Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / glium/glium issues and pull requests
#2033 - Tutorial #3 isn't working
Issue -
State: closed - Opened by Local-Trash almost 2 years ago
- 2 comments
Labels: T-bug
#2032 - Lowered version check for gl_PointSize from 3.0 to 2.0
Pull Request -
State: closed - Opened by Melchizedek6809 almost 2 years ago
#2031 - (2) Calculate vertex stride based on bindings size (#2028)
Pull Request -
State: closed - Opened by rnd-ash almost 2 years ago
- 2 comments
#2030 - FT: Prevent panicking in unmatched vertex attributes and missing attributes
Issue -
State: closed - Opened by rnd-ash almost 2 years ago
- 3 comments
#2029 - Calculate vertex stride based on bindings size
Pull Request -
State: closed - Opened by rnd-ash almost 2 years ago
- 2 comments
#2028 - `vertex_array_object.rs` VertexAttribPointer stride being set incorrectly
Issue -
State: open - Opened by rnd-ash almost 2 years ago
- 2 comments
#2027 - Add gl::HALF_FLOAT to `bind_attribute`
Pull Request -
State: closed - Opened by rnd-ash almost 2 years ago
#2026 - Fixed using of gl_PointSize on GLES contexts
Pull Request -
State: closed - Opened by Melchizedek6809 almost 2 years ago
- 4 comments
#2025 - Update glutin to 0.30
Pull Request -
State: closed - Opened by est31 almost 2 years ago
- 8 comments
#2024 - Encountered "Debug message with high or medium severity: `GL_INVALID_OPERATION in glGetProgramStageiv`." while trying to use compute shader
Issue -
State: closed - Opened by moritzvoelker almost 2 years ago
- 4 comments
#2023 - Fix GLSL example in program macro docs
Pull Request -
State: closed - Opened by nilclass almost 2 years ago
#2022 - add 'read' methods for Unsigned textures too
Pull Request -
State: closed - Opened by introtochaosbook about 2 years ago
#2021 - How to use gl_FragDepth in fragment shader?
Issue -
State: closed - Opened by mostthingsweb about 2 years ago
- 2 comments
#2020 - 0.32.x update won't compile due to bug in glutin
Issue -
State: closed - Opened by john01dav about 2 years ago
- 2 comments
#2019 - Fix a bug in duplicate location checking
Pull Request -
State: closed - Opened by est31 about 2 years ago
#2018 - Update glutin to 0.29 and Release 0.32.0
Pull Request -
State: closed - Opened by est31 about 2 years ago
#2017 - [Bug] Texture2D does not work on Android
Issue -
State: open - Opened by lattice0 about 2 years ago
- 1 comment
#2016 - Texture2d::write in chunks?
Issue -
State: open - Opened by lattice0 about 2 years ago
#2015 - Update implement_buffer_content to handle unsafe
Pull Request -
State: closed - Opened by pema99 about 2 years ago
#2014 - Fix crates.io badge
Pull Request -
State: closed - Opened by atouchet over 2 years ago
- 1 comment
#2013 - Added support for location binding in 'implement_vertex'
Pull Request -
State: closed - Opened by jorundev over 2 years ago
- 3 comments
#2012 - Feature request: Implement gl::TEXTURE_RECTANGLE for 2D games
Issue -
State: open - Opened by jeffbdavenport over 2 years ago
#2011 - Shader Error In Tutorial
Issue -
State: closed - Opened by jhannyjimenez over 2 years ago
- 1 comment
#2010 - How to access 1x1 mipmap color data
Issue -
State: closed - Opened by joohei over 2 years ago
#2009 - How to render to Android's SurfaceTexture
Issue -
State: closed - Opened by lattice0 over 2 years ago
- 22 comments
Labels: T-enhancement
#2008 - Use eprintln! instead of println!.
