Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-proposals issues and pull requests

#886 - Implement importing HDR images as tonemapped LDR (8-bit) images

Issue - State: closed - Opened by fire over 6 years ago - 2 comments
Labels: topic:import

#885 - Add a glTF2 scene exporter

Issue - State: closed - Opened by fire almost 7 years ago - 19 comments
Labels: topic:editor

#884 - Visual shaders: Modify Texture and Colour nodes so there are explicit r, g, b channels

Issue - State: closed - Opened by fire over 5 years ago - 2 comments
Labels: topic:shaders

#854 - Nested Node categories in the scene tree

Issue - State: open - Opened by fire over 4 years ago - 4 comments
Labels: topic:editor

#854 - Nested Node categories in the scene tree

Issue - State: open - Opened by fire over 4 years ago - 4 comments
Labels: topic:editor

#831 - Add support for global plugins/universal addons

Issue - State: open - Opened by mrjustaguy over 4 years ago - 69 comments
Labels: topic:editor, topic:plugin

#820 - Add support for immutable/one-time assignable variables

Issue - State: open - Opened by Wavesonics over 4 years ago - 64 comments
Labels: topic:gdscript

#818 - Tweak the AssetLib editor icon to not look like a padlock

Issue - State: closed - Opened by ghost over 6 years ago - 10 comments
Labels: topic:editor

#803 - Requesting a new notification method that will be called when node is constructed and all child nodes are added to its tree

Issue - State: closed - Opened by p10tr3k over 4 years ago - 6 comments
Labels: topic:core, archived

#794 - Tweak editor node icons to be distinguishable without relying on color (colorblind-friendly)

Issue - State: open - Opened by Calinou over 4 years ago - 28 comments
Labels: topic:editor, usability

#737 - Add union types to Typed GDScript

Issue - State: open - Opened by chanon over 6 years ago - 33 comments
Labels: topic:gdscript

#727 - Allow to get multiple coordinates of vectors at the same time (swizzling)

Issue - State: open - Opened by Nolkaloid over 4 years ago - 17 comments
Labels: topic:core, topic:gdscript

#641 - Add public/private access modifiers to GDScript and autocompletion improvements

Issue - State: open - Opened by 2plus2makes5 over 4 years ago - 206 comments
Labels: topic:gdscript

#641 - Add public/private access modifiers to GDScript and autocompletion improvements

Issue - State: open - Opened by 2plus2makes5 over 4 years ago - 206 comments
Labels: topic:gdscript

#629 - Add Vector4 to the engine

Issue - State: closed - Opened by aaronfranke over 6 years ago - 22 comments
Labels: topic:core

#622 - Add a Vim mode to the script editor

Issue - State: closed - Opened by AnderRasoVazquez about 7 years ago - 57 comments
Labels: archived, topic:editor

#610 - Add a ConeShape primitive 3D collision shape

Issue - State: open - Opened by issork over 4 years ago - 16 comments
Labels: topic:physics, topic:3d

#554 - Allow extracting asset library assets into subfolders

Issue - State: closed - Opened by aaronfranke over 4 years ago - 29 comments
Labels: topic:assetlib, topic:plugin

#541 - Use different app icons for alpha/beta/rc builds (and possibly Mono builds)

Issue - State: open - Opened by noidexe over 4 years ago - 24 comments
Labels: topic:core

#535 - Allow RigidBody to have Colliders that are indirect children, not just direct children

Issue - State: open - Opened by aaronfranke about 6 years ago - 20 comments
Labels: topic:physics

#432 - Add or document a way to write unit tests for Godot C# projects (e.g. with nunit3)

Issue - State: open - Opened by dsge almost 5 years ago - 52 comments
Labels: topic:dotnet

#427 - Add a system for storing, displaying, and warning about incompatible features in the Project Manager

Issue - State: closed - Opened by aaronfranke over 5 years ago - 2 comments
Labels: topic:editor

#333 - The addition of more separation shapes besides RayShape (and their relation to KinematicBody)

Issue - State: open - Opened by DenisBelmondo almost 5 years ago - 6 comments
Labels: topic:physics

#325 - Implement `onready` setters

Issue - State: open - Opened by KoBeWi almost 5 years ago - 22 comments
Labels: topic:gdscript, requires core feedback

