Ecosyste.ms: Issues
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GitHub / godot-extended-libraries/godot-lod issues and pull requests
#10 - just a question
Issue -
State: closed - Opened by MiqueiasDevGames over 1 year ago
- 2 comments
Labels: question
#9 - LODs don't switch in game in Godot 3.5 rc6
Issue -
State: open - Opened by Steveplays28 over 2 years ago
- 1 comment
Labels: bug
#8 - A small suggestion to script (refactor and usability improvement)
Issue -
State: open - Opened by roalyr over 2 years ago
- 3 comments
Labels: enhancement
#7 - Debug LODs in editor
Issue -
State: closed - Opened by okla over 2 years ago
- 3 comments
Labels: enhancement, invalid
#6 - Debug view
Issue -
State: open - Opened by stilobique over 3 years ago
- 3 comments
Labels: enhancement
#5 - Doesn't work in 3.2 editor
Issue -
State: closed - Opened by vlad0337187 over 3 years ago
- 1 comment
Labels: question
#4 - Implemented pooled LOD updating via LODManager.
Pull Request -
State: open - Opened by SIsilicon about 4 years ago
- 7 comments
Labels: enhancement
#3 - Possible more efficient updates
Issue -
State: open - Opened by lawnjelly about 4 years ago
- 2 comments
Labels: enhancement
#2 - Take the camera FOV into account for LOD calculations
Issue -
State: open - Opened by Calinou about 4 years ago
- 15 comments
Labels: enhancement
#1 - Implement LOD hysteresis
Issue -
State: open - Opened by Calinou about 4 years ago
Labels: enhancement