Ecosyste.ms: Issues

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GitHub / godotengine/godot-proposals issues and pull requests

#2011 - Allow displaying a Control's focus stylebox only on keyboard/gamepad focus, not mouse focus

Issue - State: closed - Opened by Shadowblitz16 about 4 years ago - 7 comments
Labels: archived, topic:gui

#1935 - Add scene binding for optional tight-coupling between Node-extending Scripts and PackedScene resources

Issue - State: open - Opened by willnationsdev about 4 years ago - 44 comments
Labels: topic:core

#1931 - Add a project setting to continue drawing while the window is minimized

Issue - State: open - Opened by abb128 about 4 years ago - 18 comments
Labels: topic:porting, topic:rendering

#1919 - Add support for registering global keyboard shortcut bindings

Issue - State: open - Opened by frob about 4 years ago - 7 comments
Labels: topic:input, topic:porting

#1903 - Regex module: Replace libpcre2 with `std::regex`

Issue - State: closed - Opened by Calinou about 4 years ago - 3 comments
Labels: topic:core, archived

#1903 - Regex module: Replace libpcre2 with `std::regex`

Issue - State: closed - Opened by Calinou about 4 years ago - 3 comments
Labels: topic:core, archived

#1895 - Make the built-in GDScript editor not break scene editing workflow

Issue - State: open - Opened by starry-abyss about 4 years ago - 2 comments
Labels: topic:editor, topic:gdscript

#1859 - Expose the internal ScrollContainer inside PopupMenu

Issue - State: open - Opened by Haledire over 4 years ago - 9 comments
Labels: topic:gui

#1853 - Add `_on_Input_action(action)` signal

Issue - State: open - Opened by golddotasksquestions over 4 years ago - 16 comments
Labels: topic:input

#1843 - Add self-shadowing to parallax occlusion mapping in StandardMaterial3D

Issue - State: open - Opened by NHodgesVFX over 4 years ago - 6 comments
Labels: topic:rendering, topic:3d

#1843 - Add self-shadowing to parallax occlusion mapping in StandardMaterial3D

Issue - State: open - Opened by NHodgesVFX over 4 years ago - 6 comments
Labels: topic:rendering, topic:3d

#1836 - Implement the ability to send audio sources to multiple buses

Issue - State: open - Opened by ShawkMusic over 4 years ago - 9 comments
Labels: topic:audio

#1836 - Implement the ability to send audio sources to multiple buses

Issue - State: open - Opened by ShawkMusic over 4 years ago - 9 comments
Labels: topic:audio

#1809 - Allow creating/removing `.gdignore` files using the FileSystem dock

Issue - State: open - Opened by Skaruts over 4 years ago - 3 comments
Labels: topic:editor

#1809 - Allow creating/removing `.gdignore` files using the FileSystem dock

Issue - State: open - Opened by Skaruts over 4 years ago - 3 comments
Labels: topic:editor

#1802 - Add a `rect_max_size` property to Control nodes

Issue - State: closed - Opened by MattUV over 4 years ago - 27 comments
Labels: archived, topic:gui

#1802 - Add a `rect_max_size` property to Control nodes

Issue - State: closed - Opened by MattUV over 4 years ago - 27 comments
Labels: archived, topic:gui

#1801 - `PackedScene.instance()` should not cause lag or a different way to instance interactively should be provided

Issue - State: open - Opened by winston-yallow over 4 years ago - 27 comments
Labels: topic:core, performance

#1801 - `PackedScene.instance()` should not cause lag or a different way to instance interactively should be provided

Issue - State: open - Opened by winston-yallow over 4 years ago - 27 comments
Labels: topic:core, performance

#1754 - Create a new Node called AnimatedTextureRect

Issue - State: open - Opened by nonunknown over 4 years ago - 13 comments
Labels: topic:gui, topic:animation

#1731 - Add methods to generate random `Vector2`/`Vector3` points with uniform distribution in a circle/sphere

Issue - State: open - Opened by Xrayez over 4 years ago - 2 comments
Labels: topic:core

#1708 - Make AtlasTextures work with SpatialMaterial/3D meshes

Issue - State: open - Opened by Shadowblitz16 over 4 years ago - 15 comments
Labels: topic:rendering, topic:3d

#1566 - Implement namespaces in GDScript

Issue - State: open - Opened by me2beats over 4 years ago - 28 comments
Labels: topic:gdscript

#1566 - Implement namespaces in GDScript

Issue - State: open - Opened by me2beats over 4 years ago - 27 comments
Labels: topic:gdscript

