Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-proposals issues and pull requests
#2011 - Allow displaying a Control's focus stylebox only on keyboard/gamepad focus, not mouse focus
Issue -
State: closed - Opened by Shadowblitz16 about 4 years ago
- 7 comments
Labels: archived, topic:gui
#1935 - Add scene binding for optional tight-coupling between Node-extending Scripts and PackedScene resources
Issue -
State: open - Opened by willnationsdev about 4 years ago
- 44 comments
Labels: topic:core
#1931 - Add a project setting to continue drawing while the window is minimized
Issue -
State: open - Opened by abb128 about 4 years ago
- 18 comments
Labels: topic:porting, topic:rendering
#1919 - Add support for registering global keyboard shortcut bindings
Issue -
State: open - Opened by frob about 4 years ago
- 7 comments
Labels: topic:input, topic:porting
#1903 - Regex module: Replace libpcre2 with `std::regex`
Issue -
State: closed - Opened by Calinou about 4 years ago
- 3 comments
Labels: topic:core, archived
#1903 - Regex module: Replace libpcre2 with `std::regex`
Issue -
State: closed - Opened by Calinou about 4 years ago
- 3 comments
Labels: topic:core, archived
#1895 - Make the built-in GDScript editor not break scene editing workflow
Issue -
State: open - Opened by starry-abyss about 4 years ago
- 2 comments
Labels: topic:editor, topic:gdscript
#1859 - Expose the internal ScrollContainer inside PopupMenu
Issue -
State: open - Opened by Haledire over 4 years ago
- 9 comments
Labels: topic:gui
#1853 - Add `_on_Input_action(action)` signal
Issue -
State: open - Opened by golddotasksquestions over 4 years ago
- 16 comments
Labels: topic:input
#1843 - Add self-shadowing to parallax occlusion mapping in StandardMaterial3D
Issue -
State: open - Opened by NHodgesVFX over 4 years ago
- 6 comments
Labels: topic:rendering, topic:3d
#1843 - Add self-shadowing to parallax occlusion mapping in StandardMaterial3D
Issue -
State: open - Opened by NHodgesVFX over 4 years ago
- 6 comments
Labels: topic:rendering, topic:3d
#1836 - Implement the ability to send audio sources to multiple buses
Issue -
State: open - Opened by ShawkMusic over 4 years ago
- 9 comments
Labels: topic:audio
#1836 - Implement the ability to send audio sources to multiple buses
Issue -
State: open - Opened by ShawkMusic over 4 years ago
- 9 comments
Labels: topic:audio
#1809 - Allow creating/removing `.gdignore` files using the FileSystem dock
Issue -
State: open - Opened by Skaruts over 4 years ago
- 3 comments
Labels: topic:editor
#1809 - Allow creating/removing `.gdignore` files using the FileSystem dock
Issue -
State: open - Opened by Skaruts over 4 years ago
- 3 comments
Labels: topic:editor
#1802 - Add a `rect_max_size` property to Control nodes
Issue -
State: closed - Opened by MattUV over 4 years ago
- 27 comments
Labels: archived, topic:gui
#1802 - Add a `rect_max_size` property to Control nodes
Issue -
State: closed - Opened by MattUV over 4 years ago
- 27 comments
Labels: archived, topic:gui
#1801 - `PackedScene.instance()` should not cause lag or a different way to instance interactively should be provided
Issue -
State: open - Opened by winston-yallow over 4 years ago
- 27 comments
Labels: topic:core, performance
#1801 - `PackedScene.instance()` should not cause lag or a different way to instance interactively should be provided
Issue -
State: open - Opened by winston-yallow over 4 years ago
- 27 comments
Labels: topic:core, performance
#1754 - Create a new Node called AnimatedTextureRect
Issue -
State: open - Opened by nonunknown over 4 years ago
- 13 comments
Labels: topic:gui, topic:animation
#1731 - Add methods to generate random `Vector2`/`Vector3` points with uniform distribution in a circle/sphere
Issue -
State: open - Opened by Xrayez over 4 years ago
- 2 comments
Labels: topic:core
#1708 - Make AtlasTextures work with SpatialMaterial/3D meshes
Issue -
State: open - Opened by Shadowblitz16 over 4 years ago
- 15 comments
Labels: topic:rendering, topic:3d
#1566 - Implement namespaces in GDScript
Issue -
State: open - Opened by me2beats over 4 years ago
- 28 comments
Labels: topic:gdscript
#1566 - Implement namespaces in GDScript
Issue -
State: open - Opened by me2beats over 4 years ago
- 27 comments
Labels: topic:gdscript
#1550 - Better handling of deleted open scene/scripts
