Ecosyste.ms: Issues
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GitHub / godot-rust/gdnative issues and pull requests
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#714 - Add a special reference type that uses run-time reflection
Issue -
State: open - Opened by ghost over 3 years ago
- 5 comments
Labels: feature, c: core
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#697 - Allow ignoring enum variants in `To/FromVariant`
Issue -
State: open - Opened by wyattjsmith1 over 3 years ago
- 3 comments
Labels: feature, c: export
#637 - Cross-compiling doesnt work!
Issue -
State: closed - Opened by nonunknown almost 4 years ago
- 9 comments
Labels: not-an-issue, question
#637 - Cross-compiling doesnt work!
Issue -
State: closed - Opened by nonunknown almost 4 years ago
- 9 comments
Labels: not-an-issue, question
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#629 - Further static safeguard against creating instances of types with `no_constructor` in Rust
Issue -
State: open - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: export, breaking-change
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#628 - Type-erased generic interfaces to Variant collections
Issue -
State: closed - Opened by ghost almost 4 years ago
- 2 comments
Labels: feature, c: core
#605 - Add example for exposing Rust types to GDScript, using derive macros and/or wrapper classes
Issue -
State: closed - Opened by ghost about 4 years ago
- 2 comments
Labels: documentation, c: examples
#605 - Add example for exposing Rust types to GDScript, using derive macros and/or wrapper classes
Issue -
State: closed - Opened by ghost about 4 years ago
- 2 comments
Labels: documentation, c: examples
#605 - Add example for exposing Rust types to GDScript, using derive macros and/or wrapper classes
Issue -
State: closed - Opened by ghost about 4 years ago
- 2 comments
Labels: documentation, c: examples
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#603 - Rename `#[derive(NativeClass)]` types
Issue -
State: open - Opened by ghost about 4 years ago
- 1 comment
Labels: feature, c: export
#461 - Cargo run --example name
Issue -
State: closed - Opened by halzy over 4 years ago
- 2 comments
Labels: feature, c: examples, good first issue
#461 - Cargo run --example name
Issue -
State: closed - Opened by halzy over 4 years ago
- 2 comments
Labels: feature, c: examples, good first issue
#461 - Cargo run --example name
Issue -
State: closed - Opened by halzy over 4 years ago
- 2 comments
Labels: feature, c: examples, good first issue
#461 - Cargo run --example name
Issue -
State: closed - Opened by halzy over 4 years ago
- 2 comments
Labels: feature, c: examples, good first issue
#377 - Check commented code, TODOs, and FIXMEs in the codebase
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: feature
#377 - Check commented code, TODOs, and FIXMEs in the codebase
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: feature
#377 - Check commented code, TODOs, and FIXMEs in the codebase
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: feature
#377 - Check commented code, TODOs, and FIXMEs in the codebase
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: feature
#377 - Check commented code, TODOs, and FIXMEs in the codebase
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: feature
#350 - Use inventory or linkme to register scripts automatically
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: feature, help wanted, c: export
#350 - Use inventory or linkme to register scripts automatically
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: feature, help wanted, c: export
#350 - Use inventory or linkme to register scripts automatically
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: feature, help wanted, c: export
#350 - Use inventory or linkme to register scripts automatically
Issue -
State: closed - Opened by ghost over 4 years ago
- 6 comments
Labels: feature, help wanted, c: export
#338 - godot_singleton_init and godot_gdnative_singleton are missing
Issue -
State: closed - Opened by thorlucas over 4 years ago
- 5 comments
Labels: feature, help wanted, breaking-change
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed
#291 - Support for multiple Godot versions and pre-generated bindings in 0.10
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: status: postponed