Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-proposals issues and pull requests

#11766 - Tileset Save vs Save As

Issue - State: open - Opened by CubeOfCheese 5 days ago - 1 comment
Labels: topic:editor, topic:2d

#11765 - Automatic default Variant allowing single typed Dictionaries in GDScript

Issue - State: open - Opened by SeremTitus 5 days ago - 1 comment
Labels: topic:gdscript

#11764 - Add `get_item_at_index(int idx)` to ItemList

Issue - State: open - Opened by elvisish 6 days ago - 5 comments
Labels: topic:gui

#11757 - Android GodotFragment monopolizes UI

Issue - State: open - Opened by WouterVandenputte 6 days ago - 2 comments
Labels: topic:porting, platform:android

#11756 - Split some of TileMapLayer's functionality into multiple nodes and add Tile Resource

Issue - State: open - Opened by Dynamic-Pistol 6 days ago - 2 comments
Labels: topic:2d, breaks compat

#11756 - Split some of TileMapLayer's functionality into multiple nodes and add Tile Resource

Issue - State: open - Opened by Dynamic-Pistol 6 days ago - 2 comments
Labels: topic:2d, breaks compat

#11755 - Add ISO 639-3 Code "tok" (Toki Pona) to engine for Translation support.

Issue - State: open - Opened by EGAMatsu 6 days ago - 2 comments
Labels: topic:i18n

#11755 - Add ISO 639-3 Code "tok" (Toki Pona) to engine for Translation support.

Issue - State: open - Opened by EGAMatsu 6 days ago - 2 comments
Labels: topic:i18n

#11754 - Implement border conditions on Rect2 `has_point()` function

Issue - State: open - Opened by AndreyCortez 6 days ago
Labels: topic:core, topic:2d

#11754 - Implement border conditions on Rect2 `has_point()` function

Issue - State: open - Opened by AndreyCortez 6 days ago
Labels: topic:core, topic:2d

#11753 - Add main scene override in export presets

Issue - State: closed - Opened by ghuser404 6 days ago - 1 comment
Labels: archived, topic:export

#11753 - Add main scene override in export presets

Issue - State: closed - Opened by ghuser404 6 days ago - 1 comment
Labels: archived, topic:export

#11751 - Visibly disable TileMap icons when any tool other than Select is active

Issue - State: open - Opened by CubeOfCheese 7 days ago
Labels: topic:editor, topic:2d, usability

#11751 - Visibly disable TileMap icons when any tool other than Select is active

Issue - State: open - Opened by CubeOfCheese 7 days ago
Labels: topic:editor, topic:2d, usability

#11748 - Start moving stuff out of core and into offical GDExtension plugins.

Issue - State: closed - Opened by Shadowblitz16 7 days ago
Labels: archived

#11748 - Start moving stuff out of core and into offical GDExtension plugins.

Issue - State: closed - Opened by Shadowblitz16 7 days ago
Labels: archived

#11747 - Support multiple brushes per tile in TileMap

Issue - State: open - Opened by Shadowblitz16 7 days ago
Labels: topic:editor, topic:2d

#11747 - Support multiple brushes per tile in TileMap

Issue - State: open - Opened by Shadowblitz16 7 days ago
Labels: topic:editor, topic:2d

#11746 - TileSet->Setup->Create Tiles In Fully Transparent Texture Regions

Issue - State: open - Opened by Shadowblitz16 7 days ago
Labels: topic:editor, topic:2d

#11746 - TileSet->Setup->Create Tiles In Fully Transparent Texture Regions

Issue - State: open - Opened by Shadowblitz16 7 days ago
Labels: topic:editor, topic:2d

#11745 - Add a TileMapTexture resource to procedurally generate a texture from a tilemap

Issue - State: open - Opened by Shadowblitz16 7 days ago - 3 comments
Labels: topic:2d

#11745 - Add a TileMapTexture resource to procedurally generate a texture from a tilemap

Issue - State: open - Opened by Shadowblitz16 7 days ago - 3 comments
Labels: topic:2d

#11744 - Support really large textures in tilesets

Issue - State: open - Opened by Shadowblitz16 7 days ago - 3 comments
Labels: topic:2d

