Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / godotengine/godot-headers issues and pull requests

#102 - Fix typo in README.

Pull Request - State: closed - Opened by rcorre almost 3 years ago

#102 - Fix typo in README.

Pull Request - State: closed - Opened by rcorre almost 3 years ago

#101 - Update files to Godot 3.4-stable (3.x branch)

Pull Request - State: closed - Opened by akien-mga about 3 years ago
Labels: update

#101 - Update files to Godot 3.4-stable (3.x branch)

Pull Request - State: closed - Opened by akien-mga about 3 years ago
Labels: update

#100 - Add typedef to GDNativeInstanceBindingCallbacks

Pull Request - State: closed - Opened by ColinKinloch about 3 years ago - 4 comments
Labels: update

#100 - Add typedef to GDNativeInstanceBindingCallbacks

Pull Request - State: closed - Opened by ColinKinloch about 3 years ago - 4 comments
Labels: update

#99 - Please read before posting issues and PRs to this repository

Issue - State: open - Opened by BastiaanOlij about 3 years ago
Labels: documentation

#99 - Please read before posting issues and PRs to this repository

Issue - State: open - Opened by BastiaanOlij about 3 years ago
Labels: documentation

#98 - Switching to Godot 4.0 GDNative implementation

Pull Request - State: closed - Opened by BastiaanOlij about 3 years ago
Labels: update

#98 - Switching to Godot 4.0 GDNative implementation

Pull Request - State: closed - Opened by BastiaanOlij about 3 years ago
Labels: update

#97 - README: Cleanup, add Versioning and Update sections

Pull Request - State: closed - Opened by akien-mga about 3 years ago
Labels: enhancement, documentation

#97 - README: Cleanup, add Versioning and Update sections

Pull Request - State: closed - Opened by akien-mga about 3 years ago
Labels: enhancement, documentation

#96 - Update files to Godot 3.4-beta5 (`3.x` branch)

Pull Request - State: closed - Opened by akien-mga over 3 years ago - 1 comment
Labels: update

#96 - Update files to Godot 3.4-beta5 (`3.x` branch)

Pull Request - State: closed - Opened by akien-mga over 3 years ago - 1 comment
Labels: update

#95 - Update input methods with "exact_match" parameter

Pull Request - State: closed - Opened by bengtsts over 3 years ago - 5 comments
Labels: enhancement, archived

#95 - Update input methods with "exact_match" parameter

Pull Request - State: closed - Opened by bengtsts over 3 years ago - 5 comments
Labels: enhancement, archived

#94 - Add get_buffered_amount() to WebRTCDataChannel (godot-headers)

Pull Request - State: closed - Opened by dsnopek over 3 years ago - 3 comments

#94 - Add get_buffered_amount() to WebRTCDataChannel (godot-headers)

Pull Request - State: closed - Opened by dsnopek over 3 years ago - 3 comments

#93 - Enum types are not used for arguments and properties in the api.json

Issue - State: open - Opened by vonagam over 3 years ago - 4 comments
Labels: bug

#93 - Enum types are not used for arguments and properties in the api.json

Issue - State: open - Opened by vonagam over 3 years ago - 4 comments
Labels: bug

#92 - Update gdnative_api.json to Godot 3.3-stable

Pull Request - State: closed - Opened by vonagam over 3 years ago - 1 comment

#92 - Update gdnative_api.json to Godot 3.3-stable

Pull Request - State: closed - Opened by vonagam over 3 years ago - 1 comment

#91 - Built-in GDScript functions

Issue - State: closed - Opened by vonagam over 3 years ago - 2 comments
Labels: archived, discussion

#91 - Built-in GDScript functions

Issue - State: closed - Opened by vonagam over 3 years ago - 2 comments
Labels: archived, discussion

#90 - Missing getter/setter for RootMotionView properties

Issue - State: open - Opened by tayloraswift over 3 years ago - 4 comments
Labels: bug

#90 - Missing getter/setter for RootMotionView properties

Issue - State: open - Opened by tayloraswift over 3 years ago - 4 comments
Labels: bug

#89 - SceneTree signal global_menu_action has arguments of type void

Issue - State: closed - Opened by vonagam over 3 years ago - 2 comments
Labels: bug

#89 - SceneTree signal global_menu_action has arguments of type void

Issue - State: closed - Opened by vonagam over 3 years ago - 2 comments
Labels: bug

#88 - Default arguments in signals

Issue - State: open - Opened by vonagam over 3 years ago - 2 comments
Labels: bug

#88 - Default arguments in signals

Issue - State: open - Opened by vonagam over 3 years ago - 2 comments
Labels: bug

#87 - RootMotionView methods are missing

Issue - State: closed - Opened by vonagam over 3 years ago - 1 comment
Labels: bug, archived

#87 - RootMotionView methods are missing

Issue - State: closed - Opened by vonagam over 3 years ago - 1 comment
Labels: bug, archived

#86 - Rename godot_headers to godot-headers

Pull Request - State: closed - Opened by akien-mga over 3 years ago

#86 - Rename godot_headers to godot-headers

Pull Request - State: closed - Opened by akien-mga over 3 years ago

#85 - tvOS support

Pull Request - State: closed - Opened by naithar almost 4 years ago - 1 comment
Labels: enhancement, archived

#85 - tvOS support

Pull Request - State: closed - Opened by naithar almost 4 years ago - 1 comment
Labels: enhancement, archived

#84 - How does the function of godotC library work?

