Ecosyste.ms: Issues

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GitHub / godotengine/godot-proposals issues and pull requests

#11569 - Add a Pixels per Unit property to NinePathRect and TextureStyleBox

Issue - State: open - Opened by MartinHaeusler about 1 month ago - 2 comments
Labels: topic:gui

#11569 - Add a Pixels per Unit property to NinePathRect and TextureStyleBox

Issue - State: open - Opened by MartinHaeusler about 1 month ago - 2 comments
Labels: topic:gui

#11567 - Add support for explicit semaphores of RenderingDevice

Issue - State: open - Opened by HighCWu about 1 month ago - 1 comment
Labels: topic:rendering

#11567 - Add support for explicit semaphores of RenderingDevice

Issue - State: open - Opened by HighCWu about 1 month ago - 1 comment
Labels: topic:rendering

#11565 - Provide and document the solution to deal with `.uid` file movements in external editors

Issue - State: open - Opened by YYF233333 about 1 month ago - 9 comments
Labels: topic:editor

#11565 - Provide and document the solution to deal with `.uid` file movements in external editors

Issue - State: open - Opened by YYF233333 about 1 month ago - 9 comments
Labels: topic:editor

#11563 - Add auto-completion for overwriting custom functions of inherited classes.

Issue - State: closed - Opened by DexterFstone about 1 month ago - 2 comments
Labels: archived

#11563 - Add auto-completion for overwriting custom functions of inherited classes.

Issue - State: closed - Opened by DexterFstone about 1 month ago - 2 comments
Labels: archived

#11562 - Add signal to scene tree when a node entering or exiting group

Issue - State: closed - Opened by qt911025 about 1 month ago - 2 comments
Labels: topic:core, archived

#11562 - Add signal to scene tree when a node entering or exiting group

Issue - State: closed - Opened by qt911025 about 1 month ago - 2 comments
Labels: topic:core, archived

#11561 - Option to convert VisualShader to Shader at export time

Issue - State: open - Opened by TCROC about 1 month ago - 5 comments
Labels: topic:shaders, topic:export, performance

#11561 - Option to convert VisualShader to Shader at export time

Issue - State: open - Opened by TCROC about 1 month ago - 1 comment
Labels: topic:shaders, topic:export, performance

#11560 - Add `Basis.scaled_local`

Issue - State: open - Opened by MajorMcDoom about 1 month ago - 1 comment
Labels: topic:core

#11560 - Add `Basis.scaled_local`

Issue - State: open - Opened by MajorMcDoom about 1 month ago - 1 comment
Labels: topic:core

#11559 - Control nodes: Give bottom right handle priority to allow dragging when size is 0,0

Issue - State: open - Opened by Jowan-Spooner about 1 month ago
Labels: topic:editor, topic:gui, topic:2d

#11559 - Control nodes: Give bottom right handle priority to allow dragging when size is 0,0

Issue - State: open - Opened by Jowan-Spooner about 1 month ago
Labels: topic:editor, topic:gui, topic:2d

#11557 - Add references to Symbols in the editor

Issue - State: closed - Opened by bkadezabek about 1 month ago - 1 comment
Labels: archived, topic:editor

#11556 - Add comments in converted ProcessMaterial to explain what CUSTOM does

Issue - State: open - Opened by QbieShay about 1 month ago
Labels: topic:shaders, topic:docs, topic:particles

#11556 - Add comments in converted ProcessMaterial to explain what CUSTOM does

Issue - State: open - Opened by QbieShay about 1 month ago
Labels: topic:shaders, topic:docs, topic:particles

#11554 - Add drag and drop support from Godot to Godot (Or any other software)

Issue - State: open - Opened by JekSun97 about 1 month ago - 1 comment
Labels: topic:editor, topic:porting

#11554 - Add drag and drop support from Godot to Godot (Or any other software)

Issue - State: open - Opened by JekSun97 about 1 month ago - 1 comment
Labels: topic:editor, topic:porting

#11553 - Option to allow InputMap.get_actions() to filter out default actions

Issue - State: open - Opened by techwiz78 about 1 month ago - 1 comment
Labels: topic:input

#11551 - Allow interface functions to be invoked by RPCs

Issue - State: open - Opened by bitegw about 1 month ago
Labels: topic:multiplayer