#11744 - Support really large textures in tilesets

Issue - State: open - Opened by Shadowblitz16 7 days ago - 3 comments
Labels: topic:2d

#11741 - Add a filter field to the animation editor to allow filtering tracks

Issue - State: open - Opened by Arnklit 7 days ago - 1 comment
Labels: topic:editor, topic:animation

#11741 - Add a filter field to the animation editor to allow filtering tracks

Issue - State: open - Opened by Arnklit 7 days ago - 1 comment
Labels: topic:editor, topic:animation

#11739 - Add the option to override the Default Clear Color in 2D Scenes

Issue - State: open - Opened by Arnklit 7 days ago - 4 comments
Labels: topic:editor, topic:2d

#11739 - Add the option to override the Default Clear Color in 2D Scenes

Issue - State: open - Opened by Arnklit 7 days ago - 4 comments
Labels: topic:editor, topic:2d

#11738 - Annotate `Error` with `[[nodiscard]]` in Core to force callers to handle errors explicitly

Issue - State: open - Opened by Ivorforce 7 days ago - 6 comments
Labels: topic:core

#11738 - Annotate `Error` with `[[nodiscard]]` in Core to force callers to handle errors explicitly

Issue - State: open - Opened by Ivorforce 7 days ago - 6 comments
Labels: topic:core

#11736 - Unify local and remote inspector functionality

Issue - State: open - Opened by jaydensipe 8 days ago
Labels: topic:editor

#11735 - Rename the confusingly named WINDOW_MODE_EXCLUSIVE_FULLSCREEN

Issue - State: open - Opened by KeyboardDanni 8 days ago
Labels: topic:porting

#11735 - Rename the confusingly named WINDOW_MODE_EXCLUSIVE_FULLSCREEN

Issue - State: open - Opened by KeyboardDanni 8 days ago
Labels: topic:porting

#11733 - Add a "revert" icon for nodes with Editable Children enabled in the Scene tree dock

Issue - State: open - Opened by Wolfcrux 9 days ago - 1 comment
Labels: topic:editor

#11733 - Add a "revert" icon for nodes with Editable Children enabled in the Scene tree dock

Issue - State: open - Opened by Wolfcrux 9 days ago - 1 comment
Labels: topic:editor

#11732 - Add support for animated sprites in RichTextLabel

Issue - State: open - Opened by m-mayday 9 days ago
Labels: topic:gui

#11732 - Add support for animated sprites in RichTextLabel

Issue - State: open - Opened by m-mayday 9 days ago
Labels: topic:gui

#11731 - Allow to load the engine in the background before showing the window

Issue - State: closed - Opened by ghuser404 9 days ago - 1 comment
Labels: topic:core, archived

#11728 - Add a large world system

Issue - State: open - Opened by jonbonazza 10 days ago - 20 comments
Labels: topic:3d

#11728 - Add a large world system

Issue - State: open - Opened by jonbonazza 10 days ago - 20 comments
Labels: topic:3d

#11720 - Improve Project Manager loading speed by loading rarely edited projects in a thread

Issue - State: open - Opened by SchimmelSpreu83 11 days ago - 6 comments
Labels: topic:editor, performance

#11720 - Improve Project Manager loading speed by loading rarely edited projects in a thread

Issue - State: open - Opened by SchimmelSpreu83 11 days ago - 6 comments
Labels: topic:editor, performance

#11715 - Change physics material friction/bounce combine modes to match other engines

Issue - State: open - Opened by aaronfranke 12 days ago - 7 comments
Labels: topic:physics

#11714 - Add Project Global Constants

Issue - State: open - Opened by rob1gat 12 days ago - 1 comment
Labels: topic:core

#11713 - Support for JSBSim and

Issue - State: closed - Opened by TunifyBasic 12 days ago - 2 comments
Labels: archived, topic:import, topic:3d

#11712 - Add style_name support to SystemFont to allow using specific members of font families

Issue - State: open - Opened by lostminds 12 days ago - 5 comments
Labels: topic:gui

#11711 - SpinBox focus mode does not work as expected

Issue - State: open - Opened by BaconEggsRL 12 days ago
Labels: topic:gui

#11710 - Expose a way to change OS.execute working directory and environment variables

