Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/godot-headers issues and pull requests
#102 - Fix typo in README.
Pull Request -
State: closed - Opened by rcorre almost 3 years ago
#102 - Fix typo in README.
Pull Request -
State: closed - Opened by rcorre almost 3 years ago
#101 - Update files to Godot 3.4-stable (3.x branch)
Pull Request -
State: closed - Opened by akien-mga about 3 years ago
Labels: update
#101 - Update files to Godot 3.4-stable (3.x branch)
Pull Request -
State: closed - Opened by akien-mga about 3 years ago
Labels: update
#100 - Add typedef to GDNativeInstanceBindingCallbacks
Pull Request -
State: closed - Opened by ColinKinloch about 3 years ago
- 4 comments
Labels: update
#100 - Add typedef to GDNativeInstanceBindingCallbacks
Pull Request -
State: closed - Opened by ColinKinloch about 3 years ago
- 4 comments
Labels: update
#99 - Please read before posting issues and PRs to this repository
Issue -
State: open - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#99 - Please read before posting issues and PRs to this repository
Issue -
State: open - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#98 - Switching to Godot 4.0 GDNative implementation
Pull Request -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: update
#98 - Switching to Godot 4.0 GDNative implementation
Pull Request -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: update
#97 - README: Cleanup, add Versioning and Update sections
Pull Request -
State: closed - Opened by akien-mga about 3 years ago
Labels: enhancement, documentation
#97 - README: Cleanup, add Versioning and Update sections
Pull Request -
State: closed - Opened by akien-mga about 3 years ago
Labels: enhancement, documentation
#96 - Update files to Godot 3.4-beta5 (`3.x` branch)
Pull Request -
State: closed - Opened by akien-mga over 3 years ago
- 1 comment
Labels: update
#96 - Update files to Godot 3.4-beta5 (`3.x` branch)
Pull Request -
State: closed - Opened by akien-mga over 3 years ago
- 1 comment
Labels: update
#95 - Update input methods with "exact_match" parameter
Pull Request -
State: closed - Opened by bengtsts over 3 years ago
- 5 comments
Labels: enhancement, archived
#95 - Update input methods with "exact_match" parameter
Pull Request -
State: closed - Opened by bengtsts over 3 years ago
- 5 comments
Labels: enhancement, archived
#94 - Add get_buffered_amount() to WebRTCDataChannel (godot-headers)
Pull Request -
State: closed - Opened by dsnopek over 3 years ago
- 3 comments
#94 - Add get_buffered_amount() to WebRTCDataChannel (godot-headers)
Pull Request -
State: closed - Opened by dsnopek over 3 years ago
- 3 comments
#93 - Enum types are not used for arguments and properties in the api.json
Issue -
State: open - Opened by vonagam over 3 years ago
- 4 comments
Labels: bug
#93 - Enum types are not used for arguments and properties in the api.json
Issue -
State: open - Opened by vonagam over 3 years ago
- 4 comments
Labels: bug
#92 - Update gdnative_api.json to Godot 3.3-stable
Pull Request -
State: closed - Opened by vonagam over 3 years ago
- 1 comment
#92 - Update gdnative_api.json to Godot 3.3-stable
Pull Request -
State: closed - Opened by vonagam over 3 years ago
- 1 comment
#91 - Built-in GDScript functions
Issue -
State: closed - Opened by vonagam over 3 years ago
- 2 comments
Labels: archived, discussion
#91 - Built-in GDScript functions
Issue -
State: closed - Opened by vonagam over 3 years ago
- 2 comments
Labels: archived, discussion
#90 - Missing getter/setter for RootMotionView properties
Issue -
State: open - Opened by tayloraswift over 3 years ago
- 4 comments
Labels: bug
#90 - Missing getter/setter for RootMotionView properties
Issue -
State: open - Opened by tayloraswift over 3 years ago
- 4 comments
Labels: bug
#89 - SceneTree signal global_menu_action has arguments of type void
Issue -
State: closed - Opened by vonagam over 3 years ago
- 2 comments
Labels: bug
#89 - SceneTree signal global_menu_action has arguments of type void
Issue -
State: closed - Opened by vonagam over 3 years ago
- 2 comments
Labels: bug
#88 - Default arguments in signals
Issue -
State: open - Opened by vonagam over 3 years ago
- 2 comments
Labels: bug
#88 - Default arguments in signals
Issue -
State: open - Opened by vonagam over 3 years ago
- 2 comments
Labels: bug
#87 - RootMotionView methods are missing
Issue -
State: closed - Opened by vonagam over 3 years ago
- 1 comment
Labels: bug, archived
#87 - RootMotionView methods are missing
Issue -
State: closed - Opened by vonagam over 3 years ago
- 1 comment
Labels: bug, archived
#86 - Rename godot_headers to godot-headers
Pull Request -
State: closed - Opened by akien-mga almost 4 years ago
#86 - Rename godot_headers to godot-headers
Pull Request -
State: closed - Opened by akien-mga almost 4 years ago
#85 - tvOS support
Pull Request -
State: closed - Opened by naithar almost 4 years ago
- 1 comment
Labels: enhancement, archived
#85 - tvOS support
Pull Request -
State: closed - Opened by naithar almost 4 years ago
- 1 comment
Labels: enhancement, archived
#84 - How does the function of godotC library work?
