Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-proposals issues and pull requests

#11395 - SpinBox rework

Issue - State: closed - Opened by Sloyd about 2 months ago - 1 comment
Labels: archived, topic:gui

#11394 - Allow arrow key navigation in the FileSystem dock when in split panel mode

Issue - State: open - Opened by Moe-Baker about 2 months ago
Labels: topic:editor

#11393 - Add `get_caret_index(caret_index: int)` to TextEdit

Issue - State: open - Opened by sockeye-d about 2 months ago - 1 comment
Labels: topic:gui

#11391 - Document Search Help optimization, new function or new object mark

Issue - State: open - Opened by JACKADUX about 2 months ago - 7 comments
Labels: topic:editor

#11391 - Document Search Help optimization, new function or new object mark

Issue - State: open - Opened by JACKADUX about 2 months ago - 7 comments
Labels: topic:editor

#11386 - Make the node scene-unique if its name begins with `%` when renaming it in the Scene tree dock

Issue - State: closed - Opened by yankscally about 2 months ago - 5 comments
Labels: topic:editor, usability

#11385 - Add `Ctrl+I`/``Cmd+I` as an alternative shortcut for code completion

Issue - State: open - Opened by adamscott about 2 months ago
Labels: topic:editor, usability

#11385 - Add `Ctrl+I`/``Cmd+I` as an alternative shortcut for code completion

Issue - State: open - Opened by adamscott about 2 months ago - 1 comment
Labels: topic:editor, usability

#11384 - GraphEdit: Make connection shaders customizable

Issue - State: open - Opened by MilheiroSantos about 2 months ago

#11384 - GraphEdit: Make connection shaders customizable

Issue - State: closed - Opened by MilheiroSantos about 2 months ago - 2 comments
Labels: archived, topic:gui

#11383 - Allow lightmap size hints in import dialogue (or make default size dependent on model size)

Issue - State: open - Opened by michaelharmonart about 2 months ago - 5 comments
Labels: topic:import, topic:3d

#11382 - Insane loading time on mobile devices (espesially on poor performance devices)

Issue - State: closed - Opened by kopeek about 2 months ago - 4 comments
Labels: archived

#11381 - Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting

Issue - State: closed - Opened by Wierdox about 2 months ago - 3 comments
Labels: topic:gdscript

#11381 - Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting

Issue - State: open - Opened by Wierdox about 2 months ago
Labels: topic:gdscript

#11380 - Show texture preview "transparent background" in editor plugin only behind actual texture

Issue - State: closed - Opened by arkology 2 months ago - 1 comment
Labels: topic:editor

#11380 - Show texture preview "transparent background" in editor plugin only behind actual texture

Issue - State: closed - Opened by arkology 2 months ago - 1 comment
Labels: topic:editor

#11379 - Add bend/Angular constraint to JoltSoftbody3D

Issue - State: open - Opened by PiCode9560 2 months ago
Labels: topic:physics, topic:3d

#11379 - Add bend/Angular constraint to JoltSoftbody3D

Issue - State: open - Opened by PiCode9560 2 months ago
Labels: topic:physics, topic:3d

#11378 - Suppress warnings in generated C# source files

Issue - State: open - Opened by EtiTheSpirit 2 months ago - 2 comments
Labels: topic:dotnet

#11377 - Add `fixed_fps` to Skeleton3D

Issue - State: open - Opened by FireCatMagic 2 months ago - 2 comments
Labels: topic:rendering, topic:3d, performance

#11377 - Add `fixed_fps` to Skeleton3D

Issue - State: open - Opened by FireCatMagic 2 months ago - 2 comments
Labels: topic:rendering, topic:3d, performance

#11375 - Creating a standardization for loading & saving (resource) files at runtime

Issue - State: open - Opened by TruelyMostWanted 2 months ago - 4 comments
Labels: topic:core

#11375 - Creating a standardization for loading & saving (resource) files at runtime

Issue - State: open - Opened by TruelyMostWanted 2 months ago - 4 comments
Labels: topic:core

#11372 - Converting code to correct code in the Script Editor

Issue - State: closed - Opened by JekSun97 2 months ago - 4 comments
Labels: archived, topic:editor

#11370 - Tidy up the presentation of metadata sections in the inspector

Issue - State: open - Opened by mieldepoche 2 months ago - 1 comment
Labels: topic:editor

#11370 - Tidy up the presentation of metadata sections in the inspector

Issue - State: open - Opened by mieldepoche 2 months ago - 2 comments
Labels: topic:editor

#11369 - Add shader complexity preview in viewport and visual profiler

Issue - State: closed - Opened by Foyezes 2 months ago
Labels: archived, topic:editor, topic:shaders

#11367 - Allow ExportAttribute to be Inheritable for Custom Attribute Extension

Issue - State: closed - Opened by StarryTang 2 months ago - 1 comment
Labels: archived, topic:dotnet

#11367 - Allow ExportAttribute to be Inheritable for Custom Attribute Extension

Issue - State: closed - Opened by StarryTang 2 months ago - 1 comment
Labels: archived, topic:dotnet

