Ecosyste.ms: Issues

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GitHub / godotengine/godot-proposals issues and pull requests

#5144 - Harmonize `Vector` and `LocalVector`

Issue - State: open - Opened by RandomShaper over 2 years ago - 11 comments
Labels: topic:core

#5144 - Harmonize `Vector` and `LocalVector`

Issue - State: open - Opened by RandomShaper over 2 years ago - 11 comments
Labels: topic:core

#5126 - Implement `Array * int` and `String * int`

Issue - State: open - Opened by MewPurPur over 2 years ago - 8 comments
Labels: topic:core

#5116 - Add NavigationArea to mark areas on NavigationRegion(s) as water, ground, etc.

Issue - State: open - Opened by MJacred over 2 years ago - 7 comments
Labels: topic:navigation

#5116 - Add NavigationArea to mark areas on NavigationRegion(s) as water, ground, etc.

Issue - State: open - Opened by MJacred over 2 years ago - 7 comments
Labels: topic:navigation

#5074 - Add Transform helper functions / properties: "Transform.Forward"

Issue - State: open - Opened by QueenOfSquiggles over 2 years ago - 11 comments
Labels: topic:core

#5062 - Shader Preprocessor Improvements

Issue - State: open - Opened by bitsawer over 2 years ago - 6 comments
Labels: topic:shaders

#5062 - Shader Preprocessor Improvements

Issue - State: open - Opened by bitsawer over 2 years ago - 6 comments
Labels: topic:shaders

#5029 - Add `FilePath` similar to `NodePath`

Issue - State: open - Opened by me2beats over 2 years ago - 5 comments
Labels: topic:core

#5027 - Show tooltip with resource path when hovering the uid in ScriptEditor

Issue - State: closed - Opened by me2beats over 2 years ago
Labels: topic:editor

#5027 - Show tooltip with resource path when hovering the uid in ScriptEditor

Issue - State: closed - Opened by me2beats over 2 years ago
Labels: topic:editor

#5010 - Implement a Sandbox mode

Issue - State: open - Opened by reduz over 2 years ago - 20 comments
Labels: topic:core

#5010 - Implement a Sandbox mode

Issue - State: open - Opened by reduz over 2 years ago - 20 comments
Labels: topic:core

#4994 - Remove the anchors and margin workflow from Control nodes, and move the feature to containers

Issue - State: open - Opened by groud over 2 years ago - 89 comments
Labels: topic:gui, breaks compat

#4994 - Remove the anchors and margin workflow from Control nodes, and move the feature to containers

Issue - State: open - Opened by groud over 2 years ago - 89 comments
Labels: topic:gui, breaks compat

#4979 - Use file compression when saving VoxelGIData

Issue - State: open - Opened by Calinou over 2 years ago - 2 comments
Labels: topic:core, topic:rendering, topic:3d

#4979 - Use file compression when saving VoxelGIData

Issue - State: open - Opened by Calinou over 2 years ago - 2 comments
Labels: topic:core, topic:rendering, topic:3d

#4970 - (Linux) Allow using xdg-desktop-portal for various features on Linux, such as file choosing

Issue - State: closed - Opened by orowith2os over 2 years ago - 4 comments
Labels: topic:porting, platform:linuxbsd

#4925 - Provide a way to load resources without running scripts

Issue - State: open - Opened by dploeger over 2 years ago - 38 comments
Labels: topic:core

#4910 - Add the ability to group input actions

Issue - State: open - Opened by OverloadedOrama over 2 years ago - 9 comments
Labels: topic:editor, topic:input

#4910 - Add the ability to group input actions

Issue - State: open - Opened by OverloadedOrama over 2 years ago - 9 comments
Labels: topic:editor, topic:input

#4872 - Allow explicitly defining interfaces in GDScript

Issue - State: open - Opened by nebs over 2 years ago - 37 comments
Labels: topic:gdscript

#4872 - Allow explicitly defining interfaces in GDScript

Issue - State: open - Opened by nebs over 2 years ago - 37 comments
Labels: topic:gdscript

#4868 - Add an elegant way to listen to property changes

Issue - State: open - Opened by nathanfranke over 2 years ago - 15 comments
Labels: topic:gdscript

#4867 - Add `@observable` annotation for properties in GDScript

Issue - State: open - Opened by nathanfranke over 2 years ago - 31 comments
Labels: topic:gdscript

#4851 - Add a way to get the user's home directory (env `HOME`/`USERPROFILE`)

Issue - State: open - Opened by nathanfranke over 2 years ago - 16 comments
Labels: topic:porting

#4851 - Add a way to get the user's home directory (env `HOME`/`USERPROFILE`)

