Ecosyste.ms: Issues

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GitHub / ggez/ggez-goodies issues and pull requests

#27 - Fix up 0.9.0 pr

Pull Request - State: closed - Opened by Vixeliz about 1 year ago

#26 - Update ggez-goodies to 0.9.0

Pull Request - State: closed - Opened by Vixeliz over 1 year ago

#25 - Update to ggez 0.6.0

Issue - State: closed - Opened by protheory8 about 3 years ago - 2 comments

#24 - Input module - Mouse & Joystick support

Pull Request - State: closed - Opened by AlisCode over 4 years ago - 1 comment

#23 - camera is missing in 0.5.0

Issue - State: open - Opened by SET001 over 4 years ago - 2 comments

#22 - Input module ergonomics and features

Pull Request - State: closed - Opened by AlisCode over 4 years ago - 2 comments

#21 - Input module ergonomics and features

Issue - State: open - Opened by AlisCode over 4 years ago - 1 comment

#20 - Change MeshBuilder.from_raw() call to MeshBuilder.raw()

Pull Request - State: closed - Opened by soupersauce about 5 years ago - 1 comment

#19 - Change tilemap to allow empty and rotated tiles.

Pull Request - State: closed - Opened by ghost about 5 years ago - 1 comment

#18 - Particle example needs to be better.

Issue - State: open - Opened by icefoxen over 5 years ago

#17 - Updated ggez usage to reflect v0.5.0-rc.1

Pull Request - State: closed - Opened by MCluck90 over 5 years ago - 7 comments

#16 - Scene transitions (pushing popping multiple scenes at once)

Issue - State: open - Opened by joetsoi over 5 years ago - 4 comments

#15 - switching between input bindings and raw input events

Issue - State: open - Opened by joetsoi over 5 years ago - 6 comments

#14 - pass ctx to `update`

Pull Request - State: closed - Opened by joetsoi over 5 years ago - 1 comment

#13 - ✨ ezing example

Pull Request - State: closed - Opened by dannyfritz almost 6 years ago - 3 comments

#12 - scene::SceneStack is drawing more than just the last scene

Issue - State: closed - Opened by alleyshairu about 6 years ago - 3 comments

#11 - scene::update() needs to take a `Context`

Issue - State: closed - Opened by icefoxen about 6 years ago - 1 comment
Labels: enhancement

#10 - Update to ggez devel branch (0.5.0)

Issue - State: open - Opened by icefoxen about 6 years ago - 1 comment

#9 - fixing checks in input updates to account for directional changes

Pull Request - State: closed - Opened by keeslinp over 6 years ago - 1 comment

#8 - Changing directions on axis input doesn't work

Issue - State: closed - Opened by keeslinp over 6 years ago - 1 comment
Labels: bug

#7 - particles needs to be fixed

Issue - State: open - Opened by icefoxen almost 7 years ago - 1 comment

#6 - input module needs cleanup

Issue - State: open - Opened by icefoxen almost 7 years ago

#5 - Update scene example

Issue - State: closed - Opened by TatriX almost 7 years ago - 3 comments

#4 - Make current camera example use spritebatch as an example to use the two together

Pull Request - State: closed - Opened by fu5ha about 7 years ago - 1 comment

#3 - Upgrade camera

Pull Request - State: closed - Opened by fu5ha about 7 years ago - 2 comments

#2 - Make Camera use nalgebra Transforms

Pull Request - State: closed - Opened by fu5ha about 7 years ago - 11 comments

#1 - rust sdl2 0.27.2

Pull Request - State: closed - Opened by DenialAdams over 7 years ago - 1 comment