Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / getnamo/udp-unreal issues and pull requests
#46 - Bind Event to On Received Bytes and Custom Event cannot be connected!
Issue -
State: closed - Opened by WangHsinChih 2 months ago
#45 - OnReceiveBytes stops broadcasting after 2-3h of runtime
Issue -
State: closed - Opened by VitorOI 4 months ago
- 3 comments
#44 - UE V4.27
Issue -
State: open - Opened by MAKSIM7 4 months ago
- 1 comment
#43 - Crash occurs when leaving level
Issue -
State: open - Opened by VitorOI 5 months ago
- 2 comments
Labels: bug, awaiting replication
#42 - Upgrade to 5.4
Issue -
State: closed - Opened by VitorOI 6 months ago
- 3 comments
Labels: enhancement
#41 - Fixed invalid IPAdress.h include path
Pull Request -
State: closed - Opened by jfmilke 8 months ago
- 7 comments
#40 - Issues building for Avalanche Beta
Issue -
State: closed - Opened by bjarque 10 months ago
- 2 comments
#39 - Error when building Plugin
Issue -
State: open - Opened by FriesenPole 12 months ago
- 2 comments
#38 - 2.1.0 Version for UE5.1.1 is not working
Issue -
State: closed - Opened by Sh4d0wh34rt about 1 year ago
- 1 comment
#37 - Cannot open include file: 'Sockets/Public/IPAddress.h': No such file or directory
Issue -
State: closed - Opened by MarkMinerov about 1 year ago
- 2 comments
#36 - Unable to receive messages on the same port I send them in (M1 Mac)
Issue -
State: closed - Opened by zakaton about 1 year ago
- 2 comments
Labels: help wanted
#35 - Functions not showing in my blueprint although plugin is loaded
Issue -
State: open - Opened by Ibrahim2595 over 1 year ago
- 1 comment
Labels: question
#34 - UE5.1 after Package, can't recevie data
Issue -
State: closed - Opened by I8Robot over 1 year ago
#33 - UE5.1 Editor crashes when stopping PIE while data is being received
Issue -
State: closed - Opened by Gliptal over 1 year ago
- 6 comments
Labels: bug, awaiting replication
#32 - Unreal crashes when opening the listen socket
Issue -
State: closed - Opened by abdullah-taqiaddin almost 2 years ago
- 7 comments
Labels: awaiting replication
#31 - Why the v4.46 doesn't compiles on UE4.27?
Issue -
State: open - Opened by OnlinePage almost 2 years ago
- 2 comments
#30 - join udp multicast group?
Issue -
State: open - Opened by matteo411 about 2 years ago
- 1 comment
Labels: help wanted
#29 - UDP not receiving data, also missing settings?
Issue -
State: closed - Opened by mollekake about 2 years ago
- 2 comments
Labels: question
#28 - Adding pin to OnReceivedBytes event to expose SenderPort
Pull Request -
State: closed - Opened by RachelKLowe about 2 years ago
- 1 comment
#27 - How to specify a network adapter to send a UDP broadcast?
Issue -
State: closed - Opened by james-yoo over 2 years ago
- 3 comments
Labels: enhancement
#26 - 300 packets arriving during one tick causing unreal to freeze up?
Issue -
State: open - Opened by MiloMindbender over 2 years ago
- 6 comments
Labels: question
#25 - Connection is lost after 60 seconds
Issue -
State: open - Opened by bb-shota over 2 years ago
- 1 comment
Labels: bug, question
#24 - Use bound IP address when using bound port
Pull Request -
State: closed - Opened by gstorer almost 3 years ago
#23 - Can I build this plugin for UE 4.27 or above?
Issue -
State: closed - Opened by 0xinfinite almost 3 years ago
- 2 comments
Labels: question
#22 - Crashing on "Open Receive to Bound Send Port"
Issue -
State: closed - Opened by ronald-jaepel over 3 years ago
- 9 comments
#21 - Crashing when sending UDP message without explicitly opening send/receive sockets
Issue -
State: closed - Opened by antanaris over 3 years ago
- 3 comments
Labels: bug
#20 - Missing modules
Issue -
State: closed - Opened by Xinyue312 over 3 years ago
- 1 comment
Labels: question
#19 - Can decode a json message sent from python socket
Issue -
State: closed - Opened by Guocode over 3 years ago
- 2 comments
#18 - feat: Add ReceiveIp setting and listen port when opening socket
Pull Request -
State: closed - Opened by Thibault-Brocheton over 3 years ago
- 3 comments
Labels: enhancement, merged awaiting release
#17 - Packaging does not work with latest version on 4.26
Issue -
State: closed - Opened by baldurg over 3 years ago
- 3 comments
Labels: question
#17 - Packaging does not work with latest version on 4.26
Issue -
State: closed - Opened by baldurg over 3 years ago
- 3 comments
Labels: question
#16 - Get Sender IP Address
Pull Request -
State: closed - Opened by Tivoyagefeak over 3 years ago
#15 - Receive IP
Issue -
State: closed - Opened by Tivoyagefeak over 3 years ago
- 2 comments
Labels: enhancement
#14 - Ip & Port Change Via Variable
Issue -
State: closed - Opened by satishkrr over 3 years ago
- 6 comments
Labels: question
#13 - Unreal engine version 4.25 is supported?
Issue -
State: closed - Opened by qpaozixu almost 4 years ago
- 1 comment
#12 - OnReceiveBytes does not seem to receive anything
Issue -
State: closed - Opened by fwerre about 4 years ago
- 4 comments
Labels: question
#11 - The problem with the packaging
Issue -
State: closed - Opened by freeman0407 over 4 years ago
- 2 comments
Labels: bug
#10 - When I create the project package the plugin is not working
Issue -
State: closed - Opened by christianstamati over 4 years ago
- 7 comments
#9 - bytes array conversion
Issue -
State: closed - Opened by Furin over 4 years ago
- 1 comment
Labels: question
#8 - Unhandled Exception tcpservercomponent.cpp: Line 87
Issue -
State: closed - Opened by robotogre over 4 years ago
- 2 comments
#7 - Get information about on what port is data sended
Issue -
State: closed - Opened by arziel12 almost 5 years ago
- 3 comments
Labels: enhancement, merged awaiting release
#6 - On Received Bytes event unable to fire on multiple pawns if Receive Port is the same
Issue -
State: closed - Opened by Gliptal over 5 years ago
- 2 comments
Labels: enhancement, wontfix
#5 - Async delegate call causing random crashes in pie
Issue -
State: closed - Opened by LucasMoskun over 5 years ago
- 1 comment
Labels: bug
#4 - [-] SenderSocket and ReceiveSocket were not initialized in constructor
Pull Request -
State: closed - Opened by Gnitry over 5 years ago
- 2 comments
#3 - Socket field access violation
Issue -
State: closed - Opened by Gnitry over 5 years ago
- 2 comments
Labels: bug
#2 - Doesnt work after project packaged
Issue -
State: closed - Opened by yanfeiwong about 6 years ago
- 3 comments
Labels: bug
#1 - Add auto-ustruct serializing
Issue -
State: closed - Opened by getnamo over 6 years ago
Labels: enhancement, wontfix