#296 - Add equivalent of `Node._ready()` for Resource type

Issue - State: open - Opened by mysticfall almost 5 years ago - 12 comments
Labels: topic:core

#290 - Add single instruction multiple data functionality for GDScript / C# / C++

Issue - State: open - Opened by lawnjelly almost 5 years ago - 17 comments
Labels: topic:core, topic:gdscript, performance

#278 - Expose a `Node` method to make a branch local, similar to the editor context menu

Issue - State: open - Opened by wyattbiker almost 5 years ago - 6 comments
Labels: topic:core, topic:editor

#233 - Ability to get the RPC mode in node's method

Issue - State: closed - Opened by vicguedez about 5 years ago - 8 comments
Labels: topic:network, topic:multiplayer

#191 - Add support for multiple .NET languages to have "built-in"-like support. F#, Visual Basic, Etc.

Issue - State: open - Opened by willnationsdev about 5 years ago - 27 comments
Labels: topic:dotnet

#162 - Add support for nullable static types in GDScript

Issue - State: open - Opened by aaronfranke about 5 years ago - 207 comments
Labels: topic:gdscript, requires core feedback

#162 - Add support for nullable static types in GDScript

Issue - State: open - Opened by aaronfranke about 5 years ago - 207 comments
Labels: topic:gdscript, requires core feedback

#157 - Add literal quoted strings with embedded variables (f-strings) to GDScript

Issue - State: open - Opened by wyattbiker about 5 years ago - 24 comments
Labels: topic:gdscript

#146 - Implement a patch system to generate PCK files with only the required data

Issue - State: closed - Opened by ghost about 5 years ago - 12 comments
Labels: topic:editor

#87 - Make 3x3 auto-tiles override

Issue - State: closed - Opened by Alzter about 5 years ago - 3 comments
Labels: topic:editor

#86 - Add "Glue Joint" or "Fixed Joint"

Issue - State: open - Opened by greenfox1505 about 5 years ago - 7 comments
Labels: topic:physics, topic:2d, topic:3d

#85 - Add support for the MP3 audio codec

Issue - State: closed - Opened by davthedev about 5 years ago - 4 comments
Labels: topic:audio

#84 - Make audio loop import settings consistent by using samples everywhere (instead of seconds)

Issue - State: open - Opened by davthedev about 5 years ago - 10 comments
Labels: topic:audio, breaks compat

#83 - In-editor audio preview of music loop offset

Issue - State: closed - Opened by davthedev about 5 years ago - 3 comments
Labels: archived, topic:editor, topic:audio

#82 - Add File System dock side-by-side visualization

Issue - State: closed - Opened by samdze about 5 years ago - 3 comments
Labels: topic:editor

#81 - Allow overriding how motion is projected along surfaces in `KinematicBody.move_and_slide()`

Issue - State: closed - Opened by BanchouBoo about 5 years ago - 11 comments
Labels: archived, topic:physics

#80 - Implement treemap profiling view for resources

Issue - State: open - Opened by fire about 5 years ago - 5 comments
Labels: topic:editor

#79 - New Logo proposal for the Godot Engine 4 !!!

Issue - State: closed - Opened by AngeDemo599 about 5 years ago - 14 comments
Labels: archived

#78 - `godot init` like `git init` or let Godot build projects in existing dirs.

Issue - State: open - Opened by greenfox1505 about 5 years ago - 3 comments
Labels: topic:editor

#77 - Separate the language of the "tooltips" and the editor.

Issue - State: open - Opened by kone9 about 5 years ago
Labels: topic:editor

#76 - Separate the language of the "tooltips" and the editor.

Issue - State: closed - Opened by kone9 about 5 years ago - 3 comments
Labels: archived, topic:editor

#75 - Implement networked spawning/despawning (scene replication)

Issue - State: closed - Opened by Razzeeyy about 5 years ago - 20 comments
Labels: topic:network

#74 - Use AnimatedTexture as cursor shape resource / allow custom animated cursors

Issue - State: open - Opened by sprite-1 about 5 years ago - 4 comments
Labels: topic:core

#73 - Uniform sampler ports in Visual Shader

Issue - State: closed - Opened by arkology about 5 years ago - 3 comments
Labels: topic:shaders

#72 - Add support for hullcasting

Issue - State: closed - Opened by nuke-haus about 5 years ago - 11 comments
Labels: topic:physics

#71 - Create multiple RigidBodies from many several selected MeshInstances in the Scene tree dock

