Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/emacs-gdscript-mode issues and pull requests
#161 - Run Godot in headless mode if application is not running and/or port is not responding
Issue -
State: open - Opened by brorbw about 1 month ago
#160 - ci: Add dependabot.yml
Pull Request -
State: open - Opened by jcs090218 about 1 month ago
Labels: CI
#159 - gdshader support?
Issue -
State: open - Opened by ivasonn 4 months ago
- 3 comments
#158 - Refactor gdscript-eglot-contact
Pull Request -
State: closed - Opened by katomuso 4 months ago
#157 - Refactor eglot-server-programs
Pull Request -
State: closed - Opened by katomuso 4 months ago
- 1 comment
#156 - Fix config directory in gdscript-eglot-contact
Pull Request -
State: closed - Opened by katomuso 4 months ago
- 4 comments
#155 - Change gdscript-eglot-version type to be string instead of integer
Pull Request -
State: closed - Opened by katomuso 4 months ago
- 3 comments
#154 - LSP port determination could be improved
Issue -
State: closed - Opened by rah-gs 4 months ago
- 2 comments
#153 - ci: Test Emacs 29.4
Pull Request -
State: closed - Opened by jcs090218 5 months ago
- 2 comments
#152 - eglot: fix config file path on macOS
Pull Request -
State: closed - Opened by Bogdanp 7 months ago
- 1 comment
#151 - fix: remove extra /godot from osx/windows config path
Pull Request -
State: closed - Opened by russmatney 8 months ago
- 5 comments
#150 - Coding
Issue -
State: closed - Opened by Darsh2030 9 months ago
#149 - gdscript-use-tab-indents does not affect gdformat
Issue -
State: open - Opened by ksldmitriy 9 months ago
#148 - ci: Exclude macos tests below 27.x
Pull Request -
State: closed - Opened by jcs090218 10 months ago
- 1 comment
#147 - Add `yield' to the list of keywords in gdscript-ts-mode
Pull Request -
State: open - Opened by NicolasPetton 10 months ago
- 1 comment
#146 - Fix #142: Add missing function `gdscript-mark-defun'
Pull Request -
State: closed - Opened by NicolasPetton 10 months ago
- 2 comments
#145 - Fix file path completion when projectile is used
Pull Request -
State: closed - Opened by NicolasPetton 10 months ago
- 2 comments
#144 - Are we suppose to put localhost:6005 in our config (macOS)?
Issue -
State: closed - Opened by whompyjaw 11 months ago
- 2 comments
#143 - ci: Test Emacs 29.3
Pull Request -
State: closed - Opened by jcs090218 11 months ago
#142 - gdscript-mark-defun is missing
Issue -
State: closed - Opened by habamax over 1 year ago
#141 - Follow indent cleaning
Pull Request -
State: closed - Opened by BrachystochroneSD over 1 year ago
#140 - Package metadata (including package version) inconsistent in source files
Issue -
State: open - Opened by bignose-debian over 1 year ago
- 2 comments
#139 - Consistent text file formatting in this code base
Issue -
State: open - Opened by bignose-debian over 1 year ago
- 1 comment
#138 - Set darwin's eglot config dir
Pull Request -
State: closed - Opened by xiliuya over 1 year ago
- 2 comments
#137 - GDScript eglot connects but times out.
