Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gkjohnson/three-gpu-pathtracer issues and pull requests

#390 - browser freeze after model loaded

Issue - State: closed - Opened by x1911 almost 2 years ago - 5 comments
Labels: browser / device issue

#389 - Volume base color should be applied on the way in and out

Issue - State: closed - Opened by gkjohnson almost 2 years ago
Labels: quality

#387 - Iridescence Lamp gets too bright

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: bug

#386 - Iridescence improvements

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#385 - Material / Shader Folders Reorg

Issue - State: closed - Opened by gkjohnson almost 2 years ago

#384 - Sheen roughness factor adjust

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#383 - Add support for the "sheen" scalar field

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#382 - Adjust viewer test to align with model-viewer

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#381 - Enable reuse of ray stepping function

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#380 - Use color attenuation for lights

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#379 - Area lights do not account for sidedness, transparency, transmission with MIS

Issue - State: closed - Opened by gkjohnson almost 2 years ago
Labels: bug

#378 - At 1x resolution, 6x6 tiles there's a gap

Issue - State: closed - Opened by gkjohnson almost 2 years ago
Labels: bug

#377 - Add Blender model demo scenes

Issue - State: open - Opened by gkjohnson almost 2 years ago

#376 - Add quilt renderer for LKG

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago - 1 comment

#375 - Iridescence looks incorrect

Issue - State: closed - Opened by gkjohnson almost 2 years ago - 3 comments
Labels: bug

#374 - Add russian roulette feature flag

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#373 - Furnace test reflects black spheres?

Issue - State: closed - Opened by gkjohnson almost 2 years ago - 2 comments
Labels: bug

#372 - How to set background as white?

Issue - State: closed - Opened by kiwenlau almost 2 years ago - 1 comment
Labels: question

#371 - Viewer test does not load point light?

Issue - State: closed - Opened by gkjohnson almost 2 years ago

#370 - Lego transmission

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#369 - Env map does not account for half pixel constant inset

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: bug

#368 - Default environment lighting to use a white texture

Pull Request - State: closed - Opened by gkjohnson almost 2 years ago

#367 - Some Lego models do not finish loading

Issue - State: closed - Opened by gkjohnson almost 2 years ago - 1 comment

#366 - Add default white env map

Issue - State: closed - Opened by gkjohnson almost 2 years ago

#365 - Lego Models: Convert transparent materials to transmissive volumes

Issue - State: closed - Opened by gkjohnson almost 2 years ago - 1 comment

#364 - Lego model transparent covers are too opaque

Issue - State: closed - Opened by gkjohnson almost 2 years ago - 1 comment

#363 - Sheen values look too dark

Issue - State: open - Opened by gkjohnson almost 2 years ago - 5 comments
Labels: bug

#362 - Test performance if opacity / alpha is tested in the bvh traversal

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: performance

#361 - Add an "any hit" function for direct light sampling

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: performance

#360 - Add "volume" support for constant density fog

Issue - State: closed - Opened by gkjohnson almost 2 years ago
Labels: enhancement

#359 - Can switch normal scene <-> path traced scene?

Issue - State: closed - Opened by dongho-shin almost 2 years ago - 1 comment
Labels: question

#357 - Compare against shader toy Disney reference

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: quality

#354 - Make transparent traversals, shadow ray iterations more configurable

Issue - State: closed - Opened by gkjohnson almost 2 years ago
Labels: performance

#348 - Fix furnace test

Issue - State: open - Opened by gkjohnson almost 2 years ago - 1 comment
Labels: quality

#346 - Using a THREE.ShaderMaterial does not work

Issue - State: closed - Opened by Shrilliant almost 2 years ago - 3 comments
Labels: question

#325 - All examples crash on Nvidia RTX 2080 Ti

Issue - State: closed - Opened by haroldiedema almost 2 years ago - 20 comments
Labels: browser / device issue

#323 - Crashes on Radeon RX 580 GPU hardware

Issue - State: closed - Opened by Hoodgail almost 2 years ago - 6 comments
Labels: browser / device issue

#305 - Rendering does not work with gltfpack quantization

Issue - State: open - Opened by gkjohnson almost 2 years ago
Labels: help wanted

#292 - SVGF Denoiser implementation

Issue - State: open - Opened by 0beqz about 2 years ago - 4 comments
Labels: enhancement

#286 - Demos don't work on ios

Issue - State: open - Opened by gkjohnson about 2 years ago - 20 comments
Labels: bug, browser / device issue

#284 - Investigate Looking Glass Display Rendering

Issue - State: closed - Opened by gkjohnson about 2 years ago - 14 comments

#271 - Add support for subsurface scattering

Issue - State: open - Opened by gkjohnson about 2 years ago - 2 comments
Labels: quality

#210 - Remaining fidelity / sampling issues and features

Issue - State: open - Opened by gkjohnson over 2 years ago - 7 comments

#199 - Post Render Processing (Color Balance, Exposure, Bloom, Curve Adjustment)

Issue - State: open - Opened by bhouston over 2 years ago - 4 comments
Labels: enhancement

#197 - Support shadow catcher visibility

Issue - State: open - Opened by wsxiaoys over 2 years ago - 1 comment
Labels: enhancement

#192 - Black screen on Android (Firefox and Chrome)

Issue - State: closed - Opened by kefon over 2 years ago - 2 comments
Labels: bug, browser / device issue

#175 - Example: Add an interactive, click and drag demo

Issue - State: open - Opened by gkjohnson over 2 years ago

#85 - Add denoiser

Issue - State: open - Opened by gkjohnson over 2 years ago - 72 comments
Labels: help wanted, quality, bounty

#84 - Black results at glancing angles

Issue - State: open - Opened by gkjohnson over 2 years ago - 6 comments
Labels: bug, help wanted, quality

#79 - README Screenshots

Issue - State: open - Opened by gkjohnson over 2 years ago - 27 comments

#72 - Add material shader wrapper implementation for procedural surface properties / SDF support

Issue - State: open - Opened by gkjohnson over 2 years ago - 1 comment
Labels: enhancement

#70 - Use a single triangle for screen render instead of quad

Issue - State: closed - Opened by gkjohnson over 2 years ago - 1 comment
Labels: help wanted, performance

#63 - Implement a proper GGX / Trowbridge Reitz Transmission Model

Issue - State: open - Opened by gkjohnson over 2 years ago
Labels: help wanted, quality

#62 - Artifacts in the golden orb demo

Issue - State: open - Opened by yomboprime over 2 years ago - 8 comments
Labels: help wanted, hardware issue, browser / device issue

#56 - Other material orbs

Issue - State: closed - Opened by gkjohnson over 2 years ago - 8 comments

#51 - Add offscreen canvas demo

Issue - State: open - Opened by gkjohnson over 2 years ago
Labels: help wanted, performance

#31 - Add support for Russian Roulette early termination

Issue - State: closed - Opened by gkjohnson over 2 years ago
Labels: help wanted, performance

#18 - Add TS definitions

Issue - State: closed - Opened by gkjohnson over 2 years ago - 2 comments

#5 - Add light mapping / AO baking demo

Issue - State: open - Opened by gkjohnson almost 3 years ago - 11 comments
Labels: help wanted