Issue - State: open - Opened by kone9 about 5 years ago
Labels: topic:editor, topic:physics

#70 - Add a script-configurable, centralized editor API for tracking and executing editor operations

Issue - State: open - Opened by willnationsdev about 5 years ago - 16 comments
Labels: topic:editor, topic:plugin

#69 - New container type: Aspect Ratio Container

Issue - State: closed - Opened by UgisBrekis about 5 years ago - 21 comments
Labels: topic:gui

#68 - Add script class utility methods to ScriptServer

Issue - State: open - Opened by willnationsdev about 5 years ago - 3 comments
Labels: topic:core

#67 - TileSet editor: Be able to delete individual tile IDs

Issue - State: closed - Opened by nobuyukinyuu about 5 years ago - 10 comments
Labels: archived, topic:editor

#66 - TileSet: `#/shapes` field not properly represented in inspector context

Issue - State: closed - Opened by nobuyukinyuu about 5 years ago - 3 comments
Labels: topic:editor, topic:2d

#65 - A wizard plugin system to generate custom scenes.

Issue - State: closed - Opened by ca3games about 5 years ago - 19 comments
Labels: archived, topic:editor

#64 - Debug Play vs Normal Play

Issue - State: closed - Opened by nuke-haus about 5 years ago - 4 comments
Labels: topic:editor, topic:dotnet

#63 - Add toggleable on-screen debugging information/statistics while the project is running

Issue - State: open - Opened by kkmzero about 5 years ago - 12 comments
Labels: topic:core

#62 - Establish convention for sharing libraries

Issue - State: open - Opened by erodozer about 5 years ago - 16 comments
Labels: topic:assetlib

#61 - Expose LineEdit selection begin and end

Issue - State: closed - Opened by olivergs about 5 years ago - 1 comment
Labels: topic:core, topic:gui

#60 - 3d Scene 'Dummy Camera' on play

Issue - State: closed - Opened by DevinPentecost about 5 years ago - 6 comments
Labels: topic:editor

#59 - Name the Node deleting

Issue - State: closed - Opened by golddotasksquestions about 5 years ago - 6 comments
Labels: topic:editor

#58 - Godot Engine API for Dart and Flutter using "dart:ffi"

Issue - State: closed - Opened by iapicca about 5 years ago - 16 comments
Labels: topic:core, archived

#57 - Godot Location Manager For Mobile Devices

Issue - State: closed - Opened by cagdasc about 5 years ago - 6 comments
Labels: archived, topic:porting

#56 - Add static type hints for dictionary members

Issue - State: open - Opened by ghost about 5 years ago - 89 comments
Labels: topic:gdscript

#55 - Add an option to compress the exported project for distribution into a ZIP archive

Issue - State: open - Opened by AlexHoratio about 5 years ago - 3 comments
Labels: topic:editor, topic:export

#54 - Option to hide collision shapes of instanced scenes

Issue - State: open - Opened by KoBeWi about 5 years ago - 17 comments
Labels: topic:editor

#53 - Project Settings Test Height and Width should be an Editor Setting

Issue - State: open - Opened by jaykyburz about 5 years ago - 1 comment
Labels: topic:editor

#51 - Add animation groups to the animation Player

Issue - State: closed - Opened by ca3games about 5 years ago - 2 comments
Labels: topic:core, archived, topic:animation

#50 - Implement drag-and-drop from a Godot project to the OS file manager (filesystem)

Issue - State: open - Opened by ghost about 5 years ago - 9 comments
Labels: topic:core, topic:porting, implementer wanted

#49 - Add a Listener2D node for positional audio relative to character (Listener3D already implemented)

Issue - State: closed - Opened by erodozer about 5 years ago - 22 comments
Labels: topic:audio

#48 - Improve the Curve, Curve2D and Curve3D editors by exposing values in the Inspector

Issue - State: closed - Opened by TheDuriel about 5 years ago - 4 comments
Labels: topic:editor

#47 - Allow to discuss and present ideas freely for core and/or plugin development

Issue - State: closed - Opened by Xrayez about 5 years ago - 73 comments
Labels: archived, meta

#46 - Improve / rework SSAO

Issue - State: closed - Opened by CptPotato about 5 years ago - 11 comments
Labels: topic:rendering

#45 - Pop-Out Script Tab (Or any other)

Issue - State: closed - Opened by MintStudios about 5 years ago - 2 comments
Labels: archived, topic:editor

#44 - Create a function type INVOKE () of unity in godot engine c #.