Pull Request -
State: closed - Opened by bigfarts over 2 years ago
#2007 - Remove unused macro arm
Pull Request -
State: closed - Opened by est31 over 2 years ago
#2006 - Add support for Image Load/Store
Pull Request -
State: closed - Opened by fayalalebrun over 2 years ago
- 1 comment
#2005 - Book 13 Blinn-phong shading image link is broken.
Pull Request -
State: closed - Opened by peter5600 over 2 years ago
#2004 - Update dependencies
Pull Request -
State: closed - Opened by est31 over 2 years ago
#2003 - Book tutorials event loop changed in later tutorials
Issue -
State: closed - Opened by Luke5273 over 2 years ago
- 2 comments
#2002 - Remove trivial and unnecessary UB
Pull Request -
State: closed - Opened by digama0 over 2 years ago
#2001 - Memory bloat/leak when using VertexBuffer::slice() (sometimes up to 500MB!)
Issue -
State: open - Opened by KeyboardDanni over 2 years ago
- 4 comments
#2000 - clear_color_srgb(red: 0.0,green: 0.0,blue: 0.0,alpha: 0.0) ot working
Issue -
State: closed - Opened by naiba over 2 years ago
#1999 - Sometimes my program just randomly crashes?
Issue -
State: closed - Opened by eboatwright over 2 years ago
- 5 comments
#1998 - Add new_multisample() methods for render buffers
Pull Request -
State: closed - Opened by HactarCE over 2 years ago
#1997 - Make `Display::new` take a `&EventLoopWindowTarget`
Pull Request -
State: closed - Opened by birktj over 2 years ago
#1996 - No way to dynamically open new windows?
Issue -
State: closed - Opened by birktj over 2 years ago
#1995 - test failed on linux
Issue -
State: closed - Opened by ghost over 2 years ago
- 1 comment
#1994 - Dropped glium-macros crate
Pull Request -
State: closed - Opened by Cerber-Ursi over 2 years ago
- 4 comments
#1993 - sRGB clear_color if statement logic fix
Pull Request -
State: closed - Opened by eligum over 2 years ago
#1992 - Link to the rendered glium book
Pull Request -
State: closed - Opened by est31 over 2 years ago
#1991 - Publish into the book subdir
Pull Request -
State: closed - Opened by est31 over 2 years ago
#1990 - Add deploy to gh pages step
Pull Request -
State: closed - Opened by est31 over 2 years ago
#1989 - Fix texture states not being updated in texture::any::new_from_fd
Pull Request -
State: closed - Opened by yshui over 2 years ago
- 2 comments
#1988 - Upload the book to github pages
Issue -
State: closed - Opened by est31 over 2 years ago
#1987 - Added Dynamic Uniform based on HashMap.
Pull Request -
State: closed - Opened by DoeringChristian over 2 years ago
- 10 comments
#1986 - Added new Uniform Struct that stores Uniforms in a Hashmap.
Pull Request -
State: closed - Opened by DoeringChristian over 2 years ago
#1985 - WebAssembly Support?
Issue -
State: open - Opened by UE2020 over 2 years ago
- 2 comments
#1984 - Added link for unexplained topic in the book.
Pull Request -
State: closed - Opened by ayushk7 over 2 years ago
#1983 - Fixes reading capabilities in there is an active FBO (#1982)
Pull Request -
State: closed - Opened by rodrigorc over 2 years ago
#1982 - Error with GtkGlArea
Issue -
State: closed - Opened by rodrigorc over 2 years ago
#1981 - How to render to a different resolution than window?
Issue -
State: closed - Opened by jjant over 2 years ago
- 2 comments
#1980 - How to set texture filter parameters?