#11551 - Allow interface functions to be invoked by RPCs

Issue - State: open - Opened by bitegw about 1 month ago
Labels: topic:multiplayer

#11548 - Add file exclusion to Find In Files

Issue - State: closed - Opened by monxa about 1 month ago - 1 comment
Labels: archived, topic:editor

#11548 - Add file exclusion to Find In Files

Issue - State: closed - Opened by monxa about 1 month ago - 1 comment
Labels: archived, topic:editor

#11547 - Add direction for clip_text in Label and Button

Issue - State: open - Opened by monxa about 1 month ago - 2 comments
Labels: topic:gui

#11547 - Add direction for clip_text in Label and Button

Issue - State: open - Opened by monxa about 1 month ago - 2 comments
Labels: topic:gui

#11546 - Add scroll bars with draggable edges for timelines

Issue - State: open - Opened by Meorge about 1 month ago
Labels: topic:editor, topic:gui, topic:animation, usability

#11546 - Add scroll bars with draggable edges for timelines

Issue - State: open - Opened by Meorge about 1 month ago
Labels: topic:editor, topic:gui, topic:animation, usability

#11545 - Make Version control window tab resizable to smaller minimum width

Issue - State: closed - Opened by monxa about 1 month ago
Labels: topic:editor

#11545 - Make Version control window tab resizable to smaller minimum width

Issue - State: closed - Opened by monxa about 1 month ago
Labels: topic:editor

#11544 - Add Crash Handler for iOS Platform

Issue - State: open - Opened by iMacHumphries about 1 month ago - 6 comments
Labels: topic:core, topic:porting, platform:ios

#11544 - Add Crash Handler for iOS Platform

Issue - State: open - Opened by iMacHumphries about 1 month ago - 6 comments
Labels: topic:core, topic:porting, platform:ios

#11543 - C# Provide config variable to specify location of generated csproj relative to root solution

Issue - State: closed - Opened by Frost2779 about 1 month ago - 1 comment
Labels: archived, topic:dotnet

#11542 - Add custom error message for Godot 3 `export` syntax

Issue - State: open - Opened by Meorge about 1 month ago
Labels: topic:gdscript

#11542 - Add custom error message for Godot 3 `export` syntax

Issue - State: open - Opened by Meorge about 1 month ago
Labels: topic:gdscript

#11541 - Allow setting Movie Maker settings from toggle button in top right corner

Issue - State: open - Opened by Meorge about 1 month ago - 1 comment
Labels: topic:editor

#11541 - Allow setting Movie Maker settings from toggle button in top right corner

Issue - State: open - Opened by Meorge about 1 month ago - 1 comment
Labels: topic:editor

#11540 - Add an "Invert Shadow Attenuation" option to Light3D nodes

Issue - State: open - Opened by merlang7 about 1 month ago - 2 comments
Labels: topic:rendering, topic:3d

#11540 - Add an "Invert Shadow Attenuation" option to Light3D nodes

Issue - State: open - Opened by merlang7 about 1 month ago - 2 comments
Labels: topic:rendering, topic:3d

#11538 - Replace AnimatedSprite Nodes with SpriteAnimator

Issue - State: open - Opened by Dynamic-Pistol about 1 month ago - 2 comments
Labels: topic:animation

#11538 - Replace AnimatedSprite Nodes with SpriteAnimator

Issue - State: open - Opened by Dynamic-Pistol about 1 month ago - 2 comments
Labels: topic:animation

#11537 - Make Gridmap paint tile preview visible when overlapping with current tiles

Issue - State: open - Opened by Nodragem about 1 month ago - 8 comments
Labels: topic:editor, topic:3d, usability

#11531 - Standardize label for holes in heightfield collider data

Issue - State: open - Opened by bluejay-sh about 1 month ago - 2 comments
Labels: topic:physics, topic:navigation, topic:3d

#11531 - Standardize label for holes in heightfield collider data

Issue - State: open - Opened by bluejay-sh about 1 month ago - 2 comments
Labels: topic:physics, topic:navigation, topic:3d

#11528 - Improve ResourceLoader error handling

Issue - State: open - Opened by AlixBarreaux about 1 month ago

#11527 - Allow changing `limit_*` of `Camera2D` by dragging the rectangle

Issue - State: open - Opened by Lazy-Rabbit-2001 about 1 month ago
Labels: topic:editor, topic:2d