Issue - State: open - Opened by Ryhon0 12 days ago
Labels: topic:porting

#11709 - Allow linking MSVC runtime dynamically

Issue - State: open - Opened by ghuser404 12 days ago - 3 comments
Labels: topic:buildsystem, topic:porting, platform:windows

#11706 - Display a yellow background highlight for warnings like errors

Issue - State: open - Opened by sockeye-d 13 days ago - 3 comments
Labels: topic:editor, topic:gdscript

#11706 - Display a yellow background highlight for warnings like errors

Issue - State: open - Opened by sockeye-d 13 days ago - 3 comments
Labels: topic:editor, topic:gdscript

#11704 - Single-character String literal (`int` type)

Issue - State: open - Opened by Ivorforce 13 days ago - 9 comments
Labels: topic:gdscript

#11704 - Single-character String literal (`int` type)

Issue - State: open - Opened by Ivorforce 13 days ago - 9 comments
Labels: topic:gdscript

#11703 - Preserve script order in the Script Panel after restarting the Editor

Issue - State: closed - Opened by lucho-suaya 13 days ago - 2 comments
Labels: archived, topic:editor

#11703 - Preserve script order in the Script Panel after restarting the Editor

Issue - State: closed - Opened by lucho-suaya 13 days ago - 2 comments
Labels: archived, topic:editor

#11702 - Add a way to filter the global scope functions that `Expression` has access to

Issue - State: open - Opened by BenLubar 14 days ago - 1 comment
Labels: topic:core

#11700 - Keep the FileSystem dock focused after a file rename operation

Issue - State: open - Opened by sszigeti 14 days ago
Labels: topic:editor, usability

#11699 - Add `pp_level` to VideoStreamPlayer to control post-processing levels

Issue - State: open - Opened by berarma 14 days ago - 2 comments
Labels: topic:gui

#11698 - Add Ping-Pong loop mode for AnimatedSprite2D

Issue - State: open - Opened by danikaze 14 days ago - 3 comments
Labels: topic:2d, topic:animation

#11698 - Add Ping-Pong loop mode for AnimatedSprite2D

Issue - State: open - Opened by danikaze 14 days ago - 3 comments
Labels: topic:2d, topic:animation

#11697 - Add light linking for 3D and 2D lights

Issue - State: closed - Opened by LeonStansfield 14 days ago - 2 comments
Labels: topic:rendering

#11697 - Add light linking for 3D and 2D lights

Issue - State: closed - Opened by LeonStansfield 14 days ago - 2 comments
Labels: topic:rendering

#11696 - 2D custom rendering

Issue - State: open - Opened by VoidgirlChloe 15 days ago - 1 comment

#11696 - 2D custom rendering

Issue - State: open - Opened by VoidgirlChloe 15 days ago - 1 comment

#11694 - Replace the file path with the UID when using Ctrl + drag and drop

Issue - State: open - Opened by nubels 15 days ago - 3 comments
Labels: topic:editor

#11694 - Replace the file path with the UID when using Ctrl + drag and drop

Issue - State: open - Opened by nubels 15 days ago - 3 comments
Labels: topic:editor

#11690 - Add instantiate() and deprecate memnew() and memfree()

Issue - State: open - Opened by ghuser404 16 days ago - 3 comments
Labels: topic:gdextension

#11690 - Add instantiate() and deprecate memnew() and memfree()

Issue - State: open - Opened by ghuser404 16 days ago - 3 comments
Labels: topic:gdextension

#11689 - Make `Scale Gizmo Handles` Editor Setting Scale Anchor Gizmos

Issue - State: open - Opened by tsavery 16 days ago
Labels: topic:editor, topic:gui, topic:2d, usability

#11689 - Make `Scale Gizmo Handles` Editor Setting Scale Anchor Gizmos

Issue - State: open - Opened by tsavery 16 days ago
Labels: topic:editor, topic:gui, topic:2d, usability

#11688 - Stay in Game view on Node Selected

Issue - State: open - Opened by giokhmaladze 16 days ago
Labels: topic:editor

#11688 - Stay in Game view on Node Selected

Issue - State: open - Opened by giokhmaladze 16 days ago
Labels: topic:editor

#11687 - Add `get_cell()` and `get_cell_instance()` to TileMapLayer

Issue - State: open - Opened by Sharaf5 16 days ago - 2 comments
Labels: topic:2d