Issue - State: closed - Opened by DND-dou almost 4 years ago - 5 comments
Labels: archived, discussion

#84 - How does the function of godotC library work?

Issue - State: closed - Opened by DND-dou almost 4 years ago - 5 comments
Labels: archived, discussion

#83 - How to use godot_variant_evaluate?

Issue - State: closed - Opened by DND-dou almost 4 years ago - 4 comments
Labels: archived, documentation

#83 - How to use godot_variant_evaluate?

Issue - State: closed - Opened by DND-dou almost 4 years ago - 4 comments
Labels: archived, documentation

#82 - Type generic interface.

Pull Request - State: closed - Opened by SirPaws almost 4 years ago - 3 comments
Labels: enhancement, archived

#82 - Type generic interface.

Pull Request - State: closed - Opened by SirPaws almost 4 years ago - 3 comments
Labels: enhancement, archived

#81 - Fix visibility for GCC

Pull Request - State: closed - Opened by o01eg about 4 years ago - 1 comment
Labels: archived

#81 - Fix visibility for GCC

Pull Request - State: closed - Opened by o01eg about 4 years ago - 1 comment
Labels: archived

#80 - ArrayMesh::clear_surfaces API missing from api.json

Issue - State: closed - Opened by ameyp over 4 years ago - 1 comment

#80 - ArrayMesh::clear_surfaces API missing from api.json

Issue - State: closed - Opened by ameyp over 4 years ago - 1 comment

#78 - Missing yield.

Issue - State: closed - Opened by ghost over 4 years ago - 6 comments
Labels: archived

#78 - Missing yield.

Issue - State: closed - Opened by ghost over 4 years ago - 6 comments
Labels: archived

#77 - `godot_color_to_argb64` and `godot_color_to_rgba64` Return Values Downcasting

Issue - State: closed - Opened by kayomn over 4 years ago - 2 comments
Labels: archived

#77 - `godot_color_to_argb64` and `godot_color_to_rgba64` Return Values Downcasting

Issue - State: closed - Opened by kayomn over 4 years ago - 2 comments
Labels: archived

#76 - Add .gdignore file to `images` folder

Pull Request - State: closed - Opened by akien-mga over 4 years ago
Labels: enhancement, cherrypick

#76 - Add .gdignore file to `images` folder

Pull Request - State: closed - Opened by akien-mga over 4 years ago
Labels: enhancement, cherrypick

#75 - Bringing the master branch in line with Godot master

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago - 8 comments
Labels: archived, update

#75 - Bringing the master branch in line with Godot master

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago - 8 comments
Labels: archived, update

#74 - Bringing the 3.2 branch in line with Godot 3.2

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago - 2 comments
Labels: update

#74 - Bringing the 3.2 branch in line with Godot 3.2

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago - 2 comments
Labels: update

#73 - Bringing the 3.2 branch in line with Godot 3.2

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago
Labels: archived, update

#73 - Bringing the 3.2 branch in line with Godot 3.2

Pull Request - State: closed - Opened by BastiaanOlij over 4 years ago
Labels: archived, update

#72 - The size of godot_variant seems wrong on 32bit builds

Issue - State: closed - Opened by acmepjz over 4 years ago - 4 comments
Labels: bug

#72 - The size of godot_variant seems wrong on 32bit builds

Issue - State: closed - Opened by acmepjz over 4 years ago - 4 comments
Labels: bug

#71 - Update README.md example to comply with latest API

Pull Request - State: closed - Opened by wg-romank over 4 years ago - 1 comment
Labels: documentation

#71 - Update README.md example to comply with latest API

Pull Request - State: closed - Opened by wg-romank over 4 years ago - 1 comment
Labels: documentation

#70 - Provide tag for 3.2 and 3.2.1

Issue - State: closed - Opened by touilleMan over 4 years ago - 2 comments
Labels: enhancement

#70 - Provide tag for 3.2 and 3.2.1

Issue - State: closed - Opened by touilleMan over 4 years ago - 2 comments
Labels: enhancement

#69 - Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`

Pull Request - State: closed - Opened by Calinou over 4 years ago
Labels: enhancement

#69 - Optimize images losslessly using `optipng -o6 -zm1-9 -strip all`

Pull Request - State: closed - Opened by Calinou over 4 years ago
Labels: enhancement

