Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godotengine/FBX2glTF issues and pull requests
#59 - Don't write buffers section if buffer is empty
Pull Request -
State: open - Opened by danwillm 3 months ago
- 2 comments
#58 - Fix GeometricTransform (fix #56)
Pull Request -
State: open - Opened by hu-xd 5 months ago
- 3 comments
#57 - Update build.yaml to use the latest builders.
Pull Request -
State: closed - Opened by fire 5 months ago
#56 - Fbx GeometricTransformation support is problematic
Issue -
State: open - Opened by hu-xd 5 months ago
- 5 comments
Labels: bug, help wanted
#55 - Add boost::nowide for utf8 support on Windows
Pull Request -
State: closed - Opened by fire 5 months ago
#54 - Access files using UTF-8 encoding
Pull Request -
State: closed - Opened by hu-xd 5 months ago
- 4 comments
#53 - Skip empty animations, fixes #44
Pull Request -
State: closed - Opened by hu-xd 5 months ago
#52 - Assorted dependency updates
Pull Request -
State: closed - Opened by AlexTMjugador 6 months ago
- 4 comments
#51 - Fix installing conan in build workflow
Pull Request -
State: closed - Opened by valentinegb 9 months ago
- 4 comments
#50 - Sign and notarize macOS workflow artifact
Pull Request -
State: closed - Opened by valentinegb 9 months ago
- 10 comments
Labels: enhancement
#49 - Properly sign and notarize macOS build
Issue -
State: open - Opened by valentinegb 9 months ago
- 6 comments
Labels: enhancement, help wanted
#48 - Can not import a simple FBX file contains 14 polygons
Issue -
State: closed - Opened by dszhblx 10 months ago
- 8 comments
Labels: bug
#47 - Can't build on MacOS 13
Issue -
State: open - Opened by elalish about 1 year ago
- 12 comments
Labels: bug
#46 - Morph target can not extract normal
Issue -
State: open - Opened by xiazhibin about 1 year ago
- 1 comment
Labels: bug
#45 - Add pivots!
Pull Request -
State: closed - Opened by fire about 1 year ago
- 1 comment
Labels: enhancement
#44 - fbx2glTF produces model with EMPTY_ENTITY errors
Issue -
State: closed - Opened by mramato over 1 year ago
- 1 comment
Labels: bug
#43 - Animation FBX should reset to the keyframe of the first animation
Issue -
State: open - Opened by lyuma over 1 year ago
Labels: bug
#42 - Reset to the first animation in the stack
Pull Request -
State: open - Opened by lyuma over 1 year ago
- 2 comments
#41 - Preserve skeletons which do not contain a mesh
Pull Request -
State: closed - Opened by lyuma over 1 year ago
- 2 comments
#40 - Add issue templates
Pull Request -
State: closed - Opened by Calinou over 1 year ago
Labels: enhancement
#39 - Add an issue template
Issue -
State: closed - Opened by fire over 1 year ago
- 1 comment
#38 - Update README.md
Pull Request -
State: closed - Opened by fire over 1 year ago
- 1 comment
#37 - 8 bone weights note
Pull Request -
State: closed - Opened by fire over 1 year ago
#36 - Potential invalid fbx or wrong conversion
Issue -
State: closed - Opened by Apidcloud over 1 year ago
- 6 comments
#35 - Fix build by locking conan version to most recent 1.x to resolve incompatibilities with conan 2.x
Pull Request -
State: closed - Opened by dvanderleij over 1 year ago
- 1 comment
Labels: bug
#34 - Update README.md about 8 bone weights
Pull Request -
State: closed - Opened by fire over 1 year ago
- 1 comment
#33 - --embed not working for images
Issue -
State: open - Opened by Apidcloud over 1 year ago
- 1 comment
Labels: bug
#32 - Conan 2.0 no longer supports cmake_ paths,how can I build correctly?
Issue -
State: closed - Opened by Cauchy-99 over 1 year ago
- 2 comments
#31 - Relative paths to textures?