Issue -
State: open - Opened by bbbscarter over 1 year ago
- 17 comments
#136 - Add `gdscript-hydra dependent on `(hydra 0.15)
Pull Request -
State: closed - Opened by xiliuya over 1 year ago
#135 - Symbol’s value as variable is void: gdscript-hydra--menu
Issue -
State: closed - Opened by iamtoaster over 1 year ago
- 9 comments
#134 - Eglot post-command-hook error for Godot3 flatpak
Issue -
State: closed - Opened by MenacingMecha over 1 year ago
- 2 comments
#133 - Add gdscript ts mode
Pull Request -
State: closed - Opened by xiliuya over 1 year ago
#132 - eglot + godot3.5.2: Searching for program: No such file or directory, localhost:6008
Issue -
State: closed - Opened by habamax almost 2 years ago
- 4 comments
#131 - gdscript-eglot: Add goto-char to 0 ,and kill the res file buffer
Pull Request -
State: closed - Opened by xiliuya almost 2 years ago
#130 - Update LSP section of README.md
Pull Request -
State: closed - Opened by MenacingMecha almost 2 years ago
Labels: documentation
#129 - gdscript-eglot-version should be documented in README
Issue -
State: closed - Opened by MenacingMecha almost 2 years ago
- 2 comments
Labels: bug, good first issue
#128 - Performance Issues
Issue -
State: open - Opened by zMenta almost 2 years ago
- 7 comments
#127 - gdscript-comint.el: add `gdscript-godot-executable' support flatpak
Pull Request -
State: closed - Opened by xiliuya almost 2 years ago
- 1 comment
#126 - docs: add Godot 4 debugger description
Pull Request -
State: closed - Opened by xiliuya almost 2 years ago
- 2 comments
Labels: documentation
#125 - docs: Use Eask for contributing
Pull Request -
State: closed - Opened by jcs090218 almost 2 years ago
- 1 comment
Labels: CI
#124 - ci: Add experimental flag
Pull Request -
State: closed - Opened by jcs090218 almost 2 years ago
- 1 comment
#123 - This repository needs a new maintainer
Issue -
State: closed - Opened by NathanLovato almost 2 years ago
- 14 comments
#122 - Added integration with eglot
Pull Request -
State: closed - Opened by RuijieYu almost 2 years ago
- 15 comments
#121 - add support for eglot ?
Issue -
State: closed - Opened by xiliuya almost 2 years ago
- 1 comment
#120 - Add gdscript-xml-docs.el
Pull Request -
State: closed - Opened by drcxd almost 2 years ago
- 2 comments
#119 - "open-project-in-editor" Flatpak Support
Issue -
State: closed - Opened by reisaraujo-miguel almost 2 years ago
- 6 comments
#118 - tests: Avoid actions' warnings
Pull Request -
State: closed - Opened by jcs090218 about 2 years ago
- 10 comments
#117 - tests: Setup node is no longer required
Pull Request -
State: closed - Opened by jcs090218 about 2 years ago
- 2 comments
#116 - Fix docs open wrong number of args err
Pull Request -
State: closed - Opened by benjamin-asdf over 2 years ago
- 2 comments
Labels: bug
#115 - Can't open local docs with C-c C-b a
Issue -
State: closed - Opened by igorr0driguez over 2 years ago
- 2 comments
Labels: bug
#114 - Question: how to run-script with arguments?
Issue -
State: closed - Opened by katzecase over 2 years ago
- 1 comment
#113 - Add CI
Pull Request -
State: closed - Opened by jcs090218 almost 3 years ago
- 4 comments
Labels: enhancement
#112 - Link to LSP-Docs just links back here when looking how to install
Issue -
State: closed - Opened by TobiasDev about 3 years ago
- 5 comments
Labels: documentation
#111 - Breakpoints don't appear in the left margin
Issue -
State: open - Opened by NathanLovato over 3 years ago
Labels: bug
#110 - Cannot Use gdscript-debug-add-breakpoint
Issue -
State: closed - Opened by matthew-a-schultz over 3 years ago
- 2 comments
Labels: bug
#109 - About Godot C#
Issue -
State: closed - Opened by jcs090218 over 3 years ago
- 2 comments
Labels: question
#108 - The hydra window is very large and makes coding a bit jarring
Issue -
State: closed - Opened by tavurth over 3 years ago
- 5 comments
Labels: question
#107 - Lots of "unknown notification" errors
Issue -
State: open - Opened by LennyPhoenix over 3 years ago
- 6 comments
Labels: bug
#106 - Replace old repository path
Pull Request -
State: closed - Opened by bkaestner almost 4 years ago
- 3 comments
Labels: enhancement
#105 - Add support for lsp in Doom Emacs
Issue -
State: closed - Opened by noponn8000 about 4 years ago
- 3 comments
#104 - Create hydra only when requested so we can detect missing hydra.el
Pull Request -
State: closed - Opened by VlachJosef about 4 years ago
- 1 comment
#103 - Hydra does not work
Issue -
State: closed - Opened by JuanTorres93 about 4 years ago
- 9 comments
#102 - Change code snippets in README.md from lisp to elisp
Pull Request -
State: closed - Opened by VlachJosef about 4 years ago
- 1 comment
Labels: enhancement
#101 - Improve toggling and clearing debugger breakpoints
Issue -
State: open - Opened by NathanLovato about 4 years ago
- 10 comments
Labels: enhancement
#100 - Add double hanging indent
Pull Request -
State: closed - Opened by clangdo about 4 years ago
- 2 comments
Labels: enhancement
#99 - When I press enter on the completion it deletes it
Issue -
State: closed - Opened by Valeriooooh about 4 years ago
- 2 comments
#98 - Compile warnings while installation
Issue -
State: closed - Opened by jcs090218 over 4 years ago
- 1 comment
Labels: bug
#97 - Simplify gdscript-project--get-all-scripts by using call-process
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
Labels: enhancement
#97 - Simplify gdscript-project--get-all-scripts by using call-process
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
Labels: enhancement
#96 - gdscript-docs-browse-api - online browsing fix
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
Labels: bug
#95 - Unknown notification: nil
Issue -
State: closed - Opened by shackra over 4 years ago
- 1 comment
#94 - Debugger support
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
Labels: enhancement
#93 - Default keybindings could be provided as a keymap
Issue -
State: closed - Opened by aarvay over 4 years ago
- 3 comments
Labels: enhancement
#92 - Line break indentation (double indentation) isn't possible with tab key by default
Issue -
State: closed - Opened by clangdo over 4 years ago
- 9 comments
Labels: bug, good first issue
#91 - <info required> identifying scripts to run
Issue -
State: closed - Opened by rileyrg over 4 years ago
- 2 comments
#90 - abort run if user cancels (C-g) a scene/script selection.