#68 - wchar.h file does not exists and while compilling for Mac it generates error

Issue - State: closed - Opened by JezSonic almost 5 years ago - 3 comments
Labels: archived

#68 - wchar.h file does not exists and while compilling for Mac it generates error

Issue - State: closed - Opened by JezSonic almost 5 years ago - 3 comments
Labels: archived

#67 - Problem with "17/17:RichTextEffect" type in generated api.json

Issue - State: open - Opened by piiertho almost 5 years ago - 8 comments
Labels: bug, discussion

#67 - Problem with "17/17:RichTextEffect" type in generated api.json

Issue - State: open - Opened by piiertho almost 5 years ago - 8 comments
Labels: bug, discussion

#66 - Updated files to Godot 3.2-stable

Pull Request - State: closed - Opened by BastiaanOlij almost 5 years ago - 1 comment
Labels: update

#66 - Updated files to Godot 3.2-stable

Pull Request - State: closed - Opened by BastiaanOlij almost 5 years ago - 1 comment
Labels: update

#65 - Include nullability information

Issue - State: closed - Opened by raniejade almost 5 years ago - 2 comments
Labels: enhancement, archived

#65 - Include nullability information

Issue - State: closed - Opened by raniejade almost 5 years ago - 2 comments
Labels: enhancement, archived

#64 - Missing APIs for core types

Issue - State: closed - Opened by raniejade almost 5 years ago - 10 comments
Labels: bug, archived

#64 - Missing APIs for core types

Issue - State: closed - Opened by raniejade almost 5 years ago - 10 comments
Labels: bug, archived

#62 - Adding new overloads for Vector3 (Vector2) nad one more constructor.

Issue - State: closed - Opened by ligazetom almost 5 years ago - 1 comment
Labels: enhancement, archived

#62 - Adding new overloads for Vector3 (Vector2) nad one more constructor.

Issue - State: closed - Opened by ligazetom almost 5 years ago - 1 comment
Labels: enhancement, archived

#61 - How to document pure C NativeScript/GDNative?

Issue - State: closed - Opened by ngasull almost 5 years ago - 2 comments

#61 - How to document pure C NativeScript/GDNative?

Issue - State: closed - Opened by ngasull almost 5 years ago - 2 comments

#60 - Add Reference::reset_ref to api.json

Pull Request - State: closed - Opened by PhilWun almost 5 years ago - 2 comments
Labels: enhancement, archived, update

#60 - Add Reference::reset_ref to api.json

Pull Request - State: closed - Opened by PhilWun almost 5 years ago - 2 comments
Labels: enhancement, archived, update

#59 - Remove question about NativeScripts being in Godot 3.0

Pull Request - State: closed - Opened by Calinou about 5 years ago - 1 comment
Labels: documentation

#59 - Remove question about NativeScripts being in Godot 3.0

Pull Request - State: closed - Opened by Calinou about 5 years ago - 1 comment
Labels: documentation

#58 - Is gdnative_api.json manually ou programmatically generated?

Issue - State: closed - Opened by ricardoalcantara about 5 years ago - 2 comments

#58 - Is gdnative_api.json manually ou programmatically generated?

Issue - State: closed - Opened by ricardoalcantara about 5 years ago - 2 comments

#57 - Sync JSON files and headers with current master branch

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 2 comments
Labels: archived, update

#57 - Sync JSON files and headers with current master branch

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 2 comments
Labels: archived, update

#56 - [WIP] Sync JSON files and headers with 3.1.2-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 1 comment
Labels: archived, update

#56 - [WIP] Sync JSON files and headers with 3.1.2-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 1 comment
Labels: archived, update

#55 - [WIP] Sync JSON files and headers with 3.0.7-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 1 comment
Labels: archived, update

#55 - [WIP] Sync JSON files and headers with 3.0.7-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 1 comment
Labels: archived, update

#54 - Sync JSON files and headers with 3.0.6-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 5 comments
Labels: update

#54 - Sync JSON files and headers with 3.0.6-stable

Pull Request - State: closed - Opened by akien-mga over 5 years ago - 5 comments
Labels: update

#53 - Tag specific commits for each Godot stable version

Issue - State: closed - Opened by akien-mga over 5 years ago - 7 comments
Labels: enhancement

#53 - Tag specific commits for each Godot stable version

Issue - State: closed - Opened by akien-mga over 5 years ago - 7 comments
Labels: enhancement

#52 - Mutex causing trouble on OSX

Issue - State: closed - Opened by piiertho over 5 years ago - 1 comment

#52 - Mutex causing trouble on OSX

Issue - State: closed - Opened by piiertho over 5 years ago - 1 comment

#51 - access missing api’s

Issue - State: closed - Opened by mdahlgrengadd over 5 years ago - 2 comments
Labels: archived

#51 - access missing api’s

Issue - State: closed - Opened by mdahlgrengadd over 5 years ago - 2 comments
Labels: archived