Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-proposals issues and pull requests
#11395 - SpinBox rework
Issue -
State: closed - Opened by Sloyd about 2 months ago
- 1 comment
Labels: archived, topic:gui
#11394 - Allow arrow key navigation in the FileSystem dock when in split panel mode
Issue -
State: open - Opened by Moe-Baker about 2 months ago
Labels: topic:editor
#11393 - Add `get_caret_index(caret_index: int)` to TextEdit
Issue -
State: open - Opened by sockeye-d about 2 months ago
- 1 comment
Labels: topic:gui
#11391 - Document Search Help optimization, new function or new object mark
Issue -
State: open - Opened by JACKADUX about 2 months ago
- 7 comments
Labels: topic:editor
#11391 - Document Search Help optimization, new function or new object mark
Issue -
State: open - Opened by JACKADUX about 2 months ago
- 7 comments
Labels: topic:editor
#11386 - Make the node scene-unique if its name begins with `%` when renaming it in the Scene tree dock
Issue -
State: closed - Opened by yankscally about 2 months ago
- 5 comments
Labels: topic:editor, usability
#11385 - Add `Ctrl+I`/``Cmd+I` as an alternative shortcut for code completion
Issue -
State: open - Opened by adamscott about 2 months ago
Labels: topic:editor, usability
#11385 - Add `Ctrl+I`/``Cmd+I` as an alternative shortcut for code completion
Issue -
State: open - Opened by adamscott about 2 months ago
- 1 comment
Labels: topic:editor, usability
#11384 - GraphEdit: Make connection shaders customizable
Issue -
State: open - Opened by MilheiroSantos about 2 months ago
#11384 - GraphEdit: Make connection shaders customizable
Issue -
State: closed - Opened by MilheiroSantos about 2 months ago
- 2 comments
Labels: archived, topic:gui
#11383 - Allow lightmap size hints in import dialogue (or make default size dependent on model size)
Issue -
State: open - Opened by michaelharmonart about 2 months ago
- 5 comments
Labels: topic:import, topic:3d
#11383 - Allow lightmap size hints in import dialogue (or make default size dependent on model size)
Issue -
State: open - Opened by michaelharmonart about 2 months ago
#11382 - Insane loading time on mobile devices (espesially on poor performance devices)
Issue -
State: closed - Opened by kopeek about 2 months ago
- 4 comments
Labels: archived
#11381 - Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting
Issue -
State: closed - Opened by Wierdox about 2 months ago
- 3 comments
Labels: topic:gdscript
#11381 - Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting
Issue -
State: open - Opened by Wierdox about 2 months ago
Labels: topic:gdscript
#11380 - Show texture preview "transparent background" in editor plugin only behind actual texture
Issue -
State: closed - Opened by arkology 2 months ago
- 1 comment
Labels: topic:editor
#11380 - Show texture preview "transparent background" in editor plugin only behind actual texture
Issue -
State: closed - Opened by arkology 2 months ago
- 1 comment
Labels: topic:editor
#11379 - Add bend/Angular constraint to JoltSoftbody3D
Issue -
State: open - Opened by PiCode9560 2 months ago
Labels: topic:physics, topic:3d
#11379 - Add bend/Angular constraint to JoltSoftbody3D
Issue -
State: open - Opened by PiCode9560 2 months ago
Labels: topic:physics, topic:3d
#11378 - Suppress warnings in generated C# source files
Issue -
State: open - Opened by EtiTheSpirit 2 months ago
- 2 comments
Labels: topic:dotnet
#11377 - Add `fixed_fps` to Skeleton3D
Issue -
State: open - Opened by FireCatMagic 2 months ago
- 2 comments
Labels: topic:rendering, topic:3d, performance
#11377 - Add `fixed_fps` to Skeleton3D
Issue -
State: open - Opened by FireCatMagic 2 months ago
- 2 comments
Labels: topic:rendering, topic:3d, performance
#11375 - Creating a standardization for loading & saving (resource) files at runtime
Issue -
State: open - Opened by TruelyMostWanted 2 months ago
- 4 comments
Labels: topic:core
#11375 - Creating a standardization for loading & saving (resource) files at runtime
Issue -
State: open - Opened by TruelyMostWanted 2 months ago