Issue -
State: open - Opened by me2beats over 4 years ago
- 14 comments
Labels: topic:editor
#1550 - Better handling of deleted open scene/scripts
Issue -
State: open - Opened by me2beats over 4 years ago
- 14 comments
Labels: topic:editor
#1526 - Add an API for registering localized resources programmatically
Issue -
State: open - Opened by spacechase0 over 4 years ago
- 2 comments
Labels: topic:core, topic:i18n
#1526 - Add an API for registering localized resources programmatically
Issue -
State: open - Opened by spacechase0 over 4 years ago
- 2 comments
Labels: topic:core, topic:i18n
#1513 - Make it possible to pass arguments to `PackedScene.instance()`
Issue -
State: open - Opened by menip over 4 years ago
- 41 comments
Labels: topic:core
#1506 - Improve dragging float number fields in the inspector
Issue -
State: open - Opened by vitorbalbio over 4 years ago
- 2 comments
Labels: topic:editor
#1430 - Change the Multi-threaded resource loading API to be more friendly
Issue -
State: open - Opened by PranavSK over 4 years ago
- 4 comments
Labels: topic:core
#1427 - Add a method to check if vibration is supported on Android
Issue -
State: closed - Opened by Zottelchen over 4 years ago
- 4 comments
Labels: archived, topic:input, topic:porting, platform:android
#1424 - Add support for the accelerometer sensor to `Input.get_accelerometer()` for Windows Desktop export
Issue -
State: open - Opened by ZodmanPerth over 4 years ago
- 5 comments
Labels: topic:input, topic:porting, platform:windows
#1424 - Add support for the accelerometer sensor to `Input.get_accelerometer()` for Windows Desktop export
Issue -
State: open - Opened by ZodmanPerth over 4 years ago
- 5 comments
Labels: topic:input, topic:porting, platform:windows
#1415 - Expose the `poll()` function in StreamPeerTCP
Issue -
State: closed - Opened by chenjie199234 over 4 years ago
- 6 comments
Labels: archived, topic:network
#1393 - Implement script editor description hint on hover a symbol/word
Issue -
State: closed - Opened by ThakeeNathees over 4 years ago
- 19 comments
Labels: topic:editor
#1371 - Don't constrain the 3D editor camera to a pitch angle of -90..90 degrees
Issue -
State: open - Opened by Calinou over 4 years ago
- 5 comments
Labels: topic:editor, topic:3d
#1371 - Don't constrain the 3D editor camera to a pitch angle of -90..90 degrees
Issue -
State: open - Opened by Calinou over 4 years ago
- 5 comments
Labels: topic:editor, topic:3d
#1366 - Add an option to make an existing scene inherit from another scene (without having to recreate it)
Issue -
State: open - Opened by ua-knight over 4 years ago
- 5 comments
Labels: topic:editor
#1357 - Implement `std::initializer_list<T>` assignment for Vector<T> and other container types
Issue -
State: open - Opened by Vivraan over 4 years ago
- 7 comments
Labels: topic:core, topic:codestyle
#1357 - Implement `std::initializer_list<T>` assignment for Vector<T> and other container types
Issue -
State: open - Opened by Vivraan over 4 years ago
- 6 comments
Labels: topic:core, topic:codestyle
#1321 - Implement a null-coalescing operator (`??`)
Issue -
State: open - Opened by nathanfranke over 4 years ago
- 31 comments
Labels: topic:gdscript
#1321 - Implement a null-coalescing operator (`??`)
Issue -
State: open - Opened by nathanfranke over 4 years ago
- 31 comments
Labels: topic:gdscript
#1316 - Allow custom GDScript annotations which can be read at runtime
Issue -
State: open - Opened by Wavesonics over 4 years ago
- 34 comments
Labels: topic:gdscript
#1316 - Allow custom GDScript annotations which can be read at runtime
Issue -
State: open - Opened by Wavesonics over 4 years ago
- 34 comments
Labels: topic:gdscript
#1314 - get_open_scenes() should return an Array of Nodes(Scenes) instead of an Array of Nodes.filename(Scenes.filename)
Issue -
State: closed - Opened by gianlluca over 4 years ago
- 1 comment
Labels: archived, topic:editor, topic:plugin
#1262 - Allow editor plugins to add translations and modify project settings when enabled/disabled
Issue -
State: closed - Opened by nezvers over 4 years ago
Labels: topic:editor, topic:plugin
#1259 - Add SceneTree signals for adding/removing a Node to/from a group
Issue -
State: open - Opened by willnationsdev over 4 years ago
- 6 comments
Labels: topic:core