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 1 comment
Labels: bug
#89 - Rewrite gdscript-imenu to provide GDScript-specific tables
Issue -
State: open - Opened by NathanLovato over 4 years ago
Labels: enhancement, good first issue, refactor
#88 - Buffer does not revert or update instantly after formatting buffer
Issue -
State: open - Opened by NathanLovato over 4 years ago
- 3 comments
Labels: bug, good first issue
#87 - Address compile warnings
Issue -
State: open - Opened by jcs090218 over 4 years ago
- 6 comments
Labels: good first issue, refactor
#86 - how to push branch delete
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 1 comment
#85 - Adding missing dep 'f.
Pull Request -
State: closed - Opened by jcs090218 over 4 years ago
- 2 comments
Labels: bug
#84 - if no godot executable found then error
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 2 comments
Labels: enhancement
#83 - Initial debugger support
Issue -
State: closed - Opened by NathanLovato over 4 years ago
- 3 comments
Labels: enhancement
#82 - Select scene to run from a gdscript buffer, enable projectile (helm) for scene selection.
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 2 comments
Labels: enhancement
#81 - enable gdscript-godot-executable as defined path+exe
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 3 comments
Labels: enhancement
#80 - Option to default opening docs using browse-url
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 1 comment
Labels: enhancement
#79 - godot api search and force "online lookup" options
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 7 comments
Labels: enhancement
#78 - fixed eww-after-render-hook always calling gdscript doc formatter
Pull Request -
State: closed - Opened by rileyrg over 4 years ago
- 4 comments
Labels: bug
#77 - gdscript eww render hook causing problems
Issue -
State: closed - Opened by rileyrg over 4 years ago
- 1 comment
Labels: bug
#76 - Run editor in separated comint-buffer
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#75 - block-start rx improvements for "if" "elif" "while" "func" blocks
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#74 - Use gdscript-mode-syntax-table instead of gdscript-syntax-table
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#73 - Running project or scene throws error
Issue -
State: closed - Opened by dirodriguezm over 4 years ago
- 4 comments
#72 - Hydra gdformat current/all buffers, save/gdformat all modified buffers
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#71 - Put a lower Emacs version requisite
Issue -
State: closed - Opened by zhensydow over 4 years ago
- 6 comments
Labels: enhancement, good first issue
#70 - Allow `internal-default-process-sentinel` to insert status message.
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#69 - comint mode - highlight file names containing '-' and '_'
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#68 - Spacemacs installation instructions are incomplete
Issue -
State: closed - Opened by lolbinarycat over 4 years ago
- 1 comment
#67 - Use absolute path for current scene detection.
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 1 comment
#66 - Added history of commands and scene/script selectors
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 2 comments
#65 - Multiple projects support - comint-mode buffer for stdout/stderr
Pull Request -
State: closed - Opened by VlachJosef over 4 years ago
- 3 comments
#64 - Can start lsp
Issue -
State: closed - Opened by otavioschwanck over 4 years ago
- 1 comment
#63 - Browse docs: use local reference if available
Issue -
State: closed - Opened by NathanLovato over 4 years ago
- 2 comments
Labels: enhancement