Ecosyste.ms: Issues

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GitHub / glium/glium issues and pull requests

#2033 - Tutorial #3 isn't working

Issue - State: closed - Opened by Local-Trash almost 2 years ago - 2 comments
Labels: T-bug

#2032 - Lowered version check for gl_PointSize from 3.0 to 2.0

Pull Request - State: closed - Opened by Melchizedek6809 almost 2 years ago

#2031 - (2) Calculate vertex stride based on bindings size (#2028)

Pull Request - State: closed - Opened by rnd-ash almost 2 years ago - 2 comments

#2030 - FT: Prevent panicking in unmatched vertex attributes and missing attributes

Issue - State: closed - Opened by rnd-ash almost 2 years ago - 3 comments

#2029 - Calculate vertex stride based on bindings size

Pull Request - State: closed - Opened by rnd-ash almost 2 years ago - 2 comments

#2028 - `vertex_array_object.rs` VertexAttribPointer stride being set incorrectly

Issue - State: open - Opened by rnd-ash almost 2 years ago - 2 comments

#2027 - Add gl::HALF_FLOAT to `bind_attribute`

Pull Request - State: closed - Opened by rnd-ash almost 2 years ago

#2026 - Fixed using of gl_PointSize on GLES contexts

Pull Request - State: closed - Opened by Melchizedek6809 almost 2 years ago - 4 comments

#2025 - Update glutin to 0.30

Pull Request - State: closed - Opened by est31 almost 2 years ago - 8 comments

#2023 - Fix GLSL example in program macro docs

Pull Request - State: closed - Opened by nilclass almost 2 years ago

#2022 - add 'read' methods for Unsigned textures too

Pull Request - State: closed - Opened by introtochaosbook about 2 years ago

#2021 - How to use gl_FragDepth in fragment shader?

Issue - State: closed - Opened by mostthingsweb about 2 years ago - 2 comments

#2020 - 0.32.x update won't compile due to bug in glutin

Issue - State: closed - Opened by john01dav about 2 years ago - 2 comments

#2019 - Fix a bug in duplicate location checking

Pull Request - State: closed - Opened by est31 about 2 years ago

#2018 - Update glutin to 0.29 and Release 0.32.0

Pull Request - State: closed - Opened by est31 about 2 years ago

#2017 - [Bug] Texture2D does not work on Android

Issue - State: open - Opened by lattice0 about 2 years ago - 1 comment

#2016 - Texture2d::write in chunks?

Issue - State: open - Opened by lattice0 about 2 years ago

#2015 - Update implement_buffer_content to handle unsafe

Pull Request - State: closed - Opened by pema99 about 2 years ago

#2014 - Fix crates.io badge

Pull Request - State: closed - Opened by atouchet over 2 years ago - 1 comment

#2013 - Added support for location binding in 'implement_vertex'

Pull Request - State: closed - Opened by jorundev over 2 years ago - 3 comments

#2011 - Shader Error In Tutorial

Issue - State: closed - Opened by jhannyjimenez over 2 years ago - 1 comment

#2010 - How to access 1x1 mipmap color data

Issue - State: closed - Opened by joohei over 2 years ago

#2009 - How to render to Android's SurfaceTexture

Issue - State: closed - Opened by lattice0 over 2 years ago - 22 comments
Labels: T-enhancement

#2008 - Use eprintln! instead of println!.

Pull Request - State: closed - Opened by bigfarts over 2 years ago

#2007 - Remove unused macro arm

Pull Request - State: closed - Opened by est31 over 2 years ago

#2006 - Add support for Image Load/Store

Pull Request - State: closed - Opened by fayalalebrun over 2 years ago - 1 comment

#2005 - Book 13 Blinn-phong shading image link is broken.

Pull Request - State: closed - Opened by peter5600 over 2 years ago

#2004 - Update dependencies

Pull Request - State: closed - Opened by est31 over 2 years ago

#2003 - Book tutorials event loop changed in later tutorials

Issue - State: closed - Opened by Luke5273 over 2 years ago - 2 comments

#2002 - Remove trivial and unnecessary UB

Pull Request - State: closed - Opened by digama0 over 2 years ago

#1999 - Sometimes my program just randomly crashes?

Issue - State: closed - Opened by eboatwright over 2 years ago - 5 comments

#1998 - Add new_multisample() methods for render buffers

Pull Request - State: closed - Opened by HactarCE over 2 years ago

#1997 - Make `Display::new` take a `&EventLoopWindowTarget`

Pull Request - State: closed - Opened by birktj over 2 years ago

#1996 - No way to dynamically open new windows?

Issue - State: closed - Opened by birktj over 2 years ago

#1995 - test failed on linux

Issue - State: closed - Opened by ghost over 2 years ago - 1 comment

#1994 - Dropped glium-macros crate

Pull Request - State: closed - Opened by Cerber-Ursi over 2 years ago - 4 comments

#1993 - sRGB clear_color if statement logic fix

Pull Request - State: closed - Opened by eligum over 2 years ago

#1992 - Link to the rendered glium book

Pull Request - State: closed - Opened by est31 over 2 years ago

#1991 - Publish into the book subdir

Pull Request - State: closed - Opened by est31 over 2 years ago

#1990 - Add deploy to gh pages step

Pull Request - State: closed - Opened by est31 over 2 years ago

#1989 - Fix texture states not being updated in texture::any::new_from_fd

Pull Request - State: closed - Opened by yshui over 2 years ago - 2 comments

#1988 - Upload the book to github pages

Issue - State: closed - Opened by est31 over 2 years ago

#1987 - Added Dynamic Uniform based on HashMap.