#11526 - Refactor old API

Issue - State: open - Opened by YYF233333 about 1 month ago
Labels: topic:core

#11526 - Refactor old API

Issue - State: open - Opened by YYF233333 about 1 month ago
Labels: topic:core

#11525 - Allow Godot to manipulate files that are dragged into it from a zipped archive

Issue - State: open - Opened by QbieShay about 1 month ago - 1 comment
Labels: topic:editor, topic:import

#11525 - Allow Godot to manipulate files that are dragged into it from a zipped archive

Issue - State: open - Opened by QbieShay about 1 month ago - 1 comment
Labels: topic:editor, topic:import

#11523 - Add Clear Move/Rotate/Scale keyboard shortcuts to the 3D editor

Issue - State: open - Opened by Flynsarmy about 1 month ago - 3 comments
Labels: topic:editor, topic:3d, usability

#11522 - Improve PopupMenu shortcut display to use symbols when relevant

Issue - State: closed - Opened by egirlmilkers about 1 month ago - 2 comments
Labels: archived, topic:input, topic:gui, usability

#11522 - Improve PopupMenu shortcut display to use symbols when relevant

Issue - State: closed - Opened by egirlmilkers about 1 month ago - 2 comments
Labels: archived, topic:input, topic:gui, usability

#11521 - Add actual texture size and offset to TextureRect

Issue - State: open - Opened by berarma about 1 month ago
Labels: topic:gui

#11519 - Allow NavigationObstacle3D to inherit 3D rotation

Issue - State: open - Opened by SpacingClover about 1 month ago - 2 comments
Labels: topic:navigation

#11519 - Allow NavigationObstacle3D to inherit 3D rotation

Issue - State: open - Opened by SpacingClover about 1 month ago - 2 comments
Labels: topic:navigation

#11518 - Add SkyMaterial base class

Issue - State: open - Opened by zhehangd about 1 month ago
Labels: topic:shaders, topic:3d

#11518 - Add SkyMaterial base class

Issue - State: open - Opened by zhehangd about 1 month ago
Labels: topic:shaders, topic:3d

#11517 - Always use `String` for `StringName` internally

Issue - State: open - Opened by Ivorforce about 1 month ago - 1 comment
Labels: topic:core, performance

#11517 - Always use `String` for `StringName` internally

Issue - State: open - Opened by Ivorforce about 1 month ago - 1 comment
Labels: topic:core, performance

#11511 - Add built-in GDShader defines for Godot version and platforms (feature tags)

Issue - State: open - Opened by geekley about 1 month ago - 1 comment
Labels: topic:shaders

#11511 - Add built-in GDShader defines for Godot version and platforms (feature tags)

Issue - State: open - Opened by geekley about 1 month ago - 1 comment
Labels: topic:shaders

#11510 - Add API for VideoStreamPlayback audio mix callback in gdextension bindings

Issue - State: closed - Opened by claytercek about 1 month ago - 1 comment
Labels: topic:core, archived

#11510 - Add API for VideoStreamPlayback audio mix callback in gdextension bindings

Issue - State: closed - Opened by claytercek about 1 month ago - 1 comment
Labels: topic:core, archived

#11509 - Add video speed related virtual function

Issue - State: open - Opened by L2750558108 about 1 month ago
Labels: topic:gdextension, topic:gui

#11509 - Add video speed related virtual function

Issue - State: open - Opened by L2750558108 about 1 month ago
Labels: topic:gdextension, topic:gui

#11508 - Allowing customization of which load menu is used in `EditorResourcePicker`

Issue - State: closed - Opened by mdelorme about 1 month ago - 1 comment
Labels: topic:editor

#11508 - Allowing customization of which load menu is used in `EditorResourcePicker`

Issue - State: open - Opened by mdelorme about 1 month ago - 1 comment
Labels: topic:editor

#11507 - Add a menu action to enable Keep Custom Tracks on all animations in the advanced import settings dialog

Issue - State: open - Opened by babypandabear3 about 1 month ago - 4 comments
Labels: topic:editor, topic:import, topic:animation