#1550 - Better handling of deleted open scene/scripts

Issue - State: open - Opened by me2beats over 4 years ago - 14 comments
Labels: topic:editor

#1550 - Better handling of deleted open scene/scripts

Issue - State: open - Opened by me2beats over 4 years ago - 14 comments
Labels: topic:editor

#1526 - Add an API for registering localized resources programmatically

Issue - State: open - Opened by spacechase0 over 4 years ago - 2 comments
Labels: topic:core, topic:i18n

#1526 - Add an API for registering localized resources programmatically

Issue - State: open - Opened by spacechase0 over 4 years ago - 2 comments
Labels: topic:core, topic:i18n

#1513 - Make it possible to pass arguments to `PackedScene.instance()`

Issue - State: open - Opened by menip over 4 years ago - 41 comments
Labels: topic:core

#1506 - Improve dragging float number fields in the inspector

Issue - State: open - Opened by vitorbalbio over 4 years ago - 2 comments
Labels: topic:editor

#1430 - Change the Multi-threaded resource loading API to be more friendly

Issue - State: open - Opened by PranavSK over 4 years ago - 4 comments
Labels: topic:core

#1427 - Add a method to check if vibration is supported on Android

Issue - State: closed - Opened by Zottelchen over 4 years ago - 4 comments
Labels: archived, topic:input, topic:porting, platform:android

#1424 - Add support for the accelerometer sensor to `Input.get_accelerometer()` for Windows Desktop export

Issue - State: open - Opened by ZodmanPerth over 4 years ago - 5 comments
Labels: topic:input, topic:porting, platform:windows

#1424 - Add support for the accelerometer sensor to `Input.get_accelerometer()` for Windows Desktop export

Issue - State: open - Opened by ZodmanPerth over 4 years ago - 5 comments
Labels: topic:input, topic:porting, platform:windows

#1415 - Expose the `poll()` function in StreamPeerTCP

Issue - State: closed - Opened by chenjie199234 over 4 years ago - 6 comments
Labels: archived, topic:network

#1393 - Implement script editor description hint on hover a symbol/word

Issue - State: closed - Opened by ThakeeNathees over 4 years ago - 19 comments
Labels: topic:editor

#1371 - Don't constrain the 3D editor camera to a pitch angle of -90..90 degrees

Issue - State: open - Opened by Calinou over 4 years ago - 5 comments
Labels: topic:editor, topic:3d

#1371 - Don't constrain the 3D editor camera to a pitch angle of -90..90 degrees

Issue - State: open - Opened by Calinou over 4 years ago - 5 comments
Labels: topic:editor, topic:3d

#1366 - Add an option to make an existing scene inherit from another scene (without having to recreate it)

Issue - State: open - Opened by ua-knight over 4 years ago - 5 comments
Labels: topic:editor

#1357 - Implement `std::initializer_list<T>` assignment for Vector<T> and other container types

Issue - State: open - Opened by Vivraan over 4 years ago - 7 comments
Labels: topic:core, topic:codestyle

#1357 - Implement `std::initializer_list<T>` assignment for Vector<T> and other container types

Issue - State: open - Opened by Vivraan over 4 years ago - 6 comments
Labels: topic:core, topic:codestyle

#1321 - Implement a null-coalescing operator (`??`)

Issue - State: open - Opened by nathanfranke over 4 years ago - 31 comments
Labels: topic:gdscript

#1321 - Implement a null-coalescing operator (`??`)

Issue - State: open - Opened by nathanfranke over 4 years ago - 31 comments
Labels: topic:gdscript

#1316 - Allow custom GDScript annotations which can be read at runtime

Issue - State: open - Opened by Wavesonics over 4 years ago - 34 comments
Labels: topic:gdscript

#1316 - Allow custom GDScript annotations which can be read at runtime

Issue - State: open - Opened by Wavesonics over 4 years ago - 34 comments
Labels: topic:gdscript

#1314 - get_open_scenes() should return an Array of Nodes(Scenes) instead of an Array of Nodes.filename(Scenes.filename)

Issue - State: closed - Opened by gianlluca over 4 years ago - 1 comment
Labels: archived, topic:editor, topic:plugin

#1262 - Allow editor plugins to add translations and modify project settings when enabled/disabled

Issue - State: closed - Opened by nezvers over 4 years ago
Labels: topic:editor, topic:plugin

#1259 - Add SceneTree signals for adding/removing a Node to/from a group

Issue - State: open - Opened by willnationsdev over 4 years ago - 6 comments
Labels: topic:core