#1259 - Add SceneTree signals for adding/removing a Node to/from a group
Issue -
State: open - Opened by willnationsdev over 4 years ago
- 6 comments
Labels: topic:core
#1229 - Increase the number of arguments in `ClassDB::bind_method` to 6 by default
Issue -
State: closed - Opened by Xrayez over 4 years ago
- 8 comments
Labels: topic:core, archived
#1229 - Increase the number of arguments in `ClassDB::bind_method` to 6 by default
Issue -
State: closed - Opened by Xrayez over 4 years ago
- 8 comments
Labels: topic:core, archived
#1207 - Add generic parameters to allow strongly typing for collections
Issue -
State: open - Opened by Shadowblitz16 over 4 years ago
- 46 comments
Labels: topic:gdscript
#1206 - Add the `Node` as an option in "Create Root Node" to create plain scenes
Issue -
State: open - Opened by Xrayez over 4 years ago
- 15 comments
Labels: topic:editor
#1205 - New Add-On (sub-project) system
Issue -
State: open - Opened by reduz over 6 years ago
- 59 comments
Labels: topic:editor, topic:assetlib, topic:plugin
#1186 - Make the editor's audio bus editor affect the running project in real-time
Issue -
State: open - Opened by s9menine over 4 years ago
- 17 comments
Labels: topic:editor, topic:audio
#1175 - Option to disable the Boot Splash on specific platforms
Issue -
State: open - Opened by andy-noisyduck over 4 years ago
- 8 comments
Labels: topic:porting, platform:ios
#1170 - Option to un-center offset (origin) on collision shape rectangle
Issue -
State: open - Opened by pajcek11 over 4 years ago
- 7 comments
Labels: topic:physics
#1165 - Allow to export `const` variables in GDScript
Issue -
State: open - Opened by patrickelectric over 4 years ago
- 12 comments
Labels: topic:gdscript
#1151 - Add an absolute time (DSP time) feature to play audio effects at specific intervals
Issue -
State: open - Opened by rezgi over 4 years ago
- 20 comments
Labels: topic:core, topic:audio
#1126 - Add a Shape2D node to draw 2D shapes
Issue -
State: open - Opened by I7SOD over 4 years ago
- 45 comments
Labels: topic:rendering, topic:2d
#1123 - Allow use of native system file picker dialog on Android, iOS and web
Issue -
State: open - Opened by gingerbeardman over 4 years ago
- 27 comments
Labels: topic:porting, topic:gui, platform:android, platform:web, platform:ios
#1106 - Add support for curving Line2D
Issue -
State: open - Opened by IoneGod over 4 years ago
- 21 comments
Labels: topic:rendering, topic:2d
#1096 - Warn me that some members will be inaccessible when I attach a script that inherits from a parent class of the target node
Issue -
State: open - Opened by 31 over 4 years ago
- 1 comment
Labels: topic:gdscript, topic:dotnet
#1096 - Warn me that some members will be inaccessible when I attach a script that inherits from a parent class of the target node
Issue -
State: open - Opened by 31 over 4 years ago
- 1 comment
Labels: topic:gdscript, topic:dotnet
#1066 - Add a "Mute Audio" toggle to the editor
Issue -
State: open - Opened by hmans over 4 years ago
- 17 comments
Labels: topic:editor, topic:audio
#1066 - Add a "Mute Audio" toggle to the editor
Issue -
State: open - Opened by hmans over 4 years ago
- 17 comments
Labels: topic:editor, topic:audio
#1062 - Add Scaling/Modify a CSG Polygon in PathFollow when PathNode is drawing the mesh
Issue -
State: open - Opened by stebulba over 4 years ago
- 12 comments
Labels: topic:core, topic:3d
#1029 - Allow importing 3D models without colliders
Issue -
State: closed - Opened by aaronfranke over 4 years ago
- 8 comments
Labels: topic:import, topic:3d
#1013 - Add functions to apply forces and impulses on SoftBody nodes
Issue -
State: open - Opened by ctrlaltmilk over 4 years ago
- 10 comments
Labels: topic:physics, topic:3d
#1013 - Add functions to apply forces and impulses on SoftBody nodes
Issue -
State: open - Opened by ctrlaltmilk over 4 years ago
- 10 comments
Labels: topic:physics, topic:3d
#996 - Make the $ operator in GDScript cache node references (or add a $$ operator)
Issue -
State: open - Opened by aaronfranke over 4 years ago
- 63 comments
Labels: topic:gdscript
#995 - Support float values in "if x in range" expressions
Issue -
State: open - Opened by MaaaxiKing over 4 years ago
- 14 comments
Labels: topic:core
#984 - Implement splitting the script editor into multiple floating windows for different scripts