- 4 comments
Labels: topic:core
#11372 - Converting code to correct code in the Script Editor
Issue -
State: closed - Opened by JekSun97 2 months ago
- 4 comments
Labels: archived, topic:editor
#11371 - Add `get_cell_transform_flags()`, `fill_area()` and `erase_area()` to TileMapLayer
Issue -
State: open - Opened by Brakatuta 2 months ago
Labels: topic:2d
#11371 - Add `get_cell_transform_flags()`, `fill_area()` and `erase_area()` to TileMapLayer
Issue -
State: open - Opened by Brakatuta 2 months ago
Labels: topic:2d
#11370 - Tidy up the presentation of metadata sections in the inspector
Issue -
State: open - Opened by mieldepoche 2 months ago
- 1 comment
Labels: topic:editor
#11370 - Tidy up the presentation of metadata sections in the inspector
Issue -
State: open - Opened by mieldepoche 2 months ago
- 2 comments
Labels: topic:editor
#11369 - Add shader complexity preview in viewport and visual profiler
Issue -
State: closed - Opened by Foyezes 2 months ago
Labels: archived, topic:editor, topic:shaders
#11368 - Add some features to `MultiplayerSpawner` so as to achieve writing a piece of code for both local play and multiplayer play
Issue -
State: open - Opened by jinyangcruise 2 months ago
Labels: topic:multiplayer
#11368 - Add some features to `MultiplayerSpawner` so as to achieve writing a piece of code for both local play and multiplayer play
Issue -
State: open - Opened by jinyangcruise 2 months ago
Labels: topic:multiplayer
#11367 - Allow ExportAttribute to be Inheritable for Custom Attribute Extension
Issue -
State: closed - Opened by StarryTang 2 months ago
- 1 comment
Labels: archived, topic:dotnet
#11367 - Allow ExportAttribute to be Inheritable for Custom Attribute Extension
Issue -
State: closed - Opened by StarryTang 2 months ago
- 1 comment
Labels: archived, topic:dotnet
#11366 - Add Preview for UI Styles
Issue -
State: closed - Opened by josephsmithberger 2 months ago
- 1 comment
Labels: archived, topic:editor, topic:gui
#11366 - Add Preview for UI Styles
Issue -
State: closed - Opened by josephsmithberger 2 months ago
- 1 comment
Labels: archived, topic:editor, topic:gui
#11365 - Add a script editor keyboard shortcut to show the documentation tooltip for the word the caret is on
Issue -
State: open - Opened by Calinou 2 months ago
Labels: topic:editor, usability
#11365 - Add a script editor keyboard shortcut to show the documentation tooltip for the word the caret is on
Issue -
State: open - Opened by Calinou 2 months ago
Labels: topic:editor, usability
#11364 - Expand `Node.reparent()` to allow for a node to be reparented at a specific child index
Issue -
State: open - Opened by JHDev2006 2 months ago
Labels: topic:core
#11364 - Expand `Node.reparent()` to allow for a node to be reparented at a specific child index
Issue -
State: open - Opened by JHDev2006 2 months ago
- 2 comments
Labels: topic:core
#11363 - Move all 3D non viewport layout menu options from the view menu to the perspective menu
Issue -
State: open - Opened by ryevdokimov 2 months ago
Labels: topic:editor, topic:3d, usability
#11363 - Move all 3D non viewport layout menu options from the view menu to the perspective menu
Issue -
State: open - Opened by ryevdokimov 2 months ago
Labels: topic:editor, topic:3d, usability
#11362 - Add better tooling for building UIs and testing multiple resolutions
Issue -
State: open - Opened by Arnklit 2 months ago
- 2 comments
Labels: topic:editor, topic:gui, usability
#11362 - Add better tooling for building UIs and testing multiple resolutions
Issue -
State: open - Opened by Arnklit 2 months ago
- 2 comments
Labels: topic:editor, topic:gui, usability
#11361 - Implement tail call optimization in GDScript
Issue -
State: open - Opened by suddjian 2 months ago
- 8 comments
Labels: topic:gdscript
#11361 - Implement tail call optimization in GDScript
Issue -
State: closed - Opened by suddjian 2 months ago
- 6 comments
Labels: topic:gdscript
#11360 - Add easier transpose/flip access to tiles for TileMapLayer
Issue -