Issue - State: open - Opened by nathanfranke over 2 years ago - 16 comments
Labels: topic:porting

#4850 - Add a connection flag to prevent firing signals from editor

Issue - State: open - Opened by KoBeWi over 2 years ago - 12 comments
Labels: topic:core, topic:editor

#4850 - Add a connection flag to prevent firing signals from editor

Issue - State: open - Opened by KoBeWi over 2 years ago - 12 comments
Labels: topic:core, topic:editor

#4847 - Add an easy way to change target path in AnimationTrack

Issue - State: open - Opened by KoBeWi over 2 years ago - 7 comments
Labels: topic:editor, topic:animation

#4847 - Add an easy way to change target path in AnimationTrack

Issue - State: open - Opened by KoBeWi over 2 years ago - 7 comments
Labels: topic:editor, topic:animation

#4846 - Add an editor setting to enable border-less mode on Windows and Linux (client-side decorations)

Issue - State: open - Opened by coppolaemilio over 2 years ago - 12 comments
Labels: topic:editor, topic:porting, platform:linuxbsd, platform:windows

#4833 - Allow new Tilemap cells with scenes to return the node/scene they create

Issue - State: open - Opened by riazey over 2 years ago - 9 comments
Labels: topic:core, topic:2d

#4782 - Implement optional offline baking for ReflectionProbes to improve performance and quality

Issue - State: open - Opened by jcostello over 2 years ago - 26 comments
Labels: topic:rendering, topic:3d, performance

#4782 - Implement optional offline baking for ReflectionProbes to improve performance and quality

Issue - State: open - Opened by jcostello over 2 years ago - 25 comments
Labels: topic:rendering, topic:3d, performance

#4776 - Implement blend distance to tweak or disable blending between Reflection Probes

Issue - State: closed - Opened by jcostello over 2 years ago - 3 comments
Labels: topic:rendering, topic:3d

#4758 - iOS: Use CocoaPods to export project

Issue - State: open - Opened by gumaciel over 2 years ago - 2 comments
Labels: topic:plugin, platform:ios, topic:export

#4721 - Improve StringName and NodePath usability

Issue - State: open - Opened by KoBeWi over 2 years ago - 10 comments
Labels: topic:gdscript, usability

#4697 - Add a nearest-neighbor scaling option to Viewport's Scaling 3D Mode property

Issue - State: open - Opened by Calinou over 2 years ago - 5 comments
Labels: topic:rendering, topic:3d

#4673 - Allow changing the anisotropic filter level at run-time

Issue - State: closed - Opened by Calinou over 2 years ago - 6 comments
Labels: topic:rendering

#4630 - Exposing Mesh Merging Functionality

Issue - State: open - Opened by lawnjelly over 2 years ago - 11 comments
Labels: topic:editor, topic:rendering, topic:3d

#4584 - Add EditorSpinSlider features to SpinBox and remove EditorSpinSlider

Issue - State: open - Opened by fire-forge over 2 years ago - 2 comments
Labels: topic:editor, topic:gui

#4577 - Pre-fill the text under the cursor when pressing F1 in the script editor

Issue - State: open - Opened by ssokolow almost 3 years ago - 1 comment
Labels: topic:editor

#4577 - Pre-fill the text under the cursor when pressing F1 in the script editor

Issue - State: open - Opened by ssokolow almost 3 years ago - 1 comment
Labels: topic:editor

#4565 - Improved Dock System

Issue - State: open - Opened by reduz almost 3 years ago - 54 comments
Labels: topic:editor

#4508 - Implement multi-scatter GGX approximation to prevent rough metallic materials from being darker than they should be

Issue - State: open - Opened by Calinou almost 3 years ago - 1 comment
Labels: topic:rendering, topic:3d

#4498 - Integrate Scene Unique Nodes toggle in Node renaming process

Issue - State: closed - Opened by Mickeon almost 3 years ago - 1 comment
Labels: archived, topic:editor

#4485 - Calinou doesn't sleep

Issue - State: open - Opened by IntangibleMatter almost 3 years ago - 17 comments
Labels: topic:buildsystem

#4482 - Create onready variables when dropping nodes into script editor and holding Ctrl

Issue - State: closed - Opened by timothyqiu almost 3 years ago - 12 comments
Labels: topic:editor

#4466 - Implement a bounding-box/volume-based approach for local environments and post-processing

Issue - State: open - Opened by PrecisionRender almost 3 years ago - 21 comments
Labels: topic:rendering, topic:3d