Issue -
State: closed - Opened by DND-dou almost 4 years ago
- 5 comments
Labels: archived, discussion
#84 - How does the function of godotC library work?
Issue -
State: closed - Opened by DND-dou almost 4 years ago
- 5 comments
Labels: archived, discussion
#83 - How to use godot_variant_evaluate?
Issue -
State: closed - Opened by DND-dou almost 4 years ago
- 4 comments
Labels: archived, documentation
#83 - How to use godot_variant_evaluate?
Issue -
State: closed - Opened by DND-dou almost 4 years ago
- 4 comments
Labels: archived, documentation
#82 - Type generic interface.
Pull Request -
State: closed - Opened by SirPaws almost 4 years ago
- 3 comments
Labels: enhancement, archived
#82 - Type generic interface.
Pull Request -
State: closed - Opened by SirPaws almost 4 years ago
- 3 comments
Labels: enhancement, archived
#81 - Fix visibility for GCC
Pull Request -
State: closed - Opened by o01eg about 4 years ago
- 1 comment
Labels: archived
#81 - Fix visibility for GCC
Pull Request -
State: closed - Opened by o01eg about 4 years ago
- 1 comment
Labels: archived
#80 - ArrayMesh::clear_surfaces API missing from api.json
Issue -
State: closed - Opened by ameyp over 4 years ago
- 1 comment
#80 - ArrayMesh::clear_surfaces API missing from api.json
Issue -
State: closed - Opened by ameyp over 4 years ago
- 1 comment
#78 - Missing yield.
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: archived
#78 - Missing yield.
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: archived
#77 - `godot_color_to_argb64` and `godot_color_to_rgba64` Return Values Downcasting
Issue -
State: closed - Opened by kayomn over 4 years ago
- 2 comments
Labels: archived
#77 - `godot_color_to_argb64` and `godot_color_to_rgba64` Return Values Downcasting
Issue -
State: closed - Opened by kayomn over 4 years ago
- 2 comments
Labels: archived
#76 - Add .gdignore file to `images` folder
Pull Request -
State: closed - Opened by akien-mga over 4 years ago
Labels: enhancement, cherrypick
#76 - Add .gdignore file to `images` folder
Pull Request -
State: closed - Opened by akien-mga over 4 years ago
Labels: enhancement, cherrypick
#75 - Bringing the master branch in line with Godot master
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 8 comments
Labels: archived, update
#75 - Bringing the master branch in line with Godot master
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 8 comments
Labels: archived, update
#74 - Bringing the 3.2 branch in line with Godot 3.2
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 2 comments
Labels: update
#74 - Bringing the 3.2 branch in line with Godot 3.2
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 2 comments
Labels: update
#73 - Bringing the 3.2 branch in line with Godot 3.2
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
Labels: archived, update
#73 - Bringing the 3.2 branch in line with Godot 3.2
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
Labels: archived, update
#72 - The size of godot_variant seems wrong on 32bit builds
Issue -
State: closed - Opened by acmepjz over 4 years ago
- 4 comments
Labels: bug
#72 - The size of godot_variant seems wrong on 32bit builds
Issue -
State: closed - Opened by acmepjz over 4 years ago
- 4 comments
Labels: bug
#71 - Update README.md example to comply with latest API
Pull Request -
State: closed - Opened by wg-romank over 4 years ago
- 1 comment
Labels: documentation
#71 - Update README.md example to comply with latest API
Pull Request -
State: closed - Opened by wg-romank over 4 years ago
- 1 comment
Labels: documentation
#70 - Provide tag for 3.2 and 3.2.1
Issue -
State: closed - Opened by touilleMan over 4 years ago
- 2 comments
Labels: enhancement
#70 - Provide tag for 3.2 and 3.2.1
Issue -
State: closed - Opened by touilleMan over 4 years ago
- 2 comments
Labels: enhancement
#69 - Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`
Pull Request -
State: closed - Opened by Calinou over 4 years ago
Labels: enhancement
#69 - Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`
Pull Request -
State: closed - Opened by Calinou over 4 years ago
Labels: enhancement
#68 - wchar.h file does not exists and while compilling for Mac it generates error
Issue -
State: closed - Opened by JezSonic almost 5 years ago
- 3 comments
Labels: archived
#68 - wchar.h file does not exists and while compilling for Mac it generates error
Issue -
State: closed - Opened by JezSonic almost 5 years ago
- 3 comments
Labels: archived
#67 - Problem with "17/17:RichTextEffect" type in generated api.json
Issue -
State: open - Opened by piiertho almost 5 years ago
- 8 comments
Labels: bug, discussion
#67 - Problem with "17/17:RichTextEffect" type in generated api.json
Issue -
State: open - Opened by piiertho almost 5 years ago
- 8 comments
Labels: bug, discussion
#66 - Updated files to Godot 3.2-stable
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 1 comment
Labels: update
#66 - Updated files to Godot 3.2-stable
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 1 comment
Labels: update
#65 - Include nullability information
Issue -
State: closed - Opened by raniejade almost 5 years ago
- 2 comments
Labels: enhancement, archived
#65 - Include nullability information
Issue -
State: closed - Opened by raniejade almost 5 years ago
- 2 comments
Labels: enhancement, archived
#64 - Missing APIs for core types
Issue -
State: closed - Opened by raniejade almost 5 years ago
- 10 comments
Labels: bug, archived
#64 - Missing APIs for core types
Issue -
State: closed - Opened by raniejade almost 5 years ago
- 10 comments
Labels: bug, archived
#62 - Adding new overloads for Vector3 (Vector2) nad one more constructor.