#11366 - Add Preview for UI Styles

Issue - State: closed - Opened by josephsmithberger 2 months ago - 1 comment
Labels: archived, topic:editor, topic:gui

#11366 - Add Preview for UI Styles

Issue - State: closed - Opened by josephsmithberger 2 months ago - 1 comment
Labels: archived, topic:editor, topic:gui

#11364 - Expand `Node.reparent()` to allow for a node to be reparented at a specific child index

Issue - State: open - Opened by JHDev2006 2 months ago - 2 comments
Labels: topic:core

#11363 - Move all 3D non viewport layout menu options from the view menu to the perspective menu

Issue - State: open - Opened by ryevdokimov 2 months ago
Labels: topic:editor, topic:3d, usability

#11363 - Move all 3D non viewport layout menu options from the view menu to the perspective menu

Issue - State: open - Opened by ryevdokimov 2 months ago
Labels: topic:editor, topic:3d, usability

#11362 - Add better tooling for building UIs and testing multiple resolutions

Issue - State: open - Opened by Arnklit 2 months ago - 2 comments
Labels: topic:editor, topic:gui, usability

#11362 - Add better tooling for building UIs and testing multiple resolutions

Issue - State: open - Opened by Arnklit 2 months ago - 2 comments
Labels: topic:editor, topic:gui, usability

#11361 - Implement tail call optimization in GDScript

Issue - State: open - Opened by suddjian 2 months ago - 8 comments
Labels: topic:gdscript

#11361 - Implement tail call optimization in GDScript

Issue - State: closed - Opened by suddjian 2 months ago - 6 comments
Labels: topic:gdscript

#11360 - Add easier transpose/flip access to tiles for TileMapLayer

Issue - State: closed - Opened by InkONat 2 months ago - 1 comment
Labels: archived, topic:2d

#11360 - Add easier transpose/flip access to tiles for TileMapLayer

Issue - State: closed - Opened by InkONat 2 months ago - 1 comment
Labels: archived, topic:2d

#11358 - Add `get_line_range()` to RichTextLabel

Issue - State: closed - Opened by markdibarry 2 months ago
Labels: topic:gui

#11357 - Add more options for WearOS

Issue - State: closed - Opened by kopeek 2 months ago - 9 comments
Labels: topic:porting, platform:android

#11357 - Add more options for WearOS

Issue - State: open - Opened by kopeek 2 months ago - 9 comments
Labels: topic:porting, platform:android

#11356 - glTF - Replace modified scene tree parts with placeholders on re-import

Issue - State: open - Opened by RPicster 2 months ago - 3 comments
Labels: topic:import, topic:3d

#11356 - glTF - Replace modified scene tree parts with placeholders on re-import

Issue - State: open - Opened by RPicster 2 months ago - 2 comments
Labels: topic:import, topic:3d

#11355 - Typed inference on any Variant via Class:Variant

Issue - State: open - Opened by PeterMarques 2 months ago
Labels: topic:gdscript

#11355 - Typed inference on any Variant via Class:Variant

Issue - State: open - Opened by PeterMarques 2 months ago
Labels: topic:gdscript

#11354 - Add a way to use a color ramp texture for light falloff in BaseMaterial3D

Issue - State: open - Opened by ca3gamedev 2 months ago
Labels: topic:rendering, topic:3d

#11354 - Add a way to use a color ramp texture for light falloff in BaseMaterial3D

Issue - State: open - Opened by ca3gamedev 2 months ago
Labels: topic:rendering, topic:3d

#11352 - Allow EditorInspector tools create Godot's orignal inspectors embedded in our own tooling

Issue - State: closed - Opened by greenfox1505 2 months ago - 3 comments
Labels: archived, topic:editor, topic:plugin

#11352 - Allow EditorInspector tools create Godot's orignal inspectors embedded in our own tooling

Issue - State: closed - Opened by greenfox1505 2 months ago - 3 comments
Labels: archived, topic:editor, topic:plugin

#11351 - Implementation/Workaround for Wayland Layer Shell Protocol Overlay

Issue - State: open - Opened by gro-david 2 months ago
Labels: topic:porting, platform:linuxbsd

#11350 - Shader: Add option to stop updating shader in real time, add button to apply shader changes

Issue - State: open - Opened by Foyezes 2 months ago - 1 comment
Labels: topic:editor, topic:shaders

#11350 - Shader: Add option to stop updating shader in real time, add button to apply shader changes

Issue - State: open - Opened by Foyezes 2 months ago - 1 comment
Labels: topic:editor, topic:shaders

#11349 - VisualShader: Add button to minimize node

Issue - State: open - Opened by Foyezes 2 months ago - 1 comment
Labels: topic:editor, topic:shaders, topic:gui, usability

#11349 - VisualShader: Add button to minimize node

Issue - State: open - Opened by Foyezes 2 months ago - 1 comment
Labels: topic:editor, topic:shaders, topic:gui, usability

#11348 - Add PackedFloat16Array and PackedInt16Array to GDScript

Issue - State: open - Opened by blackears 2 months ago - 7 comments
Labels: topic:core

#11348 - Add PackedFloat16Array and PackedInt16Array to GDScript

Issue - State: open - Opened by blackears 2 months ago - 7 comments
Labels: topic:core

#11345 - Override Main Scene in Export.

