Ecosyste.ms: Issues

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GitHub / godotengine/godot-angle-static issues and pull requests

#14 - Remove unnecessary DLL export attributes.

Pull Request - State: open - Opened by bruvzg 3 months ago - 2 comments
Labels: enhancement

#13 - Remove duplicate ASTC encoder code.

Pull Request - State: closed - Opened by bruvzg 4 months ago - 1 comment

#12 - [Windows] Switch from Windows 8+ futex to std::mutex.

Pull Request - State: closed - Opened by bruvzg 4 months ago - 1 comment

#10 - [CI] Remove 32-bit ARM build.

Pull Request - State: closed - Opened by bruvzg 4 months ago - 1 comment

#9 - [CI] Fix upload action.

Pull Request - State: closed - Opened by bruvzg 4 months ago

#8 - SCons: Remove wildcard and unused imports

Pull Request - State: closed - Opened by akien-mga 4 months ago

#7 - Setup CI for MSVC, MinGW/GCC and MinGW/LLVM + iOS builds

Pull Request - State: closed - Opened by bruvzg 4 months ago - 1 comment
Labels: enhancement

#6 - Fix LLVM/MinGW build on Windows.

Pull Request - State: closed - Opened by bruvzg 5 months ago - 1 comment
Labels: bug, enhancement

#5 - Fix LLVM/MinGW and ARM64/MingW build.

Pull Request - State: closed - Opened by bruvzg 5 months ago - 1 comment
Labels: bug

#4 - Add `use_asan` build option

Pull Request - State: closed - Opened by RandomShaper 5 months ago - 1 comment
Labels: enhancement

#3 - Add iOS build support, fix Metal command buffer leaks.

Pull Request - State: closed - Opened by bruvzg 10 months ago - 1 comment

#2 - [macOS] Enable ANGLE over GL.

Pull Request - State: closed - Opened by bruvzg about 1 year ago - 2 comments
Labels: enhancement

#1 - Fix macOS build with older Xcode and performance issues.

Pull Request - State: closed - Opened by bruvzg about 1 year ago - 1 comment
Labels: bug