State: closed - Opened by InkONat 2 months ago
- 1 comment
Labels: archived, topic:2d
#11360 - Add easier transpose/flip access to tiles for TileMapLayer
Issue -
State: closed - Opened by InkONat 2 months ago
- 1 comment
Labels: archived, topic:2d
#11358 - Add `get_line_range()` to RichTextLabel
Issue -
State: closed - Opened by markdibarry 2 months ago
Labels: topic:gui
#11357 - Add more options for WearOS
Issue -
State: closed - Opened by kopeek 2 months ago
- 9 comments
Labels: topic:porting, platform:android
#11357 - Add more options for WearOS
Issue -
State: open - Opened by kopeek 2 months ago
- 9 comments
Labels: topic:porting, platform:android
#11356 - glTF - Replace modified scene tree parts with placeholders on re-import
Issue -
State: open - Opened by RPicster 2 months ago
- 3 comments
Labels: topic:import, topic:3d
#11356 - glTF - Replace modified scene tree parts with placeholders on re-import
Issue -
State: open - Opened by RPicster 2 months ago
- 2 comments
Labels: topic:import, topic:3d
#11355 - Typed inference on any Variant via Class:Variant
Issue -
State: open - Opened by PeterMarques 2 months ago
Labels: topic:gdscript
#11355 - Typed inference on any Variant via Class:Variant
Issue -
State: open - Opened by PeterMarques 2 months ago
Labels: topic:gdscript
#11354 - Add a way to use a color ramp texture for light falloff in BaseMaterial3D
Issue -
State: open - Opened by ca3gamedev 2 months ago
Labels: topic:rendering, topic:3d
#11354 - Add a way to use a color ramp texture for light falloff in BaseMaterial3D
Issue -
State: open - Opened by ca3gamedev 2 months ago
Labels: topic:rendering, topic:3d
#11352 - Allow EditorInspector tools create Godot's orignal inspectors embedded in our own tooling
Issue -
State: closed - Opened by greenfox1505 2 months ago
- 3 comments
Labels: archived, topic:editor, topic:plugin
#11352 - Allow EditorInspector tools create Godot's orignal inspectors embedded in our own tooling
Issue -
State: closed - Opened by greenfox1505 2 months ago
- 3 comments
Labels: archived, topic:editor, topic:plugin
#11351 - Implementation/Workaround for Wayland Layer Shell Protocol Overlay
Issue -
State: open - Opened by gro-david 2 months ago
#11351 - Implementation/Workaround for Wayland Layer Shell Protocol Overlay
Issue -
State: open - Opened by gro-david 2 months ago
Labels: topic:porting, platform:linuxbsd
#11350 - Shader: Add option to stop updating shader in real time, add button to apply shader changes
Issue -
State: open - Opened by Foyezes 2 months ago
- 1 comment
Labels: topic:editor, topic:shaders
#11350 - Shader: Add option to stop updating shader in real time, add button to apply shader changes
Issue -
State: open - Opened by Foyezes 2 months ago
- 1 comment
Labels: topic:editor, topic:shaders
#11349 - VisualShader: Add button to minimize node
Issue -
State: open - Opened by Foyezes 2 months ago
- 1 comment
Labels: topic:editor, topic:shaders, topic:gui, usability
#11349 - VisualShader: Add button to minimize node
Issue -
State: open - Opened by Foyezes 2 months ago
- 1 comment
Labels: topic:editor, topic:shaders, topic:gui, usability
#11348 - Add PackedFloat16Array and PackedInt16Array to GDScript
Issue -
State: open - Opened by blackears 2 months ago
- 7 comments
Labels: topic:core
#11348 - Add PackedFloat16Array and PackedInt16Array to GDScript
Issue -
State: open - Opened by blackears 2 months ago
- 7 comments
Labels: topic:core
#11347 - A new InputEventMicrophone class to deliver audio chunks of microphone data independently of the Audio system
Issue -
State: open - Opened by goatchurchprime 2 months ago
- 2 comments
Labels: topic:audio
#11347 - A new InputEventMicrophone class to deliver audio chunks of microphone data independently of the Audio system
Issue -
State: open - Opened by goatchurchprime 2 months ago
- 2 comments
Labels: topic:audio
#11345 - Override Main Scene in Export.
Issue -
State: open - Opened by Kazox61 2 months ago
- 6 comments
Labels: topic:export
#11345 - Override Main Scene in Export.