#1259 - Add SceneTree signals for adding/removing a Node to/from a group

Issue - State: open - Opened by willnationsdev over 4 years ago - 6 comments
Labels: topic:core

#1229 - Increase the number of arguments in `ClassDB::bind_method` to 6 by default

Issue - State: closed - Opened by Xrayez over 4 years ago - 8 comments
Labels: topic:core, archived

#1229 - Increase the number of arguments in `ClassDB::bind_method` to 6 by default

Issue - State: closed - Opened by Xrayez over 4 years ago - 8 comments
Labels: topic:core, archived

#1207 - Add generic parameters to allow strongly typing for collections

Issue - State: open - Opened by Shadowblitz16 over 4 years ago - 46 comments
Labels: topic:gdscript

#1206 - Add the `Node` as an option in "Create Root Node" to create plain scenes

Issue - State: open - Opened by Xrayez over 4 years ago - 15 comments
Labels: topic:editor

#1205 - New Add-On (sub-project) system

Issue - State: open - Opened by reduz over 6 years ago - 59 comments
Labels: topic:editor, topic:assetlib, topic:plugin

#1186 - Make the editor's audio bus editor affect the running project in real-time

Issue - State: open - Opened by s9menine over 4 years ago - 17 comments
Labels: topic:editor, topic:audio

#1175 - Option to disable the Boot Splash on specific platforms

Issue - State: open - Opened by andy-noisyduck over 4 years ago - 8 comments
Labels: topic:porting, platform:ios

#1170 - Option to un-center offset (origin) on collision shape rectangle

Issue - State: open - Opened by pajcek11 over 4 years ago - 7 comments
Labels: topic:physics

#1165 - Allow to export `const` variables in GDScript

Issue - State: open - Opened by patrickelectric over 4 years ago - 12 comments
Labels: topic:gdscript

#1151 - Add an absolute time (DSP time) feature to play audio effects at specific intervals

Issue - State: open - Opened by rezgi over 4 years ago - 20 comments
Labels: topic:core, topic:audio

#1126 - Add a Shape2D node to draw 2D shapes

Issue - State: open - Opened by I7SOD over 4 years ago - 45 comments
Labels: topic:rendering, topic:2d

#1123 - Allow use of native system file picker dialog on Android, iOS and web

Issue - State: open - Opened by gingerbeardman over 4 years ago - 27 comments
Labels: topic:porting, topic:gui, platform:android, platform:web, platform:ios

#1106 - Add support for curving Line2D

Issue - State: open - Opened by IoneGod over 4 years ago - 21 comments
Labels: topic:rendering, topic:2d

#1096 - Warn me that some members will be inaccessible when I attach a script that inherits from a parent class of the target node

Issue - State: open - Opened by 31 over 4 years ago - 1 comment
Labels: topic:gdscript, topic:dotnet

#1096 - Warn me that some members will be inaccessible when I attach a script that inherits from a parent class of the target node

Issue - State: open - Opened by 31 over 4 years ago - 1 comment
Labels: topic:gdscript, topic:dotnet

#1066 - Add a "Mute Audio" toggle to the editor

Issue - State: open - Opened by hmans over 4 years ago - 17 comments
Labels: topic:editor, topic:audio

#1066 - Add a "Mute Audio" toggle to the editor

Issue - State: open - Opened by hmans over 4 years ago - 17 comments
Labels: topic:editor, topic:audio

#1062 - Add Scaling/Modify a CSG Polygon in PathFollow when PathNode is drawing the mesh

Issue - State: open - Opened by stebulba over 4 years ago - 12 comments
Labels: topic:core, topic:3d

#1029 - Allow importing 3D models without colliders

Issue - State: closed - Opened by aaronfranke over 4 years ago - 8 comments
Labels: topic:import, topic:3d

#1013 - Add functions to apply forces and impulses on SoftBody nodes

Issue - State: open - Opened by ctrlaltmilk over 4 years ago - 10 comments
Labels: topic:physics, topic:3d

#1013 - Add functions to apply forces and impulses on SoftBody nodes

Issue - State: open - Opened by ctrlaltmilk over 4 years ago - 10 comments
Labels: topic:physics, topic:3d

#996 - Make the $ operator in GDScript cache node references (or add a $$ operator)

Issue - State: open - Opened by aaronfranke over 4 years ago - 63 comments
Labels: topic:gdscript

#995 - Support float values in "if x in range" expressions

Issue - State: open - Opened by MaaaxiKing over 4 years ago - 14 comments
Labels: topic:core

#984 - Implement splitting the script editor into multiple floating windows for different scripts

