Ecosyste.ms: Issues

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GitHub / godot-extended-libraries/godot-lod issues and pull requests

#10 - just a question

Issue - State: closed - Opened by MiqueiasDevGames over 1 year ago - 2 comments
Labels: question

#9 - LODs don't switch in game in Godot 3.5 rc6

Issue - State: open - Opened by Steveplays28 over 2 years ago - 1 comment
Labels: bug

#8 - A small suggestion to script (refactor and usability improvement)

Issue - State: open - Opened by roalyr over 2 years ago - 3 comments
Labels: enhancement

#7 - Debug LODs in editor

Issue - State: closed - Opened by okla over 2 years ago - 3 comments
Labels: enhancement, invalid

#6 - Debug view

Issue - State: open - Opened by stilobique over 3 years ago - 3 comments
Labels: enhancement

#5 - Doesn't work in 3.2 editor

Issue - State: closed - Opened by vlad0337187 over 3 years ago - 1 comment
Labels: question

#4 - Implemented pooled LOD updating via LODManager.

Pull Request - State: open - Opened by SIsilicon about 4 years ago - 7 comments
Labels: enhancement

#3 - Possible more efficient updates

Issue - State: open - Opened by lawnjelly about 4 years ago - 2 comments
Labels: enhancement

#2 - Take the camera FOV into account for LOD calculations

Issue - State: open - Opened by Calinou about 4 years ago - 15 comments
Labels: enhancement

#1 - Implement LOD hysteresis

Issue - State: open - Opened by Calinou about 4 years ago
Labels: enhancement