Ecosyste.ms: Issues

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GitHub / godot-go/godot-go issues and pull requests

#11 - Incorrect use of asyncpreemptoff

Issue - State: closed - Opened by pcting about 4 years ago
Labels: bug

#10 - research and reimplement godot types as native go structs

Issue - State: closed - Opened by pcting about 4 years ago - 1 comment
Labels: enhancement, help wanted

#9 - Automate integration tests with GUT

Issue - State: closed - Opened by pcting about 4 years ago
Labels: tech debt

#8 - Add Godot String intern support

Issue - State: closed - Opened by pcting about 4 years ago - 1 comment
Labels: enhancement

#7 - support function default parameter values

Issue - State: closed - Opened by pcting about 4 years ago - 1 comment
Labels: enhancement, help wanted

#6 - Hide Godot String struct in favor of the go native string data type

Issue - State: closed - Opened by pcting about 4 years ago
Labels: enhancement

#5 - feat(workflow): [GH-4] Add macos support

Pull Request - State: closed - Opened by pcting about 4 years ago

#4 - Confirm tests run on MacOS

Issue - State: closed - Opened by pcting about 4 years ago - 1 comment
Labels: good first issue, help wanted

#3 - Test failure on github ci building on a windows host

Issue - State: closed - Opened by pcting about 4 years ago - 1 comment
Labels: help wanted, devops

#2 - fix(cmd): merge codegen files

Pull Request - State: closed - Opened by pcting about 4 years ago

#1 - Cannot build from Windows

Issue - State: closed - Opened by pcting about 4 years ago
Labels: bug