Issue - State: open - Opened by cumminsd over 4 years ago - 7 comments
Labels: topic:editor

#960 - Implement a native WebView node

Issue - State: closed - Opened by YuriSizov over 4 years ago - 40 comments
Labels: topic:gui

#960 - Implement a native WebView node

Issue - State: closed - Opened by YuriSizov over 4 years ago - 40 comments
Labels: topic:gui

#941 - Add support for parsing YAML files

Issue - State: closed - Opened by Zireael07 over 4 years ago - 24 comments
Labels: topic:core

#940 - Add an autosave editor setting for scenes

Issue - State: open - Opened by Zireael07 over 4 years ago - 15 comments
Labels: topic:editor

#940 - Add an autosave editor setting for scenes

Issue - State: open - Opened by Zireael07 over 4 years ago - 15 comments
Labels: topic:editor

#939 - Implement cycling (alternating) shortcuts

Issue - State: open - Opened by hackini over 5 years ago
Labels: topic:editor, topic:input

#937 - Add per-face materials to CSG nodes

Issue - State: open - Opened by Zireael07 over 4 years ago - 10 comments
Labels: topic:core, topic:3d

#937 - Add per-face materials to CSG nodes

Issue - State: open - Opened by Zireael07 over 4 years ago - 10 comments
Labels: topic:core, topic:3d

#924 - Implement streaming from an URL in VideoPlayer

Issue - State: open - Opened by shawkes over 4 years ago - 10 comments
Labels: topic:core

#916 - Allow Unicode characters in GDScript identifiers

Issue - State: closed - Opened by Zireael07 over 4 years ago - 47 comments
Labels: topic:gdscript

#909 - Add conditional/printing breakpoints

Issue - State: open - Opened by Zylann over 4 years ago - 7 comments
Labels: topic:gdscript

#909 - Add conditional/printing breakpoints

Issue - State: open - Opened by Zylann over 4 years ago - 7 comments
Labels: topic:gdscript

#906 - More configurable/custom colors for visible collision shapes debug option (already implemented in 2D)

Issue - State: closed - Opened by Zireael07 over 4 years ago - 24 comments
Labels: topic:physics, topic:3d

#906 - More configurable/custom colors for visible collision shapes debug option (already implemented in 2D)

Issue - State: closed - Opened by Zireael07 over 4 years ago - 24 comments
Labels: topic:physics, topic:3d

#903 - Implement color profile management (ICC)

Issue - State: open - Opened by fire over 4 years ago - 15 comments
Labels: topic:porting, topic:rendering

#902 - Add ability to pass arguments to functions by name

Issue - State: closed - Opened by PLyczkowski over 4 years ago - 31 comments
Labels: topic:core, archived, topic:gdscript

#902 - Add ability to pass arguments to functions by name

Issue - State: closed - Opened by PLyczkowski over 4 years ago - 31 comments
Labels: topic:core, archived, topic:gdscript

#899 - Add "refactor" tooling to rename symbols in the script editor

Issue - State: open - Opened by Zireael07 over 4 years ago - 27 comments
Labels: topic:editor, topic:gdscript

#897 - Add a line ending (CRLF vs LF) setting

Issue - State: closed - Opened by Zireael07 over 4 years ago - 29 comments
Labels: archived, topic:editor

#887 - Modify the skeleton bone pose by handles in the 3D editor

Issue - State: closed - Opened by fire over 5 years ago - 3 comments
Labels: archived, topic:editor

#886 - Implement importing HDR images as tonemapped LDR (8-bit) images

Issue - State: closed - Opened by fire almost 7 years ago - 2 comments
Labels: topic:import

#885 - Add a glTF2 scene exporter

Issue - State: closed - Opened by fire about 7 years ago - 19 comments
Labels: topic:editor

#884 - Visual shaders: Modify Texture and Colour nodes so there are explicit r, g, b channels

Issue - State: closed - Opened by fire almost 6 years ago - 2 comments
Labels: topic:shaders

#867 - Implement a Set primitive to complement Dictionary and Array

Issue - State: open - Opened by RabbitB almost 5 years ago - 20 comments
Labels: topic:core

#867 - Implement a Set primitive to complement Dictionary and Array

Issue - State: open - Opened by RabbitB almost 5 years ago - 20 comments
Labels: topic:core

#854 - Nested Node categories in the scene tree

Issue - State: open - Opened by fire almost 5 years ago - 4 comments
Labels: topic:editor

#854 - Nested Node categories in the scene tree

Issue - State: open - Opened by fire almost 5 years ago - 4 comments
Labels: topic:editor