#4443 - Allow users to provide a custom shadow shader

Issue - State: open - Opened by Ansraer almost 3 years ago - 27 comments
Labels: topic:rendering, topic:shaders, topic:3d, performance

#4350 - Give a consistent name to Godot's shading language

Issue - State: closed - Opened by DeeJayLSP almost 3 years ago - 4 comments
Labels: archived, topic:shaders

#4343 - Preserve material names when importing a GLTF file with "placeholder" materials

Issue - State: open - Opened by timshannon almost 3 years ago - 4 comments
Labels: topic:import, topic:3d

#4340 - Implement standard and configurable gestures across all platforms

Issue - State: open - Opened by madmiraal almost 3 years ago - 3 comments
Labels: topic:input, topic:porting

#4340 - Implement standard and configurable gestures across all platforms

Issue - State: open - Opened by madmiraal almost 3 years ago - 3 comments
Labels: topic:input, topic:porting

#4336 - Add pseudo-file paths to load/save resources from/to PackedByteArrays instead of files

Issue - State: open - Opened by darthLeviN almost 3 years ago - 5 comments
Labels: topic:core

#4336 - Add pseudo-file paths to load/save resources from/to PackedByteArrays instead of files

Issue - State: open - Opened by darthLeviN almost 3 years ago - 5 comments
Labels: topic:core

#4287 - Allow creating custom rendering backends using GDExtension

Issue - State: open - Opened by ValorZard almost 3 years ago - 19 comments
Labels: topic:gdextension, topic:rendering

#4283 - Rework Particles2D tutorial to be artist friendly

Issue - State: open - Opened by TheDuriel almost 6 years ago - 11 comments
Labels: topic:rendering

#4282 - Add a "Mask2D" node (and/or a "mask_parent" property for Sprite2D)

Issue - State: open - Opened by golddotasksquestions almost 3 years ago - 119 comments
Labels: topic:rendering, topic:2d

#4282 - Add a "Mask2D" node (and/or a "mask_parent" property for Sprite2D)

Issue - State: open - Opened by golddotasksquestions almost 3 years ago - 119 comments
Labels: topic:rendering, topic:2d

#4264 - Deprecate low-quality/limited IMA-ADPCM compression from the WAV importer

Issue - State: open - Opened by Calinou almost 3 years ago - 24 comments
Labels: topic:audio

#4264 - Deprecate low-quality/limited IMA-ADPCM compression from the WAV importer

Issue - State: open - Opened by Calinou almost 3 years ago - 24 comments
Labels: topic:audio

#4234 - Preprocess scripts on export to take constant feature tags into account

Issue - State: open - Opened by Mickeon almost 3 years ago - 11 comments
Labels: topic:gdscript, topic:export

#4224 - Add angular and motor limits to PinJoint2D

Issue - State: open - Opened by DiamondWolf3393 almost 3 years ago - 1 comment
Labels: topic:physics, topic:2d

#4220 - Obfuscate GDScript in production export

Issue - State: open - Opened by tavurth almost 3 years ago - 94 comments
Labels: topic:gdscript, topic:export

#4179 - Add an option to jitter the shadow dithering pattern every frame

Issue - State: closed - Opened by Calinou almost 3 years ago - 8 comments
Labels: topic:rendering, topic:3d

#3979 - Add a normal map property to Sprite3D and AnimatedSprite3D

Issue - State: open - Opened by tavurth about 3 years ago - 2 comments
Labels: topic:core, topic:3d

#3979 - Add a normal map property to Sprite3D and AnimatedSprite3D

Issue - State: open - Opened by tavurth about 3 years ago - 4 comments
Labels: topic:rendering, topic:3d

#3973 - Include diagonal tiles in the surrounding tiles as an optional parameter

Issue - State: open - Opened by creadicted about 3 years ago - 6 comments
Labels: topic:core, topic:2d

#3973 - Include diagonal tiles in the surrounding tiles as an optional parameter

Issue - State: open - Opened by creadicted about 3 years ago - 6 comments
Labels: topic:core, topic:2d

#3962 - Add an option to reset the transform of the root node when saving a branch as an instanced scene

Issue - State: open - Opened by mieldepoche about 3 years ago - 10 comments
Labels: topic:editor

#3947 - Add online filesystem or VCS integration to the web editor

Issue - State: open - Opened by michaldev about 3 years ago - 11 comments
Labels: topic:editor, platform:web

#3942 - Add a Duplicate button and context menu to the SpriteFrames editor

Issue - State: closed - Opened by RefinedSoftwareLLC about 3 years ago - 5 comments
Labels: topic:editor, topic:animation

#3936 - @override and super

Issue - State: open - Opened by mrimvo about 3 years ago - 21 comments
Labels: topic:gdscript

