Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-proposals issues and pull requests
#886 - Implement importing HDR images as tonemapped LDR (8-bit) images
Issue -
State: closed - Opened by fire over 6 years ago
- 2 comments
Labels: topic:import
#885 - Add a glTF2 scene exporter
Issue -
State: closed - Opened by fire almost 7 years ago
- 19 comments
Labels: topic:editor
#884 - Visual shaders: Modify Texture and Colour nodes so there are explicit r, g, b channels
Issue -
State: closed - Opened by fire over 5 years ago
- 2 comments
Labels: topic:shaders
#854 - Nested Node categories in the scene tree
Issue -
State: open - Opened by fire over 4 years ago
- 4 comments
Labels: topic:editor
#854 - Nested Node categories in the scene tree
Issue -
State: open - Opened by fire over 4 years ago
- 4 comments
Labels: topic:editor
#831 - Add support for global plugins/universal addons
Issue -
State: open - Opened by mrjustaguy over 4 years ago
- 69 comments
Labels: topic:editor, topic:plugin
#820 - Add support for immutable/one-time assignable variables
Issue -
State: open - Opened by Wavesonics over 4 years ago
- 64 comments
Labels: topic:gdscript
#818 - Tweak the AssetLib editor icon to not look like a padlock
Issue -
State: closed - Opened by ghost over 6 years ago
- 10 comments
Labels: topic:editor
#803 - Requesting a new notification method that will be called when node is constructed and all child nodes are added to its tree
Issue -
State: closed - Opened by p10tr3k over 4 years ago
- 6 comments
Labels: topic:core, archived
#794 - Tweak editor node icons to be distinguishable without relying on color (colorblind-friendly)
Issue -
State: open - Opened by Calinou over 4 years ago
- 28 comments
Labels: topic:editor, usability
#737 - Add union types to Typed GDScript
Issue -
State: open - Opened by chanon over 6 years ago
- 33 comments
Labels: topic:gdscript
#727 - Allow to get multiple coordinates of vectors at the same time (swizzling)
Issue -
State: open - Opened by Nolkaloid over 4 years ago
- 17 comments
Labels: topic:core, topic:gdscript
#641 - Add public/private access modifiers to GDScript and autocompletion improvements
Issue -
State: open - Opened by 2plus2makes5 over 4 years ago
- 206 comments
Labels: topic:gdscript
#641 - Add public/private access modifiers to GDScript and autocompletion improvements
Issue -
State: open - Opened by 2plus2makes5 over 4 years ago
- 206 comments
Labels: topic:gdscript
#629 - Add Vector4 to the engine
Issue -
State: closed - Opened by aaronfranke over 6 years ago
- 22 comments
Labels: topic:core
#622 - Add a Vim mode to the script editor
Issue -
State: closed - Opened by AnderRasoVazquez about 7 years ago
- 57 comments
Labels: archived, topic:editor
#610 - Add a ConeShape primitive 3D collision shape
Issue -
State: open - Opened by issork over 4 years ago
- 16 comments
Labels: topic:physics, topic:3d
#554 - Allow extracting asset library assets into subfolders
Issue -
State: closed - Opened by aaronfranke over 4 years ago
- 29 comments
Labels: topic:assetlib, topic:plugin
#541 - Use different app icons for alpha/beta/rc builds (and possibly Mono builds)
Issue -
State: open - Opened by noidexe over 4 years ago
- 24 comments
Labels: topic:core
#535 - Allow RigidBody to have Colliders that are indirect children, not just direct children
Issue -
State: open - Opened by aaronfranke about 6 years ago
- 20 comments
Labels: topic:physics
#432 - Add or document a way to write unit tests for Godot C# projects (e.g. with nunit3)
Issue -
State: open - Opened by dsge almost 5 years ago
- 52 comments
Labels: topic:dotnet
#427 - Add a system for storing, displaying, and warning about incompatible features in the Project Manager
Issue -
State: closed - Opened by aaronfranke over 5 years ago
- 2 comments
Labels: topic:editor
#333 - The addition of more separation shapes besides RayShape (and their relation to KinematicBody)
Issue -
State: open - Opened by DenisBelmondo almost 5 years ago
- 6 comments
Labels: topic:physics
#325 - Implement `onready` setters
Issue -
State: open - Opened by KoBeWi almost 5 years ago
- 22 comments
Labels: topic:gdscript, requires core feedback
#296 - Add equivalent of `Node._ready()` for Resource type
Issue -
State: open - Opened by mysticfall almost 5 years ago
- 12 comments
Labels: topic:core
#290 - Add single instruction multiple data functionality for GDScript / C# / C++
Issue -
State: open - Opened by lawnjelly almost 5 years ago
- 17 comments
Labels: topic:core, topic:gdscript, performance
#278 - Expose a `Node` method to make a branch local, similar to the editor context menu
Issue -
State: open - Opened by wyattbiker almost 5 years ago
- 6 comments
Labels: topic:core, topic:editor
#233 - Ability to get the RPC mode in node's method
Issue -
State: closed - Opened by vicguedez about 5 years ago
- 8 comments
Labels: topic:network, topic:multiplayer
#191 - Add support for multiple .NET languages to have "built-in"-like support. F#, Visual Basic, Etc.
