:editor

#10812 - Refactor TextEdit to resolve content clipping issues

Issue - State: open - Opened by WhalesState 5 months ago
Labels: topic:gui

#10812 - Refactor TextEdit to resolve content clipping issues

Issue - State: open - Opened by WhalesState 5 months ago
Labels: topic:gui

#10811 - Change Android Display server DPI

Issue - State: open - Opened by reverseslayer 5 months ago - 1 comment
Labels: topic:porting, platform:android

#10811 - Change Android Display server DPI

Issue - State: open - Opened by reverseslayer 5 months ago - 1 comment
Labels: topic:porting, platform:android

#10810 - Add a function to get editor run arguments

Issue - State: open - Opened by Pizzaandy 5 months ago
Labels: topic:editor

#10809 - Screen-Reading Shader Visualizer

Issue - State: open - Opened by Cass-dev-web 5 months ago - 4 comments
Labels: topic:editor, topic:shaders

#10809 - Screen-Reading Shader Visualizer

Issue - State: open - Opened by Cass-dev-web 5 months ago - 4 comments
Labels: topic:editor, topic:shaders

#10807 - Add support for statically typed Callable

Issue - State: open - Opened by sockeye-d 5 months ago - 5 comments
Labels: topic:core, topic:gdscript

#10806 - Add "Sort by last opened" option to "Editor Settings/Text editor/Script list/sort_scripts_by" setting

Issue - State: closed - Opened by PixelTim 5 months ago - 1 comment
Labels: archived, topic:editor

#10806 - Add "Sort by last opened" option to "Editor Settings/Text editor/Script list/sort_scripts_by" setting

Issue - State: closed - Opened by PixelTim 5 months ago - 1 comment
Labels: archived, topic:editor

#10805 - Add a syntactic sugar for signals, so it becomes very easy to quickly connect and invoke signals

Issue - State: closed - Opened by mujtaba-io 5 months ago - 3 comments
Labels: archived, topic:gdscript

#10805 - Add a syntactic sugar for signals, so it becomes very easy to quickly connect and invoke signals

Issue - State: closed - Opened by mujtaba-io 5 months ago - 3 comments
Labels: archived, topic:gdscript

#10804 - Static typing for Array methods that return a Variant

Issue - State: open - Opened by 4X3L82 5 months ago - 2 comments
Labels: topic:core, topic:gdscript

#10804 - Static typing for Array methods that return a Variant

Issue - State: open - Opened by 4X3L82 5 months ago - 2 comments
Labels: topic:core, topic:gdscript

#10803 - Add theme items to RichTextLabel to change the strikethrough line's size

Issue - State: open - Opened by PixelTim 5 months ago - 2 comments
Labels: topic:gui

#10803 - Add theme items to RichTextLabel to change the strikethrough line's size

Issue - State: open - Opened by PixelTim 5 months ago - 2 comments
Labels: topic:gui

#10802 - Add primitive shapes as collision shape type when creating a shape from a `Mesh3D`

Issue - State: open - Opened by HolonProduction 5 months ago
Labels: topic:editor, topic:3d, usability

#10801 - Add a default save location project setting for scenes and scripts

Issue - State: open - Opened by gro-david 5 months ago - 4 comments
Labels: topic:editor

#10800 - Visual shader: Add vector operator modes to the Remap node

Issue - State: closed - Opened by tetrapod00 5 months ago
Labels: topic:shaders