#11507 - Add a menu action to enable Keep Custom Tracks on all animations in the advanced import settings dialog

Issue - State: open - Opened by babypandabear3 about 1 month ago - 4 comments
Labels: topic:editor, topic:import, topic:animation

#11506 - Add a `finished` signal to PathFollow3D when the last point is reached

Issue - State: open - Opened by FloBec about 1 month ago
Labels: topic:3d

#11506 - Add a `finished` signal to PathFollow3D when the last point is reached

Issue - State: open - Opened by FloBec about 1 month ago
Labels: topic:3d

#11504 - Add glob, file type or regular expression-based search to the FileSystem dock

Issue - State: open - Opened by TheConceptBoy about 1 month ago - 3 comments
Labels: topic:editor

#11504 - Add glob, file type or regular expression-based search to the FileSystem dock

Issue - State: open - Opened by TheConceptBoy about 1 month ago - 3 comments
Labels: topic:editor

#11503 - Add type aliasing support in GDScript

Issue - State: open - Opened by jjaxu about 1 month ago - 7 comments
Labels: topic:gdscript

#11503 - Add type aliasing support in GDScript

Issue - State: open - Opened by jjaxu about 1 month ago - 3 comments
Labels: topic:gdscript

#11502 - Add "operation_done" signal to TextEdit, fire when a new undo state is created

Issue - State: open - Opened by wareya about 1 month ago
Labels: topic:gui

#11502 - Add "operation_done" signal to TextEdit, fire when a new undo state is created

Issue - State: open - Opened by wareya about 1 month ago
Labels: topic:gui

#11501 - Option to disable quick preview of materials on 3D meshes when dragging them over the 3D view.

Issue - State: open - Opened by TheConceptBoy about 1 month ago - 2 comments
Labels: topic:editor, topic:3d

#11500 - Stop <null> from replacing default function parameters

Issue - State: open - Opened by askilins about 1 month ago - 3 comments
Labels: topic:core, topic:gdscript

#11500 - Stop <null> from replacing default function parameters

Issue - State: closed - Opened by askilins about 1 month ago - 3 comments
Labels: topic:core, archived, topic:gdscript

#11499 - Add an action_name property/method to identify the exact action

Issue - State: open - Opened by Billaferd about 1 month ago - 1 comment
Labels: topic:input

#11499 - Add an action_name property/method to identify the exact action

Issue - State: open - Opened by Billaferd about 1 month ago - 1 comment
Labels: topic:input

#11498 - Add custom cell placement/axes for TileSet

Issue - State: open - Opened by webcatzz about 1 month ago - 1 comment
Labels: topic:2d

#11498 - Add custom cell placement/axes for TileSet

Issue - State: open - Opened by webcatzz about 1 month ago - 1 comment
Labels: topic:2d

#11493 - Add automatic preview generation, item removal/reordering and automatic mesh scaling to the MeshLibrary editor

Issue - State: open - Opened by gdevgodot about 1 month ago - 2 comments
Labels: topic:editor, topic:3d

#11493 - Add automatic preview generation, item removal/reordering and automatic mesh scaling to the MeshLibrary editor

Issue - State: open - Opened by gdevgodot about 1 month ago - 3 comments
Labels: topic:editor, topic:3d

#11491 - Add support for user-provided descriptions for all input actions per project

Issue - State: open - Opened by yankscally about 1 month ago - 5 comments
Labels: topic:editor, topic:input, topic:docs

#11491 - Add support for user-provided descriptions for all input actions per project

Issue - State: open - Opened by yankscally about 1 month ago - 5 comments
Labels: topic:editor, topic:input, topic:docs

#11490 - GDScript compiler optimizations

Issue - State: open - Opened by SlashScreen about 1 month ago - 2 comments
Labels: topic:gdscript, performance

#11490 - GDScript compiler optimizations

Issue - State: open - Opened by SlashScreen about 1 month ago - 2 comments
Labels: topic:gdscript, performance

#11489 - Unify Types for GDScript

Issue - State: open - Opened by SlashScreen about 1 month ago - 3 comments
Labels: topic:core, topic:gdscript

#11489 - Unify Types for GDScript

Issue - State: open - Opened by SlashScreen about 1 month ago - 4 comments
Labels: topic:core, topic:gdscript