Issue -
State: closed - Opened by ligazetom almost 5 years ago
- 1 comment
Labels: enhancement, archived
#62 - Adding new overloads for Vector3 (Vector2) nad one more constructor.
Issue -
State: closed - Opened by ligazetom almost 5 years ago
- 1 comment
Labels: enhancement, archived
#61 - How to document pure C NativeScript/GDNative?
Issue -
State: closed - Opened by ngasull almost 5 years ago
- 2 comments
#61 - How to document pure C NativeScript/GDNative?
Issue -
State: closed - Opened by ngasull almost 5 years ago
- 2 comments
#60 - Add Reference::reset_ref to api.json
Pull Request -
State: closed - Opened by PhilWun about 5 years ago
- 2 comments
Labels: enhancement, archived, update
#60 - Add Reference::reset_ref to api.json
Pull Request -
State: closed - Opened by PhilWun about 5 years ago
- 2 comments
Labels: enhancement, archived, update
#59 - Remove question about NativeScripts being in Godot 3.0
Pull Request -
State: closed - Opened by Calinou about 5 years ago
- 1 comment
Labels: documentation
#59 - Remove question about NativeScripts being in Godot 3.0
Pull Request -
State: closed - Opened by Calinou about 5 years ago
- 1 comment
Labels: documentation
#58 - Is gdnative_api.json manually ou programmatically generated?
Issue -
State: closed - Opened by ricardoalcantara about 5 years ago
- 2 comments
#58 - Is gdnative_api.json manually ou programmatically generated?
Issue -
State: closed - Opened by ricardoalcantara about 5 years ago
- 2 comments
#57 - Sync JSON files and headers with current master branch
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 2 comments
Labels: archived, update
#57 - Sync JSON files and headers with current master branch
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 2 comments
Labels: archived, update
#56 - [WIP] Sync JSON files and headers with 3.1.2-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 1 comment
Labels: archived, update
#56 - [WIP] Sync JSON files and headers with 3.1.2-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 1 comment
Labels: archived, update
#55 - [WIP] Sync JSON files and headers with 3.0.7-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 1 comment
Labels: archived, update
#55 - [WIP] Sync JSON files and headers with 3.0.7-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 1 comment
Labels: archived, update
#54 - Sync JSON files and headers with 3.0.6-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 5 comments
Labels: update
#54 - Sync JSON files and headers with 3.0.6-stable
Pull Request -
State: closed - Opened by akien-mga over 5 years ago
- 5 comments
Labels: update
#53 - Tag specific commits for each Godot stable version
Issue -
State: closed - Opened by akien-mga over 5 years ago
- 7 comments
Labels: enhancement
#53 - Tag specific commits for each Godot stable version
Issue -
State: closed - Opened by akien-mga over 5 years ago
- 7 comments
Labels: enhancement
#52 - Mutex causing trouble on OSX
Issue -
State: closed - Opened by piiertho over 5 years ago
- 1 comment
#52 - Mutex causing trouble on OSX
Issue -
State: closed - Opened by piiertho over 5 years ago
- 1 comment
#51 - access missing api’s
Issue -
State: closed - Opened by mdahlgrengadd over 5 years ago
- 2 comments
Labels: archived
#51 - access missing api’s
Issue -
State: closed - Opened by mdahlgrengadd over 5 years ago
- 2 comments
Labels: archived