Issue -
State: open - Opened by Kazox61 2 months ago
- 6 comments
Labels: topic:export
#11343 - Make `size` local to `CowData` struct
Issue -
State: open - Opened by Ivorforce 2 months ago
- 2 comments
Labels: topic:core, breaks compat, performance
#11343 - Make `size` local to `CowData` struct
Issue -
State: open - Opened by Ivorforce 2 months ago
- 3 comments
Labels: topic:core, breaks compat, performance
#11342 - Add a `TouchActionsPanel` to Android Editor
Issue -
State: open - Opened by syntaxerror247 2 months ago
- 10 comments
Labels: topic:editor, platform:android, usability
#11342 - Add a `TouchActionsPanel` to Android Editor
Issue -
State: open - Opened by syntaxerror247 2 months ago
- 10 comments
Labels: topic:editor, platform:android, usability
#11341 - Add ability to paste keys into another animation without a pre-existing track
Issue -
State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability
#11341 - Add ability to paste keys into another animation without a pre-existing track
Issue -
State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability
#11340 - Add Visibility, Lock and Delete icons to nodes in the Bezier Animation editor
Issue -
State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability
#11340 - Add Visibility, Lock and Delete icons to nodes in the Bezier Animation editor
Issue -
State: open - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation, usability
#11339 - Add frac(f:float) to @GlobalScope
Issue -
State: open - Opened by blackears 2 months ago
- 2 comments
Labels: topic:core
#11338 - Implement extra physics constraints (joints) from Jolt
Issue -
State: open - Opened by EIREXE 2 months ago
Labels: topic:physics, topic:3d
#11338 - Implement extra physics constraints (joints) from Jolt
Issue -
State: open - Opened by EIREXE 2 months ago
Labels: topic:physics, topic:3d
#11336 - Add option to use Editor icons from the path to icon in GDExtension
Issue -
State: open - Opened by sylbeth 2 months ago
- 2 comments
Labels: topic:editor, topic:gdextension
#11336 - Add option to use Editor icons from the path to icon in GDExtension
Issue -
State: open - Opened by sylbeth 2 months ago
- 2 comments
Labels: topic:editor, topic:gdextension
#11335 - Add a search filter for export options in the Export dialog
Issue -
State: open - Opened by ModuleCode 2 months ago
- 1 comment
Labels: topic:editor, topic:export, usability
#11335 - Add a search filter for export options in the Export dialog
Issue -
State: open - Opened by ModuleCode 2 months ago
- 1 comment
Labels: topic:editor, topic:export, usability
#11333 - Add support for Blender Scenes in Godot Scene Importer
Issue -
State: open - Opened by AtlasDjinn 2 months ago
Labels: topic:editor, topic:import, topic:3d
#11333 - Add support for Blender Scenes in Godot Scene Importer
Issue -
State: open - Opened by AtlasDjinn 2 months ago
Labels: topic:editor, topic:import, topic:3d
#11332 - Add "Show in FileSystem" right click option to sprites in the SpriteFrames Editor
Issue -
State: closed - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation
#11332 - Add "Show in FileSystem" right click option to sprites in the SpriteFrames Editor
Issue -
State: closed - Opened by Arnklit 2 months ago
Labels: topic:editor, topic:animation
#11330 - Add `Object`-level arbitrary message sending
Issue -
State: open - Opened by BajaTheFrog 2 months ago
- 7 comments
Labels: topic:core
#11330 - Add `Object`-level arbitrary message sending
Issue -
State: open - Opened by BajaTheFrog 2 months ago
- 7 comments
Labels: topic:core
#11329 - 3D Particles, Animated Directional Velocity: Min<>Max Per Axis
Issue -
State: open - Opened by LordMcMutton 2 months ago
- 4 comments
Labels: topic:particles
#11329 - 3D Particles, Animated Directional Velocity: Min<>Max Per Axis
Issue -
State: open - Opened by LordMcMutton 2 months ago
- 4 comments
Labels: topic:particles
#11325 - Allow GDExtension to directly read the AudioDriver input buffer used by the microphone
Issue -
State: closed - Opened by goatchurchprime 2 months ago
- 4 comments
Labels: archived, topic:audio
#11325 - Allow GDExtension to directly read the AudioDriver input buffer used by the microphone
Issue -
State: closed - Opened by goatchurchprime 2 months ago
- 4 comments
Labels: archived, topic:audio
#11324 - Add a volumetric fog density multiplier texture to better represent high-frequency detail
Issue -
State: open - Opened by Calinou 2 months ago
Labels: topic:rendering, topic:3d
#11324 - Add a volumetric fog density multiplier texture to better represent high-frequency detail
Issue -
State: open - Opened by Calinou 2 months ago
- 4 comments
Labels: topic:rendering, topic:3d
#11317 - Add `has_custom_data()` to TileData
Issue -
State: closed - Opened by popcar2 2 months ago
Labels: topic:2d
#11309 - Add an editor setting to automatically make the game window floating when running a project on Android
Issue -
State: closed - Opened by llama-nl 2 months ago
- 3 comments
Labels: topic:editor, platform:android