Issue -
State: open - Opened by willnationsdev about 5 years ago
- 27 comments
Labels: topic:dotnet
#162 - Add support for nullable static types in GDScript
Issue -
State: open - Opened by aaronfranke about 5 years ago
- 207 comments
Labels: topic:gdscript, requires core feedback
#162 - Add support for nullable static types in GDScript
Issue -
State: open - Opened by aaronfranke about 5 years ago
- 207 comments
Labels: topic:gdscript, requires core feedback
#157 - Add literal quoted strings with embedded variables (f-strings) to GDScript
Issue -
State: open - Opened by wyattbiker about 5 years ago
- 24 comments
Labels: topic:gdscript
#146 - Implement a patch system to generate PCK files with only the required data
Issue -
State: closed - Opened by ghost about 5 years ago
- 12 comments
Labels: topic:editor
#87 - Make 3x3 auto-tiles override
Issue -
State: closed - Opened by Alzter about 5 years ago
- 3 comments
Labels: topic:editor
#86 - Add "Glue Joint" or "Fixed Joint"
Issue -
State: open - Opened by greenfox1505 about 5 years ago
- 7 comments
Labels: topic:physics, topic:2d, topic:3d
#85 - Add support for the MP3 audio codec
Issue -
State: closed - Opened by davthedev about 5 years ago
- 4 comments
Labels: topic:audio
#84 - Make audio loop import settings consistent by using samples everywhere (instead of seconds)
Issue -
State: open - Opened by davthedev about 5 years ago
- 10 comments
Labels: topic:audio, breaks compat
#83 - In-editor audio preview of music loop offset
Issue -
State: closed - Opened by davthedev about 5 years ago
- 3 comments
Labels: archived, topic:editor, topic:audio
#82 - Add File System dock side-by-side visualization
Issue -
State: closed - Opened by samdze about 5 years ago
- 3 comments
Labels: topic:editor
#81 - Allow overriding how motion is projected along surfaces in `KinematicBody.move_and_slide()`
Issue -
State: closed - Opened by BanchouBoo about 5 years ago
- 11 comments
Labels: archived, topic:physics
#80 - Implement treemap profiling view for resources
Issue -
State: open - Opened by fire about 5 years ago
- 5 comments
Labels: topic:editor
#79 - New Logo proposal for the Godot Engine 4 !!!
Issue -
State: closed - Opened by AngeDemo599 about 5 years ago
- 14 comments
Labels: archived
#78 - `godot init` like `git init` or let Godot build projects in existing dirs.
Issue -
State: open - Opened by greenfox1505 about 5 years ago
- 3 comments
Labels: topic:editor
#77 - Separate the language of the "tooltips" and the editor.
Issue -
State: open - Opened by kone9 about 5 years ago
Labels: topic:editor
#76 - Separate the language of the "tooltips" and the editor.
