GitHub / godotengine/godot-csharp-vscode issues and pull requests
#68 - VSCode Extension Details doesnt match github's readme
Issue -
State: open - Opened by BenBlueeeee 6 months ago
#67 - None of the auto-generated debug configurations are working
Issue -
State: closed - Opened by Kezzo 6 months ago
- 1 comment
Labels: bug
#66 - Outdated metadata directory
Issue -
State: open - Opened by musjj 9 months ago
- 1 comment
Labels: bug
#65 - Intellisense randomly stops working out of nowher
Issue -
State: closed - Opened by herrobriam 11 months ago
- 1 comment
Labels: archived
#64 - Godot debugging process does not work with new update. (Project is abandoned?)
Issue -
State: closed - Opened by oncoremarco over 1 year ago
- 4 comments
Labels: bug, archived
#63 - MacOS Play in editor not work
Issue -
State: open - Opened by KarryCharon over 1 year ago
- 2 comments
Labels: bug
#62 - Attach Not Working.
Issue -
State: open - Opened by devprog-dev over 1 year ago
Labels: bug
#61 - Plugin Does not support Godot 4.0 and higher update README
Pull Request -
State: closed - Opened by Dantali0n over 1 year ago
- 2 comments
Labels: documentation
#60 - Code linting in vs code bugs out and it doesnt recognize "Godot" namespace when adb is turned on
Issue -
State: open - Opened by adarshcat over 1 year ago
- 1 comment
Labels: bug
#59 - Please indicate in the extension Readme that Godot 4 is not supported
Issue -
State: open - Opened by lunafoxfire almost 2 years ago
- 4 comments
Labels: enhancement
#58 - There were problems loading project .csproj
Issue -
State: closed - Opened by preichling almost 2 years ago
- 3 comments
Labels: bug
#57 - Full compatibility with Roslyn
Issue -
State: closed - Opened by cybernaut4 almost 2 years ago
- 11 comments
Labels: enhancement
#56 - Add support for Godot 4.0
Pull Request -
State: open - Opened by raulsntos over 2 years ago
- 6 comments
Labels: enhancement
#55 - "Property sourceFileMap is not allowed."
Issue -
State: open - Opened by dozingpip over 2 years ago
- 1 comment
Labels: bug
#54 - Failed to launch Godot instance when trying to Run and Debug Godot 4 projects (non-Mono projects)
Issue -
State: closed - Opened by alfredbaudisch almost 3 years ago
- 1 comment
Labels: bug
#53 - Debugger Does Not Launch
Issue -
State: open - Opened by micahpearlman almost 3 years ago
- 4 comments
Labels: bug
#52 - Support metadata file with Windows new lines
Pull Request -
State: closed - Opened by raulsntos almost 3 years ago
#51 - Unable to run a project using "Launch" option cause of "\r" in tasks.json
Issue -
State: closed - Opened by fhgaha almost 3 years ago
- 4 comments
Labels: bug
#50 - Specify .NET SDK version for Godot 3.5 newcomers
Issue -
State: closed - Opened by marcosdly almost 3 years ago
- 2 comments
Labels: enhancement
#49 - Add Input Map Autocompletion for GetAxis and GetVector
Issue -
State: open - Opened by Braveo almost 3 years ago
Labels: enhancement
#48 - [Bug] Attach to the correct project on multi project setups?
Issue -
State: open - Opened by DasOhmoff about 3 years ago
#47 - Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /GodotDebugSession
Pull Request -
State: closed - Opened by dependabot[bot] about 3 years ago
Labels: dependencies
#46 - Debug extremly slow/hanging after resource load in code
Issue -
State: open - Opened by Nijco about 3 years ago
Labels: bug
#45 - Add a 'clean' task to C# task list
Issue -
State: open - Opened by blackears about 3 years ago
- 7 comments
Labels: enhancement
#44 - Stopping the debugging does not also stop the game
Issue -
State: open - Opened by atirut-w about 3 years ago
- 1 comment
Labels: bug
#43 - Support for Godot 4 + mono
Issue -
State: open - Opened by nonunknown over 3 years ago
- 29 comments
Labels: bug
#42 - Attach not working
Issue -
State: open - Opened by lenscas over 3 years ago
- 3 comments
Labels: bug
#41 - Fix Webpack Config for Newer NodeJS Versions
Pull Request -
State: closed - Opened by manuth over 3 years ago
- 5 comments
#40 - Debugging hangs and does nothing
Issue -
State: closed - Opened by TimCoraxAudio over 3 years ago
- 4 comments
Labels: bug
#39 - Fix extension for 4.0
Pull Request -
State: closed - Opened by raulsntos over 3 years ago
- 5 comments
#38 - Only attach works with Godot 4.0
Issue -
State: closed - Opened by markdibarry over 3 years ago
- 5 comments
Labels: bug
#37 - Android/ios Debugging
Issue -
State: open - Opened by MrZak-dev over 3 years ago
Labels: enhancement
#36 - [MAC] VScode CSharp has no code prompt
Issue -
State: open - Opened by eighteen-k-gold-malow over 3 years ago
- 2 comments
Labels: bug
#35 - Use platform specific path
Pull Request -
State: closed - Opened by raulsntos over 3 years ago
- 1 comment
#34 - Can't debug at all
Issue -
State: closed - Opened by TimCoraxAudio over 3 years ago
- 9 comments
Labels: bug
#33 - Document 0.2.0 features
Pull Request -
State: closed - Opened by raulsntos over 3 years ago
- 1 comment
#32 - Debug Console
Issue -
State: open - Opened by sttifer over 3 years ago
- 2 comments
Labels: enhancement
#31 - Mac OS add support for Debug and System Output
Issue -
State: closed - Opened by LordBrkica over 3 years ago
- 6 comments
Labels: enhancement
#30 - All run and debug options are not working
Issue -
State: closed - Opened by Nukiloco almost 4 years ago
- 1 comment
Labels: bug
#29 - Incompatible with recent VSC Version
Issue -
State: closed - Opened by eazrael almost 4 years ago
- 3 comments
Labels: bug
#28 - Add support for diffirrent Godot project paths
Pull Request -
State: closed - Opened by alexaisok almost 4 years ago
- 4 comments
#27 - Use local `webpack` and restore C# projects
Pull Request -
State: closed - Opened by raulsntos almost 4 years ago
- 1 comment
#26 - "Play in Editor" hangs when Godot project is in subdirectory
Issue -
State: closed - Opened by alexaisok almost 4 years ago
- 30 comments
Labels: bug
#25 - New release to Marketplace?