Issue - State: open - Opened by Kazox61 2 months ago - 6 comments
Labels: topic:export

#11345 - Override Main Scene in Export.

Issue - State: open - Opened by Kazox61 2 months ago - 6 comments
Labels: topic:export

#11343 - Make `size` local to `CowData` struct

Issue - State: open - Opened by Ivorforce 2 months ago - 2 comments
Labels: topic:core, breaks compat, performance

#11343 - Make `size` local to `CowData` struct

Issue - State: open - Opened by Ivorforce 2 months ago - 3 comments
Labels: topic:core, breaks compat, performance

#11342 - Add a `TouchActionsPanel` to Android Editor

Issue - State: open - Opened by syntaxerror247 2 months ago - 10 comments
Labels: topic:editor, platform:android, usability

#11342 - Add a `TouchActionsPanel` to Android Editor

Issue - State: open - Opened by syntaxerror247 2 months ago - 10 comments
Labels: topic:editor, platform:android, usability

#11341 - Add ability to paste keys into another animation without a pre-existing track

Issue - State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability

#11341 - Add ability to paste keys into another animation without a pre-existing track

Issue - State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability

#11340 - Add Visibility, Lock and Delete icons to nodes in the Bezier Animation editor

Issue - State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability

#11340 - Add Visibility, Lock and Delete icons to nodes in the Bezier Animation editor

Issue - State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability

#11339 - Add frac(f:float) to @GlobalScope

Issue - State: open - Opened by blackears 2 months ago - 2 comments
Labels: topic:core

#11338 - Implement extra physics constraints (joints) from Jolt

Issue - State: open - Opened by EIREXE 2 months ago
Labels: topic:physics, topic:3d

#11338 - Implement extra physics constraints (joints) from Jolt

Issue - State: open - Opened by EIREXE 2 months ago
Labels: topic:physics, topic:3d

#11336 - Add option to use Editor icons from the path to icon in GDExtension

Issue - State: open - Opened by sylbeth 2 months ago - 2 comments
Labels: topic:editor, topic:gdextension

#11336 - Add option to use Editor icons from the path to icon in GDExtension

Issue - State: open - Opened by sylbeth 2 months ago - 2 comments
Labels: topic:editor, topic:gdextension

#11335 - Add a search filter for export options in the Export dialog

Issue - State: open - Opened by ModuleCode 2 months ago - 1 comment
Labels: topic:editor, topic:export, usability

#11335 - Add a search filter for export options in the Export dialog

Issue - State: open - Opened by ModuleCode 2 months ago - 1 comment
Labels: topic:editor, topic:export, usability

#11333 - Add support for Blender Scenes in Godot Scene Importer

Issue - State: open - Opened by AtlasDjinn 2 months ago
Labels: topic:editor, topic:import, topic:3d

#11333 - Add support for Blender Scenes in Godot Scene Importer

Issue - State: open - Opened by AtlasDjinn 2 months ago
Labels: topic:editor, topic:import, topic:3d

#11332 - Add "Show in FileSystem" right click option to sprites in the SpriteFrames Editor

Issue - State: closed - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation

#11332 - Add "Show in FileSystem" right click option to sprites in the SpriteFrames Editor

Issue - State: closed - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation

#11330 - Add `Object`-level arbitrary message sending

Issue - State: open - Opened by BajaTheFrog 2 months ago - 7 comments
Labels: topic:core

#11330 - Add `Object`-level arbitrary message sending

Issue - State: open - Opened by BajaTheFrog 2 months ago - 7 comments
Labels: topic:core

#11329 - 3D Particles, Animated Directional Velocity: Min<>Max Per Axis

Issue - State: open - Opened by LordMcMutton 2 months ago - 4 comments
Labels: topic:particles

#11329 - 3D Particles, Animated Directional Velocity: Min<>Max Per Axis

Issue - State: open - Opened by LordMcMutton 2 months ago - 4 comments
Labels: topic:particles

#11325 - Allow GDExtension to directly read the AudioDriver input buffer used by the microphone

Issue - State: closed - Opened by goatchurchprime 2 months ago - 4 comments
Labels: archived, topic:audio

#11325 - Allow GDExtension to directly read the AudioDriver input buffer used by the microphone

Issue - State: closed - Opened by goatchurchprime 2 months ago - 4 comments
Labels: archived, topic:audio

#11324 - Add a volumetric fog density multiplier texture to better represent high-frequency detail

Issue - State: open - Opened by Calinou 2 months ago
Labels: topic:rendering, topic:3d

#11324 - Add a volumetric fog density multiplier texture to better represent high-frequency detail

Issue - State: open - Opened by Calinou 2 months ago - 4 comments
Labels: topic:rendering, topic:3d

#11317 - Add `has_custom_data()` to TileData

Issue - State: closed - Opened by popcar2 2 months ago
Labels: topic:2d

#11309 - Add an editor setting to automatically make the game window floating when running a project on Android

Issue - State: closed - Opened by llama-nl 2 months ago - 3 comments
Labels: topic:editor, platform:android