Issue -
State: closed - Opened by kone9 about 5 years ago
- 3 comments
Labels: archived, topic:editor
#75 - Implement networked spawning/despawning (scene replication)
Issue -
State: closed - Opened by Razzeeyy about 5 years ago
- 20 comments
Labels: topic:network
#74 - Use AnimatedTexture as cursor shape resource / allow custom animated cursors
Issue -
State: open - Opened by sprite-1 about 5 years ago
- 4 comments
Labels: topic:core
#73 - Uniform sampler ports in Visual Shader
Issue -
State: closed - Opened by arkology about 5 years ago
- 3 comments
Labels: topic:shaders
#72 - Add support for hullcasting
Issue -
State: closed - Opened by nuke-haus about 5 years ago
- 11 comments
Labels: topic:physics
#71 - Create multiple RigidBodies from many several selected MeshInstances in the Scene tree dock
Issue -
State: open - Opened by kone9 about 5 years ago
Labels: topic:editor, topic:physics
#70 - Add a script-configurable, centralized editor API for tracking and executing editor operations
Issue -
State: open - Opened by willnationsdev about 5 years ago
- 16 comments
Labels: topic:editor, topic:plugin
#69 - New container type: Aspect Ratio Container
Issue -
State: closed - Opened by UgisBrekis about 5 years ago
- 21 comments
Labels: topic:gui
#68 - Add script class utility methods to ScriptServer
Issue -
State: open - Opened by willnationsdev about 5 years ago
- 3 comments
Labels: topic:core
#67 - TileSet editor: Be able to delete individual tile IDs
Issue -
State: closed - Opened by nobuyukinyuu about 5 years ago
- 10 comments
Labels: archived, topic:editor
#66 - TileSet: `#/shapes` field not properly represented in inspector context
Issue -
State: closed - Opened by nobuyukinyuu about 5 years ago
- 3 comments
Labels: topic:editor, topic:2d
#65 - A wizard plugin system to generate custom scenes.
Issue -
State: closed - Opened by ca3games about 5 years ago
- 19 comments
Labels: archived, topic:editor
#64 - Debug Play vs Normal Play
Issue -
State: closed - Opened by nuke-haus about 5 years ago
- 4 comments
Labels: topic:editor, topic:dotnet
#63 - Add toggleable on-screen debugging information/statistics while the project is running
Issue -
State: open - Opened by kkmzero about 5 years ago
- 12 comments
Labels: topic:core
#62 - Establish convention for sharing libraries
Issue -
State: open - Opened by erodozer about 5 years ago
- 16 comments
Labels: topic:assetlib
#61 - Expose LineEdit selection begin and end
Issue -
State: closed - Opened by olivergs about 5 years ago
- 1 comment
Labels: topic:core, topic:gui
#60 - 3d Scene 'Dummy Camera' on play
Issue -
State: closed - Opened by DevinPentecost about 5 years ago
- 6 comments
Labels: topic:editor
#59 - Name the Node deleting
Issue -
State: closed - Opened by golddotasksquestions about 5 years ago
- 6 comments
Labels: topic:editor
#58 - Godot Engine API for Dart and Flutter using "dart:ffi"
Issue -
State: closed - Opened by iapicca about 5 years ago
- 16 comments
Labels: topic:core, archived
#57 - Godot Location Manager For Mobile Devices
Issue -
State: closed - Opened by cagdasc about 5 years ago
- 6 comments
Labels: archived, topic:porting
#56 - Add static type hints for dictionary members
Issue -
State: open - Opened by ghost about 5 years ago
- 89 comments
Labels: topic:gdscript
#55 - Add an option to compress the exported project for distribution into a ZIP archive
Issue -
State: open - Opened by AlexHoratio about 5 years ago
- 3 comments
Labels: topic:editor, topic:export
#54 - Option to hide collision shapes of instanced scenes
Issue -
State: open - Opened by KoBeWi about 5 years ago
- 17 comments
Labels: topic:editor
#53 - Project Settings Test Height and Width should be an Editor Setting
Issue -
State: open - Opened by jaykyburz about 5 years ago
- 1 comment
Labels: topic:editor
#51 - Add animation groups to the animation Player
Issue -
State: closed - Opened by ca3games about 5 years ago
- 2 comments
Labels: topic:core, archived, topic:animation
#50 - Implement drag-and-drop from a Godot project to the OS file manager (filesystem)
Issue -
State: open - Opened by ghost about 5 years ago
- 9 comments
Labels: topic:core, topic:porting, implementer wanted
#49 - Add a Listener2D node for positional audio relative to character (Listener3D already implemented)
Issue -
State: closed - Opened by erodozer about 5 years ago
- 22 comments
Labels: topic:audio
#48 - Improve the Curve, Curve2D and Curve3D editors by exposing values in the Inspector
Issue -
State: closed - Opened by TheDuriel about 5 years ago
- 4 comments
Labels: topic:editor
#47 - Allow to discuss and present ideas freely for core and/or plugin development
Issue -
State: closed - Opened by Xrayez about 5 years ago
- 73 comments
Labels: archived, meta
#46 - Improve / rework SSAO
Issue -
State: closed - Opened by CptPotato about 5 years ago
- 11 comments
Labels: topic:rendering
#45 - Pop-Out Script Tab (Or any other)
Issue -
State: closed - Opened by MintStudios about 5 years ago
- 2 comments
Labels: archived, topic:editor
#44 - Create a function type INVOKE () of unity in godot engine c #.