#3936 - @override and super

Issue - State: open - Opened by mrimvo about 3 years ago - 21 comments
Labels: topic:gdscript

#3930 - Enable using layer names instead of int for setting collision layers

Issue - State: open - Opened by nabfrew about 3 years ago - 12 comments
Labels: topic:physics

#3930 - Enable using layer names instead of int for setting collision layers

Issue - State: open - Opened by nabfrew about 3 years ago - 12 comments
Labels: topic:physics

#3921 - Port the CPU lightmapper to Godot 4

Issue - State: closed - Opened by Calinou about 3 years ago - 2 comments
Labels: archived, topic:rendering, topic:3d

#3921 - Port the CPU lightmapper to Godot 4

Issue - State: closed - Opened by Calinou about 3 years ago - 2 comments
Labels: archived, topic:rendering, topic:3d

#3917 - Please allow using Packed Arrays like Pointers onto other types of Packed Arrays.

Issue - State: open - Opened by SolsticeProjekt about 3 years ago - 10 comments
Labels: topic:core, topic:gdscript

#3907 - Add a method to create a new inherited scene from code

Issue - State: closed - Opened by VanDeiMin about 3 years ago - 21 comments
Labels: topic:core, topic:editor, topic:plugin

#3907 - Add a method to create a new inherited scene from code

Issue - State: closed - Opened by VanDeiMin about 3 years ago - 21 comments
Labels: topic:core, topic:editor, topic:plugin

#3892 - Scroll to the selected option automatically when pressing a letter to search in OptionButton

Issue - State: closed - Opened by lygamac about 3 years ago - 3 comments
Labels: topic:editor, topic:gui

#3892 - Scroll to the selected option automatically when pressing a letter to search in OptionButton

Issue - State: closed - Opened by lygamac about 3 years ago - 3 comments
Labels: topic:editor, topic:gui

#3870 - Add a property which control tile size on `HeightMapShape3D`

Issue - State: open - Opened by Chaosus about 3 years ago - 4 comments
Labels: topic:physics, topic:3d

#3868 - Add CanvasItemEditor and SpatialEditor to the docs for EditorPlugins usage

Issue - State: closed - Opened by WhalesState about 3 years ago - 3 comments
Labels: archived, topic:editor, topic:plugin

#3854 - Implement overscan in the Vulkan renderer to improve screen-space effect stability in motion

Issue - State: open - Opened by Calinou about 3 years ago - 2 comments
Labels: topic:rendering, topic:3d

#3852 - Make EditorInspector follow focus when navigating with keyboard

Issue - State: closed - Opened by WhalesState about 3 years ago - 13 comments
Labels: archived, topic:editor

#3849 - Add XOR operator to GDScript

Issue - State: open - Opened by elvisish about 3 years ago - 27 comments
Labels: topic:gdscript

#3848 - Add a Graph data structure to Godot

Issue - State: open - Opened by cIymax about 3 years ago - 26 comments
Labels: topic:core

#3844 - C#: Implement `IReadOnly*<>` interfaces on Godot's `Array<>` and `Dictionary<,>` classes

Issue - State: closed - Opened by cgbeutler about 3 years ago - 7 comments
Labels: topic:dotnet

#3788 - Improve Quick Open dialog design

Issue - State: closed - Opened by stijn-h about 3 years ago - 31 comments
Labels: topic:editor, usability

#3766 - Address Han Unification for CJK languages in Editor

Issue - State: open - Opened by SaracenOne about 3 years ago - 4 comments
Labels: topic:editor, topic:gui, topic:i18n

#3766 - Address Han Unification for CJK languages in Editor

Issue - State: open - Opened by SaracenOne about 3 years ago - 4 comments
Labels: topic:editor, topic:gui, topic:i18n

#3765 - Sort the TileSet work area in the new TileSet editor

Issue - State: closed - Opened by SoyoTamo about 3 years ago
Labels: topic:editor, topic:2d

#3764 - Change the default editor font to look better on small displays

Issue - State: closed - Opened by SoyoTamo about 3 years ago - 19 comments
Labels: archived, topic:editor

#3745 - Make EditorQuickOpen dialog available from plugins

Issue - State: closed - Opened by me2beats about 3 years ago - 4 comments
Labels: topic:editor, topic:plugin

#3726 - Add support of QOI images

Issue - State: open - Opened by caffeine-mgn about 3 years ago - 18 comments
Labels: topic:import

#3726 - Add support of QOI images

Issue - State: open - Opened by caffeine-mgn about 3 years ago - 18 comments
Labels: topic:import