Issue -
State: closed - Opened by sjml almost 4 years ago
- 5 comments
Labels: enhancement
#24 - Add debug configuration to launch a specified scene
Pull Request -
State: closed - Opened by raulsntos almost 4 years ago
- 1 comment
#23 - Running from vscode doesn't work
Issue -
State: closed - Opened by tapir about 4 years ago
- 3 comments
Labels: bug
#22 - Assets and configuration providers
Pull Request -
State: closed - Opened by raulsntos about 4 years ago
- 1 comment
#21 - Use executableArguments when launching the Godot process with MedallionShell
Pull Request -
State: closed - Opened by raulsntos about 4 years ago
- 4 comments
#20 - Use executableArguments when launching the Godot process
Pull Request -
State: closed - Opened by raulsntos about 4 years ago
- 1 comment
#19 - executableArguments are being ignored
Issue -
State: closed - Opened by Twofour2 about 4 years ago
- 1 comment
Labels: enhancement
#18 - Launching doesn't make a new build?
Issue -
State: closed - Opened by Torguen about 4 years ago
- 3 comments
Labels: bug
#17 - Unable to watch globals
Issue -
State: open - Opened by AntonC9018 about 4 years ago
Labels: bug
#16 - Code completion of the generic type parameter in GetNode
Issue -
State: open - Opened by atadi96 about 4 years ago
- 2 comments
#15 - Add CoreCLR debugging support
Issue -
State: closed - Opened by yblainm about 4 years ago
- 3 comments
Labels: enhancement
#14 - Adding Godot output to VSCode
Issue -
State: closed - Opened by Xinart about 4 years ago
- 1 comment
Labels: enhancement
#13 - Editor crashes when project is opened in vscode
Issue -
State: closed - Opened by valters-tomsons about 4 years ago
- 1 comment
Labels: bug
#12 - VSCodium support & availability on open-vsx
Issue -
State: open - Opened by stashymane over 4 years ago
- 8 comments
Labels: enhancement
#11 - No output in VSCode's console with Play in Editor
Issue -
State: open - Opened by ghtyrant over 4 years ago
Labels: bug
#10 - Add installation and configuration to README
Pull Request -
State: closed - Opened by KevinTriplett over 4 years ago
- 2 comments
#9 - Debugger doesn't work with Godot_v3.2.3-stable_mono_x11_64
Issue -
State: closed - Opened by mhcerri almost 5 years ago
- 1 comment
Labels: bug
#8 - Trying to connect to Godot causes a syntax error in Powershell Core
Issue -
State: closed - Opened by sitiom almost 5 years ago
- 1 comment
#7 - Plugin does not rebuild project upon launching game via debug configuration
Issue -
State: open - Opened by Pkshields about 5 years ago
- 1 comment
Labels: bug
#6 - New execution mode for scenes
Issue -
State: open - Opened by Torguen about 5 years ago
Labels: enhancement
#5 - Window is not in active with "Play in editor"
Issue -
State: open - Opened by Torguen about 5 years ago
Labels: bug
#4 - Add a formatting script for GitHub Actions and add GitHub metadata
Pull Request -
State: closed - Opened by aaronfranke about 5 years ago
- 1 comment
Labels: enhancement
#3 - Connection to Godot Ide Server refused
Issue -
State: open - Opened by scarlettblaiddyd about 5 years ago
#2 - Configuration
Issue -
State: closed - Opened by ondesic about 5 years ago
- 11 comments
Labels: documentation
#1 - Not realy a issue but...
Issue -
State: closed - Opened by SliverLIVE about 5 years ago
- 1 comment