Issue -
State: open - Opened by pvini07BR almost 3 years ago
- 2 comments
#1979 - There's a mistake in the event loop code in the mdbook
Issue -
State: open - Opened by NoamDev almost 3 years ago
- 1 comment
#1978 - Uniform block array size limitations
Issue -
State: open - Opened by Lucky4Luuk almost 3 years ago
- 2 comments
#1965 - Add support for importing Vulkan textures
Pull Request -
State: closed - Opened by fayalalebrun almost 3 years ago
- 16 comments
#1964 - cannt work on windows arm 64
Issue -
State: closed - Opened by OElabs-official almost 3 years ago
- 3 comments
#1957 - add cubemap support
Pull Request -
State: closed - Opened by JerryChCN about 3 years ago
- 3 comments
#1954 - Restructure book files for mdbook
Pull Request -
State: closed - Opened by NifleySnifley about 3 years ago
- 8 comments
#1944 - How to write to pixel buffer line by line?
Issue -
State: open - Opened by lattice0 over 3 years ago
- 1 comment
#1940 - Correct formulas in the normal mapping tutorial.
Pull Request -
State: closed - Opened by marcianx over 3 years ago
- 11 comments
#1920 - glium has triggered an OpenGL error during initialization
Issue -
State: closed - Opened by axolotl-inc over 3 years ago
- 2 comments
#1919 - Image2d uniform name panic in compute shader
Issue -
State: closed - Opened by cochaviz over 3 years ago
- 1 comment
#1918 - Trying to initialize dynamically sized SSBO
Issue -
State: open - Opened by bjadamson over 3 years ago
- 3 comments
#1908 - Use of double-precision values in fragment shader leads to software-rendering fallback on M1 GPUs
Issue -
State: closed - Opened by bschwind over 3 years ago
- 2 comments
#1906 - GL_INVALID_OPERATION in glTexImage2D
Issue -
State: open - Opened by elinorbgr over 3 years ago
- 3 comments
#1875 - Texture data size mismatch
Issue -
State: open - Opened by lattice0 almost 4 years ago
#1794 - Enabling double buffering seems to also enable vsync
Issue -
State: open - Opened by I3ck almost 5 years ago
- 1 comment
#1735 - Translation of the book into Russian
Pull Request -
State: open - Opened by MrRefactoring over 5 years ago
- 6 comments
Labels: help wanted
#1719 - MultiOutputFrameBuffer has incorrect documentation
Issue -
State: closed - Opened by vadixidav over 5 years ago
- 3 comments
#1718 - gpgpu example reports GL_INVALID_OPERATION
Issue -
State: closed - Opened by TheZoq2 over 5 years ago
- 4 comments
#1651 - Wayland segfault when triangle example shuts down
Issue -
State: closed - Opened by chessnokov almost 7 years ago
#1422 - Uniform arrays
Issue -
State: open - Opened by lukebitts over 8 years ago
- 25 comments
Labels: T-discussion
#1146 - [Meta] Finish implementing all OpenGL functionnalities
Issue -
State: open - Opened by tomaka about 9 years ago
- 1 comment
Labels: T-discussion
#1113 - Non-portable tests
Issue -
State: closed - Opened by Marckvdv about 9 years ago
- 3 comments
Labels: T-bug
#941 - How can I pass a struct to a shader?
Issue -
State: open - Opened by nicokoch over 9 years ago
- 7 comments
Labels: T-enhancement, T-wrong
#850 - Detect geometry shader mode incompatibility when drawing
Issue -
State: open - Opened by tomaka over 9 years ago
- 1 comment
Labels: T-wrong
#404 - Extract glutin_context mod from context/mod.rs
Pull Request -
State: closed - Opened by tomaka over 9 years ago
#159 - Implement multisample render buffers
Issue -
State: closed - Opened by tomaka almost 10 years ago
Labels: T-enhancement, E-easy
#120 - Remove Option<> around bound buffers variables
Pull Request -
State: closed - Opened by tomaka almost 10 years ago
- 1 comment
#120 - Remove Option<> around bound buffers variables
Pull Request -
State: closed - Opened by tomaka almost 10 years ago
- 1 comment