Issue -
State: closed - Opened by kone9 about 5 years ago
- 11 comments
Labels: archived, topic:dotnet
#43 - Shorten too-long exported resource dropdown menus and switch to CreateDialog
Issue -
State: open - Opened by willnationsdev about 5 years ago
- 19 comments
Labels: topic:editor, usability
#42 - Clarify 'describe your project' question in Issue template.
Pull Request -
State: closed - Opened by willnationsdev about 5 years ago
- 5 comments
#41 - En-masse modification of ArrayMesh vertices in one shot
Issue -
State: closed - Opened by slapin about 5 years ago
- 1 comment
Labels: topic:core, topic:3d
#40 - Allow WebSocketServer to bind to a specific address.
Issue -
State: closed - Opened by crazychenz about 5 years ago
- 1 comment
Labels: topic:network
#39 - Features and Enhancements should be treated separately or questions be rephrased
Issue -
State: closed - Opened by Xrayez about 5 years ago
- 25 comments
Labels: archived, meta
#38 - Added rules now that the repo is open
Pull Request -
State: closed - Opened by clayjohn about 5 years ago
- 5 comments
#37 - Preserve script state (breakpoints, bookmarks, folding) after closing a script in the editor
Issue -
State: closed - Opened by iwek7 about 5 years ago
- 5 comments
Labels: topic:editor
#36 - Expose Easing equations
Issue -
State: closed - Opened by dacrystal about 5 years ago
- 4 comments
Labels: topic:core
#35 - Download export templates on the background
Issue -
State: closed - Opened by Juankz about 5 years ago
- 3 comments
Labels: topic:editor
#34 - Add Emacs as an external editor or allow generic command execution for external editor for Mono
Issue -
State: closed - Opened by treymerkley about 5 years ago
- 8 comments
Labels: archived, topic:editor, topic:dotnet
#33 - An AudioWaveGenerator Node to produce frequency sounds
Issue -
State: open - Opened by KoreTeknology about 5 years ago
- 10 comments
Labels: topic:audio
#32 - Inherit ExportAttributes from base class in C#
Issue -
State: closed - Opened by mwerezak about 5 years ago
- 1 comment
Labels: archived, topic:dotnet
#31 - Create a function type INVOKE () of unity in godot engine c #.
Issue -
State: closed - Opened by kone9 about 5 years ago
- 7 comments
Labels: archived, topic:dotnet
#30 - Improvement for default 3D view.
Issue -
State: closed - Opened by Neo6666666 about 5 years ago
- 2 comments
Labels: archived, topic:editor
#29 - Add "+/-" shortkeys to edit variables in inspector
Issue -
State: closed - Opened by ghost about 5 years ago
- 12 comments
Labels: topic:editor
#28 - Add support for multiple displays/screens/monitors in Godot editor
Issue -
State: open - Opened by Feniks-Gaming about 5 years ago
- 27 comments
Labels: topic:editor
#27 - Better support for HTML5 games
Issue -
State: closed - Opened by grevius5 about 5 years ago
- 1 comment
Labels: archived, topic:porting
#26 - Remove outdated notice
Pull Request -
State: closed - Opened by DagobertDev about 5 years ago
- 1 comment
#25 - Exclude certain folders from search/quick scene
Issue -
State: open - Opened by TheFlamyy about 5 years ago
- 7 comments
Labels: topic:editor
#24 - Add an option to apply blendshapes and generate a MeshInstance
Issue -
State: closed - Opened by Lexpartizan about 5 years ago
- 61 comments
Labels: topic:import, topic:3d, topic:animation
#23 - Ability to change order of elements in export (Array)
Issue -
State: closed - Opened by JustYourAverageJosh about 5 years ago
- 3 comments
Labels: topic:editor
#22 - Complete, consolidate, and optimize user-defined types (Script classes/Custom types)
Issue -
State: open - Opened by willnationsdev about 5 years ago
- 6 comments
Labels: topic:core
#21 - Add Collision on 3d particles
Issue -
State: closed - Opened by regniraj about 5 years ago
- 3 comments
Labels: archived, topic:physics, topic:rendering
#20 - Add Screencast Keys feature
Issue -
State: closed - Opened by DevinPentecost about 5 years ago
- 3 comments
Labels: archived, topic:editor