Pull Request - State: closed - Opened by DoeringChristian over 2 years ago - 10 comments

#1986 - Added new Uniform Struct that stores Uniforms in a Hashmap.

Pull Request - State: closed - Opened by DoeringChristian over 2 years ago

#1985 - WebAssembly Support?

Issue - State: open - Opened by UE2020 over 2 years ago - 2 comments

#1984 - Added link for unexplained topic in the book.

Pull Request - State: closed - Opened by ayushk7 over 2 years ago

#1983 - Fixes reading capabilities in there is an active FBO (#1982)

Pull Request - State: closed - Opened by rodrigorc over 2 years ago

#1982 - Error with GtkGlArea

Issue - State: closed - Opened by rodrigorc over 2 years ago

#1981 - How to render to a different resolution than window?

Issue - State: closed - Opened by jjant over 2 years ago - 2 comments

#1980 - How to set texture filter parameters?

Issue - State: open - Opened by pvini07BR almost 3 years ago - 2 comments

#1979 - There's a mistake in the event loop code in the mdbook

Issue - State: open - Opened by NoamDev almost 3 years ago - 1 comment

#1978 - Uniform block array size limitations

Issue - State: open - Opened by Lucky4Luuk almost 3 years ago - 2 comments

#1965 - Add support for importing Vulkan textures

Pull Request - State: closed - Opened by fayalalebrun almost 3 years ago - 16 comments

#1964 - cannt work on windows arm 64

Issue - State: closed - Opened by OElabs-official almost 3 years ago - 3 comments

#1957 - add cubemap support

Pull Request - State: closed - Opened by JerryChCN about 3 years ago - 3 comments

#1954 - Restructure book files for mdbook

Pull Request - State: closed - Opened by NifleySnifley about 3 years ago - 8 comments

#1944 - How to write to pixel buffer line by line?

Issue - State: open - Opened by lattice0 over 3 years ago - 1 comment

#1940 - Correct formulas in the normal mapping tutorial.

Pull Request - State: closed - Opened by marcianx over 3 years ago - 11 comments

#1920 - glium has triggered an OpenGL error during initialization

Issue - State: closed - Opened by axolotl-inc over 3 years ago - 2 comments

#1919 - Image2d uniform name panic in compute shader

Issue - State: closed - Opened by cochaviz over 3 years ago - 1 comment

#1918 - Trying to initialize dynamically sized SSBO

Issue - State: open - Opened by bjadamson over 3 years ago - 3 comments

#1906 - GL_INVALID_OPERATION in glTexImage2D

Issue - State: open - Opened by elinorbgr over 3 years ago - 3 comments

#1875 - Texture data size mismatch

Issue - State: open - Opened by lattice0 almost 4 years ago

#1794 - Enabling double buffering seems to also enable vsync

Issue - State: open - Opened by I3ck almost 5 years ago - 1 comment

#1735 - Translation of the book into Russian

Pull Request - State: open - Opened by MrRefactoring over 5 years ago - 6 comments
Labels: help wanted

#1719 - MultiOutputFrameBuffer has incorrect documentation

Issue - State: closed - Opened by vadixidav over 5 years ago - 3 comments

#1718 - gpgpu example reports GL_INVALID_OPERATION

Issue - State: closed - Opened by TheZoq2 over 5 years ago - 4 comments

#1651 - Wayland segfault when triangle example shuts down

Issue - State: closed - Opened by chessnokov almost 7 years ago

#1422 - Uniform arrays

Issue - State: open - Opened by lukebitts over 8 years ago - 25 comments
Labels: T-discussion

#1146 - [Meta] Finish implementing all OpenGL functionnalities

Issue - State: open - Opened by tomaka about 9 years ago - 1 comment
Labels: T-discussion

#1113 - Non-portable tests

Issue - State: closed - Opened by Marckvdv about 9 years ago - 3 comments
Labels: T-bug

#941 - How can I pass a struct to a shader?

Issue - State: open - Opened by nicokoch over 9 years ago - 7 comments
Labels: T-enhancement, T-wrong

#850 - Detect geometry shader mode incompatibility when drawing

Issue - State: open - Opened by tomaka over 9 years ago - 1 comment
Labels: T-wrong

#404 - Extract glutin_context mod from context/mod.rs

Pull Request - State: closed - Opened by tomaka over 9 years ago

#159 - Implement multisample render buffers

Issue - State: closed - Opened by tomaka almost 10 years ago
Labels: T-enhancement, E-easy

#120 - Remove Option<> around bound buffers variables

Pull Request - State: closed - Opened by tomaka almost 10 years ago - 1 comment

#120 - Remove Option<> around bound buffers variables

Pull Request - State: closed - Opened by tomaka almost 10 years ago - 1 comment