#11687 - Add `get_cell()` and `get_cell_instance()` to TileMapLayer

Issue - State: open - Opened by Sharaf5 16 days ago - 2 comments
Labels: topic:2d

#11685 - Allow modifying GDExtensions lookup path

Issue - State: closed - Opened by ghuser404 16 days ago - 4 comments
Labels: archived, topic:gdextension

#11684 - Reload GDExtension when editor is already focused

Issue - State: open - Opened by ghuser404 16 days ago - 4 comments
Labels: topic:gdextension

#11684 - Reload GDExtension when editor is already focused

Issue - State: open - Opened by ghuser404 16 days ago - 4 comments
Labels: topic:gdextension

#11682 - Add curve-based blending in AnimationTree BlendSpace2D

Issue - State: open - Opened by Blood-Machine 17 days ago - 1 comment
Labels: topic:animation

#11682 - Add curve-based blending in AnimationTree BlendSpace2D

Issue - State: open - Opened by Blood-Machine 17 days ago - 1 comment
Labels: topic:animation

#11680 - Replace `SubViewportContainer.stretch_shrink` with `SubViewportContainer.stretch_factor`

Issue - State: open - Opened by adamscott 17 days ago - 2 comments
Labels: topic:gui, usability

#11680 - Replace `SubViewportContainer.stretch_shrink` with `SubViewportContainer.stretch_factor`

Issue - State: open - Opened by adamscott 17 days ago - 2 comments
Labels: topic:gui, usability

#11678 - Adopt use_collision from CSG into MeshInstance

Issue - State: open - Opened by donn-xx 18 days ago - 6 comments
Labels: topic:3d

#11678 - Adopt use_collision from CSG into MeshInstance

Issue - State: open - Opened by donn-xx 18 days ago - 6 comments
Labels: topic:3d

#11677 - Mark embedding play window feature as experimental instead of being the default

Issue - State: open - Opened by sszigeti 18 days ago - 2 comments
Labels: topic:editor

#11677 - Mark embedding play window feature as experimental instead of being the default

Issue - State: open - Opened by sszigeti 18 days ago - 2 comments
Labels: topic:editor

#11676 - Make menus and text fields uniquely identifiable in the editor.

Issue - State: closed - Opened by famgam 18 days ago - 21 comments
Labels: archived, topic:editor

#11676 - Make menus and text fields uniquely identifiable in the editor.

Issue - State: closed - Opened by famgam 18 days ago - 21 comments
Labels: archived, topic:editor

#11674 - Create a function that creates a `AABB` from `BoxShape3D` and vice versa

Issue - State: open - Opened by leandro-benedet-garcia 18 days ago - 3 comments
Labels: topic:3d

#11674 - Create a function that creates a `AABB` from `BoxShape3D` and vice versa

Issue - State: open - Opened by leandro-benedet-garcia 18 days ago - 3 comments
Labels: topic:3d

#11673 - Add support for SGSSAA (Sparse Grid Supersample Anti-Aliasing)

Issue - State: open - Opened by ShalokShalom 19 days ago - 8 comments
Labels: topic:rendering, topic:3d

#11673 - Add support for SGSSAA (Sparse Grid Supersample Anti-Aliasing)

Issue - State: open - Opened by ShalokShalom 19 days ago - 8 comments
Labels: topic:rendering, topic:3d

#11672 - Evaluate Selection to convert res:// to uid://

Issue - State: open - Opened by Red3Tango 19 days ago - 1 comment
Labels: topic:editor

#11668 - Add Modulate mode

Issue - State: closed - Opened by inhalt120g 19 days ago - 6 comments
Labels: archived, topic:rendering, topic:2d

#11667 - Allow to specify a custom world environment for preview in editor

Issue - State: open - Opened by QbieShay 19 days ago - 2 comments
Labels: topic:editor, topic:3d

#11666 - Add user:// access in the editor

Issue - State: closed - Opened by GlitchCode24 19 days ago - 2 comments
Labels: archived, topic:editor