Issue -
State: open - Opened by cumminsd over 4 years ago
- 7 comments
Labels: topic:editor
#960 - Implement a native WebView node
Issue -
State: closed - Opened by YuriSizov over 4 years ago
- 40 comments
Labels: topic:gui
#960 - Implement a native WebView node
Issue -
State: closed - Opened by YuriSizov over 4 years ago
- 40 comments
Labels: topic:gui
#941 - Add support for parsing YAML files
Issue -
State: closed - Opened by Zireael07 over 4 years ago
- 24 comments
Labels: topic:core
#940 - Add an autosave editor setting for scenes
Issue -
State: open - Opened by Zireael07 over 4 years ago
- 15 comments
Labels: topic:editor
#940 - Add an autosave editor setting for scenes
Issue -
State: open - Opened by Zireael07 over 4 years ago
- 15 comments
Labels: topic:editor
#939 - Implement cycling (alternating) shortcuts
Issue -
State: open - Opened by hackini over 5 years ago
Labels: topic:editor, topic:input
#937 - Add per-face materials to CSG nodes
Issue -
State: open - Opened by Zireael07 over 4 years ago
- 10 comments
Labels: topic:core, topic:3d
#937 - Add per-face materials to CSG nodes
Issue -
State: open - Opened by Zireael07 over 4 years ago
- 10 comments
Labels: topic:core, topic:3d
#924 - Implement streaming from an URL in VideoPlayer
Issue -
State: open - Opened by shawkes over 4 years ago
- 10 comments
Labels: topic:core
#916 - Allow Unicode characters in GDScript identifiers
Issue -
State: closed - Opened by Zireael07 over 4 years ago
- 47 comments
Labels: topic:gdscript
#909 - Add conditional/printing breakpoints
Issue -
State: open - Opened by Zylann over 4 years ago
- 7 comments
Labels: topic:gdscript
#909 - Add conditional/printing breakpoints
Issue -
State: open - Opened by Zylann over 4 years ago
- 7 comments
Labels: topic:gdscript
#906 - More configurable/custom colors for visible collision shapes debug option (already implemented in 2D)
Issue -
State: closed - Opened by Zireael07 over 4 years ago
- 24 comments
Labels: topic:physics, topic:3d
#906 - More configurable/custom colors for visible collision shapes debug option (already implemented in 2D)
Issue -
State: closed - Opened by Zireael07 over 4 years ago
- 24 comments
Labels: topic:physics, topic:3d
#903 - Implement color profile management (ICC)
Issue -
State: open - Opened by fire over 4 years ago
- 15 comments
Labels: topic:porting, topic:rendering
#902 - Add ability to pass arguments to functions by name
Issue -
State: closed - Opened by PLyczkowski over 4 years ago
- 31 comments
Labels: topic:core, archived, topic:gdscript
#902 - Add ability to pass arguments to functions by name
Issue -
State: closed - Opened by PLyczkowski over 4 years ago
- 31 comments
Labels: topic:core, archived, topic:gdscript
#899 - Add "refactor" tooling to rename symbols in the script editor
Issue -
State: open - Opened by Zireael07 over 4 years ago
- 27 comments
Labels: topic:editor, topic:gdscript
#897 - Add a line ending (CRLF vs LF) setting
Issue -
State: closed - Opened by Zireael07 over 4 years ago
- 29 comments
Labels: archived, topic:editor
#887 - Modify the skeleton bone pose by handles in the 3D editor
Issue -
State: closed - Opened by fire over 5 years ago
- 3 comments
Labels: archived, topic:editor
#886 - Implement importing HDR images as tonemapped LDR (8-bit) images
Issue -
State: closed - Opened by fire almost 7 years ago
- 2 comments
Labels: topic:import
#885 - Add a glTF2 scene exporter
Issue -
State: closed - Opened by fire about 7 years ago
- 19 comments
Labels: topic:editor
#884 - Visual shaders: Modify Texture and Colour nodes so there are explicit r, g, b channels
Issue -
State: closed - Opened by fire almost 6 years ago
- 2 comments
Labels: topic:shaders
#867 - Implement a Set primitive to complement Dictionary and Array
Issue -
State: open - Opened by RabbitB almost 5 years ago
- 20 comments
Labels: topic:core
#867 - Implement a Set primitive to complement Dictionary and Array
Issue -
State: open - Opened by RabbitB almost 5 years ago
- 20 comments
Labels: topic:core
#854 - Nested Node categories in the scene tree
Issue -
State: open - Opened by fire almost 5 years ago
- 4 comments
Labels: topic:editor
#854 - Nested Node categories in the scene tree
Issue -
State: open - Opened by fire almost 5 years ago
- 4 comments
Labels: topic:editor