Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gkjohnson/three-gpu-pathtracer issues and pull requests
#390 - browser freeze after model loaded
Issue -
State: closed - Opened by x1911 almost 2 years ago
- 5 comments
Labels: browser / device issue
#389 - Volume base color should be applied on the way in and out
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
Labels: quality
#388 - Add date of last commit, number of commits behind main, and number of screenshots updated to screenshot list
Issue -
State: open - Opened by gkjohnson almost 2 years ago
#387 - Iridescence Lamp gets too bright
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: bug
#386 - Iridescence improvements
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#385 - Material / Shader Folders Reorg
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
#384 - Sheen roughness factor adjust
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#383 - Add support for the "sheen" scalar field
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#382 - Adjust viewer test to align with model-viewer
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#381 - Enable reuse of ray stepping function
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#380 - Use color attenuation for lights
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#379 - Area lights do not account for sidedness, transparency, transmission with MIS
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
Labels: bug
#378 - At 1x resolution, 6x6 tiles there's a gap
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
Labels: bug
#377 - Add Blender model demo scenes
Issue -
State: open - Opened by gkjohnson almost 2 years ago
#376 - Add quilt renderer for LKG
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
- 1 comment
#375 - Iridescence looks incorrect
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
- 3 comments
Labels: bug
#374 - Add russian roulette feature flag
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#373 - Furnace test reflects black spheres?
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
- 2 comments
Labels: bug
#372 - How to set background as white?
Issue -
State: closed - Opened by kiwenlau almost 2 years ago
- 1 comment
Labels: question
#371 - Viewer test does not load point light?
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
#370 - Lego transmission
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#369 - Env map does not account for half pixel constant inset
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: bug
#368 - Default environment lighting to use a white texture
Pull Request -
State: closed - Opened by gkjohnson almost 2 years ago
#367 - Some Lego models do not finish loading
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
- 1 comment
#366 - Add default white env map
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
#365 - Lego Models: Convert transparent materials to transmissive volumes
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
- 1 comment
#364 - Lego model transparent covers are too opaque
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
- 1 comment
#363 - Sheen values look too dark
Issue -
State: open - Opened by gkjohnson almost 2 years ago
- 5 comments
Labels: bug
#362 - Test performance if opacity / alpha is tested in the bvh traversal
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: performance
#361 - Add an "any hit" function for direct light sampling
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: performance
#360 - Add "volume" support for constant density fog
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
Labels: enhancement
#359 - Can switch normal scene <-> path traced scene?
Issue -
State: closed - Opened by dongho-shin almost 2 years ago
- 1 comment
Labels: question
#357 - Compare against shader toy Disney reference
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: quality
#354 - Make transparent traversals, shadow ray iterations more configurable
Issue -
State: closed - Opened by gkjohnson almost 2 years ago
Labels: performance
#348 - Fix furnace test
Issue -
State: open - Opened by gkjohnson almost 2 years ago
- 1 comment
Labels: quality
#346 - Using a THREE.ShaderMaterial does not work
Issue -
State: closed - Opened by Shrilliant almost 2 years ago
- 3 comments
Labels: question
#325 - All examples crash on Nvidia RTX 2080 Ti
Issue -
State: closed - Opened by haroldiedema almost 2 years ago
- 20 comments
Labels: browser / device issue
#323 - Crashes on Radeon RX 580 GPU hardware
Issue -
State: closed - Opened by Hoodgail almost 2 years ago
- 6 comments
Labels: browser / device issue
#305 - Rendering does not work with gltfpack quantization
Issue -
State: open - Opened by gkjohnson almost 2 years ago
Labels: help wanted
#292 - SVGF Denoiser implementation
Issue -
State: open - Opened by 0beqz about 2 years ago
- 4 comments
Labels: enhancement
#286 - Demos don't work on ios
Issue -
State: open - Opened by gkjohnson about 2 years ago
- 20 comments
Labels: bug, browser / device issue
#284 - Investigate Looking Glass Display Rendering
Issue -
State: closed - Opened by gkjohnson about 2 years ago
- 14 comments
#271 - Add support for subsurface scattering
Issue -
State: open - Opened by gkjohnson about 2 years ago
- 2 comments
Labels: quality
#210 - Remaining fidelity / sampling issues and features
Issue -
State: open - Opened by gkjohnson over 2 years ago
- 7 comments
#199 - Post Render Processing (Color Balance, Exposure, Bloom, Curve Adjustment)
Issue -
State: open - Opened by bhouston over 2 years ago
- 4 comments
Labels: enhancement
#197 - Support shadow catcher visibility
Issue -
State: open - Opened by wsxiaoys over 2 years ago
- 1 comment
Labels: enhancement
#192 - Black screen on Android (Firefox and Chrome)
Issue -
State: closed - Opened by kefon over 2 years ago
- 2 comments
Labels: bug, browser / device issue
#175 - Example: Add an interactive, click and drag demo
Issue -
State: open - Opened by gkjohnson over 2 years ago
#85 - Add denoiser
Issue -
State: open - Opened by gkjohnson over 2 years ago
- 72 comments
Labels: help wanted, quality, bounty
#84 - Black results at glancing angles
Issue -
State: open - Opened by gkjohnson over 2 years ago
- 6 comments
Labels: bug, help wanted, quality
#79 - README Screenshots
Issue -
State: open - Opened by gkjohnson over 2 years ago
- 27 comments
#72 - Add material shader wrapper implementation for procedural surface properties / SDF support
Issue -
State: open - Opened by gkjohnson over 2 years ago
- 1 comment
Labels: enhancement
#70 - Use a single triangle for screen render instead of quad
Issue -
State: closed - Opened by gkjohnson over 2 years ago
- 1 comment
Labels: help wanted, performance
#63 - Implement a proper GGX / Trowbridge Reitz Transmission Model
Issue -
State: open - Opened by gkjohnson over 2 years ago
Labels: help wanted, quality
#62 - Artifacts in the golden orb demo
Issue -
State: open - Opened by yomboprime over 2 years ago
- 8 comments
Labels: help wanted, hardware issue, browser / device issue
#56 - Other material orbs
Issue -
State: closed - Opened by gkjohnson over 2 years ago
- 8 comments
#51 - Add offscreen canvas demo
Issue -
State: open - Opened by gkjohnson over 2 years ago
Labels: help wanted, performance
#31 - Add support for Russian Roulette early termination
Issue -
State: closed - Opened by gkjohnson over 2 years ago
Labels: help wanted, performance
#18 - Add TS definitions
Issue -
State: closed - Opened by gkjohnson over 2 years ago
- 2 comments
#5 - Add light mapping / AO baking demo
Issue -
State: open - Opened by gkjohnson almost 3 years ago
- 11 comments
Labels: help wanted