Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ggez/good-web-game issues and pull requests

#70 - Set exact version for miniquad

Pull Request - State: closed - Opened by ChristianGynnild 11 months ago - 1 comment

#69 - good_web_game::graphics::draw not working correctly on Windows

Issue - State: open - Opened by MOj0 about 2 years ago - 5 comments
Labels: bug

#68 - WASM runtime errors

Issue - State: closed - Opened by MOj0 about 2 years ago - 2 comments

#67 - shadows example

Issue - State: open - Opened by PSteinhaus over 2 years ago
Labels: enhancement, help wanted

#66 - "No such file or directory" when building for Android

Issue - State: closed - Opened by MOj0 over 2 years ago - 4 comments

#64 - Versioning issues while compiling for android

Issue - State: closed - Opened by Pavel-N over 2 years ago - 2 comments

#63 - to_rgba8 support

Issue - State: open - Opened by ccie18473 about 3 years ago - 2 comments

#62 - WASM failed to load, probably incompatible gl.js version

Issue - State: closed - Opened by Szybet about 3 years ago - 3 comments

#61 - incompatible gl.js version

Issue - State: closed - Opened by ccie18473 about 3 years ago - 2 comments

#60 - WASM support for RNG

Issue - State: closed - Opened by ccie18473 about 3 years ago - 3 comments

#59 - Memory deallocation bug in `Drawable`s

Issue - State: closed - Opened by PSteinhaus about 3 years ago - 2 comments

#58 - `TypeError: wasm_exports.crate_version is not a function`

Issue - State: open - Opened by dpc over 3 years ago - 1 comment

#57 - Canvases and multisampling

Issue - State: open - Opened by PSteinhaus over 3 years ago - 3 comments
Labels: bug, help wanted

#56 - blend modes behave differently than in ggez

Issue - State: open - Opened by PSteinhaus over 3 years ago
Labels: bug

#55 - fixes a memory leak in meshes, due to them not deleting their textures

Pull Request - State: closed - Opened by PSteinhaus over 3 years ago

#54 - wasm-bindgen

Issue - State: open - Opened by PSteinhaus over 3 years ago - 8 comments
Labels: bug, help wanted

#53 - screenshot

Issue - State: open - Opened by PSteinhaus over 3 years ago
Labels: enhancement, good first issue

#52 - filesystem

Issue - State: open - Opened by PSteinhaus over 3 years ago
Labels: enhancement, question

#51 - shaders

Issue - State: open - Opened by PSteinhaus over 3 years ago - 1 comment
Labels: enhancement, good first issue

#50 - ggez-0.6 update

Pull Request - State: closed - Opened by PSteinhaus over 3 years ago - 10 comments

#49 - Updates and fixes

Pull Request - State: closed - Opened by eduardonunesp almost 4 years ago - 2 comments

#48 - Add graphics::set_font_size

Pull Request - State: closed - Opened by ozkriff over 4 years ago

#47 - How to log message in wasm?

Issue - State: closed - Opened by yanganto over 4 years ago - 2 comments

#46 - Implement `Mesh::from_raw`

Pull Request - State: closed - Opened by Ameobea over 4 years ago - 1 comment

#45 - Format code using 'cargo fmt'

Pull Request - State: closed - Opened by Atul9 over 4 years ago - 1 comment

#44 - LinkError when running in browser

Issue - State: closed - Opened by adambiltcliffe over 4 years ago - 6 comments

#43 - eimigui fails to build

Issue - State: open - Opened by Moxinilian over 4 years ago - 1 comment

#42 - Fix SpriteBatch panic when rendering with 1 DrawParam

Pull Request - State: closed - Opened by TanTanDev over 4 years ago - 1 comment

#41 - Spritebatch panics when drawing with only 1 DrawParam

Issue - State: closed - Opened by TanTanDev over 4 years ago - 1 comment

#40 - The `snake` example segfaults

Issue - State: closed - Opened by 42triangles almost 5 years ago - 20 comments

#39 - Initial audio support

Pull Request - State: closed - Opened by not-fl3 almost 5 years ago

#38 - Update cgmath to 0.17

Pull Request - State: closed - Opened by ozkriff almost 5 years ago

#37 - Conf::physical_root_dir: Fix cfg(not(wasm))