Issue -
State: open - Opened by generrosity over 1 year ago
Labels: bug
#30 - [DO NOT MERGE] Libfbx
Pull Request -
State: closed - Opened by fire over 1 year ago
- 2 comments
#29 - How different is this compared to the original facebookincubator repo?
Issue -
State: closed - Opened by Apidcloud over 1 year ago
- 9 comments
Labels: question
#28 - Mention the command for changing weights and animation time in the readme.
Pull Request -
State: closed - Opened by fire almost 2 years ago
- 3 comments
#27 - CI: Streamline names and contents of releases and artifacts
Pull Request -
State: closed - Opened by akien-mga almost 2 years ago
- 2 comments
Labels: enhancement
#26 - Finalize FBX dialog for godot engine / website page
Issue -
State: closed - Opened by fire almost 2 years ago
- 2 comments
#25 - Restore origin pivot baking code
Issue -
State: closed - Opened by fire almost 2 years ago
- 1 comment
#24 - Revert animation changes to fix bug.
Pull Request -
State: closed - Opened by fire almost 2 years ago
- 2 comments
#23 - Make older FBX2GLTF builds on Linux
Pull Request -
State: closed - Opened by fire almost 2 years ago
- 1 comment
#23 - Make older FBX2GLTF builds on Linux
Pull Request -
State: closed - Opened by fire almost 2 years ago
- 1 comment
#22 - Propose to rename fbx2gltf
Issue -
State: closed - Opened by fire about 2 years ago
- 1 comment
#21 - Generate skins
Pull Request -
State: closed - Opened by fire about 2 years ago
- 1 comment
#20 - Github actions create a latest tag / platform names
Issue -
State: closed - Opened by fire about 2 years ago
- 1 comment
#19 - FbxSkeleton should create empty skins with all of the bones.
Issue -
State: closed - Opened by lyuma about 2 years ago
- 1 comment
Labels: enhancement
#18 - SeparateTextures Option is not work when convert to glb
Issue -
State: closed - Opened by weilichuang over 2 years ago
- 2 comments
#17 - Update README.md
Pull Request -
State: closed - Opened by fire over 2 years ago
- 1 comment
#16 - Animation export broken compared to original FBX2glTF
Issue -
State: closed - Opened by DavidRobb over 2 years ago
- 1 comment
#15 - Avoid non-deterministic behavior when animation channels are -1.
Pull Request -
State: closed - Opened by fire over 2 years ago
- 1 comment
#15 - Avoid non-deterministic behavior when animation channels are -1.
Pull Request -
State: closed - Opened by fire over 2 years ago
- 1 comment
#14 - Always write png instead of jpg.
Pull Request -
State: closed - Opened by fire over 2 years ago
#13 - Fetch upstream 2
Pull Request -
State: closed - Opened by DmLvkvch over 2 years ago
#12 - Importing 3d models has non-deterministic behavior
Issue -
State: open - Opened by DmLvkvch over 2 years ago
- 7 comments
Labels: bug
#11 - Investigate removing dependency on MSVC redistributable on Windows
Issue -
State: closed - Opened by Calinou over 2 years ago
- 3 comments
#10 - Missing resource: buffer.bin
Issue -
State: closed - Opened by mateuszwojt over 2 years ago
- 3 comments
#9 - Update README.md
Pull Request -
State: closed - Opened by fire over 2 years ago
- 1 comment
#8 - Update README.md
Pull Request -
State: closed - Opened by fire over 2 years ago
#7 - Update CLI11.
Pull Request -
State: closed - Opened by fire over 2 years ago
- 2 comments
#6 - Update stb single header libraries.
Pull Request -
State: closed - Opened by fire over 2 years ago
#5 - Update json.hpp
Pull Request -
State: closed - Opened by fire over 2 years ago
- 1 comment
#4 - Wrong message
Issue -
State: closed - Opened by fire over 2 years ago
- 1 comment
#3 - Debug materials.
Issue -
State: closed - Opened by fire almost 3 years ago
- 2 comments
#2 - Update build.yml
Pull Request -
State: closed - Opened by fire about 3 years ago
- 1 comment
#1 - No way to have an animation restore to the default pose
Issue -
State: closed - Opened by fire over 3 years ago
- 2 comments