Issue - State: closed - Opened by kone9 about 5 years ago - 11 comments
Labels: archived, topic:dotnet

#43 - Shorten too-long exported resource dropdown menus and switch to CreateDialog

Issue - State: open - Opened by willnationsdev about 5 years ago - 19 comments
Labels: topic:editor, usability

#42 - Clarify 'describe your project' question in Issue template.

Pull Request - State: closed - Opened by willnationsdev about 5 years ago - 5 comments

#41 - En-masse modification of ArrayMesh vertices in one shot

Issue - State: closed - Opened by slapin about 5 years ago - 1 comment
Labels: topic:core, topic:3d

#40 - Allow WebSocketServer to bind to a specific address.

Issue - State: closed - Opened by crazychenz about 5 years ago - 1 comment
Labels: topic:network

#39 - Features and Enhancements should be treated separately or questions be rephrased

Issue - State: closed - Opened by Xrayez about 5 years ago - 25 comments
Labels: archived, meta

#38 - Added rules now that the repo is open

Pull Request - State: closed - Opened by clayjohn about 5 years ago - 5 comments

#37 - Preserve script state (breakpoints, bookmarks, folding) after closing a script in the editor

Issue - State: closed - Opened by iwek7 about 5 years ago - 5 comments
Labels: topic:editor

#36 - Expose Easing equations

Issue - State: closed - Opened by dacrystal about 5 years ago - 4 comments
Labels: topic:core

#35 - Download export templates on the background

Issue - State: closed - Opened by Juankz about 5 years ago - 3 comments
Labels: topic:editor

#34 - Add Emacs as an external editor or allow generic command execution for external editor for Mono

Issue - State: closed - Opened by treymerkley about 5 years ago - 8 comments
Labels: archived, topic:editor, topic:dotnet

#33 - An AudioWaveGenerator Node to produce frequency sounds

Issue - State: open - Opened by KoreTeknology about 5 years ago - 10 comments
Labels: topic:audio

#32 - Inherit ExportAttributes from base class in C#

Issue - State: closed - Opened by mwerezak about 5 years ago - 1 comment
Labels: archived, topic:dotnet

#31 - Create a function type INVOKE () of unity in godot engine c #.

Issue - State: closed - Opened by kone9 about 5 years ago - 7 comments
Labels: archived, topic:dotnet

#30 - Improvement for default 3D view.

Issue - State: closed - Opened by Neo6666666 about 5 years ago - 2 comments
Labels: archived, topic:editor

#29 - Add "+/-" shortkeys to edit variables in inspector

Issue - State: closed - Opened by ghost about 5 years ago - 12 comments
Labels: topic:editor

#28 - Add support for multiple displays/screens/monitors in Godot editor

Issue - State: open - Opened by Feniks-Gaming about 5 years ago - 27 comments
Labels: topic:editor

#27 - Better support for HTML5 games

Issue - State: closed - Opened by grevius5 about 5 years ago - 1 comment
Labels: archived, topic:porting

#26 - Remove outdated notice

Pull Request - State: closed - Opened by DagobertDev about 5 years ago - 1 comment

#25 - Exclude certain folders from search/quick scene

Issue - State: open - Opened by TheFlamyy about 5 years ago - 7 comments
Labels: topic:editor

#24 - Add an option to apply blendshapes and generate a MeshInstance

Issue - State: closed - Opened by Lexpartizan about 5 years ago - 61 comments
Labels: topic:import, topic:3d, topic:animation

#23 - Ability to change order of elements in export (Array)

Issue - State: closed - Opened by JustYourAverageJosh about 5 years ago - 3 comments
Labels: topic:editor

#22 - Complete, consolidate, and optimize user-defined types (Script classes/Custom types)

Issue - State: open - Opened by willnationsdev about 5 years ago - 6 comments
Labels: topic:core

#21 - Add Collision on 3d particles

Issue - State: closed - Opened by regniraj about 5 years ago - 3 comments
Labels: archived, topic:physics, topic:rendering

#20 - Add Screencast Keys feature

Issue - State: closed - Opened by DevinPentecost about 5 years ago - 3 comments
Labels: archived, topic:editor