Pull Request - State: closed - Opened by ozkriff almost 5 years ago

#36 - Add Conf::physical_root_dir

Pull Request - State: closed - Opened by ozkriff almost 5 years ago - 1 comment

#35 - Implement Drawable::dimensions for Mesh

Pull Request - State: closed - Opened by ozkriff almost 5 years ago

#34 - Add const to Color::new

Pull Request - State: closed - Opened by ozkriff almost 5 years ago

#33 - Add Clone and Copy to MouseButton

Pull Request - State: closed - Opened by Cataractar almost 5 years ago - 1 comment

#32 - Fix missing mouse_button_down_event in event handler

Pull Request - State: closed - Opened by Kurble almost 5 years ago - 1 comment

#31 - Support MeshBatch from ggez

Issue - State: closed - Opened by not-fl3 almost 5 years ago - 1 comment

#30 - Fix typo in handler struct

Pull Request - State: closed - Opened by canadaduane almost 5 years ago - 1 comment

#29 - Implement TTF fonts

Pull Request - State: closed - Opened by not-fl3 about 5 years ago

#28 - Add software stack explainer to readme

Pull Request - State: closed - Opened by canadaduane about 5 years ago - 1 comment

#27 - Add From<SetLoggerError> impl to GameError

Pull Request - State: closed - Opened by canadaduane about 5 years ago - 1 comment

#26 - Use miniquad's console_log

Pull Request - State: closed - Opened by canadaduane about 5 years ago

#25 - Implement DirtyFlag as naked AtomicBool

Pull Request - State: closed - Opened by canadaduane about 5 years ago - 4 comments

#24 - warning: unnecessary `unsafe` block

Issue - State: closed - Opened by canadaduane about 5 years ago - 2 comments

#23 - Use Arc<AtomicBool> instead of Cell<bool>

Pull Request - State: closed - Opened by canadaduane about 5 years ago - 6 comments

#22 - Better font rendering?

Issue - State: closed - Opened by canadaduane about 5 years ago - 2 comments

#21 - What goes in the 'js' folder?

Issue - State: closed - Opened by canadaduane about 5 years ago - 4 comments

#20 - Mesh?

Issue - State: closed - Opened by aldanor over 5 years ago - 3 comments
Labels: enhancement

#19 - Use keycodes in checking is_key_pressed/down

Pull Request - State: closed - Opened by mystal over 5 years ago - 1 comment

#18 - Handle TouchMove events and propogate up/down events to the input handler

Pull Request - State: closed - Opened by mystal over 5 years ago - 1 comment

#17 - ggez'ed key_up_event and key_down_event

Pull Request - State: closed - Opened by maciejhirsz over 5 years ago - 1 comment

#16 - Use window.devicePixelRatio

Issue - State: open - Opened by maciejhirsz over 5 years ago

#15 - Stability issues

Issue - State: closed - Opened by maciejhirsz over 5 years ago - 9 comments

#14 - GC Image's Texture somehow?

Issue - State: closed - Opened by maciejhirsz over 5 years ago - 2 comments

#13 - Canvas API

Pull Request - State: closed - Opened by maciejhirsz over 5 years ago - 3 comments

#12 - SpriteBatch to actually handle batch rendering

Issue - State: closed - Opened by maciejhirsz over 5 years ago - 1 comment

#11 - Microsoft Edge support

Issue - State: open - Opened by not-fl3 over 5 years ago

#10 - SpriteBatch, FilterMode and src/offset

Pull Request - State: closed - Opened by maciejhirsz over 5 years ago - 2 comments

#9 - Sync with ggez v0.5.0-rc.1

Pull Request - State: closed - Opened by ozkriff almost 6 years ago

#8 - Allow specification of font

Pull Request - State: closed - Opened by Terkwood almost 6 years ago - 2 comments

#7 - Add key up event binding

Pull Request - State: closed - Opened by Terkwood almost 6 years ago - 3 comments

#6 - examples/ui not runable

Issue - State: closed - Opened by wathiede almost 6 years ago - 1 comment

#5 - Progressive Web Apps

Issue - State: open - Opened by not-fl3 about 6 years ago

#4 - Issues with the kerning on Firefox/Windows

Issue - State: open - Opened by ozkriff about 6 years ago

#3 - README: fix indents

Pull Request - State: closed - Opened by ozkriff about 6 years ago

#2 - license = "MIT OR Apache-2.0"

Pull Request - State: closed - Opened by ozkriff about 6 years ago

#1 - README: Explain how to build and run the example

Pull Request - State: closed - Opened by ozkriff about 6 years ago